net: Fix undefined behavior in netdev name allocation
authorGal Pressman <gal@nvidia.com>
Tue, 14 Nov 2023 07:56:18 +0000 (09:56 +0200)
committerDavid S. Miller <davem@davemloft.net>
Wed, 15 Nov 2023 11:05:08 +0000 (11:05 +0000)
commit674e318089468ece99aef4796eaef7add57f36b2
treef6486b70fb01391bd9993a8b0e5e15c375deb621
parentefc0c8363bc6dab2cd540acc886e6097deee8bb9
net: Fix undefined behavior in netdev name allocation

Cited commit removed the strscpy() call and kept the snprintf() only.

It is common to use 'dev->name' as the format string before a netdev is
registered, this results in 'res' and 'name' pointers being equal.
According to POSIX, if copying takes place between objects that overlap
as a result of a call to sprintf() or snprintf(), the results are
undefined.

Add back the strscpy() and use 'buf' as an intermediate buffer.

Fixes: 7ad17b04dc7b ("net: trust the bitmap in __dev_alloc_name()")
Cc: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Vlad Buslov <vladbu@nvidia.com>
Signed-off-by: Gal Pressman <gal@nvidia.com>
Reviewed-by: Jakub Kicinski <kuba@kernel.org>
Reviewed-by: Simon Horman <horms@kernel.org>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
net/core/dev.c