dev->bounce_lpar = ps3_mm_phys_to_lpar(__pa(dev->bounce_buf));
dev->bounce_dma = dma_map_single(&dev->sbd.core, dev->bounce_buf,
dev->bounce_size, DMA_BIDIRECTIONAL);
- if (!dev->bounce_dma) {
+ if (dma_mapping_error(&dev->sbd.core, dev->bounce_dma)) {
dev_err(&dev->sbd.core, "%s:%u: map DMA region failed\n",
__func__, __LINE__);
error = -ENODEV;