Merge tag 'for-5.18-rc4-tag' of git://git.kernel.org/pub/scm/linux/kernel/git/kdave...
[linux-block.git] / drivers / gpu / drm / v3d / v3d_gem.c
1 // SPDX-License-Identifier: GPL-2.0+
2 /* Copyright (C) 2014-2018 Broadcom */
3
4 #include <linux/device.h>
5 #include <linux/dma-mapping.h>
6 #include <linux/io.h>
7 #include <linux/module.h>
8 #include <linux/platform_device.h>
9 #include <linux/pm_runtime.h>
10 #include <linux/reset.h>
11 #include <linux/sched/signal.h>
12 #include <linux/uaccess.h>
13
14 #include <drm/drm_syncobj.h>
15 #include <uapi/drm/v3d_drm.h>
16
17 #include "v3d_drv.h"
18 #include "v3d_regs.h"
19 #include "v3d_trace.h"
20
21 static void
22 v3d_init_core(struct v3d_dev *v3d, int core)
23 {
24         /* Set OVRTMUOUT, which means that the texture sampler uniform
25          * configuration's tmu output type field is used, instead of
26          * using the hardware default behavior based on the texture
27          * type.  If you want the default behavior, you can still put
28          * "2" in the indirect texture state's output_type field.
29          */
30         if (v3d->ver < 40)
31                 V3D_CORE_WRITE(core, V3D_CTL_MISCCFG, V3D_MISCCFG_OVRTMUOUT);
32
33         /* Whenever we flush the L2T cache, we always want to flush
34          * the whole thing.
35          */
36         V3D_CORE_WRITE(core, V3D_CTL_L2TFLSTA, 0);
37         V3D_CORE_WRITE(core, V3D_CTL_L2TFLEND, ~0);
38 }
39
40 /* Sets invariant state for the HW. */
41 static void
42 v3d_init_hw_state(struct v3d_dev *v3d)
43 {
44         v3d_init_core(v3d, 0);
45 }
46
47 static void
48 v3d_idle_axi(struct v3d_dev *v3d, int core)
49 {
50         V3D_CORE_WRITE(core, V3D_GMP_CFG, V3D_GMP_CFG_STOP_REQ);
51
52         if (wait_for((V3D_CORE_READ(core, V3D_GMP_STATUS) &
53                       (V3D_GMP_STATUS_RD_COUNT_MASK |
54                        V3D_GMP_STATUS_WR_COUNT_MASK |
55                        V3D_GMP_STATUS_CFG_BUSY)) == 0, 100)) {
56                 DRM_ERROR("Failed to wait for safe GMP shutdown\n");
57         }
58 }
59
60 static void
61 v3d_idle_gca(struct v3d_dev *v3d)
62 {
63         if (v3d->ver >= 41)
64                 return;
65
66         V3D_GCA_WRITE(V3D_GCA_SAFE_SHUTDOWN, V3D_GCA_SAFE_SHUTDOWN_EN);
67
68         if (wait_for((V3D_GCA_READ(V3D_GCA_SAFE_SHUTDOWN_ACK) &
69                       V3D_GCA_SAFE_SHUTDOWN_ACK_ACKED) ==
70                      V3D_GCA_SAFE_SHUTDOWN_ACK_ACKED, 100)) {
71                 DRM_ERROR("Failed to wait for safe GCA shutdown\n");
72         }
73 }
74
75 static void
76 v3d_reset_by_bridge(struct v3d_dev *v3d)
77 {
78         int version = V3D_BRIDGE_READ(V3D_TOP_GR_BRIDGE_REVISION);
79
80         if (V3D_GET_FIELD(version, V3D_TOP_GR_BRIDGE_MAJOR) == 2) {
81                 V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_0,
82                                  V3D_TOP_GR_BRIDGE_SW_INIT_0_V3D_CLK_108_SW_INIT);
83                 V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_0, 0);
84
85                 /* GFXH-1383: The SW_INIT may cause a stray write to address 0
86                  * of the unit, so reset it to its power-on value here.
