static void init_crandom(struct crndstate *state, unsigned long rho)
{
state->rho = rho;
- state->last = prandom_u32();
+ state->last = get_random_u32();
}
/* get_crandom - correlated random number generator
unsigned long answer;
if (!state || state->rho == 0) /* no correlation */
- return prandom_u32();
+ return get_random_u32();
- value = prandom_u32();
+ value = get_random_u32();
rho = (u64)state->rho + 1;
answer = (value * ((1ull<<32) - rho) + state->last * rho) >> 32;
state->last = answer;
static bool loss_4state(struct netem_sched_data *q)
{
struct clgstate *clg = &q->clg;
- u32 rnd = prandom_u32();
+ u32 rnd = get_random_u32();
/*
* Makes a comparison between rnd and the transition
switch (clg->state) {
case GOOD_STATE:
- if (prandom_u32() < clg->a1)
+ if (get_random_u32() < clg->a1)
clg->state = BAD_STATE;
- if (prandom_u32() < clg->a4)
+ if (get_random_u32() < clg->a4)
return true;
break;
case BAD_STATE:
- if (prandom_u32() < clg->a2)
+ if (get_random_u32() < clg->a2)
clg->state = GOOD_STATE;
- if (prandom_u32() > clg->a3)
+ if (get_random_u32() > clg->a3)
return true;
}
if (!q->slot_dist)
next_delay = q->slot_config.min_delay +
- (prandom_u32() *
+ (get_random_u32() *
(q->slot_config.max_delay -
q->slot_config.min_delay) >> 32);
else