Merge tag '5.15-rc-cifs-part2' of git://git.samba.org/sfrench/cifs-2.6
[linux-block.git] / include / linux / static_call.h
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1/* SPDX-License-Identifier: GPL-2.0 */
2#ifndef _LINUX_STATIC_CALL_H
3#define _LINUX_STATIC_CALL_H
4
5/*
6 * Static call support
7 *
8 * Static calls use code patching to hard-code function pointers into direct
9 * branch instructions. They give the flexibility of function pointers, but
10 * with improved performance. This is especially important for cases where
11 * retpolines would otherwise be used, as retpolines can significantly impact
12 * performance.
13 *
14 *
15 * API overview:
16 *
17 * DECLARE_STATIC_CALL(name, func);
18 * DEFINE_STATIC_CALL(name, func);
452cddbf 19 * DEFINE_STATIC_CALL_NULL(name, typename);
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20 * DEFINE_STATIC_CALL_RET0(name, typename);
21 *
22 * __static_call_return0;
23 *
115284d8 24 * static_call(name)(args...);
452cddbf 25 * static_call_cond(name)(args...);
115284d8 26 * static_call_update(name, func);
6ea312d9 27 * static_call_query(name);
115284d8 28 *
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29 * EXPORT_STATIC_CALL{,_TRAMP}{,_GPL}()
30 *
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31 * Usage example:
32 *
33 * # Start with the following functions (with identical prototypes):
34 * int func_a(int arg1, int arg2);
35 * int func_b(int arg1, int arg2);
36 *
37 * # Define a 'my_name' reference, associated with func_a() by default
38 * DEFINE_STATIC_CALL(my_name, func_a);
39 *
40 * # Call func_a()
41 * static_call(my_name)(arg1, arg2);
42 *
43 * # Update 'my_name' to point to func_b()
44 * static_call_update(my_name, &func_b);
45 *
46 * # Call func_b()
47 * static_call(my_name)(arg1, arg2);
48 *
49 *
50 * Implementation details:
51 *
52 * This requires some arch-specific code (CONFIG_HAVE_STATIC_CALL).
53 * Otherwise basic indirect calls are used (with function pointers).
54 *
55 * Each static_call() site calls into a trampoline associated with the name.
56 * The trampoline has a direct branch to the default function. Updates to a
57 * name will modify the trampoline's branch destination.
58 *
59 * If the arch has CONFIG_HAVE_STATIC_CALL_INLINE, then the call sites
60 * themselves will be patched at runtime to call the functions directly,
61 * rather than calling through the trampoline. This requires objtool or a
62 * compiler plugin to detect all the static_call() sites and annotate them
63 * in the .static_call_sites section.
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64 *
65 *
66 * Notes on NULL function pointers:
67 *
68 * Static_call()s support NULL functions, with many of the caveats that
69 * regular function pointers have.
70 *
71 * Clearly calling a NULL function pointer is 'BAD', so too for
72 * static_call()s (although when HAVE_STATIC_CALL it might not be immediately
73 * fatal). A NULL static_call can be the result of:
74 *
75 * DECLARE_STATIC_CALL_NULL(my_static_call, void (*)(int));
76 *
77 * which is equivalent to declaring a NULL function pointer with just a
78 * typename:
79 *
80 * void (*my_func_ptr)(int arg1) = NULL;
81 *
82 * or using static_call_update() with a NULL function. In both cases the
83 * HAVE_STATIC_CALL implementation will patch the trampoline with a RET
84 * instruction, instead of an immediate tail-call JMP. HAVE_STATIC_CALL_INLINE
85 * architectures can patch the trampoline call to a NOP.
86 *
87 * In all cases, any argument evaluation is unconditional. Unlike a regular
88 * conditional function pointer call:
89 *
90 * if (my_func_ptr)
91 * my_func_ptr(arg1)
92 *
93 * where the argument evaludation also depends on the pointer value.
94 *
95 * When calling a static_call that can be NULL, use:
96 *
97 * static_call_cond(name)(arg1);
98 *
99 * which will include the required value tests to avoid NULL-pointer
100 * dereferences.
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101 *
102 * To query which function is currently set to be called, use:
103 *
104 * func = static_call_query(name);
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105 *
106 *
107 * DEFINE_STATIC_CALL_RET0 / __static_call_return0:
108 *
109 * Just like how DEFINE_STATIC_CALL_NULL() / static_call_cond() optimize the
110 * conditional void function call, DEFINE_STATIC_CALL_RET0 /
111 * __static_call_return0 optimize the do nothing return 0 function.