87                  */
88                 V3D_WRITE(V3D_HUB_AXICFG, V3D_HUB_AXICFG_MAX_LEN_MASK);
89         } else {
90                 WARN_ON_ONCE(V3D_GET_FIELD(version,
91                                            V3D_TOP_GR_BRIDGE_MAJOR) != 7);
92                 V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_1,
93                                  V3D_TOP_GR_BRIDGE_SW_INIT_1_V3D_CLK_108_SW_INIT);
94                 V3D_BRIDGE_WRITE(V3D_TOP_GR_BRIDGE_SW_INIT_1, 0);
95         }
96 }
97
98 static void
99 v3d_reset_v3d(struct v3d_dev *v3d)
100 {
101         if (v3d->reset)
102                 reset_control_reset(v3d->reset);
103         else
104                 v3d_reset_by_bridge(v3d);
105
106         v3d_init_hw_state(v3d);
107 }
108
109 void
110 v3d_reset(struct v3d_dev *v3d)
111 {
112         struct drm_device *dev = &v3d->drm;
113
114         DRM_DEV_ERROR(dev->dev, "Resetting GPU for hang.\n");
115         DRM_DEV_ERROR(dev->dev, "V3D_ERR_STAT: 0x%08x\n",
116                       V3D_CORE_READ(0, V3D_ERR_STAT));
117         trace_v3d_reset_begin(dev);
118
119         /* XXX: only needed for safe powerdown, not reset. */
120         if (false)
121                 v3d_idle_axi(v3d, 0);
122
123         v3d_idle_gca(v3d);
124         v3d_reset_v3d(v3d);
125
126         v3d_mmu_set_page_table(v3d);
127         v3d_irq_reset(v3d);
128
129         v3d_perfmon_stop(v3d, v3d->active_perfmon, false);
130
131         trace_v3d_reset_end(dev);
132 }
133
134 static void
135 v3d_flush_l3(struct v3d_dev *v3d)
136 {
137         if (v3d->ver < 41) {
138                 u32 gca_ctrl = V3D_GCA_READ(V3D_GCA_CACHE_CTRL);
139
140                 V3D_GCA_WRITE(V3D_GCA_CACHE_CTRL,
141                               gca_ctrl | V3D_GCA_CACHE_CTRL_FLUSH);
142
143                 if (v3d->ver < 33) {
144                         V3D_GCA_WRITE(V3D_GCA_CACHE_CTRL,
145                                       gca_ctrl & ~V3D_GCA_CACHE_CTRL_FLUSH);
146                 }
147         }
148 }
149
150 /* Invalidates the (read-only) L2C cache.  This was the L2 cache for
151  * uniforms and instructions on V3D 3.2.
152  */
153 static void
154 v3d_invalidate_l2c(struct v3d_dev *v3d, int core)
155 {
156         if (v3d->ver > 32)
157                 return;
158
159         V3D_CORE_WRITE(core, V3D_CTL_L2CACTL,
160                        V3D_L2CACTL_L2CCLR |
161                        V3D_L2CACTL_L2CENA);
162 }
163
164 /* Invalidates texture L2 cachelines */
165 static void
166 v3d_flush_l2t(struct v3d_dev *v3d, int core)
167 {
168         /* While there is a busy bit (V3D_L2TCACTL_L2TFLS), we don't
169          * need to wait for completion before dispatching the job --
170          * L2T accesses will be stalled until the flush has completed.
171          * However, we do need to make sure we don't try to trigger a
172          * new flush while the L2_CLEAN queue is trying to
173          * synchronously clean after a job.
174          */
175         mutex_lock(&v3d->cache_clean_lock);
176         V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL,
177                        V3D_L2TCACTL_L2TFLS |
178                        V3D_SET_FIELD(V3D_L2TCACTL_FLM_FLUSH, V3D_L2TCACTL_FLM));
179         mutex_unlock(&v3d->cache_clean_lock);
180 }
181
182 /* Cleans texture L1 and L2 cachelines (writing back dirty data).
183  *
184  * For cleaning, which happens from the CACHE_CLEAN queue after CSD has
185  * executed, we need to make sure that the clean is done before
186  * signaling job completion.  So, we synchronously wait before
187  * returning, and we make sure that L2 invalidates don't happen in the
188  * meantime to confuse our are-we-done checks.
189  */
190 void
191 v3d_clean_caches(struct v3d_dev *v3d)
192 {
193         struct drm_device *dev = &v3d->drm;
194         int core = 0;
195
196         trace_v3d_cache_clean_begin(dev);
197
198         V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL, V3D_L2TCACTL_TMUWCF);
199         if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) &
200                        V3D_L2TCACTL_TMUWCF), 100)) {
201                 DRM_ERROR("Timeout waiting for TMU write combiner flush\n");
202         }
203
204         mutex_lock(&v3d->cache_clean_lock);
205         V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL,
206                        V3D_L2TCACTL_L2TFLS |
207                        V3D_SET_FIELD(V3D_L2TCACTL_FLM_CLEAN, V3D_L2TCACTL_FLM));
208
209         if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) &
210                        V3D_L2TCACTL_L2TFLS), 100)) {
211                 DRM_ERROR("Timeout waiting for L2T clean\n");
212         }
213
214         mutex_unlock(&v3d->cache_clean_lock);
215
216         trace_v3d_cache_clean_end(dev);
217 }
218
219 /* Invalidates the slice caches.  These are read-only caches. */
220 static void
221 v3d_invalidate_slices(struct v3d_dev *v3d, int core)
222 {
223         V3D_CORE_WRITE(core, V3D_CTL_SLCACTL,
224                        V3D_SET_FIELD(0xf, V3D_SLCACTL_TVCCS) |
225                        V3D_SET_FIELD(0xf, V3D_SLCACTL_TDCCS) |
226                        V3D_SET_FIELD(0xf, V3D_SLCACTL_UCC) |
227                        V3D_SET_FIELD(0xf, V3D_SLCACTL_ICC));
228 }
229
230 void
231 v3d_invalidate_caches(struct v3d_dev *v3d)
232 {
233         /* Invalidate the caches from the outside in.  That way if
234          * another CL's concurrent use of nearby memory were to pull
235          * an invalidated cacheline back in, we wouldn't leave stale
236          * data in the inner cache.
