Commit | Line | Data |
---|---|---|
1da177e4 | 1 | /* |
1da177e4 LT |
2 | * Driver for the Gravis Grip Multiport, a gamepad "hub" that |
3 | * connects up to four 9-pin digital gamepads/joysticks. | |
4 | * Driver tested on SMP and UP kernel versions 2.4.18-4 and 2.4.18-5. | |
5 | * | |
6 | * Thanks to Chris Gassib for helpful advice. | |
7 | * | |
8 | * Copyright (c) 2002 Brian Bonnlander, Bill Soudan | |
9 | * Copyright (c) 1998-2000 Vojtech Pavlik | |
10 | */ | |
11 | ||
12 | #include <linux/kernel.h> | |
13 | #include <linux/module.h> | |
1da177e4 LT |
14 | #include <linux/slab.h> |
15 | #include <linux/gameport.h> | |
16 | #include <linux/input.h> | |
17 | #include <linux/delay.h> | |
18 | #include <linux/proc_fs.h> | |
4e57b681 | 19 | #include <linux/jiffies.h> |
1da177e4 LT |
20 | |
21 | #define DRIVER_DESC "Gravis Grip Multiport driver" | |
22 | ||
23 | MODULE_AUTHOR("Brian Bonnlander"); | |
24 | MODULE_DESCRIPTION(DRIVER_DESC); | |
25 | MODULE_LICENSE("GPL"); | |
26 | ||
27 | #ifdef GRIP_DEBUG | |
28 | #define dbg(format, arg...) printk(KERN_ERR __FILE__ ": " format "\n" , ## arg) | |
29 | #else | |
30 | #define dbg(format, arg...) do {} while (0) | |
31 | #endif | |
32 | ||
17dd3f0f | 33 | #define GRIP_MAX_PORTS 4 |
1da177e4 LT |
34 | /* |
35 | * Grip multiport state | |
36 | */ | |
37 | ||
17dd3f0f DT |
38 | struct grip_port { |
39 | struct input_dev *dev; | |
40 | int mode; | |
41 | int registered; | |
42 | ||
43 | /* individual gamepad states */ | |
44 | int buttons; | |
45 | int xaxes; | |
46 | int yaxes; | |
47 | int dirty; /* has the state been updated? */ | |
48 | }; | |
49 | ||
1da177e4 LT |
50 | struct grip_mp { |
51 | struct gameport *gameport; | |
17dd3f0f | 52 | struct grip_port *port[GRIP_MAX_PORTS]; |
1da177e4 LT |
53 | int reads; |
54 | int bads; | |
1da177e4 LT |
55 | }; |
56 | ||
57 | /* | |
58 | * Multiport packet interpretation | |
59 | */ | |
60 | ||
61 | #define PACKET_FULL 0x80000000 /* packet is full */ | |
62 | #define PACKET_IO_FAST 0x40000000 /* 3 bits per gameport read */ | |
63 | #define PACKET_IO_SLOW 0x20000000 /* 1 bit per gameport read */ | |
64 | #define PACKET_MP_MORE 0x04000000 /* multiport wants to send more */ | |
65 | #define PACKET_MP_DONE 0x02000000 /* multiport done sending */ | |
66 | ||
67 | /* | |
68 | * Packet status code interpretation | |
69 | */ | |
70 | ||
71 | #define IO_GOT_PACKET 0x0100 /* Got a packet */ | |
72 | #define IO_MODE_FAST 0x0200 /* Used 3 data bits per gameport read */ | |
73 | #define IO_SLOT_CHANGE 0x0800 /* Multiport physical slot status changed */ | |
74 | #define IO_DONE 0x1000 /* Multiport is done sending packets */ | |
75 | #define IO_RETRY 0x4000 /* Try again later to get packet */ | |
76 | #define IO_RESET 0x8000 /* Force multiport to resend all packets */ | |
77 | ||
78 | /* | |
79 | * Gamepad configuration data. Other 9-pin digital joystick devices | |
80 | * may work with the multiport, so this may not be an exhaustive list! | |
81 | * Commodore 64 joystick remains untested. | |
82 | */ | |
83 | ||
84 | #define GRIP_INIT_DELAY 2000 /* 2 ms */ | |
85 | ||
86 | #define GRIP_MODE_NONE 0 | |
87 | #define GRIP_MODE_RESET 1 | |
88 | #define GRIP_MODE_GP 2 | |
89 | #define GRIP_MODE_C64 3 | |
90 | ||
17dd3f0f DT |
91 | static const int grip_btn_gp[] = { BTN_TR, BTN_TL, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, -1 }; |
92 | static const int grip_btn_c64[] = { BTN_JOYSTICK, -1 }; | |
1da177e4 | 93 | |
17dd3f0f DT |
94 | static const int grip_abs_gp[] = { ABS_X, ABS_Y, -1 }; |
95 | static const int grip_abs_c64[] = { ABS_X, ABS_Y, -1 }; | |
1da177e4 | 96 | |
17dd3f0f DT |
97 | static const int *grip_abs[] = { NULL, NULL, grip_abs_gp, grip_abs_c64 }; |
98 | static const int *grip_btn[] = { NULL, NULL, grip_btn_gp, grip_btn_c64 }; | |
