{
int r;
+ if (td->error)
+ return;
+
/*
* get immediately available events, if any
*/
struct sk_out *sk_out = fd->sk_out;
uint64_t bytes_done[DDIR_RWDIR_CNT];
int deadlock_loop_cnt;
- bool clear_state, did_some_io;
+ bool clear_state;
int ret;
sk_out_assign(sk_out);
if (!init_iolog(td))
goto err;
+ if (td_io_init(td))
+ goto err;
+
if (init_io_u(td))
goto err;
+ if (td->io_ops->post_init && td->io_ops->post_init(td))
+ goto err;
+
if (o->verify_async && verify_async_init(td))
goto err;
if (!o->create_serialize && setup_files(td))
goto err;
- if (td_io_init(td))
- goto err;
-
if (!init_random_map(td))
goto err;
memset(bytes_done, 0, sizeof(bytes_done));
clear_state = false;
- did_some_io = false;
while (keep_running(td)) {
uint64_t verify_bytes;
td_ioengine_flagged(td, FIO_UNIDIR))
continue;
- if (ddir_rw_sum(bytes_done))
- did_some_io = true;
-
clear_io_state(td, 0);
fio_gettime(&td->start, NULL);
}
/*
- * If td ended up with no I/O when it should have had,
- * then something went wrong unless FIO_NOIO or FIO_DISKLESSIO.
- * (Are we not missing other flags that can be ignored ?)
+ * Acquire this lock if we were doing overlap checking in
+ * offload mode so that we don't clean up this job while
+ * another thread is checking its io_u's for overlap
*/
- if ((td->o.size || td->o.io_size) && !ddir_rw_sum(bytes_done) &&
- !did_some_io && !td->o.create_only &&
- !(td_ioengine_flagged(td, FIO_NOIO) ||
- td_ioengine_flagged(td, FIO_DISKLESSIO)))
- log_err("%s: No I/O performed by %s, "
- "perhaps try --debug=io option for details?\n",
- td->o.name, td->io_ops->name);
-
if (td_offload_overlap(td))
pthread_mutex_lock(&overlap_check);
td_set_runstate(td, TD_FINISHING);