free_hot_cold_page(page, 1);
}
-static inline void prep_zero_page(struct page *page, int order, unsigned int __nocast gfp_flags)
+static inline void prep_zero_page(struct page *page, int order, gfp_t gfp_flags)
{
int i;
* or two.
*/
static struct page *
-buffered_rmqueue(struct zone *zone, int order, unsigned int __nocast gfp_flags)
+buffered_rmqueue(struct zone *zone, int order, gfp_t gfp_flags)
{
unsigned long flags;
struct page *page = NULL;
}
static inline int
-should_reclaim_zone(struct zone *z, unsigned int gfp_mask)
+should_reclaim_zone(struct zone *z, gfp_t gfp_mask)
{
if (!z->reclaim_pages)
return 0;
* This is the 'heart' of the zoned buddy allocator.
*/
struct page * fastcall
-__alloc_pages(unsigned int __nocast gfp_mask, unsigned int order,
+__alloc_pages(gfp_t gfp_mask, unsigned int order,
struct zonelist *zonelist)
{
const int wait = gfp_mask & __GFP_WAIT;
/*
* Common helper functions.
*/
-fastcall unsigned long __get_free_pages(unsigned int __nocast gfp_mask, unsigned int order)
+fastcall unsigned long __get_free_pages(gfp_t gfp_mask, unsigned int order)
{
struct page * page;
page = alloc_pages(gfp_mask, order);
EXPORT_SYMBOL(__get_free_pages);
-fastcall unsigned long get_zeroed_page(unsigned int __nocast gfp_mask)
+fastcall unsigned long get_zeroed_page(gfp_t gfp_mask)
{
struct page * page;