btreplay: Machines are now large enough that holes need to be dealt with
authorNathan Zimmer <nzimmer@sgi.com>
Mon, 15 Apr 2013 14:53:33 +0000 (09:53 -0500)
committerJens Axboe <axboe@kernel.dk>
Thu, 1 Aug 2013 18:13:26 +0000 (12:13 -0600)
commit0c2df13d11dd91a1c3933dcc8faa98f2b59a5793
tree5a2255bad75d818dd831d90f8bc6b2146b3e8299
parent28fa9f69a23f70e4371fb483beb2d4881dbd074d
btreplay: Machines are now large enough that holes need to be dealt with

The current method fails if once we hit the first offlined cpu.  This
will correct that case.  However this still underreports the number cpus if
the last cpu are offlined.

Cc: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Nathan Zimmer <nzimmer@sgi.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
btreplay/btreplay.c