Merge branch 'rc-fixes' of git://git.kernel.org/pub/scm/linux/kernel/git/mmarek/kbuild
[linux-2.6-block.git] / include / linux / nodemask.h
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1#ifndef __LINUX_NODEMASK_H
2#define __LINUX_NODEMASK_H
3
4/*
5 * Nodemasks provide a bitmap suitable for representing the
6 * set of Node's in a system, one bit position per Node number.
7 *
8 * See detailed comments in the file linux/bitmap.h describing the
9 * data type on which these nodemasks are based.
10 *
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11 * For details of nodemask_scnprintf() and nodemask_parse_user(),
12 * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c.
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13 * For details of nodelist_scnprintf() and nodelist_parse(), see
14 * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
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15 * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c.
16 * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c.
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17 * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c.
18 * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c.
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19 *
20 * The available nodemask operations are:
21 *
22 * void node_set(node, mask) turn on bit 'node' in mask
23 * void node_clear(node, mask) turn off bit 'node' in mask
24 * void nodes_setall(mask) set all bits
25 * void nodes_clear(mask) clear all bits
26 * int node_isset(node, mask) true iff bit 'node' set in mask
27 * int node_test_and_set(node, mask) test and set bit 'node' in mask
28 *
29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection]
30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union]
31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2
32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2
33 * void nodes_complement(dst, src) dst = ~src
34 *
35 * int nodes_equal(mask1, mask2) Does mask1 == mask2?
36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect?
37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2?
38 * int nodes_empty(mask) Is mask empty (no bits sets)?
39 * int nodes_full(mask) Is mask full (all bits sets)?
40 * int nodes_weight(mask) Hamming weight - number of set bits
41 *
42 * void nodes_shift_right(dst, src, n) Shift right
43 * void nodes_shift_left(dst, src, n) Shift left
44 *
45 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES
46 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
47 * int first_unset_node(mask) First node not set in mask, or
48 * MAX_NUMNODES.
49 *
50 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set
51 * NODE_MASK_ALL Initializer - all bits set
52 * NODE_MASK_NONE Initializer - no bits set
53 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask
54 *
55 * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing
01a3ee2b 56 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask
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57 * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing
58 * int nodelist_parse(buf, map) Parse ascii string as nodelist
fb5eeeee 59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
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60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap
62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz
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63 *
64 * for_each_node_mask(node, mask) for-loop node over mask
65 *
66 * int num_online_nodes() Number of online Nodes
67 * int num_possible_nodes() Number of all possible Nodes
68 *
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69 * int node_random(mask) Random node with set bit in mask
70 *
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71 * int node_online(node) Is some node online?
72 * int node_possible(node) Is some node possible?
73 *
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74 * node_set_online(node) set bit 'node' in node_online_map
75 * node_set_offline(node) clear bit 'node' in node_online_map
76 *
77 * for_each_node(node) for-loop node over node_possible_map
78 * for_each_online_node(node) for-loop node over node_online_map
79 *
80 * Subtlety:
81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
82 * to generate slightly worse code. So use a simple one-line #define
83 * for node_isset(), instead of wrapping an inline inside a macro, the
84 * way we do the other calls.
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85 *
86 * NODEMASK_SCRATCH
87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
89 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
90 * for such situations. See below and CPUMASK_ALLOC also.
