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1da177e4 LT |
1 | /* |
2 | * Copyright (c) 1998-2005 Vojtech Pavlik | |
3 | */ | |
4 | ||
5 | /* | |
6 | * Microsoft SideWinder joystick family driver for Linux | |
7 | */ | |
8 | ||
9 | /* | |
10 | * This program is free software; you can redistribute it and/or modify | |
11 | * it under the terms of the GNU General Public License as published by | |
12 | * the Free Software Foundation; either version 2 of the License, or | |
13 | * (at your option) any later version. | |
14 | * | |
15 | * This program is distributed in the hope that it will be useful, | |
16 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
17 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
18 | * GNU General Public License for more details. | |
19 | * | |
20 | * You should have received a copy of the GNU General Public License | |
21 | * along with this program; if not, write to the Free Software | |
22 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
1da177e4 LT |
23 | */ |
24 | ||
25 | #include <linux/delay.h> | |
26 | #include <linux/kernel.h> | |
27 | #include <linux/module.h> | |
28 | #include <linux/slab.h> | |
1da177e4 LT |
29 | #include <linux/input.h> |
30 | #include <linux/gameport.h> | |
4e57b681 | 31 | #include <linux/jiffies.h> |
1da177e4 LT |
32 | |
33 | #define DRIVER_DESC "Microsoft SideWinder joystick family driver" | |
34 | ||
35 | MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); | |
36 | MODULE_DESCRIPTION(DRIVER_DESC); | |
37 | MODULE_LICENSE("GPL"); | |
38 | ||
39 | /* | |
40 | * These are really magic values. Changing them can make a problem go away, | |
41 | * as well as break everything. | |
42 | */ | |
43 | ||
44 | #undef SW_DEBUG | |
45 | #undef SW_DEBUG_DATA | |
46 | ||
47 | #define SW_START 600 /* The time we wait for the first bit [600 us] */ | |
48 | #define SW_STROBE 60 /* Max time per bit [60 us] */ | |
49 | #define SW_TIMEOUT 6 /* Wait for everything to settle [6 ms] */ | |
50 | #define SW_KICK 45 /* Wait after A0 fall till kick [45 us] */ | |
51 | #define SW_END 8 /* Number of bits before end of packet to kick */ | |
52 | #define SW_FAIL 16 /* Number of packet read errors to fail and reinitialize */ | |
53 | #define SW_BAD 2 /* Number of packet read errors to switch off 3d Pro optimization */ | |
54 | #define SW_OK 64 /* Number of packet read successes to switch optimization back on */ | |
55 | #define SW_LENGTH 512 /* Max number of bits in a packet */ | |
56 | ||
57 | #ifdef SW_DEBUG | |
58 | #define dbg(format, arg...) printk(KERN_DEBUG __FILE__ ": " format "\n" , ## arg) | |
59 | #else | |
60 | #define dbg(format, arg...) do {} while (0) | |
61 | #endif | |
62 | ||
63 | /* | |
64 | * SideWinder joystick types ... | |
65 | */ | |
66 | ||
67 | #define SW_ID_3DP 0 | |
68 | #define SW_ID_GP 1 | |
69 | #define SW_ID_PP 2 | |
70 | #define SW_ID_FFP 3 | |
71 | #define SW_ID_FSP 4 | |
72 | #define SW_ID_FFW 5 | |
73 | ||
74 | /* | |
75 | * Names, buttons, axes ... | |
76 | */ | |
77 | ||
78 | static char *sw_name[] = { "3D Pro", "GamePad", "Precision Pro", "Force Feedback Pro", "FreeStyle Pro", | |
79 | "Force Feedback Wheel" }; | |
80 | ||
81 | static char sw_abs[][7] = { | |
82 | { ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y }, | |
83 | { ABS_X, ABS_Y }, | |
84 | { ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y }, | |
85 | { ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y }, | |
86 | { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y }, | |
87 | { ABS_RX, ABS_RUDDER, ABS_THROTTLE }}; | |
