iommufd: Introduce iommufd_object_alloc_ucmd helper
authorNicolin Chen <nicolinc@nvidia.com>
Sat, 14 Jun 2025 06:35:25 +0000 (23:35 -0700)
committerJason Gunthorpe <jgg@nvidia.com>
Thu, 19 Jun 2025 18:43:29 +0000 (15:43 -0300)
commitc0d498a1b99d5417f19c35ecd98ac0ff73c351a4
tree2a081e7247b7c6c1ca38f1fac1605312eb458d9e
parent17a93473a552fc0ffdfb04e69a26946afd4a046a
iommufd: Introduce iommufd_object_alloc_ucmd helper

An object allocator needs to call either iommufd_object_finalize() upon a
success or iommufd_object_abort_and_destroy() upon an error code.

To reduce duplication, store a new_obj in the struct iommufd_ucmd and call
iommufd_object_finalize/iommufd_object_abort_and_destroy() accordingly in
the main function.

Similar to iommufd_object_alloc() and __iommufd_object_alloc(), add a pair
of helpers: __iommufd_object_alloc_ucmd() and iommufd_object_alloc_ucmd().

Link: https://patch.msgid.link/r/e7206d4227844887cc8dbf0cc7b0242580fafd9d.1749882255.git.nicolinc@nvidia.com
Suggested-by: Jason Gunthorpe <jgg@nvidia.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Reviewed-by: Lu Baolu <baolu.lu@linux.intel.com>
Acked-by: Pranjal Shrivastava <praan@google.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
drivers/iommu/iommufd/iommufd_private.h
drivers/iommu/iommufd/main.c