if (ses == NULL)
return;
tbl = &ses->fc_slot_table;
- if (test_and_clear_bit(NFS4_SESSION_DRAINING, &ses->session_state)) {
+ if (test_and_clear_bit(NFS4_SLOT_TBL_DRAINING, &tbl->slot_tbl_state)) {
spin_lock(&tbl->slot_tbl_lock);
nfs41_wake_slot_table(tbl);
spin_unlock(&tbl->slot_tbl_lock);
/*
* Signal state manager thread if session fore channel is drained
*/
-void nfs4_session_drain_complete(struct nfs4_session *session,
- struct nfs4_slot_table *tbl)
+void nfs4_slot_tbl_drain_complete(struct nfs4_slot_table *tbl)
{
- if (nfs4_session_draining(session))
+ if (nfs4_slot_tbl_draining(tbl))
complete(&tbl->complete);
}
-static int nfs4_wait_on_slot_tbl(struct nfs4_slot_table *tbl)
+static int nfs4_drain_slot_tbl(struct nfs4_slot_table *tbl)
{
+ set_bit(NFS4_SLOT_TBL_DRAINING, &tbl->slot_tbl_state);
spin_lock(&tbl->slot_tbl_lock);
if (tbl->highest_used_slotid != NFS4_NO_SLOT) {
INIT_COMPLETION(tbl->complete);
struct nfs4_session *ses = clp->cl_session;
int ret = 0;
- set_bit(NFS4_SESSION_DRAINING, &ses->session_state);
/* back channel */
- ret = nfs4_wait_on_slot_tbl(&ses->bc_slot_table);
+ ret = nfs4_drain_slot_tbl(&ses->bc_slot_table);
if (ret)
return ret;
/* fore channel */
- return nfs4_wait_on_slot_tbl(&ses->fc_slot_table);
+ return nfs4_drain_slot_tbl(&ses->fc_slot_table);
}
static void nfs41_finish_session_reset(struct nfs_client *clp)