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91 */
92
93#include <linux/kernel.h>
94#include <linux/threads.h>
95#include <linux/bitmap.h>
96#include <linux/numa.h>
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97
98typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
99extern nodemask_t _unused_nodemask_arg_;
100
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101/*
102 * The inline keyword gives the compiler room to decide to inline, or
103 * not inline a function as it sees best. However, as these functions
104 * are called in both __init and non-__init functions, if they are not
105 * inlined we will end up with a section mis-match error (of the type of
106 * freeable items not being freed). So we must use __always_inline here
107 * to fix the problem. If other functions in the future also end up in
108 * this situation they will also need to be annotated as __always_inline
109 */
1da177e4 110#define node_set(node, dst) __node_set((node), &(dst))
323f54ed 111static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
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112{
113 set_bit(node, dstp->bits);
114}
115
116#define node_clear(node, dst) __node_clear((node), &(dst))
117static inline void __node_clear(int node, volatile nodemask_t *dstp)
118{
119 clear_bit(node, dstp->bits);
120}
121
122#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
123static inline void __nodes_setall(nodemask_t *dstp, int nbits)
124{
125 bitmap_fill(dstp->bits, nbits);
126}
127
128#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
129static inline void __nodes_clear(nodemask_t *dstp, int nbits)
130{
131 bitmap_zero(dstp->bits, nbits);
132}
133
134/* No static inline type checking - see Subtlety (1) above. */
135#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
136
137#define node_test_and_set(node, nodemask) \
138 __node_test_and_set((node), &(nodemask))
139static inline int __node_test_and_set(int node, nodemask_t *addr)
140{
141 return test_and_set_bit(node, addr->bits);
142}
143
144#define nodes_and(dst, src1, src2) \
145 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
146static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
147 const nodemask_t *src2p, int nbits)
148{
149 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
150}
151
152#define nodes_or(dst, src1, src2) \
153 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
154static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
155 const nodemask_t *src2p, int nbits)
156{
157 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
158}
159
160#define nodes_xor(dst, src1, src2) \
161 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
162static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
163 const nodemask_t *src2p, int nbits)
164{
165 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
166}
167
168#define nodes_andnot(dst, src1, src2) \
169 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
170static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
171 const nodemask_t *src2p, int nbits)
172{
173 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
174}
175
176#define nodes_complement(dst, src) \
177 __nodes_complement(&(dst), &(src), MAX_NUMNODES)
178static inline void __nodes_complement(nodemask_t *dstp,
179 const nodemask_t *srcp, int nbits)
180{
181 bitmap_complement(dstp->bits, srcp->bits, nbits);
182}
183
184#define nodes_equal(src1, src2) \
185 __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
186static inline int __nodes_equal(const nodemask_t *src1p,
187 const nodemask_t *src2p, int nbits)
188{
189 return bitmap_equal(src1p->bits, src2p->bits, nbits);
190}
191
192#define nodes_intersects(src1, src2) \
193 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
194static inline int __nodes_intersects(const nodemask_t *src1p,
195 const nodemask_t *src2p, int nbits)
196{
197 return bitmap_intersects(src1p->bits, src2p->bits, nbits);
198}
199
200#define nodes_subset(src1, src2) \
201 __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
202static inline int __nodes_subset(const nodemask_t *src1p,
203 const nodemask_t *src2p, int nbits)
204{
205 return bitmap_subset(src1p->bits, src2p->bits, nbits);
206}
207
208#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
209static inline int __nodes_empty(const nodemask_t *srcp, int nbits)
210{
211 return bitmap_empty(srcp->bits, nbits);
212}
213
214#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
215static inline int __nodes_full(const nodemask_t *srcp, int nbits)
216{
217 return bitmap_full(srcp->bits, nbits);
218}
219
220#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
221static inline int __nodes_weight(const nodemask_t *srcp, int nbits)
222{
223 return bitmap_weight(srcp->bits, nbits);
224}
225
226#define nodes_shift_right(dst, src, n) \
227 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
228static inline void __nodes_shift_right(nodemask_t *dstp,
229 const nodemask_t *srcp, int n, int nbits)
230{
231 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
232}
233
234#define nodes_shift_left(dst, src, n) \
235 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
236static inline void __nodes_shift_left(nodemask_t *dstp,
237 const nodemask_t *srcp, int n, int nbits)
238{
239 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
240}
241
242/* FIXME: better would be to fix all architectures to never return
243 > MAX_NUMNODES, then the silly min_ts could be dropped. */
244
245#define first_node(src) __first_node(&(src))
