rust: time: Avoid 64-bit integer division on 32-bit architectures
authorFUJITA Tomonori <fujita.tomonori@gmail.com>
Fri, 2 May 2025 00:45:24 +0000 (09:45 +0900)
committerAndreas Hindborg <a.hindborg@kernel.org>
Mon, 16 Jun 2025 13:01:15 +0000 (15:01 +0200)
commit1b7bbd5975279a1cf8d907fbc719f350031194c2
tree4fe36e4de48b157f91cf7f559b4aeab20e79abd5
parente04c78d86a9699d136910cfc0bdcf01087e3267e
rust: time: Avoid 64-bit integer division on 32-bit architectures

Avoid 64-bit integer division that 32-bit architectures don't
implement generally. This uses ktime_to_us() and ktime_to_ms()
instead.

The time abstraction needs i64 / u32 division so C's div_s64() can be
used but ktime_to_us() and ktime_to_ms() provide a simpler solution
for this time abstraction problem on 32-bit architectures.

32-bit ARM is the only 32-bit architecture currently supported by
Rust. Using the cfg attribute, only 32-bit architectures will call
ktime_to_us() and ktime_to_ms(), while the other 64-bit architectures
will continue to use the current code as-is to avoid the overhead.

One downside of calling the C's functions is that the as_micros/millis
methods can no longer be const fn. We stick with the simpler approach
unless there's a compelling need for a const fn.

Suggested-by: Arnd Bergmann <arnd@arndb.de>
Suggested-by: Boqun Feng <boqun.feng@gmail.com>
Signed-off-by: FUJITA Tomonori <fujita.tomonori@gmail.com>
Reviewed-by: Andreas Hindborg <a.hindborg@kernel.org>
Link: https://lore.kernel.org/r/20250502004524.230553-1-fujita.tomonori@gmail.com
Signed-off-by: Andreas Hindborg <a.hindborg@kernel.org>
rust/helpers/helpers.c
rust/helpers/time.c [new file with mode: 0644]
rust/kernel/time.rs