drm/i915/gt: Use intel_gt as the primary object for handling resets
[linux-2.6-block.git] / drivers / gpu / drm / i915 / gt / intel_hangcheck.c
1 /*
2  * Copyright © 2016 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  */
24
25 #include "i915_drv.h"
26 #include "intel_engine.h"
27 #include "intel_gt.h"
28 #include "intel_reset.h"
29
30 struct hangcheck {
31         u64 acthd;
32         u32 ring;
33         u32 head;
34         enum intel_engine_hangcheck_action action;
35         unsigned long action_timestamp;
36         int deadlock;
37         struct intel_instdone instdone;
38         bool wedged:1;
39         bool stalled:1;
40 };
41
42 static bool instdone_unchanged(u32 current_instdone, u32 *old_instdone)
43 {
44         u32 tmp = current_instdone | *old_instdone;
45         bool unchanged;
46
47         unchanged = tmp == *old_instdone;
48         *old_instdone |= tmp;
49
50         return unchanged;
51 }
52
53 static bool subunits_stuck(struct intel_engine_cs *engine)
54 {
55         struct drm_i915_private *dev_priv = engine->i915;
56         struct intel_instdone instdone;
57         struct intel_instdone *accu_instdone = &engine->hangcheck.instdone;
58         bool stuck;
59         int slice;
60         int subslice;
61
62         intel_engine_get_instdone(engine, &instdone);
63
64         /* There might be unstable subunit states even when
65          * actual head is not moving. Filter out the unstable ones by
66          * accumulating the undone -> done transitions and only
67          * consider those as progress.
68          */
69         stuck = instdone_unchanged(instdone.instdone,
70                                    &accu_instdone->instdone);
71         stuck &= instdone_unchanged(instdone.slice_common,
72                                     &accu_instdone->slice_common);
73
74         for_each_instdone_slice_subslice(dev_priv, slice, subslice) {
75                 stuck &= instdone_unchanged(instdone.sampler[slice][subslice],
76                                             &accu_instdone->sampler[slice][subslice]);
77                 stuck &= instdone_unchanged(instdone.row[slice][subslice],
78                                             &accu_instdone->row[slice][subslice]);
79         }
80
81         return stuck;
82 }
83
84 static enum intel_engine_hangcheck_action
85 head_stuck(struct intel_engine_cs *engine, u64 acthd)
86 {
87         if (acthd != engine->hangcheck.acthd) {
88
89                 /* Clear subunit states on head movement */
90                 memset(&engine->hangcheck.instdone, 0,
91                        sizeof(engine->hangcheck.instdone));
92
93                 return ENGINE_ACTIVE_HEAD;
94         }
95
96         if (!subunits_stuck(engine))
97                 return ENGINE_ACTIVE_SUBUNITS;
98
99         return ENGINE_DEAD;
100 }
101
102 static enum intel_engine_hangcheck_action
103 engine_stuck(struct intel_engine_cs *engine, u64 acthd)
104 {
105         enum intel_engine_hangcheck_action ha;
106         u32 tmp;
107
108         ha = head_stuck(engine, acthd);
109         if (ha != ENGINE_DEAD)
110                 return ha;
111
112         if (IS_GEN(engine->i915, 2))
113                 return ENGINE_DEAD;
114
115         /* Is the chip hanging on a WAIT_FOR_EVENT?
116          * If so we can simply poke the RB_WAIT bit
117          * and break the hang. This should work on
118          * all but the second generation chipsets.
