kyber-iosched: update shallow depth when setting up hardware queue
[linux-2.6-block.git] / lib / sbitmap.c
CommitLineData
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1/*
2 * Copyright (C) 2016 Facebook
3 * Copyright (C) 2013-2014 Jens Axboe
4 *
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU General Public
7 * License v2 as published by the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17
af8601ad 18#include <linux/sched.h>
98d95416 19#include <linux/random.h>
88459642 20#include <linux/sbitmap.h>
24af1ccf 21#include <linux/seq_file.h>
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22
23int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
24 gfp_t flags, int node)
25{
26 unsigned int bits_per_word;
27 unsigned int i;
28
29 if (shift < 0) {
30 shift = ilog2(BITS_PER_LONG);
31 /*
32 * If the bitmap is small, shrink the number of bits per word so
33 * we spread over a few cachelines, at least. If less than 4
34 * bits, just forget about it, it's not going to work optimally
35 * anyway.
36 */
37 if (depth >= 4) {
38 while ((4U << shift) > depth)
39 shift--;
40 }
41 }
42 bits_per_word = 1U << shift;
43 if (bits_per_word > BITS_PER_LONG)
44 return -EINVAL;
45
46 sb->shift = shift;
47 sb->depth = depth;
48 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
49
50 if (depth == 0) {
51 sb->map = NULL;
52 return 0;
53 }
54
55 sb->map = kzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node);
56 if (!sb->map)
57 return -ENOMEM;
58
59 for (i = 0; i < sb->map_nr; i++) {
60 sb->map[i].depth = min(depth, bits_per_word);
61 depth -= sb->map[i].depth;
62 }
63 return 0;
64}
65EXPORT_SYMBOL_GPL(sbitmap_init_node);
66
67void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
68{
69 unsigned int bits_per_word = 1U << sb->shift;
70 unsigned int i;
71
72 sb->depth = depth;
73 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
74
75 for (i = 0; i < sb->map_nr; i++) {
76 sb->map[i].depth = min(depth, bits_per_word);
77 depth -= sb->map[i].depth;
78 }
79}
80EXPORT_SYMBOL_GPL(sbitmap_resize);
81
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82static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
83 unsigned int hint, bool wrap)
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84{
85 unsigned int orig_hint = hint;
86 int nr;
87
88 while (1) {
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89 nr = find_next_zero_bit(word, depth, hint);
90 if (unlikely(nr >= depth)) {
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91 /*
92 * We started with an offset, and we didn't reset the
93 * offset to 0 in a failure case, so start from 0 to
94 * exhaust the map.
95 */
96 if (orig_hint && hint && wrap) {
97 hint = orig_hint = 0;
98 continue;
99 }
100 return -1;
101 }
102
4ace53f1 103 if (!test_and_set_bit_lock(nr, word))
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104 break;
105
106 hint = nr + 1;
c05e6673 107 if (hint >= depth - 1)
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108 hint = 0;
109 }
110
111 return nr;
112}
113
114int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
115{
116 unsigned int i, index;
117 int nr = -1;
118
119 index = SB_NR_TO_INDEX(sb, alloc_hint);
120
121 for (i = 0; i < sb->map_nr; i++) {
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122 nr = __sbitmap_get_word(&sb->map[index].word,
123 sb->map[index].depth,
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124 SB_NR_TO_BIT(sb, alloc_hint),
125 !round_robin);
126 if (nr != -1) {
127 nr += index << sb->shift;
128 break;
129 }
130
131 /* Jump to next index. */
132 index++;
133 alloc_hint = index << sb->shift;
134
135 if (index >= sb->map_nr) {
136 index = 0;
137 alloc_hint = 0;
138 }
139 }
140
141 return nr;
142}
143EXPORT_SYMBOL_GPL(sbitmap_get);
144
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145int sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint,
146 unsigned long shallow_depth)
147{
148 unsigned int i, index;
149 int nr = -1;
150
151 index = SB_NR_TO_INDEX(sb, alloc_hint);
152
153 for (i = 0; i < sb->map_nr; i++) {