1da177e4 | 99 | |
17dd3f0f | 100 | static const char *grip_name[] = { NULL, NULL, "Gravis Grip Pad", "Commodore 64 Joystick" }; |
1da177e4 LT |
101 | |
102 | static const int init_seq[] = { | |
103 | 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, | |
104 | 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, | |
105 | 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, | |
106 | 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1 }; | |
107 | ||
108 | /* Maps multiport directional values to X,Y axis values (each axis encoded in 3 bits) */ | |
109 | ||
17dd3f0f | 110 | static const int axis_map[] = { 5, 9, 1, 5, 6, 10, 2, 6, 4, 8, 0, 4, 5, 9, 1, 5 }; |
1da177e4 | 111 | |
17dd3f0f | 112 | static int register_slot(int i, struct grip_mp *grip); |
1da177e4 LT |
113 | |
114 | /* | |
115 | * Returns whether an odd or even number of bits are on in pkt. | |
116 | */ | |
117 | ||
118 | static int bit_parity(u32 pkt) | |
119 | { | |
120 | int x = pkt ^ (pkt >> 16); | |
121 | x ^= x >> 8; | |
122 | x ^= x >> 4; | |
123 | x ^= x >> 2; | |
124 | x ^= x >> 1; | |
125 | return x & 1; | |
126 | } | |
127 | ||
128 | /* | |
129 | * Poll gameport; return true if all bits set in 'onbits' are on and | |
130 | * all bits set in 'offbits' are off. | |
131 | */ | |
132 | ||
133 | static inline int poll_until(u8 onbits, u8 offbits, int u_sec, struct gameport* gp, u8 *data) | |
134 | { | |
135 | int i, nloops; | |
136 | ||
137 | nloops = gameport_time(gp, u_sec); | |
138 | for (i = 0; i < nloops; i++) { | |
139 | *data = gameport_read(gp); | |
140 | if ((*data & onbits) == onbits && | |
141 | (~(*data) & offbits) == offbits) | |
142 | return 1; | |
143 | } | |
144 | dbg("gameport timed out after %d microseconds.\n", u_sec); | |
145 | return 0; | |
146 | } | |
147 | ||
148 | /* | |
149 | * Gets a 28-bit packet from the multiport. | |
150 | * | |
151 | * After getting a packet successfully, commands encoded by sendcode may | |
152 | * be sent to the multiport. | |
153 | * | |
154 | * The multiport clock value is reflected in gameport bit B4. | |
155 | * | |
156 | * Returns a packet status code indicating whether packet is valid, the transfer | |
157 | * mode, and any error conditions. | |
158 | * | |
159 | * sendflags: current I/O status | |
160 | * sendcode: data to send to the multiport if sendflags is nonzero | |
161 | */ | |
162 | ||
163 | static int mp_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) | |
164 | { | |
165 | u8 raw_data; /* raw data from gameport */ | |
166 | u8 data_mask; /* packet data bits from raw_data */ | |
167 | u32 pkt; /* packet temporary storage */ | |
168 | int bits_per_read; /* num packet bits per gameport read */ | |
169 | int portvals = 0; /* used for port value sanity check */ | |
170 | int i; | |
171 | ||
172 | /* Gameport bits B0, B4, B5 should first be off, then B4 should come on. */ | |
173 | ||
174 | *packet = 0; | |
175 | raw_data = gameport_read(gameport); | |
176 | if (raw_data & 1) | |
ab0c3443 | 177 | return IO_RETRY; |
1da177e4 LT |
178 | |
179 | for (i = 0; i < 64; i++) { | |
180 | raw_data = gameport_read(gameport); | |
181 | portvals |= 1 << ((raw_data >> 4) & 3); /* Demux B4, B5 */ | |
182 | } | |
183 | ||
184 | if (portvals == 1) { /* B4, B5 off */ | |
185 | raw_data = gameport_read(gameport); | |
186 | portvals = raw_data & 0xf0; | |
187 | ||
188 | if (raw_data & 0x31) | |
189 | return IO_RESET; | |
190 | gameport_trigger(gameport); | |
191 | ||
192 | if (!poll_until(0x10, 0, 308, gameport, &raw_data)) | |
193 | return IO_RESET; | |
194 | } else | |
195 | return IO_RETRY; | |
196 | ||
197 | /* Determine packet transfer mode and prepare for packet construction. */ | |
198 | ||
199 | if (raw_data & 0x20) { /* 3 data bits/read */ | |
