void delete_node_by_name(struct node *parent, char *name);
void delete_node(struct node *node);
void append_to_property(struct node *node,
- char *name, const void *data, int len);
+ char *name, const void *data, int len,
+ enum markertype type);
const char *get_unitname(struct node *node);
struct property *get_property(struct node *node, const char *propname);