OFFSET(THREAD_SP, thread_struct, sp);
OFFSET(THREAD_A3, thread_struct, a3);
OFFSET(THREAD_USP, thread_struct, usp);
- OFFSET(THREAD_FRAME, thread_struct, __frame);
+ OFFSET(THREAD_FRAME, thread_struct, frame);
#ifdef CONFIG_FPU
OFFSET(THREAD_FPU_FLAGS, thread_struct, fpu_flags);
OFFSET(THREAD_FPU_STATE, thread_struct, fpu_state);