if (vers != AUDIO_DRIVER_VERSION || driver_size > sizeof(struct audio_driver)) {
printk(KERN_ERR "Sound: Incompatible audio driver for %s\n", name);
- return -(EINVAL);
+ return -EINVAL;
}
num = sound_alloc_audiodev();
if (num == -1) {
printk(KERN_ERR "sound: Too many audio drivers\n");
- return -(EBUSY);
+ return -EBUSY;
}
d = (struct audio_driver *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct audio_driver)));
sound_nblocks++;
if (d == NULL || op == NULL) {
printk(KERN_ERR "Sound: Can't allocate driver for (%s)\n", name);
sound_unload_audiodev(num);
- return -(ENOMEM);
+ return -ENOMEM;
}
init_waitqueue_head(&op->in_sleeper);
init_waitqueue_head(&op->out_sleeper);