4 * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de>
5 * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>,
6 * Steven Toth <steve@toth.demon.co.uk>,
7 * Franz Lehner <franz@caos.at>,
8 * Ivan Hawkes <blackhawk@ivanhawkes.com>
9 * 2005 Dominic Cerquetti <binary1230@yahoo.com>
10 * 2006 Adam Buchbinder <adam.buchbinder@gmail.com>
11 * 2007 Jan Kratochvil <honza@jikos.cz>
12 * 2010 Christoph Fritz <chf.fritz@googlemail.com>
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License as
16 * published by the Free Software Foundation; either version 2 of
17 * the License, or (at your option) any later version.
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
29 * This driver is based on:
30 * - information from http://euc.jp/periphs/xbox-controller.ja.html
31 * - the iForce driver drivers/char/joystick/iforce.c
32 * - the skeleton-driver drivers/usb/usb-skeleton.c
33 * - Xbox 360 information http://www.free60.org/wiki/Gamepad
34 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
37 * - ITO Takayuki for providing essential xpad information on his website
38 * - Vojtech Pavlik - iforce driver / input subsystem
39 * - Greg Kroah-Hartman - usb-skeleton driver
40 * - XBOX Linux project - extra USB id's
41 * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering
44 * - fine tune axes (especially trigger axes)
45 * - fix "analog" buttons (reported as digital now)
46 * - get rumble working
47 * - need USB IDs for other dance pads
51 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
53 * 2002-07-02 - 0.0.2 : basic working version
54 * - all axes and 9 of the 10 buttons work (german InterAct device)
55 * - the black button does not work
57 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
59 * - usb + input init sequence fixes
61 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
62 * - verified the lack of HID and report descriptors
63 * - verified that ALL buttons WORK
64 * - fixed d-pad to axes mapping
66 * 2002-07-17 - 0.0.5 : simplified d-pad handling
68 * 2004-10-02 - 0.0.6 : DDR pad support
69 * - borrowed from the XBOX linux kernel
70 * - USB id's for commonly used dance pads are present
71 * - dance pads will map D-PAD to buttons, not axes
72 * - pass the module paramater 'dpad_to_buttons' to force
73 * the D-PAD to map to buttons if your pad is not detected
75 * Later changes can be tracked in SCM.
78 #include <linux/kernel.h>
79 #include <linux/input.h>
80 #include <linux/rcupdate.h>
81 #include <linux/slab.h>
82 #include <linux/stat.h>
83 #include <linux/module.h>
84 #include <linux/usb/input.h>
85 #include <linux/usb/quirks.h>
87 #define XPAD_PKT_LEN 64
90 * xbox d-pads should map to buttons, as is required for DDR pads
91 * but we map them to axes when possible to simplify things
93 #define MAP_DPAD_TO_BUTTONS (1 << 0)
94 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
95 #define MAP_STICKS_TO_NULL (1 << 2)
96 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
97 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
100 #define XTYPE_XBOX360 1
101 #define XTYPE_XBOX360W 2
102 #define XTYPE_XBOXONE 3
103 #define XTYPE_UNKNOWN 4
105 static bool dpad_to_buttons;
106 module_param(dpad_to_buttons, bool, S_IRUGO);
107 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
109 static bool triggers_to_buttons;
110 module_param(triggers_to_buttons, bool, S_IRUGO);
111 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");
113 static bool sticks_to_null;
114 module_param(sticks_to_null, bool, S_IRUGO);
115 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads");
117 static bool auto_poweroff = true;
118 module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO);
119 MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend");
121 static const struct xpad_device {
128 { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
129 { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
130 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
131 { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX },
132 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 },
133 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
134 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
135 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
136 { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX },
137 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
138 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
139 { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360 },
140 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
141 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE },
142 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE },
143 { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE },
144 { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
145 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
146 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
147 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
148 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
149 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
150 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
151 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
152 { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX },
153 { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360 },
154 { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360 },
155 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
156 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
157 { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX },
158 { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX },
159 { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX },
160 { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX },
161 { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX },
162 { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX },
163 { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360 },
164 { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX },
165 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
166 { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
167 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
168 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
169 { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX },
170 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
171 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
172 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
173 { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX },
174 { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX },
175 { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
176 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
177 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 },
178 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
179 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
180 { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360 },
181 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
182 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 },
183 { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
184 { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
185 { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
186 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
187 { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360 },
188 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 },
189 { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
190 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 },
191 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
192 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
193 { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 },
194 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
195 { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 },
196 { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX },
197 { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX },
198 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
199 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX },
200 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
201 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
202 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
203 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
204 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
205 { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX },
206 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
207 { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX },
208 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
209 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
210 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
211 { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX },
212 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
213 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
214 { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360 },
215 { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360 },
216 { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360 },
217 { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
218 { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
219 { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE },
220 { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE },
221 { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
222 { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
223 { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
224 { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
225 { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE },
226 { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE },
227 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
228 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
229 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
230 { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE },
231 { 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE },
232 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
233 { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE },
234 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
235 { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
236 { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360 },
237 { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360 },
238 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
239 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX },
240 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 },
241 { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360 },
242 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
243 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
244 { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
245 { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
246 { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE },
247 { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
248 { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX },
249 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
250 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
251 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