237          */
238         v3d_flush_l3(v3d);
239         v3d_invalidate_l2c(v3d, 0);
240         v3d_flush_l2t(v3d, 0);
241         v3d_invalidate_slices(v3d, 0);
242 }
243
244 /* Takes the reservation lock on all the BOs being referenced, so that
245  * at queue submit time we can update the reservations.
246  *
247  * We don't lock the RCL the tile alloc/state BOs, or overflow memory
248  * (all of which are on exec->unref_list).  They're entirely private
249  * to v3d, so we don't attach dma-buf fences to them.
250  */
251 static int
252 v3d_lock_bo_reservations(struct v3d_job *job,
253                          struct ww_acquire_ctx *acquire_ctx)
254 {
255         int i, ret;
256
257         ret = drm_gem_lock_reservations(job->bo, job->bo_count, acquire_ctx);
258         if (ret)
259                 return ret;
260
261         for (i = 0; i < job->bo_count; i++) {
262                 ret = drm_sched_job_add_implicit_dependencies(&job->base,
263                                                               job->bo[i], true);
264                 if (ret) {
265                         drm_gem_unlock_reservations(job->bo, job->bo_count,
266                                                     acquire_ctx);
267                         return ret;
268                 }
269         }
270
271         return 0;
272 }
273
274 /**
275  * v3d_lookup_bos() - Sets up job->bo[] with the GEM objects
276  * referenced by the job.
277  * @dev: DRM device
278  * @file_priv: DRM file for this fd
279  * @job: V3D job being set up
280  * @bo_handles: GEM handles
281  * @bo_count: Number of GEM handles passed in
282  *
283  * The command validator needs to reference BOs by their index within
284  * the submitted job's BO list.  This does the validation of the job's
285  * BO list and reference counting for the lifetime of the job.
286  *
287  * Note that this function doesn't need to unreference the BOs on
288  * failure, because that will happen at v3d_exec_cleanup() time.
289  */
290 static int
291 v3d_lookup_bos(struct drm_device *dev,
292                struct drm_file *file_priv,
293                struct v3d_job *job,
294                u64 bo_handles,
295                u32 bo_count)
296 {
297         u32 *handles;
298         int ret = 0;
299         int i;
300
301         job->bo_count = bo_count;
302
303         if (!job->bo_count) {
304                 /* See comment on bo_index for why we have to check
305                  * this.
306                  */
307                 DRM_DEBUG("Rendering requires BOs\n");
308                 return -EINVAL;
309         }
310
311         job->bo = kvmalloc_array(job->bo_count,
312                                  sizeof(struct drm_gem_cma_object *),
313                                  GFP_KERNEL | __GFP_ZERO);
314         if (!job->bo) {
315                 DRM_DEBUG("Failed to allocate validated BO pointers\n");
316                 return -ENOMEM;
317         }
318
319         handles = kvmalloc_array(job->bo_count, sizeof(u32), GFP_KERNEL);
320         if (!handles) {
321                 ret = -ENOMEM;
322                 DRM_DEBUG("Failed to allocate incoming GEM handles\n");
323                 goto fail;
324         }
325
326         if (copy_from_user(handles,
327                            (void __user *)(uintptr_t)bo_handles,
328                            job->bo_count * sizeof(u32))) {
329                 ret = -EFAULT;
330                 DRM_DEBUG("Failed to copy in GEM handles\n");
331                 goto fail;
332         }
333
334         spin_lock(&file_priv->table_lock);
335         for (i = 0; i < job->bo_count; i++) {
336                 struct drm_gem_object *bo = idr_find(&file_priv->object_idr,
337                                                      handles[i]);
338                 if (!bo) {
339                         DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
340                                   i, handles[i]);
341                         ret = -ENOENT;
342                         spin_unlock(&file_priv->table_lock);
343                         goto fail;
344                 }
345                 drm_gem_object_get(bo);
346                 job->bo[i] = bo;
347         }
348         spin_unlock(&file_priv->table_lock);
349
350 fail:
351         kvfree(handles);
352         return ret;
353 }
354
355 static void
356 v3d_job_free(struct kref *ref)
357 {
358         struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
359         int i;
360
361         for (i = 0; i < job->bo_count; i++) {
362                 if (job->bo[i])
363                         drm_gem_object_put(job->bo[i]);
364         }
365         kvfree(job->bo);
366
367         dma_fence_put(job->irq_fence);
368         dma_fence_put(job->done_fence);
369
370         pm_runtime_mark_last_busy(job->v3d->drm.dev);
371         pm_runtime_put_autosuspend(job->v3d->drm.dev);
372
373         if (job->perfmon)
374                 v3d_perfmon_put(job->perfmon);
375
376         kfree(job);
377 }
378
379 static void
380 v3d_render_job_free(struct kref *ref)
381 {
382         struct v3d_render_job *job = container_of(ref, struct v3d_render_job,
383                                                   base.refcount);
384         struct v3d_bo *bo, *save;
385
386         list_for_each_entry_safe(bo, save, &job->unref_list, unref_head) {
387                 drm_gem_object_put(&bo->base.base);
388         }
389
390         v3d_job_free(ref);
391 }
392
393 void v3d_job_cleanup(struct v3d_job *job)
394 {
395         if (!job)
396                 return;
397
398         drm_sched_job_cleanup(&job->base);
399         v3d_job_put(job);
400 }
401
402 void v3d_job_put(struct v3d_job *job)
403 {
404         kref_put(&job->refcount, job->free);
405 }
406
407 int
408 v3d_wait_bo_ioctl(struct drm_device *dev, void *data,
409                   struct drm_file *file_priv)
410 {
411         int ret;
412         struct drm_v3d_wait_bo *args = data;
413         ktime_t start = ktime_get();
414         u64 delta_ns;
415         unsigned long timeout_jiffies =
416                 nsecs_to_jiffies_timeout(args->timeout_ns);
417
418         if (args->pad != 0)
419                 return -EINVAL;
420
421         ret = drm_gem_dma_resv_wait(file_priv, args->handle,
422                                     true, timeout_jiffies);
423
424         /* Decrement the user's timeout, in case we got interrupted
425          * such that the ioctl will be restarted.
426          */
427         delta_ns = ktime_to_ns(ktime_sub(ktime_get(), start));
428         if (delta_ns < args->timeout_ns)
429                 args->timeout_ns -= delta_ns;
430         else
431                 args->timeout_ns = 0;
432
433         /* Asked to wait beyond the jiffie/scheduler precision? */
434         if (ret == -ETIME && args->timeout_ns)
435                 ret = -EAGAIN;
436
437         return ret;
438 }
439
440 static int
441 v3d_job_add_deps(struct drm_file *file_priv, struct v3d_job *job,
442                  u32 in_sync, u32 point)
443 {
444         struct dma_fence *in_fence = NULL;
445         int ret;
446
447         ret = drm_syncobj_find_fence(file_priv, in_sync, point, 0, &in_fence);
448         if (ret == -EINVAL)
449                 return ret;
450
451         return drm_sched_job_add_dependency(&job->base, in_fence);
452 }
453
454 static int
455 v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
456              void **container, size_t size, void (*free)(struct kref *ref),
457              u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue queue)
458 {
459         struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
460         struct v3d_job *job;
461         bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
462         int ret, i;
463
464         *container = kcalloc(1, size, GFP_KERNEL);
465         if (!*container) {
466                 DRM_ERROR("Cannot allocate memory for v3d job.");
467                 return -ENOMEM;
468         }
469
470         job = *container;
471         job->v3d = v3d;
472         job->free = free;
473
474         ret = pm_runtime_get_sync(v3d->drm.dev);
475         if (ret < 0)
476                 goto fail;
477
478         ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
479                                  v3d_priv);
480         if (ret)
481                 goto fail_job;
482
483         if (has_multisync) {
484                 if (se->in_sync_count && se->wait_stage == queue) {
485                         struct drm_v3d_sem __user *handle = u64_to_user_ptr(se->in_syncs);
486
487                         for (i = 0; i < se->in_sync_count; i++) {
488                                 struct drm_v3d_sem in;
489
490                                 if (copy_from_user(&in, handle++, sizeof(in))) {
491                                         ret = -EFAULT;
492                                         DRM_DEBUG("Failed to copy wait dep handle.\n");
493                                         goto fail_deps;
494                                 }
495                                 ret = v3d_job_add_deps(file_priv, job, in.handle, 0);
496                                 if (ret)
497                                         goto fail_deps;
498                         }
499                 }
500         } else {
501                 ret = v3d_job_add_deps(file_priv, job, in_sync, 0);
502                 if (ret)
503                         goto fail_deps;
504         }
505
506         kref_init(&job->refcount);
507
508         return 0;
509
510 fail_deps:
511         drm_sched_job_cleanup(&job->base);
512 fail_job:
513         pm_runtime_put_autosuspend(v3d->drm.dev);
514 fail:
515         kfree(*container);
516         *container = NULL;
517
518         return ret;
519 }
520
521 static void
522 v3d_push_job(struct v3d_job *job)
523 {
524         drm_sched_job_arm(&job->base);
525
526         job->done_fence = dma_fence_get(&job->base.s_fence->finished);
527
528         /* put by scheduler job completion */
529         kref_get(&job->refcount);
530
531         drm_sched_entity_push_job(&job->base);
532 }
533
534 static void
535 v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv,
536                                          struct v3d_job *job,
537                                          struct ww_acquire_ctx *acquire_ctx,
538                                          u32 out_sync,
539                                          struct v3d_submit_ext *se,
540                                          struct dma_fence *done_fence)
541 {
542         struct drm_syncobj *sync_out;
543         bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC);
544         int i;
545
546         for (i = 0; i < job->bo_count; i++) {
547                 /* XXX: Use shared fences for read-only objects. */
548                 dma_resv_add_excl_fence(job->bo[i]->resv,
549                                         job->done_fence);
550         }
551
552         drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx);
553
554         /* Update the return sync object for the job */
555         /* If it only supports a single signal semaphore*/
556         if (!has_multisync) {
557                 sync_out = drm_syncobj_find(file_priv, out_sync);
558                 if (sync_out) {
559                         drm_syncobj_replace_fence(sync_out, done_fence);
560                         drm_syncobj_put(sync_out);
561                 }
562                 return;
563         }
564
565         /* If multiple semaphores extension is supported */
566         if (se->out_sync_count) {
567                 for (i = 0; i < se->out_sync_count; i++) {
568                         drm_syncobj_replace_fence(se->out_syncs[i].syncobj,
569                                                   done_fence);
570                         drm_syncobj_put(se->out_syncs[i].syncobj);
571                 }
572                 kvfree(se->out_syncs);
573         }
574 }
575
576 static void
577 v3d_put_multisync_post_deps(struct v3d_submit_ext *se)
578 {
579         unsigned int i;
580
581         if (!(se && se->out_sync_count))
582                 return;
583
584         for (i = 0; i < se->out_sync_count; i++)
585                 drm_syncobj_put(se->out_syncs[i].syncobj);
586         kvfree(se->out_syncs);
587 }
588
589 static int
590 v3d_get_multisync_post_deps(struct drm_file *file_priv,
591                             struct v3d_submit_ext *se,
592                             u32 count, u64 handles)
593 {
594         struct drm_v3d_sem __user *post_deps;
595         int i, ret;
596
597         if (!count)
598                 return 0;
599
600         se->out_syncs = (struct v3d_submit_outsync *)
601                         kvmalloc_array(count,
602                                        sizeof(struct v3d_submit_outsync),
603                                        GFP_KERNEL);
604         if (!se->out_syncs)
605                 return -ENOMEM;
606
607         post_deps = u64_to_user_ptr(handles);
608
609         for (i = 0; i < count; i++) {
610                 struct drm_v3d_sem out;
611
612                 if (copy_from_user(&out, post_deps++, sizeof(out))) {
613                         ret = -EFAULT;
614                         DRM_DEBUG("Failed to copy post dep handles\n");
615                         goto fail;
616                 }
617
618                 se->out_syncs[i].syncobj = drm_syncobj_find(file_priv,
619                                                             out.handle);
620                 if (!se->out_syncs[i].syncobj) {
621                         ret = -EINVAL;
622                         goto fail;
623                 }
624         }
625         se->out_sync_count = count;
626
627         return 0;
628
629 fail:
630         for (i--; i >= 0; i--)
631                 drm_syncobj_put(se->out_syncs[i].syncobj);
632         kvfree(se->out_syncs);
633
634         return ret;
635 }
636
637 /* Get data for multiple binary semaphores synchronization. Parse syncobj
638  * to be signaled when job completes (out_sync).
639  */
640 static int
641 v3d_get_multisync_submit_deps(struct drm_file *file_priv,
642                               struct drm_v3d_extension __user *ext,
643                               void *data)
644 {
645         struct drm_v3d_multi_sync multisync;
646         struct v3d_submit_ext *se = data;
647         int ret;
648
649         if (copy_from_user(&multisync, ext, sizeof(multisync)))
650                 return -EFAULT;
651
652         if (multisync.pad)
653                 return -EINVAL;
654
655         ret = v3d_get_multisync_post_deps(file_priv, data, multisync.out_sync_count,
656                                           multisync.out_syncs);
657         if (ret)
658                 return ret;
659
660         se->in_sync_count = multisync.in_sync_count;
661         se->in_syncs = multisync.in_syncs;
662         se->flags |= DRM_V3D_EXT_ID_MULTI_SYNC;
663         se->wait_stage = multisync.wait_stage;
664
665         return 0;
666 }
667
668 /* Whenever userspace sets ioctl extensions, v3d_get_extensions parses data
669  * according to the extension id (name).
670  */
671 static int
672 v3d_get_extensions(struct drm_file *file_priv,
673                    u64 ext_handles,
674                    void *data)
675 {
676         struct drm_v3d_extension __user *user_ext;
677         int ret;
678
679         user_ext = u64_to_user_ptr(ext_handles);
680         while (user_ext) {
681                 struct drm_v3d_extension ext;
682
683                 if (copy_from_user(&ext, user_ext, sizeof(ext))) {
684                         DRM_DEBUG("Failed to copy submit extension\n");
685                         return -EFAULT;
686                 }
687
688                 switch (ext.id) {
689                 case DRM_V3D_EXT_ID_MULTI_SYNC:
690                         ret = v3d_get_multisync_submit_deps(file_priv, user_ext, data);
691                         if (ret)
692                                 return ret;
693                         break;
694                 default:
695                         DRM_DEBUG_DRIVER("Unknown extension id: %d\n", ext.id);
696                         return -EINVAL;
697                 }
698
699                 user_ext = u64_to_user_ptr(ext.next);
700         }
701
702         return 0;
703 }
704
705 /**
706  * v3d_submit_cl_ioctl() - Submits a job (frame) to the V3D.
707  * @dev: DRM device
708  * @data: ioctl argument
709  * @file_priv: DRM file for this fd
710  *
711  * This is the main entrypoint for userspace to submit a 3D frame to
712  * the GPU.  Userspace provides the binner command list (if
713  * applicable), and the kernel sets up the render command list to draw
714  * to the framebuffer described in the ioctl, using the command lists
715  * that the 3D engine's binner will produce.
716  */
717 int
718 v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
719                     struct drm_file *file_priv)
720 {
721         struct v3d_dev *v3d = to_v3d_dev(dev);
722         struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
723         struct drm_v3d_submit_cl *args = data;
724         struct v3d_submit_ext se = {0};
725         struct v3d_bin_job *bin = NULL;
726         struct v3d_render_job *render = NULL;
727         struct v3d_job *clean_job = NULL;
728         struct v3d_job *last_job;
729         struct ww_acquire_ctx acquire_ctx;
730         int ret = 0;
731
732         trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
733
734         if (args->pad)
735                 return -EINVAL;
736
737         if (args->flags &&
738             args->flags & ~(DRM_V3D_SUBMIT_CL_FLUSH_CACHE |
739                             DRM_V3D_SUBMIT_EXTENSION)) {
740                 DRM_INFO("invalid flags: %d\n", args->flags);
741                 return -EINVAL;
742         }
743
744         if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
745                 ret = v3d_get_extensions(file_priv, args->extensions, &se);
746                 if (ret) {
747                         DRM_DEBUG("Failed to get extensions.\n");
748                         return ret;
749                 }
750         }
751
752         ret = v3d_job_init(v3d, file_priv, (void *)&render, sizeof(*render),
753                            v3d_render_job_free, args->in_sync_rcl, &se, V3D_RENDER);
754         if (ret)
755                 goto fail;
756
757         render->start = args->rcl_start;
758         render->end = args->rcl_end;
759         INIT_LIST_HEAD(&render->unref_list);
760
761         if (args->bcl_start != args->bcl_end) {
762                 ret = v3d_job_init(v3d, file_priv, (void *)&bin, sizeof(*bin),
763                                    v3d_job_free, args->in_sync_bcl, &se, V3D_BIN);
764                 if (ret)
765                         goto fail;
766
767                 bin->start = args->bcl_start;
768                 bin->end = args->bcl_end;
769                 bin->qma = args->qma;
770                 bin->qms = args->qms;
771                 bin->qts = args->qts;
772                 bin->render = render;
773         }
774
775         if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
776                 ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job),
777                                    v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
778                 if (ret)
779                         goto fail;
780
781                 last_job = clean_job;
782         } else {
783                 last_job = &render->base;
784         }
785
786         ret = v3d_lookup_bos(dev, file_priv, last_job,
787                              args->bo_handles, args->bo_handle_count);
788         if (ret)
789                 goto fail;
790
791         ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
792         if (ret)
793                 goto fail;
794
795         if (args->perfmon_id) {
796                 render->base.perfmon = v3d_perfmon_find(v3d_priv,
797                                                         args->perfmon_id);
798
799                 if (!render->base.perfmon) {
800                         ret = -ENOENT;
801                         goto fail_perfmon;
802                 }
803         }
804
805         mutex_lock(&v3d->sched_lock);
806         if (bin) {
807                 bin->base.perfmon = render->base.perfmon;
808                 v3d_perfmon_get(bin->base.perfmon);
809                 v3d_push_job(&bin->base);
810
811                 ret = drm_sched_job_add_dependency(&render->base.base,
812                                                    dma_fence_get(bin->base.done_fence));
813                 if (ret)
814                         goto fail_unreserve;
815         }
816
817         v3d_push_job(&render->base);
818
819         if (clean_job) {
820                 struct dma_fence *render_fence =
821                         dma_fence_get(render->base.done_fence);
822                 ret = drm_sched_job_add_dependency(&clean_job->base,
823                                                    render_fence);
824                 if (ret)
825                         goto fail_unreserve;
826                 clean_job->perfmon = render->base.perfmon;
827                 v3d_perfmon_get(clean_job->perfmon);
828                 v3d_push_job(clean_job);
829         }
830
831         mutex_unlock(&v3d->sched_lock);
832
833         v3d_attach_fences_and_unlock_reservation(file_priv,
834                                                  last_job,
835                                                  &acquire_ctx,
836                                                  args->out_sync,
837                                                  &se,
838                                                  last_job->done_fence);
839
840         if (bin)
841                 v3d_job_put(&bin->base);
842         v3d_job_put(&render->base);
843         if (clean_job)
844                 v3d_job_put(clean_job);
845
846         return 0;
847
848 fail_unreserve:
849         mutex_unlock(&v3d->sched_lock);
850 fail_perfmon:
851         drm_gem_unlock_reservations(last_job->bo,
852                                     last_job->bo_count, &acquire_ctx);
853 fail:
854         v3d_job_cleanup((void *)bin);
855         v3d_job_cleanup((void *)render);
856         v3d_job_cleanup(clean_job);
857         v3d_put_multisync_post_deps(&se);
858
859         return ret;
860 }
861
862 /**
863  * v3d_submit_tfu_ioctl() - Submits a TFU (texture formatting) job to the V3D.
864  * @dev: DRM device
865  * @data: ioctl argument
866  * @file_priv: DRM file for this fd
867  *
868  * Userspace provides the register setup for the TFU, which we don't
869  * need to validate since the TFU is behind the MMU.
870  */
871 int
872 v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
873                      struct drm_file *file_priv)
874 {
875         struct v3d_dev *v3d = to_v3d_dev(dev);
876         struct drm_v3d_submit_tfu *args = data;
877         struct v3d_submit_ext se = {0};
878         struct v3d_tfu_job *job = NULL;
879         struct ww_acquire_ctx acquire_ctx;
880         int ret = 0;
881
882         trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia);
883
884         if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
885                 DRM_DEBUG("invalid flags: %d\n", args->flags);
886                 return -EINVAL;
887         }
888
889         if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
890                 ret = v3d_get_extensions(file_priv, args->extensions, &se);
891                 if (ret) {
892                         DRM_DEBUG("Failed to get extensions.\n");
893                         return ret;
894                 }
895         }
896
897         ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job),
898                            v3d_job_free, args->in_sync, &se, V3D_TFU);
899         if (ret)
900                 goto fail;
901
902         job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles),
903                                sizeof(*job->base.bo), GFP_KERNEL);
904         if (!job->base.bo) {
905                 ret = -ENOMEM;
906                 goto fail;
907         }
908
909         job->args = *args;
910
911         spin_lock(&file_priv->table_lock);
912         for (job->base.bo_count = 0;
913              job->base.bo_count < ARRAY_SIZE(args->bo_handles);
914              job->base.bo_count++) {
915                 struct drm_gem_object *bo;
916
917                 if (!args->bo_handles[job->base.bo_count])
918                         break;
919
920                 bo = idr_find(&file_priv->object_idr,
921                               args->bo_handles[job->base.bo_count]);
922                 if (!bo) {
923                         DRM_DEBUG("Failed to look up GEM BO %d: %d\n",
924                                   job->base.bo_count,
925                                   args->bo_handles[job->base.bo_count]);
926                         ret = -ENOENT;
927                         spin_unlock(&file_priv->table_lock);
928                         goto fail;
929                 }
930                 drm_gem_object_get(bo);
931                 job->base.bo[job->base.bo_count] = bo;
932         }
933         spin_unlock(&file_priv->table_lock);
934
935         ret = v3d_lock_bo_reservations(&job->base, &acquire_ctx);
936         if (ret)
937                 goto fail;
938
939         mutex_lock(&v3d->sched_lock);
940         v3d_push_job(&job->base);
941         mutex_unlock(&v3d->sched_lock);
942
943         v3d_attach_fences_and_unlock_reservation(file_priv,
944                                                  &job->base, &acquire_ctx,
945                                                  args->out_sync,
946                                                  &se,
947                                                  job->base.done_fence);
948
949         v3d_job_put(&job->base);
950
951         return 0;
952
953 fail:
954         v3d_job_cleanup((void *)job);
955         v3d_put_multisync_post_deps(&se);
956
957         return ret;
958 }
959
960 /**
961  * v3d_submit_csd_ioctl() - Submits a CSD (texture formatting) job to the V3D.
962  * @dev: DRM device
963  * @data: ioctl argument
964  * @file_priv: DRM file for this fd
965  *
966  * Userspace provides the register setup for the CSD, which we don't
967  * need to validate since the CSD is behind the MMU.
