Commit | Line | Data |
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7ebd796f JA |
1 | /* |
2 | * Bitmap of bitmaps, where each layer is number-of-bits-per-word smaller than | |
3 | * the previous. Hence an 'axmap', since we axe each previous layer into a | |
4 | * much smaller piece. I swear, that is why it's named like that. It has | |
5 | * nothing to do with anything remotely narcissistic. | |
6 | * | |
7 | * A set bit at layer N indicates a full word at layer N-1, and so forth. As | |
8 | * the bitmap becomes progressively more full, checking for existance | |
9 | * becomes cheaper (since fewer layers are walked, making it a lot more | |
10 | * cache friendly) and locating the next free space likewise. | |
11 | * | |
12 | * Axmaps get pretty close to optimal (1 bit per block) space usage, since | |
13 | * layers quickly diminish in size. Doing the size math is straight forward, | |
14 | * since we have log64(blocks) layers of maps. For 20000 blocks, overhead | |
15 | * is roughly 1.9%, or 1.019 bits per block. The number quickly converges | |
16 | * towards 1.0158, or 1.58% of overhead. | |
17 | */ | |
18 | #include <stdio.h> | |
19 | #include <stdlib.h> | |
20 | #include <string.h> | |
21 | #include <assert.h> | |
22 | ||
23 | #include "../arch/arch.h" | |
24 | #include "axmap.h" | |
25 | #include "../smalloc.h" | |
26 | #include "../minmax.h" | |
27 | ||
28 | #if BITS_PER_LONG == 64 | |
29 | #define UNIT_SHIFT 6 | |
30 | #elif BITS_PER_LONG == 32 | |
31 | #define UNIT_SHIFT 5 | |
32 | #else | |
33 | #error "Number of arch bits unknown" | |
34 | #endif | |
35 | ||
36 | #define BLOCKS_PER_UNIT (1UL << UNIT_SHIFT) | |
37 | #define BLOCKS_PER_UNIT_MASK (BLOCKS_PER_UNIT - 1) | |
38 | ||
39 | #define firstfree_valid(b) ((b)->first_free != (uint64_t) -1) | |
40 | ||
41 | struct axmap_level { | |
42 | int level; | |
43 | unsigned long map_size; | |
44 | unsigned long *map; | |
45 | }; | |
46 | ||
47 | struct axmap { | |
48 | unsigned int nr_levels; | |
49 | struct axmap_level *levels; | |
50 | uint64_t first_free; | |
47d94b0b | 51 | uint64_t nr_bits; |
7ebd796f JA |
52 | }; |
53 | ||
54 | static unsigned long ulog64(unsigned long val, unsigned int log) | |
55 | { | |
56 | while (log-- && val) | |
57 | val >>= UNIT_SHIFT; | |
58 | ||
59 | return val; | |
60 | } | |
61 | ||
62 | void axmap_reset(struct axmap *axmap) | |
63 | { | |
64 | int i; | |
65 | ||
66 | for (i = 0; i < axmap->nr_levels; i++) { | |
67 | struct axmap_level *al = &axmap->levels[i]; | |
68 | ||
69 | memset(al->map, 0, al->map_size * sizeof(unsigned long)); | |
70 | } | |
17f0fd39 JA |
71 | |
72 | axmap->first_free = 0; | |
7ebd796f JA |
73 | } |
74 | ||
75 | void axmap_free(struct axmap *axmap) | |
76 | { | |
77 | unsigned int i; | |
78 | ||
79 | if (!axmap) | |
80 | return; | |
81 | ||
82 | for (i = 0; i < axmap->nr_levels; i++) | |
83 | sfree(axmap->levels[i].map); | |
84 | ||
85 | sfree(axmap->levels); | |
86 | sfree(axmap); | |
87 | } | |
88 | ||
89 | struct axmap *axmap_new(unsigned long nr_bits) | |
90 | { | |
91 | struct axmap *axmap; | |
92 | unsigned int i, levels; | |
93 | ||
94 | axmap = smalloc(sizeof(*axmap)); | |
95 | if (!axmap) | |
96 | return NULL; | |
97 | ||
98 | levels = 1; | |
99 | i = (nr_bits + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT; | |
100 | while (i > 1) { | |
101 | i = (i + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT; | |
102 | levels++; | |
103 | } | |
104 | ||
