* it's really hard to decide whether they're mouse or keyboard bytes. Since
* overruns usually occur when moving the Atari mouse rapidly, they're seen as
* mouse bytes here. If this is wrong, only a make code of the keyboard gets
- * lost, which isn't too bad. Loosing a break code would be disastrous,
+ * lost, which isn't too bad. Losing a break code would be disastrous,
* because then the keyboard repeat strikes...
*/