*/
static const bool enable_smalloc_debug = false;
-static struct pool mp[MAX_POOLS];
+static struct pool *mp;
static unsigned int nr_pools;
static unsigned int last_pool;
pool->mmap_size = alloc_size;
pool->nr_blocks = bitmap_blocks;
- pool->free_blocks = bitmap_blocks * SMALLOC_BPB;
+ pool->free_blocks = bitmap_blocks * SMALLOC_BPI;
mmap_flags = OS_MAP_ANON;
#ifdef CONFIG_ESX
bool ret;
int i;
+ /*
+ * sinit() can be called more than once if alloc-size is
+ * set. But we want to allocate space for the struct pool
+ * instances only once.
+ */
+ if (!mp) {
+ mp = (struct pool *) mmap(NULL,
+ MAX_POOLS * sizeof(struct pool),
+ PROT_READ | PROT_WRITE,
+ OS_MAP_ANON | MAP_SHARED, -1, 0);
+
+ assert(mp != MAP_FAILED);
+ }
+
for (i = 0; i < INITIAL_POOLS; i++) {
ret = add_pool(&mp[nr_pools], smalloc_pool_size);
if (!ret)
for (i = 0; i < nr_pools; i++)
cleanup_pool(&mp[i]);
+
+ munmap(mp, MAX_POOLS * sizeof(struct pool));
}
#ifdef SMALLOC_REDZONE