return success;
}
-int fastcall wake_up_process(struct task_struct *p)
+int wake_up_process(struct task_struct *p)
{
return try_to_wake_up(p, TASK_ALL, 0);
}
EXPORT_SYMBOL(wake_up_process);
-int fastcall wake_up_state(struct task_struct *p, unsigned int state)
+int wake_up_state(struct task_struct *p, unsigned int state)
{
return try_to_wake_up(p, state, 0);
}
* that must be done for every newly created context, then puts the task
* on the runqueue and wakes it.
*/
-void fastcall wake_up_new_task(struct task_struct *p, unsigned long clone_flags)
+void wake_up_new_task(struct task_struct *p, unsigned long clone_flags)
{
unsigned long flags;
struct rq *rq;
#if defined(CONFIG_PREEMPT) && defined(CONFIG_DEBUG_PREEMPT)
-void fastcall add_preempt_count(int val)
+void add_preempt_count(int val)
{
/*
* Underflow?
}
EXPORT_SYMBOL(add_preempt_count);
-void fastcall sub_preempt_count(int val)
+void sub_preempt_count(int val)
{
/*
* Underflow?
* @nr_exclusive: how many wake-one or wake-many threads to wake up
* @key: is directly passed to the wakeup function
*/
-void fastcall __wake_up(wait_queue_head_t *q, unsigned int mode,
+void __wake_up(wait_queue_head_t *q, unsigned int mode,
int nr_exclusive, void *key)
{
unsigned long flags;
/*
* Same as __wake_up but called with the spinlock in wait_queue_head_t held.
*/
-void fastcall __wake_up_locked(wait_queue_head_t *q, unsigned int mode)
+void __wake_up_locked(wait_queue_head_t *q, unsigned int mode)
{
__wake_up_common(q, mode, 1, 0, NULL);
}
*
* On UP it can prevent extra preemption.
*/
-void fastcall
+void
__wake_up_sync(wait_queue_head_t *q, unsigned int mode, int nr_exclusive)
{
unsigned long flags;