DEV_PROP_U32,
DEV_PROP_U64,
DEV_PROP_STRING,
- DEV_PROP_MAX,
+ DEV_PROP_REF,
};
enum dev_dma_attr {
const char *name,
unsigned int index);
+const char *fwnode_get_name(const struct fwnode_handle *fwnode);
+const char *fwnode_get_name_prefix(const struct fwnode_handle *fwnode);
struct fwnode_handle *fwnode_get_parent(const struct fwnode_handle *fwnode);
struct fwnode_handle *fwnode_get_next_parent(
struct fwnode_handle *fwnode);
+unsigned int fwnode_count_parents(const struct fwnode_handle *fwn);
+struct fwnode_handle *fwnode_get_nth_parent(struct fwnode_handle *fwn,
+ unsigned int depth);
struct fwnode_handle *fwnode_get_next_child_node(
const struct fwnode_handle *fwnode, struct fwnode_handle *child);
struct fwnode_handle *fwnode_get_next_available_child_node(
return fwnode_property_read_u64_array(fwnode, propname, NULL, 0);
}
+struct software_node;
+
+/**
+ * struct software_node_ref_args - Reference property with additional arguments
+ * @node: Reference to a software node
+ * @nargs: Number of elements in @args array
+ * @args: Integer arguments
+ */
+struct software_node_ref_args {
+ const struct software_node *node;
+ unsigned int nargs;
+ u64 args[NR_FWNODE_REFERENCE_ARGS];
+};
+
/**
* struct property_entry - "Built-in" device property representation.
* @name: Name of the property.
* @length: Length of data making up the value.
- * @is_array: True when the property is an array.
+ * @is_inline: True when the property value is stored inline.
* @type: Type of the data in unions.
- * @pointer: Pointer to the property (an array of items of the given type).
- * @value: Value of the property (when it is a single item of the given type).
+ * @pointer: Pointer to the property when it is not stored inline.
+ * @value: Value of the property when it is stored inline.
*/
struct property_entry {
const char *name;
size_t length;
- bool is_array;
+ bool is_inline;
enum dev_prop_type type;
union {
+ const void *pointer;
union {
- const u8 *u8_data;
- const u16 *u16_data;
- const u32 *u32_data;
- const u64 *u64_data;
- const char * const *str;
- } pointer;
- union {
- u8 u8_data;
- u16 u16_data;
- u32 u32_data;
- u64 u64_data;
- const char *str;
+ u8 u8_data[sizeof(u64) / sizeof(u8)];
+ u16 u16_data[sizeof(u64) / sizeof(u16)];
+ u32 u32_data[sizeof(u64) / sizeof(u32)];
+ u64 u64_data[sizeof(u64) / sizeof(u64)];
+ const char *str[sizeof(u64) / sizeof(char *)];
} value;
};
};
/*
- * Note: the below four initializers for the anonymous union are carefully
+ * Note: the below initializers for the anonymous union are carefully
* crafted to avoid gcc-4.4.4's problems with initialization of anon unions
* and structs.
*/
-#define PROPERTY_ENTRY_INTEGER_ARRAY(_name_, _type_, _Type_, _val_) \
+#define __PROPERTY_ENTRY_ELEMENT_SIZE(_elem_) \
+ sizeof(((struct property_entry *)NULL)->value._elem_[0])
+
+#define __PROPERTY_ENTRY_ARRAY_ELSIZE_LEN(_name_, _elsize_, _Type_, \
+ _val_, _len_) \
(struct property_entry) { \
.name = _name_, \
- .length = ARRAY_SIZE(_val_) * sizeof(_type_), \
- .is_array = true, \
+ .length = (_len_) * (_elsize_), \
.type = DEV_PROP_##_Type_, \
- { .pointer = { ._type_##_data = _val_ } }, \
+ { .pointer = _val_ }, \
}
-#define PROPERTY_ENTRY_U8_ARRAY(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u8, U8, _val_)
-#define PROPERTY_ENTRY_U16_ARRAY(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u16, U16, _val_)
-#define PROPERTY_ENTRY_U32_ARRAY(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u32, U32, _val_)
-#define PROPERTY_ENTRY_U64_ARRAY(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u64, U64, _val_)
-
-#define PROPERTY_ENTRY_STRING_ARRAY(_name_, _val_) \
-(struct property_entry) { \
- .name = _name_, \
- .length = ARRAY_SIZE(_val_) * sizeof(const char *), \
- .is_array = true, \
- .type = DEV_PROP_STRING, \
- { .pointer = { .str = _val_ } }, \
+#define __PROPERTY_ENTRY_ARRAY_LEN(_name_, _elem_, _Type_, _val_, _len_)\
+ __PROPERTY_ENTRY_ARRAY_ELSIZE_LEN(_name_, \
+ __PROPERTY_ENTRY_ELEMENT_SIZE(_elem_), \
+ _Type_, _val_, _len_)
+
+#define PROPERTY_ENTRY_U8_ARRAY_LEN(_name_, _val_, _len_) \
+ __PROPERTY_ENTRY_ARRAY_LEN(_name_, u8_data, U8, _val_, _len_)
+#define PROPERTY_ENTRY_U16_ARRAY_LEN(_name_, _val_, _len_) \
+ __PROPERTY_ENTRY_ARRAY_LEN(_name_, u16_data, U16, _val_, _len_)
+#define PROPERTY_ENTRY_U32_ARRAY_LEN(_name_, _val_, _len_) \