252 { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360 },
253 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
254 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 },
255 { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
256 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
257 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
258 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
259 { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360 },
260 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
261 { 0x1532, 0x0037, "Razer Sabertooth", 0, XTYPE_XBOX360 },
262 { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
263 { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE },
264 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 },
265 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
266 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 },
267 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 },
268 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 },
269 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 },
270 { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 },
271 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 },
272 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
273 { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
274 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
275 { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
276 { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
277 { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360 },
278 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 },
279 { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360 },
280 { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360 },
281 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 },
282 { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
283 { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360 },
284 { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360 },
285 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 },
286 { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
287 { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
288 { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
289 { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
290 { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
291 { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
292 { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
293 { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360 },
294 { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
295 { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
296 { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
297 { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
298 { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360 },
299 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 },
300 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 },
301 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 },
302 { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360 },
303 { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
304 { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360 },
305 { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360 },
306 { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360 },
307 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
308 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 },
309 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
310 { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360 },
311 { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360 },
312 { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360 },
313 { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE },
314 { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE },
315 { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE },
316 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 },
317 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 },
318 { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
319 { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
320 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 },
321 { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360 },
322 { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
323 { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE },
324 { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE },
325 { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
326 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 },
327 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
328 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 },
329 { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
330 { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX },
331 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
332 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
335 /* buttons shared with xbox and xbox360 */
336 static const signed short xpad_common_btn[] = {
337 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */
338 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */
339 -1 /* terminating entry */
342 /* original xbox controllers only */
343 static const signed short xpad_btn[] = {
344 BTN_C, BTN_Z, /* "analog" buttons */
345 -1 /* terminating entry */
348 /* used when dpad is mapped to buttons */
349 static const signed short xpad_btn_pad[] = {
350 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */
351 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */
352 -1 /* terminating entry */
355 /* used when triggers are mapped to buttons */
356 static const signed short xpad_btn_triggers[] = {
357 BTN_TL2, BTN_TR2, /* triggers left/right */
361 static const signed short xpad360_btn[] = { /* buttons for x360 controller */
362 BTN_TL, BTN_TR, /* Button LB/RB */
363 BTN_MODE, /* The big X button */
367 static const signed short xpad_abs[] = {
368 ABS_X, ABS_Y, /* left stick */
369 ABS_RX, ABS_RY, /* right stick */
370 -1 /* terminating entry */
373 /* used when dpad is mapped to axes */
374 static const signed short xpad_abs_pad[] = {
375 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
376 -1 /* terminating entry */
379 /* used when triggers are mapped to axes */
380 static const signed short xpad_abs_triggers[] = {
381 ABS_Z, ABS_RZ, /* triggers left/right */
386 * Xbox 360 has a vendor-specific class, so we cannot match it with only
387 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
388 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
389 * wireless controllers have protocol 129.
391 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \
392 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
393 .idVendor = (vend), \
394 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
395 .bInterfaceSubClass = 93, \
396 .bInterfaceProtocol = (pr)
397 #define XPAD_XBOX360_VENDOR(vend) \
398 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \
399 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) }
401 /* The Xbox One controller uses subclass 71 and protocol 208. */
402 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
403 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
404 .idVendor = (vend), \
405 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
406 .bInterfaceSubClass = 71, \
407 .bInterfaceProtocol = (pr)
408 #define XPAD_XBOXONE_VENDOR(vend) \
409 { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) }
411 static const struct usb_device_id xpad_table[] = {
412 { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
413 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */
414 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */
415 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */
416 XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */
417 XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */
418 XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */
419 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */
420 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */
421 XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */
422 XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz GamePad */
423 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */
424 XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f X-Box One controllers */
425 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */
426 XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori Controllers */
427 XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */
428 XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */
429 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */
430 XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */
431 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */
432 XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */
433 XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */
434 XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */
435 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */
436 XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */
437 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */
438 XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA Controllers */
442 MODULE_DEVICE_TABLE(usb, xpad_table);
444 struct xboxone_init_packet {
451 #define XBOXONE_INIT_PKT(_vid, _pid, _data) \
453 .idVendor = (_vid), \
454 .idProduct = (_pid), \
456 .len = ARRAY_SIZE(_data), \
461 * This packet is required for all Xbox One pads with 2015
462 * or later firmware installed (or present from the factory).
464 static const u8 xboxone_fw2015_init[] = {
465 0x05, 0x20, 0x00, 0x01, 0x00
469 * This packet is required for the Titanfall 2 Xbox One pads
470 * (0x0e6f:0x0165) to finish initialization and for Hori pads
471 * (0x0f0d:0x0067) to make the analog sticks work.
473 static const u8 xboxone_hori_init[] = {
474 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
475 0x00, 0x00, 0x00, 0x80, 0x00
479 * This packet is required for some of the PDP pads to start
480 * sending input reports. One of those pads is (0x0e6f:0x02ab).
482 static const u8 xboxone_pdp_init1[] = {
483 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
487 * This packet is required for some of the PDP pads to start
488 * sending input reports. One of those pads is (0x0e6f:0x02ab).
490 static const u8 xboxone_pdp_init2[] = {
491 0x06, 0x20, 0x00, 0x02, 0x01, 0x00
495 * A specific rumble packet is required for some PowerA pads to start
496 * sending input reports. One of those pads is (0x24c6:0x543a).
498 static const u8 xboxone_rumblebegin_init[] = {
499 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
500 0x1D, 0x1D, 0xFF, 0x00, 0x00
504 * A rumble packet with zero FF intensity will immediately
505 * terminate the rumbling required to init PowerA pads.
506 * This should happen fast enough that the motors don't
507 * spin up to enough speed to actually vibrate the gamepad.
509 static const u8 xboxone_rumbleend_init[] = {
510 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
511 0x00, 0x00, 0x00, 0x00, 0x00
515 * This specifies the selection of init packets that a gamepad
516 * will be sent on init *and* the order in which they will be
517 * sent. The correct sequence number will be added when the
518 * packet is going to be sent.
