# define aligned_byte_mask(n) (~0xffUL << (BITS_PER_LONG - 8 - 8*(n)))
#endif
-#define BITS_PER_TYPE(type) (sizeof(type) * BITS_PER_BYTE)
+#define BITS_PER_TYPE(type) (sizeof(type) * BITS_PER_BYTE)
#define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_TYPE(long))
+#define BITS_TO_U64(nr) DIV_ROUND_UP(nr, BITS_PER_TYPE(u64))
+#define BITS_TO_U32(nr) DIV_ROUND_UP(nr, BITS_PER_TYPE(u32))
+#define BITS_TO_BYTES(nr) DIV_ROUND_UP(nr, BITS_PER_TYPE(char))
extern unsigned int __sw_hweight8(unsigned int w);
extern unsigned int __sw_hweight16(unsigned int w);
*
* This is safe to use for 16- and 8-bit types as well.
*/
-static inline __s32 sign_extend32(__u32 value, int index)
+static __always_inline __s32 sign_extend32(__u32 value, int index)
{
__u8 shift = 31 - index;
return (__s32)(value << shift) >> shift;
* @value: value to sign extend
* @index: 0 based bit index (0<=index<64) to sign bit
*/
-static inline __s64 sign_extend64(__u64 value, int index)
+static __always_inline __s64 sign_extend64(__u64 value, int index)
{
__u8 shift = 63 - index;
return (__s64)(value << shift) >> shift;