[media] uapi/media.h: Use u32 for the number of graph objects
authorMauro Carvalho Chehab <mchehab@osg.samsung.com>
Thu, 17 Dec 2015 11:07:38 +0000 (09:07 -0200)
committerMauro Carvalho Chehab <mchehab@osg.samsung.com>
Mon, 11 Jan 2016 14:19:24 +0000 (12:19 -0200)
commit7c9d6731acf2816cd94e6c51f02ac8348dc7bb7e
treef226e9fec7f7111be6c3121e28241431d95d2f0b
parentba0dd729bfc09e51af238a630deba70205442afe
[media] uapi/media.h: Use u32 for the number of graph objects

While we need to keep a u64 alignment to avoid compat32 issues,
having the number of entities/pads/links/interfaces represented
by an u64 is incoherent with the ID number, with is an u32.

In order to make it coherent, change those quantities to u32.

Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
include/uapi/linux/media.h