119          */
120         tmp = ENGINE_READ(engine, RING_CTL);
121         if (tmp & RING_WAIT) {
122                 intel_gt_handle_error(engine->gt, engine->mask, 0,
123                                       "stuck wait on %s", engine->name);
124                 ENGINE_WRITE(engine, RING_CTL, tmp);
125                 return ENGINE_WAIT_KICK;
126         }
127
128         return ENGINE_DEAD;
129 }
130
131 static void hangcheck_load_sample(struct intel_engine_cs *engine,
132                                   struct hangcheck *hc)
133 {
134         hc->acthd = intel_engine_get_active_head(engine);
135         hc->ring = ENGINE_READ(engine, RING_START);
136         hc->head = ENGINE_READ(engine, RING_HEAD);
137 }
138
139 static void hangcheck_store_sample(struct intel_engine_cs *engine,
140                                    const struct hangcheck *hc)
141 {
142         engine->hangcheck.acthd = hc->acthd;
143         engine->hangcheck.last_ring = hc->ring;
144         engine->hangcheck.last_head = hc->head;
145 }
146
147 static enum intel_engine_hangcheck_action
148 hangcheck_get_action(struct intel_engine_cs *engine,
149                      const struct hangcheck *hc)
150 {
151         if (intel_engine_is_idle(engine))
152                 return ENGINE_IDLE;
153
154         if (engine->hangcheck.last_ring != hc->ring)
155                 return ENGINE_ACTIVE_SEQNO;
156
157         if (engine->hangcheck.last_head != hc->head)
158                 return ENGINE_ACTIVE_SEQNO;
159
160         return engine_stuck(engine, hc->acthd);
161 }
162
163 static void hangcheck_accumulate_sample(struct intel_engine_cs *engine,
164                                         struct hangcheck *hc)
165 {
166         unsigned long timeout = I915_ENGINE_DEAD_TIMEOUT;
167
168         hc->action = hangcheck_get_action(engine, hc);
169
170         /* We always increment the progress
171          * if the engine is busy and still processing
172          * the same request, so that no single request
173          * can run indefinitely (such as a chain of
174          * batches). The only time we do not increment
175          * the hangcheck score on this ring, if this
176          * engine is in a legitimate wait for another
177          * engine. In that case the waiting engine is a
178          * victim and we want to be sure we catch the
179          * right culprit. Then every time we do kick
180          * the ring, make it as a progress as the seqno
181          * advancement might ensure and if not, it
182          * will catch the hanging engine.
183          */
184
185         switch (hc->action) {
186         case ENGINE_IDLE:
187         case ENGINE_ACTIVE_SEQNO:
188                 /* Clear head and subunit states on seqno movement */
189                 hc->acthd = 0;
190
191                 memset(&engine->hangcheck.instdone, 0,
192                        sizeof(engine->hangcheck.instdone));
193
194                 /* Intentional fall through */
195         case ENGINE_WAIT_KICK:
196         case ENGINE_WAIT:
197                 engine->hangcheck.action_timestamp = jiffies;
198                 break;
199
200         case ENGINE_ACTIVE_HEAD:
201         case ENGINE_ACTIVE_SUBUNITS:
202                 /*
203                  * Seqno stuck with still active engine gets leeway,
204                  * in hopes that it is just a long shader.
205                  */
206                 timeout = I915_SEQNO_DEAD_TIMEOUT;
207                 break;
208
209         case ENGINE_DEAD:
210                 break;
211
212         default:
213                 MISSING_CASE(hc->action);
214         }
215
216         hc->stalled = time_after(jiffies,
217                                  engine->hangcheck.action_timestamp + timeout);
218         hc->wedged = time_after(jiffies,
219                                  engine->hangcheck.action_timestamp +
220                                  I915_ENGINE_WEDGED_TIMEOUT);
221 }
222
223 static void hangcheck_declare_hang(struct intel_gt *gt,
224                                    intel_engine_mask_t hung,
225                                    intel_engine_mask_t stuck)
226 {
227         struct intel_engine_cs *engine;
228         intel_engine_mask_t tmp;
229         char msg[80];
230         int len;
231
232         /* If some rings hung but others were still busy, only
233          * blame the hanging rings in the synopsis.
234          */
235         if (stuck != hung)
236                 hung &= ~stuck;
237         len = scnprintf(msg, sizeof(msg),
238                         "%s on ", stuck == hung ? "no progress" : "hang");
239         for_each_engine_masked(engine, gt->i915, hung, tmp)
240                 len += scnprintf(msg + len, sizeof(msg) - len,
241                                  "%s, ", engine->name);
242         msg[len-2] = '\0';
243
244         return intel_gt_handle_error(gt, hung, I915_ERROR_CAPTURE, "%s", msg);
245 }
246
247 /*
248  * This is called when the chip hasn't reported back with completed
249  * batchbuffers in a long time. We keep track per ring seqno progress and
250  * if there are no progress, hangcheck score for that ring is increased.