105 | axmap->nr_levels = levels; | |
106 | axmap->levels = smalloc(axmap->nr_levels * sizeof(struct axmap_level)); | |
47d94b0b | 107 | axmap->nr_bits = nr_bits; |
7ebd796f JA |
108 | |
109 | for (i = 0; i < axmap->nr_levels; i++) { | |
110 | struct axmap_level *al = &axmap->levels[i]; | |
111 | ||
112 | al->level = i; | |
113 | al->map_size = (nr_bits + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT; | |
114 | al->map = smalloc(al->map_size * sizeof(unsigned long)); | |
115 | if (!al->map) | |
116 | goto err; | |
117 | ||
118 | nr_bits = (nr_bits + BLOCKS_PER_UNIT - 1) >> UNIT_SHIFT; | |
119 | } | |
120 | ||
121 | axmap_reset(axmap); | |
122 | return axmap; | |
123 | err: | |
124 | for (i = 0; i < axmap->nr_levels; i++) | |
125 | if (axmap->levels[i].map) | |
126 | sfree(axmap->levels[i].map); | |
127 | ||
128 | sfree(axmap->levels); | |
129 | return NULL; | |
130 | } | |
131 | ||
132 | static int axmap_handler(struct axmap *axmap, uint64_t bit_nr, | |
133 | int (*func)(struct axmap_level *, unsigned long, unsigned int, | |
134 | void *), void *data) | |
135 | { | |
136 | struct axmap_level *al; | |
137 | int i; | |
138 | ||
139 | for (i = 0; i < axmap->nr_levels; i++) { | |
140 | unsigned long index = ulog64(bit_nr, i); | |
141 | unsigned long offset = index >> UNIT_SHIFT; | |
142 | unsigned int bit = index & BLOCKS_PER_UNIT_MASK; | |
143 | ||
144 | al = &axmap->levels[i]; | |
145 | ||
146 | if (func(al, offset, bit, data)) | |
147 | return 1; | |
148 | } | |
149 | ||
150 | return 0; | |
151 | } | |
152 | ||
153 | static int axmap_handler_topdown(struct axmap *axmap, uint64_t bit_nr, | |
154 | int (*func)(struct axmap_level *, unsigned long, unsigned int, void *), | |
155 | void *data) | |
156 | { | |
157 | struct axmap_level *al; | |
158 | int i, level = axmap->nr_levels; | |
159 | ||
160 | for (i = axmap->nr_levels - 1; i >= 0; i--) { | |
161 | unsigned long index = ulog64(bit_nr, --level); | |
162 | unsigned long offset = index >> UNIT_SHIFT; | |
163 | unsigned int bit = index & BLOCKS_PER_UNIT_MASK; | |
164 | ||
165 | al = &axmap->levels[i]; | |
166 | ||
167 | if (func(al, offset, bit, data)) | |
168 | return 1; | |
169 | } | |
170 | ||
171 | return 0; | |
172 | } | |
173 | ||
174 | static int axmap_clear_fn(struct axmap_level *al, unsigned long offset, | |
175 | unsigned int bit, void *unused) | |
176 | { | |
177 | if (!(al->map[offset] & (1UL << bit))) | |
178 | return 1; | |
179 | ||
180 | al->map[offset] &= ~(1UL << bit); | |
181 | return 0; | |
182 | } | |
183 | ||
184 | void axmap_clear(struct axmap *axmap, uint64_t bit_nr) | |
185 | { | |
186 | axmap_handler(axmap, bit_nr, axmap_clear_fn, NULL); | |
187 | } | |
188 | ||
189 | struct axmap_set_data { | |
190 | unsigned int nr_bits; | |
191 | unsigned int set_bits; | |
192 | unsigned int fail_ok; | |
193 | }; | |
194 | ||
195 | static unsigned long bit_masks[] = { | |
196 | 0x0000000000000000, 0x0000000000000001, 0x0000000000000003, 0x0000000000000007, | |
197 | 0x000000000000000f, 0x000000000000001f, 0x000000000000003f, 0x000000000000007f, | |
198 | 0x00000000000000ff, 0x00000000000001ff, 0x00000000000003ff, 0x00000000000007ff, | |
199 | 0x0000000000000fff, 0x0000000000001fff, 0x0000000000003fff, 0x0000000000007fff, | |
200 | 0x000000000000ffff, 0x000000000001ffff, 0x000000000003ffff, 0x000000000007ffff, | |
201 | 0x00000000000fffff, 0x00000000001fffff, 0x00000000003fffff, 0x00000000007fffff, | |
202 | 0x0000000000ffffff, 0x0000000001ffffff, 0x0000000003ffffff, 0x0000000007ffffff, | |
