if (fb->info.var.bits_per_pixel == 32)
controlPlaneReg = 0x04000F00;
else
- controlPlaneReg = 0x00000F00; /* 0x00000800 should be enought, but lets clear all 4 bits */
+ controlPlaneReg = 0x00000F00; /* 0x00000800 should be enough, but lets clear all 4 bits */
else
- controlPlaneReg = 0x00000F00; /* 0x00000100 should be enought, but lets clear all 4 bits */
+ controlPlaneReg = 0x00000F00; /* 0x00000100 should be enough, but lets clear all 4 bits */
switch (enable) {
case ENABLE: