/* judging by the first tile offset needed, could possibly
directly address/clear 4x4 tiles instead of 8x2 * 4x4
macro tiles, though would still need clear mask for
- right/bottom if truely 4x4 granularity is desired ? */
+ right/bottom if truly 4x4 granularity is desired ? */
OUT_RING(tileoffset * 16);
/* the number of tiles to clear */
OUT_RING(nrtilesx + 1);