drm/msm: drop interrupt-names
authorJordan Crouse <jcrouse@codeaurora.org>
Tue, 18 Dec 2018 18:32:37 +0000 (11:32 -0700)
committerRob Clark <robdclark@gmail.com>
Tue, 29 Jan 2019 15:17:34 +0000 (10:17 -0500)
commitb8be1cd9b010da726907a38b7a43d7259db51081
tree99131261a560bda8d0887e4e2b6fd8d0b854314f
parent2255f244f92e651dbd410f92d2968c6dae4ead8e
drm/msm: drop interrupt-names

Each GPU core only uses one interrupt so we don't to look up
an interrupt by name and thereby we don't need interrupt-names.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Documentation/devicetree/bindings/display/msm/gpu.txt