112 *
113 * This feature is strictly UB per the C standard (since it casts a function
114 * pointer to a different signature) and relies on the architecture ABI to
115 * make things work. In particular it relies on Caller Stack-cleanup and the
116 * whole return register being clobbered for short return values. All normal
117 * CDECL style ABIs conform.
118 *
119 * In particular the x86_64 implementation replaces the 5 byte CALL
120 * instruction at the callsite with a 5 byte clear of the RAX register,
121 * completely eliding any function call overhead.
122 *
123 * Notably argument setup is unconditional.
124 *
125 *
126 * EXPORT_STATIC_CALL() vs EXPORT_STATIC_CALL_TRAMP():
127 *
128 * The difference is that the _TRAMP variant tries to only export the
129 * trampoline with the result that a module can use static_call{,_cond}() but
130 * not static_call_update().
131 *
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132 */
133
134#include <linux/types.h>
135#include <linux/cpu.h>
136#include <linux/static_call_types.h>
137
138#ifdef CONFIG_HAVE_STATIC_CALL
139#include <asm/static_call.h>
140
141/*
142 * Either @site or @tramp can be NULL.
143 */
5b06fd3b 144extern void arch_static_call_transform(void *site, void *tramp, void *func, bool tail);
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145
146#define STATIC_CALL_TRAMP_ADDR(name) &STATIC_CALL_TRAMP(name)
147
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148#else
149#define STATIC_CALL_TRAMP_ADDR(name) NULL
150#endif
151
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152#define static_call_update(name, func) \
153({ \
9432bbd9 154 typeof(&STATIC_CALL_TRAMP(name)) __F = (func); \
115284d8 155 __static_call_update(&STATIC_CALL_KEY(name), \
9432bbd9 156 STATIC_CALL_TRAMP_ADDR(name), __F); \
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157})
158
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159#define static_call_query(name) (READ_ONCE(STATIC_CALL_KEY(name).func))
160
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161#ifdef CONFIG_HAVE_STATIC_CALL_INLINE
162
69e0ad37 163extern int __init static_call_init(void);
a945c834 164
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165struct static_call_mod {
166 struct static_call_mod *next;
167 struct module *mod; /* for vmlinux, mod == NULL */
168 struct static_call_site *sites;
169};
170
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171/* For finding the key associated with a trampoline */
172struct static_call_tramp_key {
173 s32 tramp;
174 s32 key;
175};
176
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177extern void __static_call_update(struct static_call_key *key, void *tramp, void *func);
178extern int static_call_mod_init(struct module *mod);
6333e8f7 179extern int static_call_text_reserved(void *start, void *end);
9183c3f9 180
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181extern long __static_call_return0(void);
182
29fd0194 183#define __DEFINE_STATIC_CALL(name, _func, _func_init) \
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184 DECLARE_STATIC_CALL(name, _func); \
185 struct static_call_key STATIC_CALL_KEY(name) = { \
29fd0194 186 .func = _func_init, \
a945c834 187 .type = 1, \
9183c3f9 188 }; \
29fd0194 189 ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func_init)
9183c3f9 190
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191#define DEFINE_STATIC_CALL_NULL(name, _func) \
192 DECLARE_STATIC_CALL(name, _func); \
193 struct static_call_key STATIC_CALL_KEY(name) = { \
194 .func = NULL, \
195 .type = 1, \
196 }; \
197 ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name)
198
452cddbf 199#define static_call_cond(name) (void)__static_call(name)
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200
201#define EXPORT_STATIC_CALL(name) \
202 EXPORT_SYMBOL(STATIC_CALL_KEY(name)); \
203 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
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204#define EXPORT_STATIC_CALL_GPL(name) \
205 EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name)); \
206 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
207
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208/* Leave the key unexported, so modules can't change static call targets: */
209#define EXPORT_STATIC_CALL_TRAMP(name) \
210 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name)); \
211 ARCH_ADD_TRAMP_KEY(name)
212#define EXPORT_STATIC_CALL_TRAMP_GPL(name) \
213 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name)); \
214 ARCH_ADD_TRAMP_KEY(name)
215
9183c3f9 216#elif defined(CONFIG_HAVE_STATIC_CALL)
115284d8 217
69e0ad37 218static inline int static_call_init(void) { return 0; }
a945c834 219