246static inline int __first_node(const nodemask_t *srcp)
247{
248 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
249}
250
251#define next_node(n, src) __next_node((n), &(src))
252static inline int __next_node(int n, const nodemask_t *srcp)
253{
254 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
255}
256
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257static inline void init_nodemask_of_node(nodemask_t *mask, int node)
258{
259 nodes_clear(*mask);
260 node_set(node, *mask);
261}
262
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263#define nodemask_of_node(node) \
264({ \
265 typeof(_unused_nodemask_arg_) m; \
266 if (sizeof(m) == sizeof(unsigned long)) { \
c1e6c8d0 267 m.bits[0] = 1UL << (node); \
1da177e4 268 } else { \
c1e6c8d0 269 init_nodemask_of_node(&m, (node)); \
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270 } \
271 m; \
272})
273
274#define first_unset_node(mask) __first_unset_node(&(mask))
275static inline int __first_unset_node(const nodemask_t *maskp)
276{
277 return min_t(int,MAX_NUMNODES,
278 find_first_zero_bit(maskp->bits, MAX_NUMNODES));
279}
280
281#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
282
283#if MAX_NUMNODES <= BITS_PER_LONG
284
285#define NODE_MASK_ALL \
286((nodemask_t) { { \
287 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
288} })
289
290#else
291
292#define NODE_MASK_ALL \
293((nodemask_t) { { \
294 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \
295 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
296} })
297
298#endif
299
300#define NODE_MASK_NONE \
301((nodemask_t) { { \
302 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \
303} })
304
305#define nodes_addr(src) ((src).bits)
306
307#define nodemask_scnprintf(buf, len, src) \
308 __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES)
309static inline int __nodemask_scnprintf(char *buf, int len,
310 const nodemask_t *srcp, int nbits)
311{
312 return bitmap_scnprintf(buf, len, srcp->bits, nbits);
313}
314
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315#define nodemask_parse_user(ubuf, ulen, dst) \
316 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
317static inline int __nodemask_parse_user(const char __user *buf, int len,
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318 nodemask_t *dstp, int nbits)
319{
01a3ee2b 320 return bitmap_parse_user(buf, len, dstp->bits, nbits);
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321}
322
323#define nodelist_scnprintf(buf, len, src) \
324 __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES)
325static inline int __nodelist_scnprintf(char *buf, int len,
326 const nodemask_t *srcp, int nbits)
327{
328 return bitmap_scnlistprintf(buf, len, srcp->bits, nbits);
329}
330
331#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
332static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
333{
334 return bitmap_parselist(buf, dstp->bits, nbits);
335}
336
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337#define node_remap(oldbit, old, new) \
338 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
339static inline int __node_remap(int oldbit,
340 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
341{
342 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
343}
344
345#define nodes_remap(dst, src, old, new) \
346 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
347static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
348 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
349{
350 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
351}
352
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353#define nodes_onto(dst, orig, relmap) \
354 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
355static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
356 const nodemask_t *relmapp, int nbits)
357{
358 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
359}
360
361#define nodes_fold(dst, orig, sz) \
362 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
363static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
364 int sz, int nbits)
365{
366 bitmap_fold(dstp->bits, origp->bits, sz, nbits);
367}
368
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369#if MAX_NUMNODES > 1
370#define for_each_node_mask(node, mask) \
371 for ((node) = first_node(mask); \
372 (node) < MAX_NUMNODES; \
373 (node) = next_node((node), (mask)))
374#else /* MAX_NUMNODES == 1 */
375#define for_each_node_mask(node, mask) \
376 if (!nodes_empty(mask)) \
377 for ((node) = 0; (node) < 1; (node)++)
378#endif /* MAX_NUMNODES */
379
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380/*
381 * Bitmasks that are kept for all the nodes.
382 */
383enum node_states {
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384 N_POSSIBLE, /* The node could become online at some point */
385 N_ONLINE, /* The node is online */
386 N_NORMAL_MEMORY, /* The node has regular memory */
387#ifdef CONFIG_HIGHMEM
388 N_HIGH_MEMORY, /* The node has regular or high memory */
389#else
390 N_HIGH_MEMORY = N_NORMAL_MEMORY,
391#endif
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392#ifdef CONFIG_MOVABLE_NODE
393 N_MEMORY, /* The node has memory(regular, high, movable) */
394#else
8219fc48 395 N_MEMORY = N_HIGH_MEMORY,
20b2f52b 396#endif
37c0708d 397 N_CPU, /* The node has one or more cpus */
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398 NR_NODE_STATES
399};
400
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401/*
402 * The following particular system nodemasks and operations
403 * on them manage all possible and online nodes.
