drm/msm: dpu: Clear frame_busy_mask bit after trace
authorSean Paul <seanpaul@chromium.org>
Wed, 19 Sep 2018 18:33:48 +0000 (14:33 -0400)
committerRob Clark <robdclark@gmail.com>
Thu, 4 Oct 2018 00:24:53 +0000 (20:24 -0400)
commitb65bd0454258b07d4f6db9aa1eca55ae530c4802
treee5570792b33991be601806117452665dc44ab221
parent5923005d6a62567a59db1ec3cffc317d46a25143
drm/msm: dpu: Clear frame_busy_mask bit after trace

We're printing the frame_busy_mask in a trace, but after it's been
cleared. This, as it turns out, is pretty pointless.

Reviewed-by: Abhinav Kumar <abhinavk@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c