iommufd: Add a pre_destroy() op for objects
authorXu Yilun <yilun.xu@linux.intel.com>
Wed, 16 Jul 2025 07:03:44 +0000 (15:03 +0800)
committerJason Gunthorpe <jgg@nvidia.com>
Fri, 18 Jul 2025 20:33:08 +0000 (17:33 -0300)
commit7dc0e1090ba80bcf1bbb69b334ccb3c47631a9c5
tree4985b2a9e63ee1f8e14d879a78d7e61d30973f90
parente6d41ee31219b4d605c2a26bdca0984108e6e01a
iommufd: Add a pre_destroy() op for objects

Add a pre_destroy() op which gives objects a chance to clear their
short term users references before destruction. This op is intended for
external driver created objects (e.g. idev) which does deterministic
destruction.

In order to manage the lifecycle of interrelated objects as well as the
deterministic destruction (e.g. vdev can't outlive idev, and idev
destruction can't fail), short term users references are allowed to
live out of an ioctl execution. An immediate use case is, vdev holds
idev's short term user reference until vdev destruction completes, idev
leverages existing wait_shortterm mechanism to ensure it is destroyed
after vdev.

This extended usage makes the referenced object unable to just wait for
its reference gone. It needs to actively trigger the reference removal,
as well as prevent new references before wait. Should implement these
work in pre_destroy().

Link: https://patch.msgid.link/r/20250716070349.1807226-4-yilun.xu@linux.intel.com
Suggested-by: Jason Gunthorpe <jgg@nvidia.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Reviewed-by: Nicolin Chen <nicolinc@nvidia.com>
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Tested-by: Nicolin Chen <nicolinc@nvidia.com>
Signed-off-by: Xu Yilun <yilun.xu@linux.intel.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
drivers/iommu/iommufd/main.c