88 | ||
89 | static char sw_bit[][7] = { | |
90 | { 10, 10, 9, 10, 1, 1 }, | |
91 | { 1, 1 }, | |
92 | { 10, 10, 6, 7, 1, 1 }, | |
93 | { 10, 10, 6, 7, 1, 1 }, | |
94 | { 10, 10, 6, 1, 1 }, | |
95 | { 10, 7, 7, 1, 1 }}; | |
96 | ||
97 | static short sw_btn[][12] = { | |
98 | { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_MODE }, | |
99 | { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE }, | |
100 | { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_SELECT }, | |
101 | { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_SELECT }, | |
102 | { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT }, | |
103 | { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 }}; | |
104 | ||
105 | static struct { | |
106 | int x; | |
107 | int y; | |
108 | } sw_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; | |
109 | ||
110 | struct sw { | |
111 | struct gameport *gameport; | |
17dd3f0f | 112 | struct input_dev *dev[4]; |
1da177e4 LT |
113 | char name[64]; |
114 | char phys[4][32]; | |
115 | int length; | |
116 | int type; | |
117 | int bits; | |
118 | int number; | |
119 | int fail; | |
120 | int ok; | |
121 | int reads; | |
122 | int bads; | |
123 | }; | |
124 | ||
125 | /* | |
126 | * sw_read_packet() is a function which reads either a data packet, or an | |
127 | * identification packet from a SideWinder joystick. The protocol is very, | |
128 | * very, very braindamaged. Microsoft patented it in US patent #5628686. | |
129 | */ | |
130 | ||
131 | static int sw_read_packet(struct gameport *gameport, unsigned char *buf, int length, int id) | |
132 | { | |
133 | unsigned long flags; | |
134 | int timeout, bitout, sched, i, kick, start, strobe; | |
135 | unsigned char pending, u, v; | |
136 | ||
137 | i = -id; /* Don't care about data, only want ID */ | |
138 | timeout = id ? gameport_time(gameport, SW_TIMEOUT * 1000) : 0; /* Set up global timeout for ID packet */ | |
139 | kick = id ? gameport_time(gameport, SW_KICK) : 0; /* Set up kick timeout for ID packet */ | |
140 | start = gameport_time(gameport, SW_START); | |
141 | strobe = gameport_time(gameport, SW_STROBE); | |
142 | bitout = start; | |
143 | pending = 0; | |
144 | sched = 0; | |
145 | ||
146 | local_irq_save(flags); /* Quiet, please */ | |
147 | ||
148 | gameport_trigger(gameport); /* Trigger */ | |
149 | v = gameport_read(gameport); | |
150 | ||
151 | do { | |
152 | bitout--; | |
153 | u = v; | |
154 | v = gameport_read(gameport); | |
155 | } while (!(~v & u & 0x10) && (bitout > 0)); /* Wait for first falling edge on clock */ | |
156 | ||
157 | if (bitout > 0) | |
158 | bitout = strobe; /* Extend time if not timed out */ | |
159 | ||
160 | while ((timeout > 0 || bitout > 0) && (i < length)) { | |
161 | ||
162 | timeout--; | |
163 | bitout--; /* Decrement timers */ | |
164 | sched--; | |
165 | ||
166 | u = v; | |
167 | v = gameport_read(gameport); | |
168 | ||
169 | if ((~u & v & 0x10) && (bitout > 0)) { /* Rising edge on clock - data bit */ | |
170 | if (i >= 0) /* Want this data */ | |
171 | buf[i] = v >> 5; /* Store it */ | |
172 | i++; /* Advance index */ | |
173 | bitout = strobe; /* Extend timeout for next bit */ | |
174 | } | |
175 | ||
176 | if (kick && (~v & u & 0x01)) { /* Falling edge on axis 0 */ | |
177 | sched = kick; /* Schedule second trigger */ | |
178 | kick = 0; /* Don't schedule next time on falling edge */ | |
179 | pending = 1; /* Mark schedule */ | |
180 | } | |
181 | ||
182 | if (pending && sched < 0 && (i > -SW_END)) { /* Second trigger time */ | |