203 | 0x000000000fffffff, 0x000000001fffffff, 0x000000003fffffff, 0x000000007fffffff, | |
204 | 0x00000000ffffffff, | |
205 | #if BITS_PER_LONG == 64 | |
206 | 0x00000001ffffffff, 0x00000003ffffffff, 0x00000007ffffffff, 0x0000000fffffffff, | |
207 | 0x0000001fffffffff, 0x0000003fffffffff, 0x0000007fffffffff, 0x000000ffffffffff, | |
208 | 0x000001ffffffffff, 0x000003ffffffffff, 0x000007ffffffffff, 0x00000fffffffffff, | |
209 | 0x00001fffffffffff, 0x00003fffffffffff, 0x00007fffffffffff, 0x0000ffffffffffff, | |
210 | 0x0001ffffffffffff, 0x0003ffffffffffff, 0x0007ffffffffffff, 0x000fffffffffffff, | |
211 | 0x001fffffffffffff, 0x003fffffffffffff, 0x007fffffffffffff, 0x00ffffffffffffff, | |
212 | 0x01ffffffffffffff, 0x03ffffffffffffff, 0x07ffffffffffffff, 0x0fffffffffffffff, | |
213 | 0x1fffffffffffffff, 0x3fffffffffffffff, 0x7fffffffffffffff, 0xffffffffffffffff | |
214 | #endif | |
215 | }; | |
216 | ||
217 | static int axmap_set_fn(struct axmap_level *al, unsigned long offset, | |
218 | unsigned int bit, void *__data) | |
219 | { | |
220 | struct axmap_set_data *data = __data; | |
221 | unsigned long mask, overlap; | |
222 | unsigned int nr_bits; | |
223 | ||
224 | nr_bits = min(data->nr_bits, BLOCKS_PER_UNIT - bit); | |
225 | ||
226 | mask = bit_masks[nr_bits] << bit; | |
227 | ||
228 | /* | |
229 | * Mask off any potential overlap, only sets contig regions | |
230 | */ | |
231 | overlap = al->map[offset] & mask; | |
232 | if (overlap == mask) { | |
233 | assert(data->fail_ok); | |
234 | return 1; | |
235 | } | |
236 | ||
237 | while (overlap) { | |
238 | unsigned long clear_mask = ~(1UL << ffz(~overlap)); | |
239 | ||
240 | mask &= clear_mask; | |
241 | overlap &= clear_mask; | |
242 | nr_bits--; | |
243 | } | |
244 | ||
245 | assert(mask); | |
246 | assert(!(al->map[offset] & mask)); | |
247 | ||
248 | al->map[offset] |= mask; | |
249 | ||
250 | if (!al->level) | |
251 | data->set_bits = nr_bits; | |
252 | ||
253 | data->nr_bits = 1; | |
254 | return al->map[offset] != -1UL; | |
255 | } | |
256 | ||
257 | static void __axmap_set(struct axmap *axmap, uint64_t bit_nr, | |
258 | struct axmap_set_data *data) | |
259 | { | |
260 | unsigned int set_bits, nr_bits = data->nr_bits; | |
261 | ||
262 | if (axmap->first_free >= bit_nr && | |
263 | axmap->first_free < bit_nr + data->nr_bits) | |
264 | axmap->first_free = -1ULL; | |
265 | ||
47d94b0b JA |
266 | if (bit_nr > axmap->nr_bits) |
267 | return; | |
268 | else if (bit_nr + nr_bits > axmap->nr_bits) | |
269 | nr_bits = axmap->nr_bits - bit_nr; | |
270 | ||
7ebd796f JA |
271 | set_bits = 0; |
272 | while (nr_bits) { | |
273 | axmap_handler(axmap, bit_nr, axmap_set_fn, data); | |
274 | set_bits += data->set_bits; | |
275 | ||
276 | if (data->set_bits != (BLOCKS_PER_UNIT - nr_bits)) | |
277 | break; | |
278 | ||
279 | nr_bits -= data->set_bits; | |
280 | bit_nr += data->set_bits; | |
281 | ||
282 | data->nr_bits = nr_bits; | |
283 | data->fail_ok = 1; | |
284 | } | |
285 | ||
286 | data->set_bits = set_bits; | |
287 | } | |
288 | ||
289 | void axmap_set(struct axmap *axmap, uint64_t bit_nr) | |
290 | { | |
291 | struct axmap_set_data data = { .nr_bits = 1, }; | |
292 | ||
293 | __axmap_set(axmap, bit_nr, &data); | |
294 | } | |
295 | ||
296 | unsigned int axmap_set_nr(struct axmap *axmap, uint64_t bit_nr, unsigned int nr_bits) | |
297 | { | |
298 | struct axmap_set_data data = { .nr_bits = nr_bits, }; | |
299 | ||