251  * Further, acthd is inspected to see if the ring is stuck. On stuck case
252  * we kick the ring. If we see no progress on three subsequent calls
253  * we assume chip is wedged and try to fix it by resetting the chip.
254  */
255 static void hangcheck_elapsed(struct work_struct *work)
256 {
257         struct intel_gt *gt =
258                 container_of(work, typeof(*gt), hangcheck.work.work);
259         intel_engine_mask_t hung = 0, stuck = 0, wedged = 0;
260         struct intel_engine_cs *engine;
261         enum intel_engine_id id;
262         intel_wakeref_t wakeref;
263
264         if (!i915_modparams.enable_hangcheck)
265                 return;
266
267         if (!READ_ONCE(gt->awake))
268                 return;
269
270         if (intel_gt_is_wedged(gt))
271                 return;
272
273         wakeref = intel_runtime_pm_get_if_in_use(&gt->i915->runtime_pm);
274         if (!wakeref)
275                 return;
276
277         /* As enabling the GPU requires fairly extensive mmio access,
278          * periodically arm the mmio checker to see if we are triggering
279          * any invalid access.
280          */
281         intel_uncore_arm_unclaimed_mmio_detection(gt->uncore);
282
283         for_each_engine(engine, gt->i915, id) {
284                 struct hangcheck hc;
285
286                 intel_engine_signal_breadcrumbs(engine);
287
288                 hangcheck_load_sample(engine, &hc);
289                 hangcheck_accumulate_sample(engine, &hc);
290                 hangcheck_store_sample(engine, &hc);
291
292                 if (hc.stalled) {
293                         hung |= engine->mask;
294                         if (hc.action != ENGINE_DEAD)
295                                 stuck |= engine->mask;
296                 }
297
298                 if (hc.wedged)
299                         wedged |= engine->mask;
300         }
301
302         if (GEM_SHOW_DEBUG() && (hung | stuck)) {
303                 struct drm_printer p = drm_debug_printer("hangcheck");
304
305                 for_each_engine(engine, gt->i915, id) {
306                         if (intel_engine_is_idle(engine))
307                                 continue;
308
309                         intel_engine_dump(engine, &p, "%s\n", engine->name);
310                 }
311         }
312
313         if (wedged) {
314                 dev_err(gt->i915->drm.dev,
315                         "GPU recovery timed out,"
316                         " cancelling all in-flight rendering.\n");
317                 GEM_TRACE_DUMP();
318                 intel_gt_set_wedged(gt);
319         }
320
321         if (hung)
322                 hangcheck_declare_hang(gt, hung, stuck);
323
324         intel_runtime_pm_put(&gt->i915->runtime_pm, wakeref);
325
326         /* Reset timer in case GPU hangs without another request being added */
327         intel_gt_queue_hangcheck(gt);
328 }
329
330 void intel_gt_queue_hangcheck(struct intel_gt *gt)
331 {
332         unsigned long delay;
333
334         if (unlikely(!i915_modparams.enable_hangcheck))
335                 return;
336
337         /*
338          * Don't continually defer the hangcheck so that it is always run at
339          * least once after work has been scheduled on any ring. Otherwise,
340          * we will ignore a hung ring if a second ring is kept busy.
341          */
342
343         delay = round_jiffies_up_relative(DRM_I915_HANGCHECK_JIFFIES);
344         queue_delayed_work(system_long_wq, &gt->hangcheck.work, delay);
345 }
346
347 void intel_engine_init_hangcheck(struct intel_engine_cs *engine)
348 {
349         memset(&engine->hangcheck, 0, sizeof(engine->hangcheck));
350         engine->hangcheck.action_timestamp = jiffies;
351 }
352
353 void intel_gt_init_hangcheck(struct intel_gt *gt)
354 {
355         INIT_DELAYED_WORK(&gt->hangcheck.work, hangcheck_elapsed);
356 }
357
358 #if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
359 #include "selftest_hangcheck.c"
360 #endif