183 | gameport_trigger(gameport); /* Trigger */ | |
184 | bitout = start; /* Long bit timeout */ | |
185 | pending = 0; /* Unmark schedule */ | |
186 | timeout = 0; /* Switch from global to bit timeouts */ | |
187 | } | |
188 | } | |
189 | ||
190 | local_irq_restore(flags); /* Done - relax */ | |
191 | ||
192 | #ifdef SW_DEBUG_DATA | |
193 | { | |
194 | int j; | |
195 | printk(KERN_DEBUG "sidewinder.c: Read %d triplets. [", i); | |
196 | for (j = 0; j < i; j++) printk("%d", buf[j]); | |
197 | printk("]\n"); | |
198 | } | |
199 | #endif | |
200 | ||
201 | return i; | |
202 | } | |
203 | ||
204 | /* | |
205 | * sw_get_bits() and GB() compose bits from the triplet buffer into a __u64. | |
206 | * Parameter 'pos' is bit number inside packet where to start at, 'num' is number | |
207 | * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits | |
208 | * is number of bits per triplet. | |
209 | */ | |
210 | ||
211 | #define GB(pos,num) sw_get_bits(buf, pos, num, sw->bits) | |
212 | ||
213 | static __u64 sw_get_bits(unsigned char *buf, int pos, int num, char bits) | |
214 | { | |
215 | __u64 data = 0; | |
216 | int tri = pos % bits; /* Start position */ | |
217 | int i = pos / bits; | |
218 | int bit = 0; | |
219 | ||
220 | while (num--) { | |
221 | data |= (__u64)((buf[i] >> tri++) & 1) << bit++; /* Transfer bit */ | |
222 | if (tri == bits) { | |
223 | i++; /* Next triplet */ | |
224 | tri = 0; | |
225 | } | |
226 | } | |
227 | ||
228 | return data; | |
229 | } | |
230 | ||
231 | /* | |
232 | * sw_init_digital() initializes a SideWinder 3D Pro joystick | |
233 | * into digital mode. | |
234 | */ | |
235 | ||
236 | static void sw_init_digital(struct gameport *gameport) | |
237 | { | |
238 | int seq[] = { 140, 140+725, 140+300, 0 }; | |
239 | unsigned long flags; | |
240 | int i, t; | |
241 | ||
242 | local_irq_save(flags); | |
243 | ||
244 | i = 0; | |
245 | do { | |
246 | gameport_trigger(gameport); /* Trigger */ | |
247 | t = gameport_time(gameport, SW_TIMEOUT * 1000); | |
248 | while ((gameport_read(gameport) & 1) && t) t--; /* Wait for axis to fall back to 0 */ | |
249 | udelay(seq[i]); /* Delay magic time */ | |
250 | } while (seq[++i]); | |
251 | ||
252 | gameport_trigger(gameport); /* Last trigger */ | |
253 | ||
254 | local_irq_restore(flags); | |
255 | } | |
256 | ||
257 | /* | |
258 | * sw_parity() computes parity of __u64 | |
259 | */ | |
260 | ||
261 | static int sw_parity(__u64 t) | |
262 | { | |
263 | int x = t ^ (t >> 32); | |
264 | ||
265 | x ^= x >> 16; | |
266 | x ^= x >> 8; | |
267 | x ^= x >> 4; | |
268 | x ^= x >> 2; | |
269 | x ^= x >> 1; | |
270 | return x & 1; | |
271 | } | |
272 | ||
273 | /* | |
274 | * sw_ccheck() checks synchronization bits and computes checksum of nibbles. | |
275 | */ | |
276 | ||
277 | static int sw_check(__u64 t) | |
278 | { | |
279 | unsigned char sum = 0; | |
280 | ||
281 | if ((t & 0x8080808080808080ULL) ^ 0x80) /* Sync */ | |
282 | return -1; | |
283 | ||
284 | while (t) { /* Sum */ | |
285 | sum += t & 0xf; | |
286 | t >>= 4; | |
287 | } | |
288 | ||
289 | return sum & 0xf; | |
290 | } | |
291 | ||
292 | /* | |
293 | * sw_parse() analyzes SideWinder joystick data, and writes the results into | |
294 | * the axes and buttons arrays. | |
295 | */ | |
296 | ||
297 | static int sw_parse(unsigned char *buf, struct sw *sw) | |
298 | { | |
299 | int hat, i, j; | |
17dd3f0f | 300 | struct input_dev *dev; |
1da177e4 LT |
301 | |
302 | switch (sw->type) { | |
303 | ||
304 | case SW_ID_3DP: | |
305 | ||
306 | if (sw_check(GB(0,64)) || (hat = (GB(6,1) << 3) | GB(60,3)) > 8) | |
307 | return -1; | |
308 | ||
17dd3f0f DT |
309 | dev = sw->dev[0]; |
310 | ||
1da177e4 LT |
311 | input_report_abs(dev, ABS_X, (GB( 3,3) << 7) | GB(16,7)); |
312 | input_report_abs(dev, ABS_Y, (GB( 0,3) << 7) | GB(24,7)); | |
313 | input_report_abs(dev, ABS_RZ, (GB(35,2) << 7) | GB(40,7)); | |
314 | input_report_abs(dev, ABS_THROTTLE, (GB(32,3) << 7) | GB(48,7)); | |
315 | ||
316 | input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x); | |
317 | input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y); | |
318 | ||
319 | for (j = 0; j < 7; j++) | |
320 | input_report_key(dev, sw_btn[SW_ID_3DP][j], !GB(j+8,1)); | |
321 | ||
322 | input_report_key(dev, BTN_BASE4, !GB(38,1)); | |
323 | input_report_key(dev, BTN_BASE5, !GB(37,1)); | |
324 | ||
325 | input_sync(dev); | |
326 | ||
327 | return 0; | |
328 | ||
329 | case SW_ID_GP: | |
330 | ||
331 | for (i = 0; i < sw->number; i ++) { | |
332 | ||
333 | if (sw_parity(GB(i*15,15))) | |
334 | return -1; | |
335 | ||
17dd3f0f DT |
336 | input_report_abs(sw->dev[i], ABS_X, GB(i*15+3,1) - GB(i*15+2,1)); |
337 | input_report_abs(sw->dev[i], ABS_Y, GB(i*15+0,1) - GB(i*15+1,1)); | |
1da177e4 LT |
338 | |
339 | for (j = 0; j < 10; j++) | |
17dd3f0f | 340 | input_report_key(sw->dev[i], sw_btn[SW_ID_GP][j], !GB(i*15+j+4,1)); |
1da177e4 | 341 | |
17dd3f0f | 342 | input_sync(sw->dev[i]); |
1da177e4 LT |
343 | } |
344 | ||
345 | return 0; | |
346 | ||
347 | case SW_ID_PP: | |
348 | case SW_ID_FFP: | |
349 | ||
350 | if (!sw_parity(GB(0,48)) || (hat = GB(42,4)) > 8) | |
351 | return -1; | |
352 | ||
17dd3f0f | 353 | dev = sw->dev[0]; |
1da177e4 LT |
354 | input_report_abs(dev, ABS_X, GB( 9,10)); |
355 | input_report_abs(dev, ABS_Y, GB(19,10)); | |
356 | input_report_abs(dev, ABS_RZ, GB(36, 6)); | |
357 | input_report_abs(dev, ABS_THROTTLE, GB(29, 7)); | |
358 | ||
359 | input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x); | |
360 | input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y); | |
361 | ||
362 | for (j = 0; j < 9; j++) | |
363 | input_report_key(dev, sw_btn[SW_ID_PP][j], !GB(j,1)); | |
364 | ||
365 | input_sync(dev); | |
366 | ||
367 | return 0; | |
368 | ||
369 | case SW_ID_FSP: | |
370 | ||
371 | if (!sw_parity(GB(0,43)) || (hat = GB(28,4)) > 8) | |
372 | return -1; | |
373 | ||
17dd3f0f | 374 | dev = sw->dev[0]; |
1da177e4 LT |
375 | input_report_abs(dev, ABS_X, GB( 0,10)); |
376 | input_report_abs(dev, ABS_Y, GB(16,10)); | |
377 | input_report_abs(dev, ABS_THROTTLE, GB(32, 6)); | |
378 | ||
379 | input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x); | |
380 | input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y); | |
381 | ||
382 | for (j = 0; j < 6; j++) | |
383 | input_report_key(dev, sw_btn[SW_ID_FSP][j], !GB(j+10,1)); | |
384 | ||
385 | input_report_key(dev, BTN_TR, !GB(26,1)); | |
386 | input_report_key(dev, BTN_START, !GB(27,1)); | |
387 | input_report_key(dev, BTN_MODE, !GB(38,1)); | |
388 | input_report_key(dev, BTN_SELECT, !GB(39,1)); | |
389 | ||
390 | input_sync(dev); | |
391 | ||
392 | return 0; | |
393 | ||
394 | case SW_ID_FFW: | |
395 | ||
396 | if (!sw_parity(GB(0,33))) | |
397 | return -1; | |
398 | ||
17dd3f0f | 399 | dev = sw->dev[0]; |
1da177e4 LT |
400 | input_report_abs(dev, ABS_RX, GB( 0,10)); |
401 | input_report_abs(dev, ABS_RUDDER, GB(10, 6)); | |
402 | input_report_abs(dev, ABS_THROTTLE, GB(16, 6)); | |
403 | ||
404 | for (j = 0; j < 8; j++) | |
405 | input_report_key(dev, sw_btn[SW_ID_FFW][j], !GB(j+22,1)); | |
406 | ||
407 | input_sync(dev); | |
408 | ||
409 | return 0; | |
410 | } | |
411 | ||
412 | return -1; | |
413 | } | |
414 | ||
415 | /* | |
416 | * sw_read() reads SideWinder joystick data, and reinitializes | |
417 | * the joystick in case of persistent problems. This is the function that is | |
418 | * called from the generic code to poll the joystick. | |
419 | */ | |
420 | ||
421 | static int sw_read(struct sw *sw) | |
422 | { | |
423 | unsigned char buf[SW_LENGTH]; | |
424 | int i; | |
425 | ||
426 | i = sw_read_packet(sw->gameport, buf, sw->length, 0); | |
427 | ||
428 | if (sw->type == SW_ID_3DP && sw->length == 66 && i != 66) { /* Broken packet, try to fix */ | |
429 | ||
430 | if (i == 64 && !sw_check(sw_get_bits(buf,0,64,1))) { /* Last init failed, 1 bit mode */ | |
431 | printk(KERN_WARNING "sidewinder.c: Joystick in wrong mode on %s" | |
432 | " - going to reinitialize.\n", sw->gameport->phys); | |
433 | sw->fail = SW_FAIL; /* Reinitialize */ | |
434 | i = 128; /* Bogus value */ | |
435 | } | |
436 | ||
437 | if (i < 66 && GB(0,64) == GB(i*3-66,64)) /* 1 == 3 */ | |
438 | i = 66; /* Everything is fine */ | |
439 | ||
440 | if (i < 66 && GB(0,64) == GB(66,64)) /* 1 == 2 */ | |
441 | i = 66; /* Everything is fine */ | |
442 | ||
443 | if (i < 66 && GB(i*3-132,64) == GB(i*3-66,64)) { /* 2 == 3 */ | |
444 | memmove(buf, buf + i - 22, 22); /* Move data */ | |
445 | i = 66; /* Carry on */ | |
446 | } | |
447 | } | |
448 | ||
449 | if (i == sw->length && !sw_parse(buf, sw)) { /* Parse data */ | |
450 | ||
451 | sw->fail = 0; | |
452 | sw->ok++; | |
453 | ||
454 | if (sw->type == SW_ID_3DP && sw->length == 66 /* Many packets OK */ | |
455 | && sw->ok > SW_OK) { | |
456 | ||
457 | printk(KERN_INFO "sidewinder.c: No more trouble on %s" | |
458 | " - enabling optimization again.\n", sw->gameport->phys); | |
459 | sw->length = 22; | |
460 | } | |
461 | ||
462 | return 0; | |
463 | } | |
464 | ||
465 | sw->ok = 0; | |
466 | sw->fail++; | |
467 | ||
468 | if (sw->type == SW_ID_3DP && sw->length == 22 && sw->fail > SW_BAD) { /* Consecutive bad packets */ | |
469 | ||
470 | printk(KERN_INFO "sidewinder.c: Many bit errors on %s" | |
471 | " - disabling optimization.\n", sw->gameport->phys); | |
472 | sw->length = 66; | |
473 | } | |
474 | ||
475 | if (sw->fail < SW_FAIL) | |
476 | return -1; /* Not enough, don't reinitialize yet */ | |
477 | ||
478 | printk(KERN_WARNING "sidewinder.c: Too many bit errors on %s" | |
479 | " - reinitializing joystick.\n", sw->gameport->phys); | |
480 | ||
481 | if (!i && sw->type == SW_ID_3DP) { /* 3D Pro can be in analog mode */ | |
482 | mdelay(3 * SW_TIMEOUT); | |
483 | sw_init_digital(sw->gameport); | |
484 | } | |
485 | ||
486 | mdelay(SW_TIMEOUT); | |
487 | i = sw_read_packet(sw->gameport, buf, SW_LENGTH, 0); /* Read normal data packet */ | |
488 | mdelay(SW_TIMEOUT); | |
489 | sw_read_packet(sw->gameport, buf, SW_LENGTH, i); /* Read ID packet, this initializes the stick */ | |
490 | ||
491 | sw->fail = SW_FAIL; | |
492 | ||
493 | return -1; | |
494 | } | |
495 | ||
496 | static void sw_poll(struct gameport *gameport) | |
497 | { | |
498 | struct sw *sw = gameport_get_drvdata(gameport); | |
499 | ||
500 | sw->reads++; | |
501 | if (sw_read(sw)) | |
502 | sw->bads++; | |
503 | } | |
504 | ||
505 | static int sw_open(struct input_dev *dev) | |
506 | { | |
8715c1cf | 507 | struct sw *sw = input_get_drvdata(dev); |
1da177e4 LT |
508 | |
509 | gameport_start_polling(sw->gameport); | |
510 | return 0; | |
511 | } | |
512 | ||
513 | static void sw_close(struct input_dev *dev) | |
514 | { | |