154 nr = __sbitmap_get_word(&sb->map[index].word,
155 min(sb->map[index].depth, shallow_depth),
156 SB_NR_TO_BIT(sb, alloc_hint), true);
157 if (nr != -1) {
158 nr += index << sb->shift;
159 break;
160 }
161
162 /* Jump to next index. */
163 index++;
164 alloc_hint = index << sb->shift;
165
166 if (index >= sb->map_nr) {
167 index = 0;
168 alloc_hint = 0;
169 }
170 }
171
172 return nr;
173}
174EXPORT_SYMBOL_GPL(sbitmap_get_shallow);
175
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176bool sbitmap_any_bit_set(const struct sbitmap *sb)
177{
178 unsigned int i;
179
180 for (i = 0; i < sb->map_nr; i++) {
181 if (sb->map[i].word)
182 return true;
183 }
184 return false;
185}
186EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
187
188bool sbitmap_any_bit_clear(const struct sbitmap *sb)
189{
190 unsigned int i;
191
192 for (i = 0; i < sb->map_nr; i++) {
193 const struct sbitmap_word *word = &sb->map[i];
194 unsigned long ret;
195
196 ret = find_first_zero_bit(&word->word, word->depth);
197 if (ret < word->depth)
198 return true;
199 }
200 return false;
201}
202EXPORT_SYMBOL_GPL(sbitmap_any_bit_clear);
203
204unsigned int sbitmap_weight(const struct sbitmap *sb)
205{
60658e0d 206 unsigned int i, weight = 0;
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207
208 for (i = 0; i < sb->map_nr; i++) {
209 const struct sbitmap_word *word = &sb->map[i];
210
211 weight += bitmap_weight(&word->word, word->depth);
212 }
213 return weight;
214}
215EXPORT_SYMBOL_GPL(sbitmap_weight);
216
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217void sbitmap_show(struct sbitmap *sb, struct seq_file *m)
218{
219 seq_printf(m, "depth=%u\n", sb->depth);
220 seq_printf(m, "busy=%u\n", sbitmap_weight(sb));
221 seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift);
222 seq_printf(m, "map_nr=%u\n", sb->map_nr);
223}
224EXPORT_SYMBOL_GPL(sbitmap_show);
225
226static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte)
227{
228 if ((offset & 0xf) == 0) {
229 if (offset != 0)
230 seq_putc(m, '\n');
231 seq_printf(m, "%08x:", offset);
232 }
233 if ((offset & 0x1) == 0)
234 seq_putc(m, ' ');
235 seq_printf(m, "%02x", byte);
236}
237
238void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
239{
240 u8 byte = 0;
241 unsigned int byte_bits = 0;
242 unsigned int offset = 0;
243 int i;
244
245 for (i = 0; i < sb->map_nr; i++) {
246 unsigned long word = READ_ONCE(sb->map[i].word);
247 unsigned int word_bits = READ_ONCE(sb->map[i].depth);
248
249 while (word_bits > 0) {
250 unsigned int bits = min(8 - byte_bits, word_bits);
251
252 byte |= (word & (BIT(bits) - 1)) << byte_bits;
253 byte_bits += bits;
254 if (byte_bits == 8) {
255 emit_byte(m, offset, byte);
256 byte = 0;
257 byte_bits = 0;
258 offset++;
259 }
260 word >>= bits;
261 word_bits -= bits;
262 }
263 }
264 if (byte_bits) {
265 emit_byte(m, offset, byte);
266 offset++;
267 }
268 if (offset)
269 seq_putc(m, '\n');
270}
271EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);
272
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273static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq,
274 unsigned int depth)
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275{
276 unsigned int wake_batch;
a3275539 277 unsigned int shallow_depth;
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278
279 /*
280 * For each batch, we wake up one queue. We need to make sure that our
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281 * batch size is small enough that the full depth of the bitmap,
282 * potentially limited by a shallow depth, is enough to wake up all of
283 * the queues.
284 *
285 * Each full word of the bitmap has bits_per_word bits, and there might
286 * be a partial word. There are depth / bits_per_word full words and
287 * depth % bits_per_word bits left over. In bitwise arithmetic:
288 *
289 * bits_per_word = 1 << shift
290 * depth / bits_per_word = depth >> shift
291 * depth % bits_per_word = depth & ((1 << shift) - 1)
292 *
293 * Each word can be limited to sbq->min_shallow_depth bits.