300 | __axmap_set(axmap, bit_nr, &data); | |
301 | return data.set_bits; | |
302 | } | |
303 | ||
304 | static int axmap_isset_fn(struct axmap_level *al, unsigned long offset, | |
305 | unsigned int bit, void *unused) | |
306 | { | |
307 | return (al->map[offset] & (1UL << bit)) != 0; | |
308 | } | |
309 | ||
310 | int axmap_isset(struct axmap *axmap, uint64_t bit_nr) | |
311 | { | |
47d94b0b JA |
312 | if (bit_nr <= axmap->nr_bits) |
313 | return axmap_handler_topdown(axmap, bit_nr, axmap_isset_fn, NULL); | |
314 | ||
315 | return 0; | |
7ebd796f JA |
316 | } |
317 | ||
318 | static uint64_t axmap_find_first_free(struct axmap *axmap, unsigned int level, | |
319 | uint64_t index) | |
320 | { | |
731ef4c7 | 321 | uint64_t ret = -1ULL; |
7ebd796f | 322 | unsigned long j; |
731ef4c7 | 323 | int i; |
7ebd796f JA |
324 | |
325 | /* | |
326 | * Start at the bottom, then converge towards first free bit at the top | |
327 | */ | |
328 | for (i = level; i >= 0; i--) { | |
329 | struct axmap_level *al = &axmap->levels[i]; | |
330 | ||
731ef4c7 JA |
331 | /* |
332 | * Clear 'ret', this is a bug condition. | |
333 | */ | |
7ebd796f | 334 | if (index >= al->map_size) { |
731ef4c7 | 335 | ret = -1ULL; |
7ebd796f JA |
336 | break; |
337 | } | |
338 | ||
339 | for (j = index; j < al->map_size; j++) { | |
340 | if (al->map[j] == -1UL) | |
341 | continue; | |
342 | ||
343 | /* | |
344 | * First free bit here is our index into the first | |
345 | * free bit at the next higher level | |
346 | */ | |
731ef4c7 | 347 | ret = index = (j << UNIT_SHIFT) + ffz(al->map[j]); |
7ebd796f JA |
348 | break; |
349 | } | |
350 | } | |
351 | ||
47d94b0b JA |
352 | if (ret < axmap->nr_bits) |
353 | return ret; | |
354 | ||
355 | return (uint64_t) -1ULL; | |
7ebd796f JA |
356 | } |
357 | ||
358 | uint64_t axmap_first_free(struct axmap *axmap) | |
359 | { | |
360 | if (firstfree_valid(axmap)) | |
361 | return axmap->first_free; | |
362 | ||
363 | axmap->first_free = axmap_find_first_free(axmap, axmap->nr_levels - 1, 0); | |
364 | return axmap->first_free; | |
365 | } | |
366 | ||
367 | struct axmap_next_free_data { | |
368 | unsigned int level; | |
369 | unsigned long offset; | |
370 | uint64_t bit; | |
371 | }; | |
372 | ||
373 | static int axmap_next_free_fn(struct axmap_level *al, unsigned long offset, | |
374 | unsigned int bit, void *__data) | |
375 | { | |
376 | struct axmap_next_free_data *data = __data; | |
377 | uint64_t mask = ~((1UL << ((data->bit & BLOCKS_PER_UNIT_MASK) + 1)) - 1); | |
378 | ||
379 | if (!(mask & al->map[offset])) | |
380 | return 0; | |
381 | ||
382 | if (al->map[offset] != -1UL) { | |
383 | data->level = al->level; | |
384 | data->offset = offset; | |
385 | return 1; | |
386 | } | |
387 | ||
388 | data->bit = (data->bit + BLOCKS_PER_UNIT - 1) / BLOCKS_PER_UNIT; | |
389 | return 0; | |
390 | } | |
391 | ||
392 | /* | |
393 | * 'bit_nr' is already set. Find the next free bit after this one. | |
394 | */ | |
395 | uint64_t axmap_next_free(struct axmap *axmap, uint64_t bit_nr) | |
396 | { | |
397 | struct axmap_next_free_data data = { .level = -1U, .bit = bit_nr, }; | |
398 | ||
399 | if (firstfree_valid(axmap) && bit_nr < axmap->first_free) | |
400 | return axmap->first_free; | |
401 | ||
402 | if (!axmap_handler(axmap, bit_nr, axmap_next_free_fn, &data)) | |
403 | return axmap_first_free(axmap); | |
404 | ||
405 | assert(data.level != -1U); | |
406 | ||
407 | return axmap_find_first_free(axmap, data.level, data.offset); | |
408 | } |