8715c1cf | 515 | struct sw *sw = input_get_drvdata(dev); |
1da177e4 LT |
516 | |
517 | gameport_stop_polling(sw->gameport); | |
518 | } | |
519 | ||
520 | /* | |
521 | * sw_print_packet() prints the contents of a SideWinder packet. | |
522 | */ | |
523 | ||
524 | static void sw_print_packet(char *name, int length, unsigned char *buf, char bits) | |
525 | { | |
526 | int i; | |
527 | ||
528 | printk(KERN_INFO "sidewinder.c: %s packet, %d bits. [", name, length); | |
529 | for (i = (((length + 3) >> 2) - 1); i >= 0; i--) | |
530 | printk("%x", (int)sw_get_bits(buf, i << 2, 4, bits)); | |
531 | printk("]\n"); | |
532 | } | |
533 | ||
534 | /* | |
535 | * sw_3dp_id() translates the 3DP id into a human legible string. | |
536 | * Unfortunately I don't know how to do this for the other SW types. | |
537 | */ | |
538 | ||
10ca4c0a | 539 | static void sw_3dp_id(unsigned char *buf, char *comment, size_t size) |
1da177e4 LT |
540 | { |
541 | int i; | |
542 | char pnp[8], rev[9]; | |
543 | ||
544 | for (i = 0; i < 7; i++) /* ASCII PnP ID */ | |
545 | pnp[i] = sw_get_bits(buf, 24+8*i, 8, 1); | |
546 | ||
547 | for (i = 0; i < 8; i++) /* ASCII firmware revision */ | |
548 | rev[i] = sw_get_bits(buf, 88+8*i, 8, 1); | |
549 | ||
550 | pnp[7] = rev[8] = 0; | |
551 | ||
10ca4c0a | 552 | snprintf(comment, size, " [PnP %d.%02d id %s rev %s]", |
1da177e4 LT |
553 | (int) ((sw_get_bits(buf, 8, 6, 1) << 6) | /* Two 6-bit values */ |
554 | sw_get_bits(buf, 16, 6, 1)) / 100, | |
555 | (int) ((sw_get_bits(buf, 8, 6, 1) << 6) | | |
556 | sw_get_bits(buf, 16, 6, 1)) % 100, | |
557 | pnp, rev); | |
558 | } | |
559 | ||
560 | /* | |
561 | * sw_guess_mode() checks the upper two button bits for toggling - | |
562 | * indication of that the joystick is in 3-bit mode. This is documented | |
563 | * behavior for 3DP ID packet, and for example the FSP does this in | |
564 | * normal packets instead. Fun ... | |
565 | */ | |
566 | ||
567 | static int sw_guess_mode(unsigned char *buf, int len) | |
568 | { | |
569 | int i; | |
570 | unsigned char xor = 0; | |
571 | ||
572 | for (i = 1; i < len; i++) | |
573 | xor |= (buf[i - 1] ^ buf[i]) & 6; | |
574 | ||
575 | return !!xor * 2 + 1; | |
576 | } | |
577 | ||
578 | /* | |
579 | * sw_connect() probes for SideWinder type joysticks. | |
580 | */ | |
581 | ||
582 | static int sw_connect(struct gameport *gameport, struct gameport_driver *drv) | |
583 | { | |
584 | struct sw *sw; | |
17dd3f0f | 585 | struct input_dev *input_dev; |
1da177e4 | 586 | int i, j, k, l; |
7363cfc8 | 587 | int err = 0; |
1da177e4 LT |
588 | unsigned char *buf = NULL; /* [SW_LENGTH] */ |
589 | unsigned char *idbuf = NULL; /* [SW_LENGTH] */ | |
590 | unsigned char m = 1; | |
591 | char comment[40]; | |
592 | ||
593 | comment[0] = 0; | |
594 | ||
a97e148a | 595 | sw = kzalloc(sizeof(struct sw), GFP_KERNEL); |
1da177e4 LT |
596 | buf = kmalloc(SW_LENGTH, GFP_KERNEL); |
597 | idbuf = kmalloc(SW_LENGTH, GFP_KERNEL); | |
598 | if (!sw || !buf || !idbuf) { | |
599 | err = -ENOMEM; | |
600 | goto fail1; | |
601 | } | |
602 | ||
603 | sw->gameport = gameport; | |
604 | ||
605 | gameport_set_drvdata(gameport, sw); | |
606 | ||
607 | err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); | |
608 | if (err) | |
609 | goto fail1; | |
610 | ||
611 | dbg("Init 0: Opened %s, io %#x, speed %d", | |
612 | gameport->phys, gameport->io, gameport->speed); | |
613 | ||
614 | i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Read normal packet */ | |
615 | msleep(SW_TIMEOUT); | |
616 | dbg("Init 1: Mode %d. Length %d.", m , i); | |
617 | ||
