static void tile_net_dev_init(const char *name, const uint8_t *mac)
{
int ret;
- int i;
- int nz_addr = 0;
struct net_device *dev;
struct tile_net_priv *priv;
/* Allocate the device structure. Normally, "name" is a
* template, instantiated by register_netdev(), but not for us.
*/
- dev = alloc_netdev_mqs(sizeof(*priv), name, tile_net_setup,
- NR_CPUS, 1);
+ dev = alloc_netdev_mqs(sizeof(*priv), name, NET_NAME_UNKNOWN,
+ tile_net_setup, NR_CPUS, 1);
if (!dev) {
pr_err("alloc_netdev_mqs(%s) failed\n", name);
return;
/* Initialize "priv". */
priv = netdev_priv(dev);
- memset(priv, 0, sizeof(*priv));
priv->dev = dev;
priv->channel = -1;
priv->loopify_channel = -1;
* be done before the device is opened. If the MAC is all zeroes,
* we use a random address, since we're probably on the simulator.
*/
- for (i = 0; i < 6; i++)
- nz_addr |= mac[i];
-
- if (nz_addr) {
- memcpy(dev->dev_addr, mac, ETH_ALEN);
- dev->addr_len = 6;
- } else {
+ if (!is_zero_ether_addr(mac))
+ ether_addr_copy(dev->dev_addr, mac);
+ else
eth_hw_addr_random(dev);
- }
/* Register the network device. */
ret = register_netdev(dev);