88459642 294 */
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295 shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth);
296 depth = ((depth >> sbq->sb.shift) * shallow_depth +
297 min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth));
298 wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1,
299 SBQ_WAKE_BATCH);
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300
301 return wake_batch;
302}
303
304int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
f4a644db 305 int shift, bool round_robin, gfp_t flags, int node)
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306{
307 int ret;
308 int i;
309
310 ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node);
311 if (ret)
312 return ret;
313
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314 sbq->alloc_hint = alloc_percpu_gfp(unsigned int, flags);
315 if (!sbq->alloc_hint) {
316 sbitmap_free(&sbq->sb);
317 return -ENOMEM;
318 }
319
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320 if (depth && !round_robin) {
321 for_each_possible_cpu(i)
322 *per_cpu_ptr(sbq->alloc_hint, i) = prandom_u32() % depth;
323 }
324
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325 sbq->min_shallow_depth = UINT_MAX;
326 sbq->wake_batch = sbq_calc_wake_batch(sbq, depth);
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327 atomic_set(&sbq->wake_index, 0);
328
48e28166 329 sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
88459642 330 if (!sbq->ws) {
40aabb67 331 free_percpu(sbq->alloc_hint);
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332 sbitmap_free(&sbq->sb);
333 return -ENOMEM;
334 }
335
336 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
337 init_waitqueue_head(&sbq->ws[i].wait);
338 atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch);
339 }
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340
341 sbq->round_robin = round_robin;
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342 return 0;
343}
344EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
345
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346static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq,
347 unsigned int depth)
88459642 348{
a3275539 349 unsigned int wake_batch = sbq_calc_wake_batch(sbq, depth);
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350 int i;
351
352 if (sbq->wake_batch != wake_batch) {
353 WRITE_ONCE(sbq->wake_batch, wake_batch);
354 /*
355 * Pairs with the memory barrier in sbq_wake_up() to ensure that
356 * the batch size is updated before the wait counts.
357 */
358 smp_mb__before_atomic();
359 for (i = 0; i < SBQ_WAIT_QUEUES; i++)
360 atomic_set(&sbq->ws[i].wait_cnt, 1);
361 }
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362}
363
364void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
365{
366 sbitmap_queue_update_wake_batch(sbq, depth);
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367 sbitmap_resize(&sbq->sb, depth);
368}
369EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
370
f4a644db 371int __sbitmap_queue_get(struct sbitmap_queue *sbq)
40aabb67 372{
05fd095d 373 unsigned int hint, depth;
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374 int nr;
375
376 hint = this_cpu_read(*sbq->alloc_hint);
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377 depth = READ_ONCE(sbq->sb.depth);
378 if (unlikely(hint >= depth)) {
379 hint = depth ? prandom_u32() % depth : 0;
380 this_cpu_write(*sbq->alloc_hint, hint);
381 }
f4a644db 382 nr = sbitmap_get(&sbq->sb, hint, sbq->round_robin);
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383
384 if (nr == -1) {
385 /* If the map is full, a hint won't do us much good. */
386 this_cpu_write(*sbq->alloc_hint, 0);
f4a644db 387 } else if (nr == hint || unlikely(sbq->round_robin)) {
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388 /* Only update the hint if we used it. */
389 hint = nr + 1;
05fd095d 390 if (hint >= depth - 1)
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391 hint = 0;
392 this_cpu_write(*sbq->alloc_hint, hint);
393 }
394
395 return nr;
396}
397EXPORT_SYMBOL_GPL(__sbitmap_queue_get);
398
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399int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
400 unsigned int shallow_depth)
401{
402 unsigned int hint, depth;
403 int nr;
404
405 hint = this_cpu_read(*sbq->alloc_hint);
406 depth = READ_ONCE(sbq->sb.depth);
407 if (unlikely(hint >= depth)) {
408 hint = depth ? prandom_u32() % depth : 0;
409 this_cpu_write(*sbq->alloc_hint, hint);
410 }
411 nr = sbitmap_get_shallow(&sbq->sb, hint, shallow_depth);
412
413 if (nr == -1) {
414 /* If the map is full, a hint won't do us much good. */
415 this_cpu_write(*sbq->alloc_hint, 0);
416 } else if (nr == hint || unlikely(sbq->round_robin)) {
417 /* Only update the hint if we used it. */
418 hint = nr + 1;
419 if (hint >= depth - 1)
420 hint = 0;
421 this_cpu_write(*sbq->alloc_hint, hint);
422 }
423
424 return nr;
425}
426EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow);
427
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428void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,
429 unsigned int min_shallow_depth)
430{
431 sbq->min_shallow_depth = min_shallow_depth;
432 sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth);
433}
434EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth);
435
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436static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
437{
438 int i, wake_index;
439
440 wake_index = atomic_read(&sbq->wake_index);
441 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
442 struct sbq_wait_state *ws = &sbq->ws[wake_index];
443
444 if (waitqueue_active(&ws->wait)) {
445 int o = atomic_read(&sbq->wake_index);
446
447 if (wake_index != o)
448 atomic_cmpxchg(&sbq->wake_index, o, wake_index);
449 return ws;
450 }
451
452 wake_index = sbq_index_inc(wake_index);
453 }
454
455 return NULL;
456}
457
458static void sbq_wake_up(struct sbitmap_queue *sbq)
459{
460 struct sbq_wait_state *ws;
6c0ca7ae 461 unsigned int wake_batch;
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462 int wait_cnt;
463
f66227de
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464 /*
465 * Pairs with the memory barrier in set_current_state() to ensure the
466 * proper ordering of clear_bit()/waitqueue_active() in the waker and
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467 * test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the
468 * waiter. See the comment on waitqueue_active(). This is __after_atomic
469 * because we just did clear_bit_unlock() in the caller.
