sizeof(struct fw_ri_isgl)) / sizeof(struct fw_ri_sge))
#define T4_MAX_FR_IMMD ((T4_SQ_NUM_BYTES - sizeof(struct fw_ri_fr_nsmr_wr) - \
sizeof(struct fw_ri_immd)) & ~31UL)
-#define T4_MAX_FR_DEPTH (1024 / sizeof(u64))
+#define T4_MAX_FR_IMMD_DEPTH (T4_MAX_FR_IMMD / sizeof(u64))
+#define T4_MAX_FR_DSGL 1024
+#define T4_MAX_FR_DSGL_DEPTH (T4_MAX_FR_DSGL / sizeof(u64))
+
+static inline int t4_max_fr_depth(int use_dsgl)
+{
+ return use_dsgl ? T4_MAX_FR_DSGL_DEPTH : T4_MAX_FR_IMMD_DEPTH;
+}
#define T4_RQ_NUM_SLOTS 2
#define T4_RQ_NUM_BYTES (T4_EQ_ENTRY_SIZE * T4_RQ_NUM_SLOTS)