968  */
969 int
970 v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
971                      struct drm_file *file_priv)
972 {
973         struct v3d_dev *v3d = to_v3d_dev(dev);
974         struct v3d_file_priv *v3d_priv = file_priv->driver_priv;
975         struct drm_v3d_submit_csd *args = data;
976         struct v3d_submit_ext se = {0};
977         struct v3d_csd_job *job = NULL;
978         struct v3d_job *clean_job = NULL;
979         struct ww_acquire_ctx acquire_ctx;
980         int ret;
981
982         trace_v3d_submit_csd_ioctl(&v3d->drm, args->cfg[5], args->cfg[6]);
983
984         if (args->pad)
985                 return -EINVAL;
986
987         if (!v3d_has_csd(v3d)) {
988                 DRM_DEBUG("Attempting CSD submit on non-CSD hardware\n");
989                 return -EINVAL;
990         }
991
992         if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
993                 DRM_INFO("invalid flags: %d\n", args->flags);
994                 return -EINVAL;
995         }
996
997         if (args->flags & DRM_V3D_SUBMIT_EXTENSION) {
998                 ret = v3d_get_extensions(file_priv, args->extensions, &se);
999                 if (ret) {
1000                         DRM_DEBUG("Failed to get extensions.\n");
1001                         return ret;
1002                 }
1003         }
1004
1005         ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job),
1006                            v3d_job_free, args->in_sync, &se, V3D_CSD);
1007         if (ret)
1008                 goto fail;
1009
1010         ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job),
1011                            v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
1012         if (ret)
1013                 goto fail;
1014
1015         job->args = *args;
1016
1017         ret = v3d_lookup_bos(dev, file_priv, clean_job,
1018                              args->bo_handles, args->bo_handle_count);
1019         if (ret)
1020                 goto fail;
1021
1022         ret = v3d_lock_bo_reservations(clean_job, &acquire_ctx);
1023         if (ret)
1024                 goto fail;
1025
1026         if (args->perfmon_id) {
1027                 job->base.perfmon = v3d_perfmon_find(v3d_priv,
1028                                                      args->perfmon_id);
1029                 if (!job->base.perfmon) {
1030                         ret = -ENOENT;
1031                         goto fail_perfmon;
1032                 }
1033         }
1034
1035         mutex_lock(&v3d->sched_lock);
1036         v3d_push_job(&job->base);
1037
1038         ret = drm_sched_job_add_dependency(&clean_job->base,
1039                                            dma_fence_get(job->base.done_fence));
1040         if (ret)
1041                 goto fail_unreserve;
1042
1043         v3d_push_job(clean_job);
1044         mutex_unlock(&v3d->sched_lock);
1045
1046         v3d_attach_fences_and_unlock_reservation(file_priv,
1047                                                  clean_job,
1048                                                  &acquire_ctx,
1049                                                  args->out_sync,
1050                                                  &se,
1051                                                  clean_job->done_fence);
1052
1053         v3d_job_put(&job->base);
1054         v3d_job_put(clean_job);
1055
1056         return 0;
1057
1058 fail_unreserve:
1059         mutex_unlock(&v3d->sched_lock);
1060 fail_perfmon:
1061         drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
1062                                     &acquire_ctx);
1063 fail:
1064         v3d_job_cleanup((void *)job);
1065         v3d_job_cleanup(clean_job);
1066         v3d_put_multisync_post_deps(&se);
1067
1068         return ret;
1069 }
1070
1071 int
1072 v3d_gem_init(struct drm_device *dev)
1073 {
1074         struct v3d_dev *v3d = to_v3d_dev(dev);
1075         u32 pt_size = 4096 * 1024;
1076         int ret, i;
1077
1078         for (i = 0; i < V3D_MAX_QUEUES; i++)
1079                 v3d->queue[i].fence_context = dma_fence_context_alloc(1);
1080
1081         spin_lock_init(&v3d->mm_lock);
1082         spin_lock_init(&v3d->job_lock);
1083         mutex_init(&v3d->bo_lock);
1084         mutex_init(&v3d->reset_lock);
1085         mutex_init(&v3d->sched_lock);
1086         mutex_init(&v3d->cache_clean_lock);
1087
1088         /* Note: We don't allocate address 0.  Various bits of HW
1089          * treat 0 as special, such as the occlusion query counters
1090          * where 0 means "disabled".
1091          */
1092         drm_mm_init(&v3d->mm, 1, pt_size / sizeof(u32) - 1);
1093
1094         v3d->pt = dma_alloc_wc(v3d->drm.dev, pt_size,
1095                                &v3d->pt_paddr,
1096                                GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
1097         if (!v3d->pt) {
1098                 drm_mm_takedown(&v3d->mm);
1099                 dev_err(v3d->drm.dev,
1100                         "Failed to allocate page tables. Please ensure you have CMA enabled.\n");
1101                 return -ENOMEM;
1102         }
1103
1104         v3d_init_hw_state(v3d);
1105         v3d_mmu_set_page_table(v3d);
1106
1107         ret = v3d_sched_init(v3d);
1108         if (ret) {
1109                 drm_mm_takedown(&v3d->mm);
1110                 dma_free_coherent(v3d->drm.dev, 4096 * 1024, (void *)v3d->pt,
1111                                   v3d->pt_paddr);
1112         }
1113
1114         return 0;
1115 }
1116
1117 void
1118 v3d_gem_destroy(struct drm_device *dev)
1119 {
1120         struct v3d_dev *v3d = to_v3d_dev(dev);
1121
1122         v3d_sched_fini(v3d);
1123
1124         /* Waiting for jobs to finish would need to be done before
1125          * unregistering V3D.
1126          */
1127         WARN_ON(v3d->bin_job);
1128         WARN_ON(v3d->render_job);
1129
1130         drm_mm_takedown(&v3d->mm);
1131
1132         dma_free_coherent(v3d->drm.dev, 4096 * 1024, (void *)v3d->pt,
1133                           v3d->pt_paddr);
1134 }