#include <asm/idle.h>
#include <asm/syscalls.h>
#include <asm/ds.h>
+#include <asm/debugreg.h>
+#include <asm/hw_breakpoint.h>
asmlinkage extern void ret_from_fork(void);
BUG();
}
}
+ if (unlikely(dead_task->thread.debugreg7))
+ flush_thread_hw_breakpoint(dead_task);
}
static inline void set_32bit_tls(struct task_struct *t, int tls, u32 addr)
p->thread.fs = me->thread.fs;
p->thread.gs = me->thread.gs;
+ p->thread.io_bitmap_ptr = NULL;
savesegment(gs, p->thread.gsindex);
savesegment(fs, p->thread.fsindex);
savesegment(es, p->thread.es);
savesegment(ds, p->thread.ds);
+ err = -ENOMEM;
+ if (unlikely(test_tsk_thread_flag(me, TIF_DEBUG)))
+ if (copy_thread_hw_breakpoint(me, p, clone_flags))
+ goto out;
+
if (unlikely(test_tsk_thread_flag(me, TIF_IO_BITMAP))) {
p->thread.io_bitmap_ptr = kmalloc(IO_BITMAP_BYTES, GFP_KERNEL);
if (!p->thread.io_bitmap_ptr) {
kfree(p->thread.io_bitmap_ptr);
p->thread.io_bitmap_max = 0;
}
+ if (err)
+ flush_thread_hw_breakpoint(p);
+
return err;
}
*/
if (tsk_used_math(next_p) && next_p->fpu_counter > 5)
math_state_restore();
+ /*
+ * There's a problem with moving the arch_install_thread_hw_breakpoint()
+ * call before current is updated. Suppose a kernel breakpoint is
+ * triggered in between the two, the hw-breakpoint handler will see that
+ * the 'current' task does not have TIF_DEBUG flag set and will think it
+ * is leftover from an old task (lazy switching) and will erase it. Then
+ * until the next context switch, no user-breakpoints will be installed.
+ *
+ * The real problem is that it's impossible to update both current and
+ * physical debug registers at the same instant, so there will always be
+ * a window in which they disagree and a breakpoint might get triggered.
+ * Since we use lazy switching, we are forced to assume that a
+ * disagreement means that current is correct and the exception is due
+ * to lazy debug register switching.
+ */
+ if (unlikely(test_tsk_thread_flag(next_p, TIF_DEBUG)))
+ arch_install_thread_hw_breakpoint(next_p);
+
return prev_p;
}