520 static const struct xboxone_init_packet xboxone_init_packets[] = {
521 XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init),
522 XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init),
523 XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init),
524 XBOXONE_INIT_PKT(0x0e6f, 0x02ab, xboxone_pdp_init1),
525 XBOXONE_INIT_PKT(0x0e6f, 0x02ab, xboxone_pdp_init2),
526 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init),
527 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init),
528 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init),
529 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumbleend_init),
530 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumbleend_init),
531 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumbleend_init),
534 struct xpad_output_packet {
535 u8 data[XPAD_PKT_LEN];
540 #define XPAD_OUT_CMD_IDX 0
541 #define XPAD_OUT_FF_IDX 1
542 #define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF))
543 #define XPAD_NUM_OUT_PACKETS (1 + \
544 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \
545 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS))
548 struct input_dev *dev; /* input device interface */
549 struct input_dev __rcu *x360w_dev;
550 struct usb_device *udev; /* usb device */
551 struct usb_interface *intf; /* usb interface */
556 struct urb *irq_in; /* urb for interrupt in report */
557 unsigned char *idata; /* input data */
558 dma_addr_t idata_dma;
560 struct urb *irq_out; /* urb for interrupt out report */
561 struct usb_anchor irq_out_anchor;
562 bool irq_out_active; /* we must not use an active URB */
563 u8 odata_serial; /* serial number for xbox one protocol */
564 unsigned char *odata; /* output data */
565 dma_addr_t odata_dma;
566 spinlock_t odata_lock;
568 struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS];
572 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
573 struct xpad_led *led;
576 char phys[64]; /* physical device path */
578 int mapping; /* map d-pad to buttons or to axes */
579 int xtype; /* type of xbox device */
580 int pad_nr; /* the order x360 pads were attached */
581 const char *name; /* name of the device */
582 struct work_struct work; /* init/remove device from callback */
585 static int xpad_init_input(struct usb_xpad *xpad);
586 static void xpad_deinit_input(struct usb_xpad *xpad);
587 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num);
590 * xpad_process_packet
592 * Completes a request by converting the data into events for the
595 * The used report descriptor was taken from ITO Takayukis website:
596 * http://euc.jp/periphs/xbox-controller.ja.html
598 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
600 struct input_dev *dev = xpad->dev;
602 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
604 input_report_abs(dev, ABS_X,
605 (__s16) le16_to_cpup((__le16 *)(data + 12)));
606 input_report_abs(dev, ABS_Y,
607 ~(__s16) le16_to_cpup((__le16 *)(data + 14)));
610 input_report_abs(dev, ABS_RX,
611 (__s16) le16_to_cpup((__le16 *)(data + 16)));
612 input_report_abs(dev, ABS_RY,
613 ~(__s16) le16_to_cpup((__le16 *)(data + 18)));
616 /* triggers left/right */
617 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
618 input_report_key(dev, BTN_TL2, data[10]);
619 input_report_key(dev, BTN_TR2, data[11]);
621 input_report_abs(dev, ABS_Z, data[10]);
622 input_report_abs(dev, ABS_RZ, data[11]);
626 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
627 /* dpad as buttons (left, right, up, down) */
628 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
629 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
630 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
631 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
633 input_report_abs(dev, ABS_HAT0X,
634 !!(data[2] & 0x08) - !!(data[2] & 0x04));
635 input_report_abs(dev, ABS_HAT0Y,
636 !!(data[2] & 0x02) - !!(data[2] & 0x01));
639 /* start/back buttons and stick press left/right */
640 input_report_key(dev, BTN_START, data[2] & 0x10);
641 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
642 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
643 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
645 /* "analog" buttons A, B, X, Y */
646 input_report_key(dev, BTN_A, data[4]);
647 input_report_key(dev, BTN_B, data[5]);
648 input_report_key(dev, BTN_X, data[6]);
649 input_report_key(dev, BTN_Y, data[7]);
651 /* "analog" buttons black, white */
652 input_report_key(dev, BTN_C, data[8]);
653 input_report_key(dev, BTN_Z, data[9]);
659 * xpad360_process_packet
661 * Completes a request by converting the data into events for the
662 * input subsystem. It is version for xbox 360 controller
664 * The used report descriptor was taken from:
665 * http://www.free60.org/wiki/Gamepad
668 static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev,
669 u16 cmd, unsigned char *data)
676 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
677 /* dpad as buttons (left, right, up, down) */
678 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
679 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
680 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
681 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
685 * This should be a simple else block. However historically
686 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
687 * made no sense, but now we can not just switch back and have to
688 * support both behaviors.
690 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
691 xpad->xtype == XTYPE_XBOX360W) {
692 input_report_abs(dev, ABS_HAT0X,
693 !!(data[2] & 0x08) - !!(data[2] & 0x04));
694 input_report_abs(dev, ABS_HAT0Y,
695 !!(data[2] & 0x02) - !!(data[2] & 0x01));
698 /* start/back buttons */
699 input_report_key(dev, BTN_START, data[2] & 0x10);
700 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
702 /* stick press left/right */
703 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
704 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
706 /* buttons A,B,X,Y,TL,TR and MODE */
707 input_report_key(dev, BTN_A, data[3] & 0x10);
708 input_report_key(dev, BTN_B, data[3] & 0x20);
709 input_report_key(dev, BTN_X, data[3] & 0x40);
710 input_report_key(dev, BTN_Y, data[3] & 0x80);
711 input_report_key(dev, BTN_TL, data[3] & 0x01);
712 input_report_key(dev, BTN_TR, data[3] & 0x02);
713 input_report_key(dev, BTN_MODE, data[3] & 0x04);
715 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
717 input_report_abs(dev, ABS_X,
718 (__s16) le16_to_cpup((__le16 *)(data + 6)));
719 input_report_abs(dev, ABS_Y,
720 ~(__s16) le16_to_cpup((__le16 *)(data + 8)));
723 input_report_abs(dev, ABS_RX,
724 (__s16) le16_to_cpup((__le16 *)(data + 10)));
725 input_report_abs(dev, ABS_RY,
726 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
729 /* triggers left/right */
730 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
731 input_report_key(dev, BTN_TL2, data[4]);
732 input_report_key(dev, BTN_TR2, data[5]);
734 input_report_abs(dev, ABS_Z, data[4]);
735 input_report_abs(dev, ABS_RZ, data[5]);
741 static void xpad_presence_work(struct work_struct *work)
743 struct usb_xpad *xpad = container_of(work, struct usb_xpad, work);
746 if (xpad->pad_present) {
747 error = xpad_init_input(xpad);
749 /* complain only, not much else we can do here */
750 dev_err(&xpad->dev->dev,
751 "unable to init device: %d\n", error);
753 rcu_assign_pointer(xpad->x360w_dev, xpad->dev);
756 RCU_INIT_POINTER(xpad->x360w_dev, NULL);
759 * Now that we are sure xpad360w_process_packet is not
760 * using input device we can get rid of it.
762 xpad_deinit_input(xpad);
767 * xpad360w_process_packet
769 * Completes a request by converting the data into events for the
770 * input subsystem. It is version for xbox 360 wireless controller.
773 * 00.1 - Status change: The controller or headset has connected/disconnected
774 * Bits 01.7 and 01.6 are valid
775 * 01.7 - Controller present
776 * 01.6 - Headset present
777 * 01.1 - Pad state (Bytes 4+) valid
780 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
782 struct input_dev *dev;
785 /* Presence change */
786 if (data[0] & 0x08) {
787 present = (data[1] & 0x80) != 0;
789 if (xpad->pad_present != present) {
790 xpad->pad_present = present;
791 schedule_work(&xpad->work);
800 dev = rcu_dereference(xpad->x360w_dev);
802 xpad360_process_packet(xpad, dev, cmd, &data[4]);
807 * xpadone_process_packet
809 * Completes a request by converting the data into events for the
810 * input subsystem. This version is for the Xbox One controller.
812 * The report format was gleaned from
813 * https://github.com/kylelemons/xbox/blob/master/xbox.go
815 static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
817 struct input_dev *dev = xpad->dev;
819 /* the xbox button has its own special report */
820 if (data[0] == 0X07) {
822 * The Xbox One S controller requires these reports to be
823 * acked otherwise it continues sending them forever and
824 * won't report further mode button events.
827 xpadone_ack_mode_report(xpad, data[2]);
829 input_report_key(dev, BTN_MODE, data[4] & 0x01);
833 /* check invalid packet */
834 else if (data[0] != 0X20)
837 /* menu/view buttons */
838 input_report_key(dev, BTN_START, data[4] & 0x04);
839 input_report_key(dev, BTN_SELECT, data[4] & 0x08);
841 /* buttons A,B,X,Y */
842 input_report_key(dev, BTN_A, data[4] & 0x10);
843 input_report_key(dev, BTN_B, data[4] & 0x20);
844 input_report_key(dev, BTN_X, data[4] & 0x40);
845 input_report_key(dev, BTN_Y, data[4] & 0x80);
848 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
849 /* dpad as buttons (left, right, up, down) */
850 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & 0x04);
851 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & 0x08);
852 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & 0x01);
853 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & 0x02);
855 input_report_abs(dev, ABS_HAT0X,
856 !!(data[5] & 0x08) - !!(data[5] & 0x04));
857 input_report_abs(dev, ABS_HAT0Y,
858 !!(data[5] & 0x02) - !!(data[5] & 0x01));
862 input_report_key(dev, BTN_TL, data[5] & 0x10);
863 input_report_key(dev, BTN_TR, data[5] & 0x20);
865 /* stick press left/right */
866 input_report_key(dev, BTN_THUMBL, data[5] & 0x40);
867 input_report_key(dev, BTN_THUMBR, data[5] & 0x80);
869 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
871 input_report_abs(dev, ABS_X,
872 (__s16) le16_to_cpup((__le16 *)(data + 10)));
873 input_report_abs(dev, ABS_Y,
874 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
877 input_report_abs(dev, ABS_RX,
878 (__s16) le16_to_cpup((__le16 *)(data + 14)));
879 input_report_abs(dev, ABS_RY,
880 ~(__s16) le16_to_cpup((__le16 *)(data + 16)));
883 /* triggers left/right */
884 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
885 input_report_key(dev, BTN_TL2,
886 (__u16) le16_to_cpup((__le16 *)(data + 6)));
887 input_report_key(dev, BTN_TR2,
888 (__u16) le16_to_cpup((__le16 *)(data + 8)));
890 input_report_abs(dev, ABS_Z,
891 (__u16) le16_to_cpup((__le16 *)(data + 6)));
892 input_report_abs(dev, ABS_RZ,
893 (__u16) le16_to_cpup((__le16 *)(data + 8)));
899 static void xpad_irq_in(struct urb *urb)
901 struct usb_xpad *xpad = urb->context;
902 struct device *dev = &xpad->intf->dev;
905 status = urb->status;
914 /* this urb is terminated, clean up */
915 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
919 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
924 switch (xpad->xtype) {
926 xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata);
929 xpad360w_process_packet(xpad, 0, xpad->idata);
932 xpadone_process_packet(xpad, 0, xpad->idata);
935 xpad_process_packet(xpad, 0, xpad->idata);
939 retval = usb_submit_urb(urb, GFP_ATOMIC);
941 dev_err(dev, "%s - usb_submit_urb failed with result %d\n",
945 /* Callers must hold xpad->odata_lock spinlock */
946 static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad)
948 const struct xboxone_init_packet *init_packet;
950 if (xpad->xtype != XTYPE_XBOXONE)
953 /* Perform initialization sequence for Xbox One pads that require it */
954 while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) {
955 init_packet = &xboxone_init_packets[xpad->init_seq++];
957 if (init_packet->idVendor != 0 &&
958 init_packet->idVendor != xpad->dev->id.vendor)
961 if (init_packet->idProduct != 0 &&
962 init_packet->idProduct != xpad->dev->id.product)