618 | if (!i) { /* No data. 3d Pro analog mode? */ | |
619 | sw_init_digital(gameport); /* Switch to digital */ | |
620 | msleep(SW_TIMEOUT); | |
621 | i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Retry reading packet */ | |
622 | msleep(SW_TIMEOUT); | |
623 | dbg("Init 1b: Length %d.", i); | |
624 | if (!i) { /* No data -> FAIL */ | |
625 | err = -ENODEV; | |
626 | goto fail2; | |
627 | } | |
628 | } | |
629 | ||
630 | j = sw_read_packet(gameport, idbuf, SW_LENGTH, i); /* Read ID. This initializes the stick */ | |
631 | m |= sw_guess_mode(idbuf, j); /* ID packet should carry mode info [3DP] */ | |
632 | dbg("Init 2: Mode %d. ID Length %d.", m, j); | |
633 | ||
634 | if (j <= 0) { /* Read ID failed. Happens in 1-bit mode on PP */ | |
635 | msleep(SW_TIMEOUT); | |
636 | i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Retry reading packet */ | |
637 | m |= sw_guess_mode(buf, i); | |
638 | dbg("Init 2b: Mode %d. Length %d.", m, i); | |
639 | if (!i) { | |
640 | err = -ENODEV; | |
641 | goto fail2; | |
642 | } | |
643 | msleep(SW_TIMEOUT); | |
644 | j = sw_read_packet(gameport, idbuf, SW_LENGTH, i); /* Retry reading ID */ | |
645 | dbg("Init 2c: ID Length %d.", j); | |
646 | } | |
647 | ||
648 | sw->type = -1; | |
649 | k = SW_FAIL; /* Try SW_FAIL times */ | |
650 | l = 0; | |
651 | ||
652 | do { | |
653 | k--; | |
654 | msleep(SW_TIMEOUT); | |
655 | i = sw_read_packet(gameport, buf, SW_LENGTH, 0); /* Read data packet */ | |
656 | dbg("Init 3: Mode %d. Length %d. Last %d. Tries %d.", m, i, l, k); | |
657 | ||
658 | if (i > l) { /* Longer? As we can only lose bits, it makes */ | |
659 | /* no sense to try detection for a packet shorter */ | |
660 | l = i; /* than the previous one */ | |
661 | ||
662 | sw->number = 1; | |
663 | sw->gameport = gameport; | |
664 | sw->length = i; | |
665 | sw->bits = m; | |
666 | ||
667 | dbg("Init 3a: Case %d.\n", i * m); | |
668 | ||
669 | switch (i * m) { | |
670 | case 60: | |
56c78bb3 | 671 | sw->number++; /* fall through */ |
1da177e4 LT |
672 | case 45: /* Ambiguous packet length */ |
673 | if (j <= 40) { /* ID length less or eq 40 -> FSP */ | |
674 | case 43: | |
675 | sw->type = SW_ID_FSP; | |
676 | break; | |
677 | } | |
56c78bb3 | 678 | sw->number++; /* fall through */ |
1da177e4 | 679 | case 30: |
56c78bb3 | 680 | sw->number++; /* fall through */ |
1da177e4 LT |
681 | case 15: |
682 | sw->type = SW_ID_GP; | |
683 | break; | |
684 | case 33: | |
685 | case 31: | |
686 | sw->type = SW_ID_FFW; | |
687 | break; | |
688 | case 48: /* Ambiguous */ | |
689 | if (j == 14) { /* ID length 14*3 -> FFP */ | |
690 | sw->type = SW_ID_FFP; | |
691 | sprintf(comment, " [AC %s]", sw_get_bits(idbuf,38,1,3) ? "off" : "on"); | |
692 | } else | |
10ca4c0a | 693 | sw->type = SW_ID_PP; |
1da177e4 LT |
694 | break; |
695 | case 66: | |
56c78bb3 | 696 | sw->bits = 3; /* fall through */ |
1da177e4 | 697 | case 198: |
56c78bb3 | 698 | sw->length = 22; /* fall through */ |
1da177e4 LT |
699 | case 64: |
700 | sw->type = SW_ID_3DP; | |
10ca4c0a DT |
701 | if (j == 160) |
702 | sw_3dp_id(idbuf, comment, sizeof(comment)); | |
1da177e4 LT |
703 | break; |
704 | } | |
705 | } | |
706 | ||
707 | } while (k && sw->type == -1); | |
708 | ||
709 | if (sw->type == -1) { | |
710 | printk(KERN_WARNING "sidewinder.c: unknown joystick device detected " | |
711 | "on %s, contact <vojtech@ucw.cz>\n", gameport->phys); | |
712 | sw_print_packet("ID", j * 3, idbuf, 3); | |
713 | sw_print_packet("Data", i * m, buf, m); | |
714 | err = -ENODEV; | |
715 | goto fail2; | |
716 | } | |
