X-Git-Url: https://git.kernel.dk/?a=blobdiff_plain;f=lib%2Faxmap.c;h=2ee3a2563f818b04ec0edd0400fee7287d7800f9;hb=05cef7a0ec07241010b331cec7868926ba77ea6d;hp=d9ad30bf5b9d679070b6e1767b4b978dba7c3940;hpb=17f0fd39d8b1f8edb420721c38302bd46254db03;p=fio.git diff --git a/lib/axmap.c b/lib/axmap.c index d9ad30bf..2ee3a256 100644 --- a/lib/axmap.c +++ b/lib/axmap.c @@ -5,7 +5,7 @@ * nothing to do with anything remotely narcissistic. * * A set bit at layer N indicates a full word at layer N-1, and so forth. As - * the bitmap becomes progressively more full, checking for existance + * the bitmap becomes progressively more full, checking for existence * becomes cheaper (since fewer layers are walked, making it a lot more * cache friendly) and locating the next free space likewise. * @@ -22,7 +22,6 @@ #include "../arch/arch.h" #include "axmap.h" -#include "../smalloc.h" #include "../minmax.h" #if BITS_PER_LONG == 64 @@ -33,7 +32,7 @@ #error "Number of arch bits unknown" #endif -#define BLOCKS_PER_UNIT (1UL << UNIT_SHIFT) +#define BLOCKS_PER_UNIT (1U << UNIT_SHIFT) #define BLOCKS_PER_UNIT_MASK (BLOCKS_PER_UNIT - 1) #define firstfree_valid(b) ((b)->first_free != (uint64_t) -1) @@ -48,6 +47,7 @@ struct axmap { unsigned int nr_levels; struct axmap_level *levels; uint64_t first_free; + uint64_t nr_bits; }; static unsigned long ulog64(unsigned long val, unsigned int log) @@ -79,10 +79,10 @@ void axmap_free(struct axmap *axmap) return; for (i = 0; i < axmap->nr_levels; i++) - sfree(axmap->levels[i].map); + free(axmap->levels[i].map); - sfree(axmap->levels); - sfree(axmap); + free(axmap->levels); + free(axmap); } struct axmap *axmap_new(unsigned long nr_bits) @@ -90,7 +90,7 @@ struct axmap *axmap_new(unsigned long nr_bits) struct axmap *axmap; unsigned int i, levels; - axmap = smalloc(sizeof(*axmap)); + axmap = malloc(sizeof(*axmap)); if (!axmap) return NULL; @@ -102,14 +102,15 @@ struct axmap *axmap_new(unsigned long nr_bits) } axmap->nr_levels = levels; - axmap->levels = smalloc(axmap->nr_levels * sizeof(struct axmap_level)); + axmap->levels = malloc(axmap->nr_levels * sizeof(struct axmap_level)); + axmap->nr_bits = nr_bits; for (i = 0; i < axmap->nr_levels; i++) { struct axmap_level *al = &axmap->levels[i]; al->level = i; al->map_size = (nr_bits + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT; - al->map = smalloc(al->map_size * sizeof(unsigned long)); + al->map = malloc(al->map_size * sizeof(unsigned long)); if (!al->map) goto err; @@ -121,14 +122,15 @@ struct axmap *axmap_new(unsigned long nr_bits) err: for (i = 0; i < axmap->nr_levels; i++) if (axmap->levels[i].map) - sfree(axmap->levels[i].map); + free(axmap->levels[i].map); - sfree(axmap->levels); + free(axmap->levels); + free(axmap); return NULL; } -static int axmap_handler(struct axmap *axmap, uint64_t bit_nr, - int (*func)(struct axmap_level *, unsigned long, unsigned int, +static bool axmap_handler(struct axmap *axmap, uint64_t bit_nr, + bool (*func)(struct axmap_level *, unsigned long, unsigned int, void *), void *data) { struct axmap_level *al; @@ -142,14 +144,14 @@ static int axmap_handler(struct axmap *axmap, uint64_t bit_nr, al = &axmap->levels[i]; if (func(al, offset, bit, data)) - return 1; + return true; } - return 