965 /* This packet applies to our device, so prepare to send it */
966 memcpy(xpad->odata, init_packet->data, init_packet->len);
967 xpad->irq_out->transfer_buffer_length = init_packet->len;
969 /* Update packet with current sequence number */
970 xpad->odata[2] = xpad->odata_serial++;
977 /* Callers must hold xpad->odata_lock spinlock */
978 static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad)
980 struct xpad_output_packet *pkt, *packet = NULL;
983 /* We may have init packets to send before we can send user commands */
984 if (xpad_prepare_next_init_packet(xpad))
987 for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) {
988 if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS)
989 xpad->last_out_packet = 0;
991 pkt = &xpad->out_packets[xpad->last_out_packet];
993 dev_dbg(&xpad->intf->dev,
994 "%s - found pending output packet %d\n",
995 __func__, xpad->last_out_packet);
1002 memcpy(xpad->odata, packet->data, packet->len);
1003 xpad->irq_out->transfer_buffer_length = packet->len;
1004 packet->pending = false;
1011 /* Callers must hold xpad->odata_lock spinlock */
1012 static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad)
1016 if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) {
1017 usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor);
1018 error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
1020 dev_err(&xpad->intf->dev,
1021 "%s - usb_submit_urb failed with result %d\n",
1023 usb_unanchor_urb(xpad->irq_out);
1027 xpad->irq_out_active = true;
1033 static void xpad_irq_out(struct urb *urb)
1035 struct usb_xpad *xpad = urb->context;
1036 struct device *dev = &xpad->intf->dev;
1037 int status = urb->status;
1039 unsigned long flags;
1041 spin_lock_irqsave(&xpad->odata_lock, flags);
1046 xpad->irq_out_active = xpad_prepare_next_out_packet(xpad);
1052 /* this urb is terminated, clean up */
1053 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
1055 xpad->irq_out_active = false;
1059 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
1064 if (xpad->irq_out_active) {
1065 usb_anchor_urb(urb, &xpad->irq_out_anchor);
1066 error = usb_submit_urb(urb, GFP_ATOMIC);
1069 "%s - usb_submit_urb failed with result %d\n",
1071 usb_unanchor_urb(urb);
1072 xpad->irq_out_active = false;
1076 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1079 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad,
1080 struct usb_endpoint_descriptor *ep_irq_out)
1084 if (xpad->xtype == XTYPE_UNKNOWN)
1087 init_usb_anchor(&xpad->irq_out_anchor);
1089 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN,
1090 GFP_KERNEL, &xpad->odata_dma);
1094 spin_lock_init(&xpad->odata_lock);
1096 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
1097 if (!xpad->irq_out) {
1099 goto err_free_coherent;
1102 usb_fill_int_urb(xpad->irq_out, xpad->udev,
1103 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress),
1104 xpad->odata, XPAD_PKT_LEN,
1105 xpad_irq_out, xpad, ep_irq_out->bInterval);
1106 xpad->irq_out->transfer_dma = xpad->odata_dma;
1107 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1112 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma);
1116 static void xpad_stop_output(struct usb_xpad *xpad)
1118 if (xpad->xtype != XTYPE_UNKNOWN) {
1119 if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor,
1121 dev_warn(&xpad->intf->dev,
1122 "timed out waiting for output URB to complete, killing\n");
1123 usb_kill_anchored_urbs(&xpad->irq_out_anchor);
1128 static void xpad_deinit_output(struct usb_xpad *xpad)
1130 if (xpad->xtype != XTYPE_UNKNOWN) {
1131 usb_free_urb(xpad->irq_out);
1132 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1133 xpad->odata, xpad->odata_dma);
1137 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
1139 struct xpad_output_packet *packet =
1140 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1141 unsigned long flags;
1144 spin_lock_irqsave(&xpad->odata_lock, flags);
1146 packet->data[0] = 0x08;
1147 packet->data[1] = 0x00;
1148 packet->data[2] = 0x0F;
1149 packet->data[3] = 0xC0;
1150 packet->data[4] = 0x00;
1151 packet->data[5] = 0x00;
1152 packet->data[6] = 0x00;
1153 packet->data[7] = 0x00;
1154 packet->data[8] = 0x00;
1155 packet->data[9] = 0x00;
1156 packet->data[10] = 0x00;
1157 packet->data[11] = 0x00;
1159 packet->pending = true;
1161 /* Reset the sequence so we send out presence first */
1162 xpad->last_out_packet = -1;
1163 retval = xpad_try_sending_next_out_packet(xpad);
1165 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1170 static int xpad_start_xbox_one(struct usb_xpad *xpad)
1172 unsigned long flags;
1175 spin_lock_irqsave(&xpad->odata_lock, flags);
1178 * Begin the init sequence by attempting to send a packet.
1179 * We will cycle through the init packet sequence before
1180 * sending any packets from the output ring.