717 | ||
718 | #ifdef SW_DEBUG | |
719 | sw_print_packet("ID", j * 3, idbuf, 3); | |
720 | sw_print_packet("Data", i * m, buf, m); | |
721 | #endif | |
722 | ||
723 | gameport_set_poll_handler(gameport, sw_poll); | |
724 | gameport_set_poll_interval(gameport, 20); | |
725 | ||
726 | k = i; | |
727 | l = j; | |
728 | ||
729 | for (i = 0; i < sw->number; i++) { | |
730 | int bits, code; | |
731 | ||
10ca4c0a DT |
732 | snprintf(sw->name, sizeof(sw->name), |
733 | "Microsoft SideWinder %s", sw_name[sw->type]); | |
734 | snprintf(sw->phys[i], sizeof(sw->phys[i]), | |
735 | "%s/input%d", gameport->phys, i); | |
1da177e4 | 736 | |
847fd5fb | 737 | sw->dev[i] = input_dev = input_allocate_device(); |
17dd3f0f DT |
738 | if (!input_dev) { |
739 | err = -ENOMEM; | |
740 | goto fail3; | |
741 | } | |
1da177e4 | 742 | |
17dd3f0f DT |
743 | input_dev->name = sw->name; |
744 | input_dev->phys = sw->phys[i]; | |
745 | input_dev->id.bustype = BUS_GAMEPORT; | |
746 | input_dev->id.vendor = GAMEPORT_ID_VENDOR_MICROSOFT; | |
747 | input_dev->id.product = sw->type; | |
748 | input_dev->id.version = 0x0100; | |
935e658e | 749 | input_dev->dev.parent = &gameport->dev; |
8715c1cf DT |
750 | |
751 | input_set_drvdata(input_dev, sw); | |
1da177e4 | 752 | |
17dd3f0f DT |
753 | input_dev->open = sw_open; |
754 | input_dev->close = sw_close; | |
1da177e4 | 755 | |
7b19ada2 | 756 | input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); |
1da177e4 LT |
757 | |
758 | for (j = 0; (bits = sw_bit[sw->type][j]); j++) { | |
987a6c02 DM |
759 | int min, max, fuzz, flat; |
760 | ||
1da177e4 | 761 | code = sw_abs[sw->type][j]; |
987a6c02 DM |
762 | min = bits == 1 ? -1 : 0; |
763 | max = (1 << bits) - 1; | |
764 | fuzz = (bits >> 1) >= 2 ? 1 << ((bits >> 1) - 2) : 0; | |
765 | flat = code == ABS_THROTTLE || bits < 5 ? | |
766 | 0 : 1 << (bits - 5); | |
767 | ||
768 | input_set_abs_params(input_dev, code, | |
769 | min, max, fuzz, flat); | |
1da177e4 LT |
770 | } |
771 | ||
772 | for (j = 0; (code = sw_btn[sw->type][j]); j++) | |
987a6c02 | 773 | __set_bit(code, input_dev->keybit); |
17dd3f0f DT |
774 | |
775 | dbg("%s%s [%d-bit id %d data %d]\n", sw->name, comment, m, l, k); | |
1da177e4 | 776 | |
07cf779c DT |
777 | err = input_register_device(sw->dev[i]); |
778 | if (err) | |
779 | goto fail4; | |
1da177e4 LT |
780 | } |
781 | ||
7363cfc8 JJ |
782 | out: kfree(buf); |
783 | kfree(idbuf); | |
784 | ||
785 | return err; | |
1da177e4 | 786 | |
07cf779c DT |
787 | fail4: input_free_device(sw->dev[i]); |
788 | fail3: while (--i >= 0) | |
17dd3f0f DT |
789 | input_unregister_device(sw->dev[i]); |
790 | fail2: gameport_close(gameport); | |
791 | fail1: gameport_set_drvdata(gameport, NULL); | |
1da177e4 | 792 | kfree(sw); |
7363cfc8 | 793 | goto out; |
1da177e4 LT |
794 | } |
795 | ||
796 | static void sw_disconnect(struct gameport *gameport) | |
797 | { | |
798 | struct sw *sw = gameport_get_drvdata(gameport); | |
799 | int i; | |
800 | ||
801 | for (i = 0; i < sw->number; i++) | |
17dd3f0f | 802 | input_unregister_device(sw->dev[i]); |
1da177e4 LT |
803 | gameport_close(gameport); |
804 | gameport_set_drvdata(gameport, NULL); | |
805 | kfree(sw); | |
806 | } | |
807 | ||
808 | static struct gameport_driver sw_drv = { | |
809 | .driver = { | |
810 | .name = "sidewinder", | |
07cf779c | 811 | .owner = THIS_MODULE, |
1da177e4 LT |
812 | }, |
813 | .description = DRIVER_DESC, | |
814 | .connect = sw_connect, | |
815 | .disconnect = sw_disconnect, | |
816 | }; | |
817 | ||
98a84131 | 818 | module_gameport_driver(sw_drv); |