+ __PROPERTY_ENTRY_ARRAY_LEN(_name_, u32_data, U32, _val_, _len_)
+#define PROPERTY_ENTRY_U64_ARRAY_LEN(_name_, _val_, _len_) \
+ __PROPERTY_ENTRY_ARRAY_LEN(_name_, u64_data, U64, _val_, _len_)
+#define PROPERTY_ENTRY_STRING_ARRAY_LEN(_name_, _val_, _len_) \
+ __PROPERTY_ENTRY_ARRAY_LEN(_name_, str, STRING, _val_, _len_)
+#define PROPERTY_ENTRY_REF_ARRAY_LEN(_name_, _val_, _len_) \
+ __PROPERTY_ENTRY_ARRAY_ELSIZE_LEN(_name_, \
+ sizeof(struct software_node_ref_args), \
+ REF, _val_, _len_)
+
+#define PROPERTY_ENTRY_U8_ARRAY(_name_, _val_) \
+ PROPERTY_ENTRY_U8_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
+#define PROPERTY_ENTRY_U16_ARRAY(_name_, _val_) \
+ PROPERTY_ENTRY_U16_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
+#define PROPERTY_ENTRY_U32_ARRAY(_name_, _val_) \
+ PROPERTY_ENTRY_U32_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
+#define PROPERTY_ENTRY_U64_ARRAY(_name_, _val_) \
+ PROPERTY_ENTRY_U64_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
+#define PROPERTY_ENTRY_STRING_ARRAY(_name_, _val_) \
+ PROPERTY_ENTRY_STRING_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
+#define PROPERTY_ENTRY_REF_ARRAY(_name_, _val_) \
+ PROPERTY_ENTRY_REF_ARRAY_LEN(_name_, _val_, ARRAY_SIZE(_val_))
+
+#define __PROPERTY_ENTRY_ELEMENT(_name_, _elem_, _Type_, _val_) \
+(struct property_entry) { \
+ .name = _name_, \
+ .length = __PROPERTY_ENTRY_ELEMENT_SIZE(_elem_), \
+ .is_inline = true, \
+ .type = DEV_PROP_##_Type_, \
+ { .value = { ._elem_[0] = _val_ } }, \
}
-#define PROPERTY_ENTRY_INTEGER(_name_, _type_, _Type_, _val_) \
-(struct property_entry) { \
- .name = _name_, \
- .length = sizeof(_type_), \
- .type = DEV_PROP_##_Type_, \
- { .value = { ._type_##_data = _val_ } }, \
-}
-
-#define PROPERTY_ENTRY_U8(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER(_name_, u8, U8, _val_)
-#define PROPERTY_ENTRY_U16(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER(_name_, u16, U16, _val_)
-#define PROPERTY_ENTRY_U32(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER(_name_, u32, U32, _val_)
-#define PROPERTY_ENTRY_U64(_name_, _val_) \
- PROPERTY_ENTRY_INTEGER(_name_, u64, U64, _val_)
-
-#define PROPERTY_ENTRY_STRING(_name_, _val_) \
-(struct property_entry) { \
- .name = _name_, \
- .length = sizeof(const char *), \
- .type = DEV_PROP_STRING, \
- { .value = { .str = _val_ } }, \
-}
+#define PROPERTY_ENTRY_U8(_name_, _val_) \
+ __PROPERTY_ENTRY_ELEMENT(_name_, u8_data, U8, _val_)
+#define PROPERTY_ENTRY_U16(_name_, _val_) \
+ __PROPERTY_ENTRY_ELEMENT(_name_, u16_data, U16, _val_)
+#define PROPERTY_ENTRY_U32(_name_, _val_) \
+ __PROPERTY_ENTRY_ELEMENT(_name_, u32_data, U32, _val_)
+#define PROPERTY_ENTRY_U64(_name_, _val_) \
+ __PROPERTY_ENTRY_ELEMENT(_name_, u64_data, U64, _val_)
+#define PROPERTY_ENTRY_STRING(_name_, _val_) \
+ __PROPERTY_ENTRY_ELEMENT(_name_, str, STRING, _val_)
#define PROPERTY_ENTRY_BOOL(_name_) \
(struct property_entry) { \
.name = _name_, \
+ .is_inline = true, \
+}
+
+#define PROPERTY_ENTRY_REF(_name_, _ref_, ...) \
+(struct property_entry) { \
+ .name = _name_, \
+ .length = sizeof(struct software_node_ref_args), \
+ .type = DEV_PROP_REF, \
+ { .pointer = &(const struct software_node_ref_args) { \
+ .node = _ref_, \
+ .nargs = ARRAY_SIZE(((u64[]){ 0, ##__VA_ARGS__ })) - 1, \
+ .args = { __VA_ARGS__ }, \
+ } }, \
}
struct property_entry *
/* -------------------------------------------------------------------------- */
/* Software fwnode support - when HW description is incomplete or missing */
-struct software_node;
-
-/**
- * struct software_node_ref_args - Reference with additional arguments
- * @node: Reference to a software node
- * @nargs: Number of elements in @args array
- * @args: Integer arguments
- */
-struct software_node_ref_args {
- const struct software_node *node;
- unsigned int nargs;
- u64 args[NR_FWNODE_REFERENCE_ARGS];
-};
-
/**
* struct software_node_reference - Named software node reference property
* @name: Name of the property
};
bool is_software_node(const struct fwnode_handle *fwnode);
-const struct software_node *to_software_node(struct fwnode_handle *fwnode);
+const struct software_node *
+to_software_node(const struct fwnode_handle *fwnode);
struct fwnode_handle *software_node_fwnode(const struct software_node *node);
const struct software_node *