1183 retval = xpad_try_sending_next_out_packet(xpad);
1185 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1190 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num)
1192 unsigned long flags;
1193 struct xpad_output_packet *packet =
1194 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1195 static const u8 mode_report_ack[] = {
1196 0x01, 0x20, 0x00, 0x09, 0x00, 0x07, 0x20, 0x02,
1197 0x00, 0x00, 0x00, 0x00, 0x00
1200 spin_lock_irqsave(&xpad->odata_lock, flags);
1202 packet->len = sizeof(mode_report_ack);
1203 memcpy(packet->data, mode_report_ack, packet->len);
1204 packet->data[2] = seq_num;
1205 packet->pending = true;
1207 /* Reset the sequence so we send out the ack now */
1208 xpad->last_out_packet = -1;
1209 xpad_try_sending_next_out_packet(xpad);
1211 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1214 #ifdef CONFIG_JOYSTICK_XPAD_FF
1215 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
1217 struct usb_xpad *xpad = input_get_drvdata(dev);
1218 struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX];
1222 unsigned long flags;
1224 if (effect->type != FF_RUMBLE)
1227 strong = effect->u.rumble.strong_magnitude;
1228 weak = effect->u.rumble.weak_magnitude;
1230 spin_lock_irqsave(&xpad->odata_lock, flags);
1232 switch (xpad->xtype) {
1234 packet->data[0] = 0x00;
1235 packet->data[1] = 0x06;
1236 packet->data[2] = 0x00;
1237 packet->data[3] = strong / 256; /* left actuator */
1238 packet->data[4] = 0x00;
1239 packet->data[5] = weak / 256; /* right actuator */
1241 packet->pending = true;
1245 packet->data[0] = 0x00;
1246 packet->data[1] = 0x08;
1247 packet->data[2] = 0x00;
1248 packet->data[3] = strong / 256; /* left actuator? */
1249 packet->data[4] = weak / 256; /* right actuator? */
1250 packet->data[5] = 0x00;
1251 packet->data[6] = 0x00;
1252 packet->data[7] = 0x00;
1254 packet->pending = true;
1257 case XTYPE_XBOX360W:
1258 packet->data[0] = 0x00;
1259 packet->data[1] = 0x01;
1260 packet->data[2] = 0x0F;
1261 packet->data[3] = 0xC0;
1262 packet->data[4] = 0x00;
1263 packet->data[5] = strong / 256;
1264 packet->data[6] = weak / 256;
1265 packet->data[7] = 0x00;
1266 packet->data[8] = 0x00;
1267 packet->data[9] = 0x00;
1268 packet->data[10] = 0x00;
1269 packet->data[11] = 0x00;
1271 packet->pending = true;
1275 packet->data[0] = 0x09; /* activate rumble */
1276 packet->data[1] = 0x00;
1277 packet->data[2] = xpad->odata_serial++;
1278 packet->data[3] = 0x09;
1279 packet->data[4] = 0x00;
1280 packet->data[5] = 0x0F;
1281 packet->data[6] = 0x00;
1282 packet->data[7] = 0x00;
1283 packet->data[8] = strong / 512; /* left actuator */
1284 packet->data[9] = weak / 512; /* right actuator */
1285 packet->data[10] = 0xFF; /* on period */
1286 packet->data[11] = 0x00; /* off period */
1287 packet->data[12] = 0xFF; /* repeat count */
1289 packet->pending = true;
1293 dev_dbg(&xpad->dev->dev,
1294 "%s - rumble command sent to unsupported xpad type: %d\n",
1295 __func__, xpad->xtype);
1300 retval = xpad_try_sending_next_out_packet(xpad);
1303 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1307 static int xpad_init_ff(struct usb_xpad *xpad)
1309 if (xpad->xtype == XTYPE_UNKNOWN)
1312 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);
1314 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect);
1318 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; }
1321 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
1322 #include <linux/leds.h>
1323 #include <linux/idr.h>
1325 static DEFINE_IDA(xpad_pad_seq);
1329 struct led_classdev led_cdev;
1330 struct usb_xpad *xpad;
1334 * set the LEDs on Xbox360 / Wireless Controllers
1337 * 1: all blink, then previous setting
1338 * 2: 1/top-left blink, then on
1339 * 3: 2/top-right blink, then on
1340 * 4: 3/bottom-left blink, then on
1341 * 5: 4/bottom-right blink, then on
1344 * 8: 3/bottom-left on
1345 * 9: 4/bottom-right on
1347 * 11: blink, based on previous setting
1348 * 12: slow blink, based on previous setting
1349 * 13: rotate with two lights
1350 * 14: persistent slow all blink
1351 * 15: blink once, then previous setting
1353 static void xpad_send_led_command(struct usb_xpad *xpad, int command)
1355 struct xpad_output_packet *packet =
1356 &xpad->out_packets[XPAD_OUT_LED_IDX];
1357 unsigned long flags;
1361 spin_lock_irqsave(&xpad->odata_lock, flags);
1363 switch (xpad->xtype) {
1365 packet->data[0] = 0x01;
1366 packet->data[1] = 0x03;
1367 packet->data[2] = command;
1369 packet->pending = true;
1372 case XTYPE_XBOX360W:
1373 packet->data[0] = 0x00;
1374 packet->data[1] = 0x00;
1375 packet->data[2] = 0x08;
1376 packet->data[3] = 0x40 + command;
1377 packet->data[4] = 0x00;
1378 packet->data[5] = 0x00;
1379 packet->data[6] = 0x00;
1380 packet->data[7] = 0x00;
1381 packet->data[8] = 0x00;
1382 packet->data[9] = 0x00;
1383 packet->data[10] = 0x00;
1384 packet->data[11] = 0x00;
1386 packet->pending = true;
1390 xpad_try_sending_next_out_packet(xpad);
1392 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1396 * Light up the segment corresponding to the pad number on
1397 * Xbox 360 Controllers.
1399 static void xpad_identify_controller(struct usb_xpad *xpad)
1401 led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2);
1404 static void xpad_led_set(struct led_classdev *led_cdev,
1405 enum led_brightness value)
1407 struct xpad_led *xpad_led = container_of(led_cdev,
1408 struct xpad_led, led_cdev);
1410 xpad_send_led_command(xpad_led->xpad, value);
1413 static int xpad_led_probe(struct usb_xpad *xpad)
1415 struct xpad_led *led;
1416 struct led_classdev *led_cdev;
1419 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W)
1422 xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL);
1426 xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL);
1427 if (xpad->pad_nr < 0) {
1428 error = xpad->pad_nr;
1432 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr);
1435 led_cdev = &led->led_cdev;
1436 led_cdev->name = led->name;
1437 led_cdev->brightness_set = xpad_led_set;
1438 led_cdev->flags = LED_CORE_SUSPENDRESUME;
1440 error = led_classdev_register(&xpad->udev->dev, led_cdev);
1444 xpad_identify_controller(xpad);
1449 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1456 static void xpad_led_disconnect(struct usb_xpad *xpad)
1458 struct xpad_led *xpad_led = xpad->led;
1461 led_classdev_unregister(&xpad_led->led_cdev);
1462 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1467 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; }
1468 static void xpad_led_disconnect(struct usb_xpad *xpad) { }
1471 static int xpad_start_input(struct usb_xpad *xpad)
1475 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL))
1478 if (xpad->xtype == XTYPE_XBOXONE) {
1479 error = xpad_start_xbox_one(xpad);
1481 usb_kill_urb(xpad->irq_in);
1489 static void xpad_stop_input(struct usb_xpad *xpad)
1491 usb_kill_urb(xpad->irq_in);
1494 static void xpad360w_poweroff_controller(struct usb_xpad *xpad)
1496 unsigned long flags;
1497 struct xpad_output_packet *packet =
1498 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1500 spin_lock_irqsave(&xpad->odata_lock, flags);
1502 packet->data[0] = 0x00;
1503 packet->data[1] = 0x00;
1504 packet->data[2] = 0x08;
1505 packet->data[3] = 0xC0;
1506 packet->data[4] = 0x00;
1507 packet->data[5] = 0x00;
1508 packet->data[6] = 0x00;
1509 packet->data[7] = 0x00;
1510 packet->data[8] = 0x00;
1511 packet->data[9] = 0x00;
1512 packet->data[10] = 0x00;
1513 packet->data[11] = 0x00;
1515 packet->pending = true;
1517 /* Reset the sequence so we send out poweroff now */
1518 xpad->last_out_packet = -1;
1519 xpad_try_sending_next_out_packet(xpad);
1521 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1524 static int xpad360w_start_input(struct usb_xpad *xpad)
1528 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL);
1533 * Send presence packet.