404 */
405
13808910 406extern nodemask_t node_states[NR_NODE_STATES];
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407
408#if MAX_NUMNODES > 1
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409static inline int node_state(int node, enum node_states state)
410{
411 return node_isset(node, node_states[state]);
412}
413
414static inline void node_set_state(int node, enum node_states state)
415{
416 __node_set(node, &node_states[state]);
417}
418
419static inline void node_clear_state(int node, enum node_states state)
420{
421 __node_clear(node, &node_states[state]);
422}
423
424static inline int num_node_state(enum node_states state)
425{
426 return nodes_weight(node_states[state]);
427}
428
429#define for_each_node_state(__node, __state) \
430 for_each_node_mask((__node), node_states[__state])
431
432#define first_online_node first_node(node_states[N_ONLINE])
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433#define first_memory_node first_node(node_states[N_MEMORY])
434static inline int next_online_node(int nid)
435{
436 return next_node(nid, node_states[N_ONLINE]);
437}
438static inline int next_memory_node(int nid)
439{
440 return next_node(nid, node_states[N_MEMORY]);
441}
13808910 442
74c7aa8b 443extern int nr_node_ids;
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444extern int nr_online_nodes;
445
446static inline void node_set_online(int nid)
447{
448 node_set_state(nid, N_ONLINE);
449 nr_online_nodes = num_node_state(N_ONLINE);
450}
451
452static inline void node_set_offline(int nid)
453{
454 node_clear_state(nid, N_ONLINE);
455 nr_online_nodes = num_node_state(N_ONLINE);
456}
778d3b0f 457
1da177e4 458#else
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459
460static inline int node_state(int node, enum node_states state)
461{
462 return node == 0;
463}
464
465static inline void node_set_state(int node, enum node_states state)
466{
467}
468
469static inline void node_clear_state(int node, enum node_states state)
470{
471}
472
473static inline int num_node_state(enum node_states state)
474{
475 return 1;
476}
477
478#define for_each_node_state(node, __state) \
479 for ( (node) = 0; (node) == 0; (node) = 1)
480
8357f869 481#define first_online_node 0
8d060bf4 482#define first_memory_node 0
8357f869 483#define next_online_node(nid) (MAX_NUMNODES)
74c7aa8b 484#define nr_node_ids 1
62bc62a8 485#define nr_online_nodes 1
13808910 486
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487#define node_set_online(node) node_set_state((node), N_ONLINE)
488#define node_set_offline(node) node_clear_state((node), N_ONLINE)
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489
490#endif
491
492#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
493extern int node_random(const nodemask_t *maskp);
494#else
495static inline int node_random(const nodemask_t *mask)
496{
497 return 0;
498}
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499#endif
500
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501#define node_online_map node_states[N_ONLINE]
502#define node_possible_map node_states[N_POSSIBLE]
503
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504#define num_online_nodes() num_node_state(N_ONLINE)
505#define num_possible_nodes() num_node_state(N_POSSIBLE)
506#define node_online(node) node_state((node), N_ONLINE)
507#define node_possible(node) node_state((node), N_POSSIBLE)
508
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509#define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
510#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
1da177e4 511
4bfc4495 512/*
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513 * For nodemask scrach area.
514 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
515 * name.
4bfc4495 516 */
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517#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
518#define NODEMASK_ALLOC(type, name, gfp_flags) \
519 type *name = kmalloc(sizeof(*name), gfp_flags)
520#define NODEMASK_FREE(m) kfree(m)
4bfc4495 521#else
7baab93f 522#define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name
bad44b5b 523#define NODEMASK_FREE(m) do {} while (0)
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524#endif
525
526/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
527struct nodemask_scratch {
528 nodemask_t mask1;
529 nodemask_t mask2;
530};
531
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532#define NODEMASK_SCRATCH(x) \
533 NODEMASK_ALLOC(struct nodemask_scratch, x, \
534 GFP_KERNEL | __GFP_NORETRY)
4e7b8a6c 535#define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
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536
537
1da177e4 538#endif /* __LINUX_NODEMASK_H */