29fd0194 220#define __DEFINE_STATIC_CALL(name, _func, _func_init) \
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221 DECLARE_STATIC_CALL(name, _func); \
222 struct static_call_key STATIC_CALL_KEY(name) = { \
29fd0194 223 .func = _func_init, \
115284d8 224 }; \
29fd0194 225 ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func_init)
115284d8 226
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227#define DEFINE_STATIC_CALL_NULL(name, _func) \
228 DECLARE_STATIC_CALL(name, _func); \
229 struct static_call_key STATIC_CALL_KEY(name) = { \
230 .func = NULL, \
231 }; \
232 ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name)
233
6ea312d9 234
452cddbf 235#define static_call_cond(name) (void)__static_call(name)
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236
237static inline
238void __static_call_update(struct static_call_key *key, void *tramp, void *func)
239{
240 cpus_read_lock();
241 WRITE_ONCE(key->func, func);
5b06fd3b 242 arch_static_call_transform(NULL, tramp, func, false);
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243 cpus_read_unlock();
244}
245
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246static inline int static_call_text_reserved(void *start, void *end)
247{
248 return 0;
249}
250
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251static inline long __static_call_return0(void)
252{
253 return 0;
254}
255
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256#define EXPORT_STATIC_CALL(name) \
257 EXPORT_SYMBOL(STATIC_CALL_KEY(name)); \
258 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
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259#define EXPORT_STATIC_CALL_GPL(name) \
260 EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name)); \
261 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
262
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263/* Leave the key unexported, so modules can't change static call targets: */
264#define EXPORT_STATIC_CALL_TRAMP(name) \
265 EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
266#define EXPORT_STATIC_CALL_TRAMP_GPL(name) \
267 EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
268
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269#else /* Generic implementation */
270
69e0ad37 271static inline int static_call_init(void) { return 0; }
a945c834 272
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273static inline long __static_call_return0(void)
274{
275 return 0;
276}
277
29fd0194 278#define __DEFINE_STATIC_CALL(name, _func, _func_init) \
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279 DECLARE_STATIC_CALL(name, _func); \
280 struct static_call_key STATIC_CALL_KEY(name) = { \
29fd0194 281 .func = _func_init, \
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282 }
283
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284#define DEFINE_STATIC_CALL_NULL(name, _func) \
285 DECLARE_STATIC_CALL(name, _func); \
286 struct static_call_key STATIC_CALL_KEY(name) = { \
287 .func = NULL, \
288 }
289
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290static inline void __static_call_nop(void) { }
291
292/*
293 * This horrific hack takes care of two things:
294 *
295 * - it ensures the compiler will only load the function pointer ONCE,
296 * which avoids a reload race.
297 *
298 * - it ensures the argument evaluation is unconditional, similar
299 * to the HAVE_STATIC_CALL variant.
300 *
301 * Sadly current GCC/Clang (10 for both) do not optimize this properly
302 * and will emit an indirect call for the NULL case :-(
303 */
304#define __static_call_cond(name) \
305({ \
306 void *func = READ_ONCE(STATIC_CALL_KEY(name).func); \
307 if (!func) \
308 func = &__static_call_nop; \
309 (typeof(STATIC_CALL_TRAMP(name))*)func; \
310})
311
312#define static_call_cond(name) (void)__static_call_cond(name)
313
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314static inline
315void __static_call_update(struct static_call_key *key, void *tramp, void *func)
316{
317 WRITE_ONCE(key->func, func);
318}
319
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320static inline int static_call_text_reserved(void *start, void *end)
321{
322 return 0;
323}
324
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325#define EXPORT_STATIC_CALL(name) EXPORT_SYMBOL(STATIC_CALL_KEY(name))
326#define EXPORT_STATIC_CALL_GPL(name) EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name))
327
328#endif /* CONFIG_HAVE_STATIC_CALL */
329
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330#define DEFINE_STATIC_CALL(name, _func) \
331 __DEFINE_STATIC_CALL(name, _func, _func)
332
333#define DEFINE_STATIC_CALL_RET0(name, _func) \
334 __DEFINE_STATIC_CALL(name, _func, __static_call_return0)
335
115284d8 336#endif /* _LINUX_STATIC_CALL_H */