1534 * This will force the controller to resend connection packets.
1535 * This is useful in the case we activate the module after the
1536 * adapter has been plugged in, as it won't automatically
1537 * send us info about the controllers.
1539 error = xpad_inquiry_pad_presence(xpad);
1541 usb_kill_urb(xpad->irq_in);
1548 static void xpad360w_stop_input(struct usb_xpad *xpad)
1550 usb_kill_urb(xpad->irq_in);
1552 /* Make sure we are done with presence work if it was scheduled */
1553 flush_work(&xpad->work);
1556 static int xpad_open(struct input_dev *dev)
1558 struct usb_xpad *xpad = input_get_drvdata(dev);
1560 return xpad_start_input(xpad);
1563 static void xpad_close(struct input_dev *dev)
1565 struct usb_xpad *xpad = input_get_drvdata(dev);
1567 xpad_stop_input(xpad);
1570 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
1572 struct usb_xpad *xpad = input_get_drvdata(input_dev);
1578 case ABS_RY: /* the two sticks */
1579 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128);
1582 case ABS_RZ: /* the triggers (if mapped to axes) */
1583 if (xpad->xtype == XTYPE_XBOXONE)
1584 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0);
1586 input_set_abs_params(input_dev, abs, 0, 255, 0, 0);
1589 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */
1590 input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
1593 input_set_abs_params(input_dev, abs, 0, 0, 0, 0);
1598 static void xpad_deinit_input(struct usb_xpad *xpad)
1600 if (xpad->input_created) {
1601 xpad->input_created = false;
1602 xpad_led_disconnect(xpad);
1603 input_unregister_device(xpad->dev);
1607 static int xpad_init_input(struct usb_xpad *xpad)
1609 struct input_dev *input_dev;
1612 input_dev = input_allocate_device();
1616 xpad->dev = input_dev;
1617 input_dev->name = xpad->name;
1618 input_dev->phys = xpad->phys;
1619 usb_to_input_id(xpad->udev, &input_dev->id);
1621 if (xpad->xtype == XTYPE_XBOX360W) {
1622 /* x360w controllers and the receiver have different ids */
1623 input_dev->id.product = 0x02a1;
1626 input_dev->dev.parent = &xpad->intf->dev;
1628 input_set_drvdata(input_dev, xpad);
1630 if (xpad->xtype != XTYPE_XBOX360W) {
1631 input_dev->open = xpad_open;
1632 input_dev->close = xpad_close;
1635 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1637 for (i = 0; xpad_abs[i] >= 0; i++)
1638 xpad_set_up_abs(input_dev, xpad_abs[i]);
1641 /* set up standard buttons */
1642 for (i = 0; xpad_common_btn[i] >= 0; i++)
1643 input_set_capability(input_dev, EV_KEY, xpad_common_btn[i]);
1645 /* set up model-specific ones */
1646 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W ||
1647 xpad->xtype == XTYPE_XBOXONE) {
1648 for (i = 0; xpad360_btn[i] >= 0; i++)
1649 input_set_capability(input_dev, EV_KEY, xpad360_btn[i]);
1651 for (i = 0; xpad_btn[i] >= 0; i++)
1652 input_set_capability(input_dev, EV_KEY, xpad_btn[i]);
1655 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1656 for (i = 0; xpad_btn_pad[i] >= 0; i++)
1657 input_set_capability(input_dev, EV_KEY,
1662 * This should be a simple else block. However historically
1663 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
1664 * made no sense, but now we can not just switch back and have to
1665 * support both behaviors.