0; + return false; } -static int axmap_handler_topdown(struct axmap *axmap, uint64_t bit_nr, - int (*func)(struct axmap_level *, unsigned long, unsigned int, void *), +static bool axmap_handler_topdown(struct axmap *axmap, uint64_t bit_nr, + bool (*func)(struct axmap_level *, unsigned long, unsigned int, void *), void *data) { struct axmap_level *al; @@ -163,20 +165,20 @@ static int axmap_handler_topdown(struct axmap *axmap, uint64_t bit_nr, al = &axmap->levels[i]; if (func(al, offset, bit, data)) - return 1; + return true; } - return 0; + return false; } -static int axmap_clear_fn(struct axmap_level *al, unsigned long offset, +static bool axmap_clear_fn(struct axmap_level *al, unsigned long offset, unsigned int bit, void *unused) { if (!(al->map[offset] & (1UL << bit))) - return 1; + return true; al->map[offset] &= ~(1UL << bit); - return 0; + return false; } void axmap_clear(struct axmap *axmap, uint64_t bit_nr) @@ -187,7 +189,6 @@ void axmap_clear(struct axmap *axmap, uint64_t bit_nr) struct axmap_set_data { unsigned int nr_bits; unsigned int set_bits; - unsigned int fail_ok; }; static unsigned long bit_masks[] = { @@ -212,7 +213,7 @@ static unsigned long bit_masks[] = { #endif }; -static int axmap_set_fn(struct axmap_level *al, unsigned long offset, +static bool axmap_set_fn(struct axmap_level *al, unsigned long offset, unsigned int bit, void *__data) { struct axmap_set_data *data = __data; @@ -227,10 +228,8 @@ static int axmap_set_fn(struct axmap_level *al, unsigned long offset, * Mask off any potential overlap, only sets contig regions */ overlap = al->map[offset] & mask; - if (overlap == mask) { - assert(data->fail_ok); - return 1; - } + if (overlap == mask) + return true; while (overlap) { unsigned long clear_mask = ~(1UL << ffz(~overlap)); @@ -261,19 +260,24 @@ static void __axmap_set(struct axmap *axmap, uint64_t bit_nr, axmap->first_free < bit_nr + data->nr_bits) axmap->first_free = -1ULL; + if (bit_nr > axmap->nr_bits) + return; + else if (bit_nr + nr_bits > axmap->nr_bits) + nr_bits = axmap->nr_bits - bit_nr; + set_bits = 0; while (nr_bits) { axmap_handler(axmap, bit_nr, axmap_set_fn, data); set_bits += data->set_bits; - if (data->set_bits != (BLOCKS_PER_UNIT - nr_bits)) + if (!data->set_bits || + data->set_bits != (BLOCKS_PER_UNIT - nr_bits)) break; nr_bits -= data->set_bits; bit_nr += data->set_bits; data->nr_bits = nr_bits; - data->fail_ok = 1; } data->set_bits = set_bits; @@ -286,28 +290,50 @@ void axmap_set(struct axmap *axmap, uint64_t bit_nr) __axmap_set(axmap, bit_nr, &data); } -unsigned int axmap_set_nr(struct axmap *axmap, uint64_t bit_nr, unsigned int nr_bits) +unsigned int axmap_set_nr(struct axmap *axmap, uint64_t bit_nr, + unsigned int nr_bits) { - struct axmap_set_data data = { .nr_bits = nr_bits, }; + unsigned int set_bits = 0; - __axmap_set(axmap, bit_nr, &data); - return data.set_bits; + do { + struct axmap_set_data data = { .nr_bits = nr_bits, }; + unsigned int max_bits, this_set; + + max_bits = BLOCKS_PER_UNIT - (bit_nr & BLOCKS_PER_UNIT_MASK); + if (max_bits < nr_bits) + data.nr_bits = max_bits; + + this_set = data.nr_bits; + __axmap_set(axmap, bit_nr, &data); + set_bits += data.set_bits; + if (data.set_bits != this_set) + break; + + nr_bits -= data.set_bits; + bit_nr += data.set_bits; + } while (nr_bits); + + return set_bits; } -static int axmap_isset_fn(struct axmap_level *al, unsigned long offset, - unsigned int bit, void *unused) +static bool axmap_isset_fn(struct axmap_level *al, unsigned long offset, + unsigned int bit, void *unused) { return (al->map[offset] & (1UL << bit)) != 0; } -int axmap_isset(struct axmap *axmap, uint64_t bit_nr) +bool axmap_isset(struct axmap *axmap, uint64_t bit_nr) { - return axmap_handler_topdown(axmap, bit_nr, axmap_isset_fn, NULL); + if (bit_nr <= axmap->nr_bits) + return axmap_handler_topdown(axmap, bit_nr, axmap_isset_fn, NULL); + + return false; } static uint64_t axmap_find_first_free(struct axmap *axmap, unsigned int level, uint64_t index) { + uint64_t ret = -1ULL; unsigned long j; int i; @@ -317,8 +343,11 @@ static uint64_t axmap_find_first_free(struct axmap *axmap, unsigned int level, for (i = level; i >= 0; i--) { struct axmap_level *al = &axmap->levels[i]; + /* + * Clear 'ret', this is a bug condition. + */ if (index >= al->map_size) { - index = -1ULL; + ret = -1ULL; break; } @@ -330,15 +359,18 @@ static uint64_t axmap_find_first_free(struct axmap *axmap, unsigned int level, * First free bit here is our index into the first * free bit at the next higher level */ - index = (j << UNIT_SHIFT) + ffz(al->map[j]); + ret = index = (j << UNIT_SHIFT) + ffz(al->map[j]); break; } } - return index; + if (ret < axmap->nr_bits) + return ret; + + return (uint64_t) -1ULL; } -uint64_t axmap_first_free(struct axmap *axmap) +static uint64_t axmap_first_free(struct axmap *axmap) { if (firstfree_valid(axmap)) return axmap->first_free; @@ -353,23 +385,23 @@ struct axmap_next_free_data { uint64_t bit; }; -static int axmap_next_free_fn(struct axmap_level *al, unsigned long offset, +static bool axmap_next_free_fn(struct axmap_level *al, unsigned long offset, unsigned int bit, void *__data) { struct axmap_next_free_data *data = __data; - uint64_t mask = ~((1UL << ((data->bit & BLOCKS_PER_UNIT_MASK) + 1)) - 1); + uint64_t mask = ~bit_masks[(data->bit + 1) & BLOCKS_PER_UNIT_MASK]; - if (!(mask & al->map[offset])) - return 0; + if (!(mask & ~al->map[offset])) + return false; if (al->map[offset] != -1UL) { data->level = al->level; data->offset = offset; - return 1; + return true; } data->bit = (data->bit + BLOCKS_PER_UNIT - 1) / BLOCKS_PER_UNIT; - return 0; + return false; } /* @@ -378,6 +410,7 @@ static int axmap_next_free_fn(struct axmap_level *al, unsigned long offset, uint64_t axmap_next_free(struct axmap *axmap, uint64_t bit_nr) { struct axmap_next_free_data data = { .level = -1U, .bit = bit_nr, }; + uint64_t ret; if (firstfree_valid(axmap) && bit_nr < axmap->first_free) return axmap->first_free; @@ -387,5 +420,14 @@ uint64_t axmap_next_free(struct axmap *axmap, uint64_t bit_nr) assert(data.level != -1U); - return axmap_find_first_free(axmap, data.level, data.offset); + /* + * In the rare case that the map is unaligned, we might end up + * finding an offset that's beyond the valid end. For that case, + * find the first free one, the map is practically full. + */ + ret = axmap_find_first_free(axmap, data.level, data.offset); + if (ret != -1ULL) + return ret; + + return axmap_first_free(axmap); }