f66227de
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470 */
471 smp_mb__after_atomic();
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472
473 ws = sbq_wake_ptr(sbq);
474 if (!ws)
475 return;
476
477 wait_cnt = atomic_dec_return(&ws->wait_cnt);
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478 if (wait_cnt <= 0) {
479 wake_batch = READ_ONCE(sbq->wake_batch);
480 /*
481 * Pairs with the memory barrier in sbitmap_queue_resize() to
482 * ensure that we see the batch size update before the wait
483 * count is reset.
484 */
485 smp_mb__before_atomic();
486 /*
487 * If there are concurrent callers to sbq_wake_up(), the last
488 * one to decrement the wait count below zero will bump it back
489 * up. If there is a concurrent resize, the count reset will
490 * either cause the cmpxchg to fail or overwrite after the
491 * cmpxchg.
492 */
493 atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wait_cnt + wake_batch);
88459642 494 sbq_index_atomic_inc(&sbq->wake_index);
4e5dff41 495 wake_up_nr(&ws->wait, wake_batch);
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496 }
497}
498
40aabb67 499void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
f4a644db 500 unsigned int cpu)
88459642 501{
4ace53f1 502 sbitmap_clear_bit_unlock(&sbq->sb, nr);
88459642 503 sbq_wake_up(sbq);
5c64a8df 504 if (likely(!sbq->round_robin && nr < sbq->sb.depth))
40aabb67 505 *per_cpu_ptr(sbq->alloc_hint, cpu) = nr;
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506}
507EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
508
509void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
510{
511 int i, wake_index;
512
513 /*
f66227de
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514 * Pairs with the memory barrier in set_current_state() like in
515 * sbq_wake_up().
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516 */
517 smp_mb();
518 wake_index = atomic_read(&sbq->wake_index);
519 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
520 struct sbq_wait_state *ws = &sbq->ws[wake_index];
521
522 if (waitqueue_active(&ws->wait))
523 wake_up(&ws->wait);
524
525 wake_index = sbq_index_inc(wake_index);
526 }
527}
528EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
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529
530void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
531{
532 bool first;
533 int i;
534
535 sbitmap_show(&sbq->sb, m);
536
537 seq_puts(m, "alloc_hint={");
538 first = true;
539 for_each_possible_cpu(i) {
540 if (!first)
541 seq_puts(m, ", ");
542 first = false;
543 seq_printf(m, "%u", *per_cpu_ptr(sbq->alloc_hint, i));
544 }
545 seq_puts(m, "}\n");
546
547 seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);
548 seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));
549
550 seq_puts(m, "ws={\n");
551 for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
552 struct sbq_wait_state *ws = &sbq->ws[i];
553
554 seq_printf(m, "\t{.wait_cnt=%d, .wait=%s},\n",
555 atomic_read(&ws->wait_cnt),
556 waitqueue_active(&ws->wait) ? "active" : "inactive");
557 }
558 seq_puts(m, "}\n");
559
560 seq_printf(m, "round_robin=%d\n", sbq->round_robin);
a3275539 561 seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth);
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562}
563EXPORT_SYMBOL_GPL(sbitmap_queue_show);