1667 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
1668 xpad->xtype == XTYPE_XBOX360W) {
1669 for (i = 0; xpad_abs_pad[i] >= 0; i++)
1670 xpad_set_up_abs(input_dev, xpad_abs_pad[i]);
1673 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1674 for (i = 0; xpad_btn_triggers[i] >= 0; i++)
1675 input_set_capability(input_dev, EV_KEY,
1676 xpad_btn_triggers[i]);
1678 for (i = 0; xpad_abs_triggers[i] >= 0; i++)
1679 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]);
1682 error = xpad_init_ff(xpad);
1684 goto err_free_input;
1686 error = xpad_led_probe(xpad);
1688 goto err_destroy_ff;
1690 error = input_register_device(xpad->dev);
1692 goto err_disconnect_led;
1694 xpad->input_created = true;
1698 xpad_led_disconnect(xpad);
1700 input_ff_destroy(input_dev);
1702 input_free_device(input_dev);
1706 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id)
1708 struct usb_device *udev = interface_to_usbdev(intf);
1709 struct usb_xpad *xpad;
1710 struct usb_endpoint_descriptor *ep_irq_in, *ep_irq_out;
1713 if (intf->cur_altsetting->desc.bNumEndpoints != 2)
1716 for (i = 0; xpad_device[i].idVendor; i++) {
1717 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) &&
1718 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct))
1722 xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL);
1726 usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
1727 strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
1729 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN,
1730 GFP_KERNEL, &xpad->idata_dma);
1736 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL);
1737 if (!xpad->irq_in) {
1739 goto err_free_idata;
1744 xpad->mapping = xpad_device[i].mapping;
1745 xpad->xtype = xpad_device[i].xtype;
1746 xpad->name = xpad_device[i].name;
1747 INIT_WORK(&xpad->work, xpad_presence_work);
1749 if (xpad->xtype == XTYPE_UNKNOWN) {
1750 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) {
1751 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129)
1752 xpad->xtype = XTYPE_XBOX360W;
1753 else if (intf->cur_altsetting->desc.bInterfaceProtocol == 208)
1754 xpad->xtype = XTYPE_XBOXONE;
1756 xpad->xtype = XTYPE_XBOX360;
1758 xpad->xtype = XTYPE_XBOX;
1761 if (dpad_to_buttons)
1762 xpad->mapping |= MAP_DPAD_TO_BUTTONS;
1763 if (triggers_to_buttons)
1764 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS;
1766 xpad->mapping |= MAP_STICKS_TO_NULL;
1769 if (xpad->xtype == XTYPE_XBOXONE &&
1770 intf->cur_altsetting->desc.bInterfaceNumber != 0) {
1772 * The Xbox One controller lists three interfaces all with the
1773 * same interface class, subclass and protocol. Differentiate by
1777 goto err_free_in_urb;
1780 ep_irq_in = ep_irq_out = NULL;
1782 for (i = 0; i < 2; i++) {
1783 struct usb_endpoint_descriptor *ep =
1784 &intf->cur_altsetting->endpoint[i].desc;
1786 if (usb_endpoint_xfer_int(ep)) {
1787 if (usb_endpoint_dir_in(ep))
1794 if (!ep_irq_in || !ep_irq_out) {
1796 goto err_free_in_urb;
1799 error = xpad_init_output(intf, xpad, ep_irq_out);
1801 goto err_free_in_urb;
1803 usb_fill_int_urb(xpad->irq_in, udev,
1804 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress),
1805 xpad->idata, XPAD_PKT_LEN, xpad_irq_in,
1806 xpad, ep_irq_in->bInterval);
1807 xpad->irq_in->transfer_dma = xpad->idata_dma;
1808 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1810 usb_set_intfdata(intf, xpad);
1812 if (xpad->xtype == XTYPE_XBOX360W) {
1814 * Submit the int URB immediately rather than waiting for open
1815 * because we get status messages from the device whether
1816 * or not any controllers are attached. In fact, it's
1817 * exactly the message that a controller has arrived that
1818 * we're waiting for.
1820 error = xpad360w_start_input(xpad);
1822 goto err_deinit_output;
1824 * Wireless controllers require RESET_RESUME to work properly
1825 * after suspend. Ideally this quirk should be in usb core
1826 * quirk list, but we have too many vendors producing these
1827 * controllers and we'd need to maintain 2 identical lists
1828 * here in this driver and in usb core.
1830 udev->quirks |= USB_QUIRK_RESET_RESUME;
1832 error = xpad_init_input(xpad);
1834 goto err_deinit_output;
1839 xpad_deinit_output(xpad);
1841 usb_free_urb(xpad->irq_in);
1843 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma);
1849 static void xpad_disconnect(struct usb_interface *intf)
1851 struct usb_xpad *xpad = usb_get_intfdata(intf);
1853 if (xpad->xtype == XTYPE_XBOX360W)
1854 xpad360w_stop_input(xpad);
1856 xpad_deinit_input(xpad);
1859 * Now that both input device and LED device are gone we can
1862 xpad_stop_output(xpad);
1864 xpad_deinit_output(xpad);
1866 usb_free_urb(xpad->irq_in);
1867 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1868 xpad->idata, xpad->idata_dma);
1872 usb_set_intfdata(intf, NULL);
1875 static int xpad_suspend(struct usb_interface *intf, pm_message_t message)
1877 struct usb_xpad *xpad = usb_get_intfdata(intf);
1878 struct input_dev *input = xpad->dev;
1880 if (xpad->xtype == XTYPE_XBOX360W) {
1882 * Wireless controllers always listen to input so
1883 * they are notified when controller shows up
1886 xpad360w_stop_input(xpad);
1889 * The wireless adapter is going off now, so the
1890 * gamepads are going to become disconnected.
1891 * Unless explicitly disabled, power them down
1892 * so they don't just sit there flashing.
1894 if (auto_poweroff && xpad->pad_present)
1895 xpad360w_poweroff_controller(xpad);
1897 mutex_lock(&input->mutex);
1899 xpad_stop_input(xpad);
1900 mutex_unlock(&input->mutex);
1903 xpad_stop_output(xpad);
1908 static int xpad_resume(struct usb_interface *intf)
1910 struct usb_xpad *xpad = usb_get_intfdata(intf);
1911 struct input_dev *input = xpad->dev;
1914 if (xpad->xtype == XTYPE_XBOX360W) {
1915 retval = xpad360w_start_input(xpad);
1917 mutex_lock(&input->mutex);
1919 retval = xpad_start_input(xpad);
1920 } else if (xpad->xtype == XTYPE_XBOXONE) {
1922 * Even if there are no users, we'll send Xbox One pads
1923 * the startup sequence so they don't sit there and
1924 * blink until somebody opens the input device again.
1926 retval = xpad_start_xbox_one(xpad);
1928 mutex_unlock(&input->mutex);
1934 static struct usb_driver xpad_driver = {
1936 .probe = xpad_probe,
1937 .disconnect = xpad_disconnect,
1938 .suspend = xpad_suspend,
1939 .resume = xpad_resume,
1940 .reset_resume = xpad_resume,
1941 .id_table = xpad_table,
1944 module_usb_driver(xpad_driver);
1946 MODULE_AUTHOR("Marko Friedemann <mfr@bmx-chemnitz.de>");
1947 MODULE_DESCRIPTION("X-Box pad driver");
1948 MODULE_LICENSE("GPL");