200 | portvals |= raw_data >> 4; /* Compare B4-B7 before & after trigger */ | |
201 | ||
202 | if (portvals != 0xb) | |
203 | return 0; | |
204 | data_mask = 7; | |
205 | bits_per_read = 3; | |
206 | pkt = (PACKET_FULL | PACKET_IO_FAST) >> 28; | |
207 | } else { /* 1 data bit/read */ | |
208 | data_mask = 1; | |
209 | bits_per_read = 1; | |
210 | pkt = (PACKET_FULL | PACKET_IO_SLOW) >> 28; | |
211 | } | |
212 | ||
213 | /* Construct a packet. Final data bits must be zero. */ | |
214 | ||
215 | while (1) { | |
216 | if (!poll_until(0, 0x10, 77, gameport, &raw_data)) | |
217 | return IO_RESET; | |
218 | raw_data = (raw_data >> 5) & data_mask; | |
219 | ||
220 | if (pkt & PACKET_FULL) | |
221 | break; | |
222 | pkt = (pkt << bits_per_read) | raw_data; | |
223 | ||
224 | if (!poll_until(0x10, 0, 77, gameport, &raw_data)) | |
225 | return IO_RESET; | |
226 | } | |
227 | ||
228 | if (raw_data) | |
229 | return IO_RESET; | |
230 | ||
231 | /* If 3 bits/read used, drop from 30 bits to 28. */ | |
232 | ||
233 | if (bits_per_read == 3) { | |
234 | pkt = (pkt & 0xffff0000) | ((pkt << 1) & 0xffff); | |
235 | pkt = (pkt >> 2) | 0xf0000000; | |
236 | } | |
237 | ||
238 | if (bit_parity(pkt) == 1) | |
239 | return IO_RESET; | |
240 | ||
241 | /* Acknowledge packet receipt */ | |
242 | ||
243 | if (!poll_until(0x30, 0, 77, gameport, &raw_data)) | |
244 | return IO_RESET; | |
245 | ||
246 | raw_data = gameport_read(gameport); | |
247 | ||
248 | if (raw_data & 1) | |
249 | return IO_RESET; | |
250 | ||
251 | gameport_trigger(gameport); | |
252 | ||
253 | if (!poll_until(0, 0x20, 77, gameport, &raw_data)) | |
254 | return IO_RESET; | |
255 | ||
256 | /* Return if we just wanted the packet or multiport wants to send more */ | |
257 | ||
258 | *packet = pkt; | |
259 | if ((sendflags == 0) || ((sendflags & IO_RETRY) && !(pkt & PACKET_MP_DONE))) | |
260 | return IO_GOT_PACKET; | |
261 | ||
262 | if (pkt & PACKET_MP_MORE) | |
263 | return IO_GOT_PACKET | IO_RETRY; | |
264 | ||
265 | /* Multiport is done sending packets and is ready to receive data */ | |
266 | ||
267 | if (!poll_until(0x20, 0, 77, gameport, &raw_data)) | |
268 | return IO_GOT_PACKET | IO_RESET; | |
269 | ||
270 | raw_data = gameport_read(gameport); | |
271 | if (raw_data & 1) | |
272 | return IO_GOT_PACKET | IO_RESET; | |
273 | ||
274 | /* Trigger gameport based on bits in sendcode */ | |
275 | ||
276 | gameport_trigger(gameport); | |
277 | do { | |
278 | if (!poll_until(0x20, 0x10, 116, gameport, &raw_data)) | |
279 | return IO_GOT_PACKET | IO_RESET; | |
280 | ||
281 | if (!poll_until(0x30, 0, 193, gameport, &raw_data)) | |
282 | return IO_GOT_PACKET | IO_RESET; | |
283 | ||
284 | if (raw_data & 1) | |
285 | return IO_GOT_PACKET | IO_RESET; | |
286 | ||
287 | if (sendcode & 1) | |
288 | gameport_trigger(gameport); | |
289 | ||
290 | sendcode >>= 1; | |
291 | } while (sendcode); | |
292 | ||
293 | return IO_GOT_PACKET | IO_MODE_FAST; | |
294 | } | |
295 | ||
296 | /* | |
297 | * Disables and restores interrupts for mp_io(), which does the actual I/O. | |
298 | */ | |
299 | ||
300 | static int multiport_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) | |
301 | { | |
302 | int status; | |
303 | unsigned long flags; | |
304 | ||
305 | local_irq_save(flags); | |
306 | status = mp_io(gameport, sendflags, sendcode, packet); | |
307 | local_irq_restore(flags); | |
308 | ||
309 | return status; | |
310 | } | |
311 | ||
312 | /* | |
313 | * Puts multiport into digital mode. Multiport LED turns green. | |
314 | * | |
315 | * Returns true if a valid digital packet was received, false otherwise. | |
316 | */ | |
317 | ||
318 | static int dig_mode_start(struct gameport *gameport, u32 *packet) | |
319 | { | |
5ec1f7f3 | 320 | int i; |
1da177e4 LT |
321 | int flags, tries = 0, bads = 0; |
322 | ||
5ec1f7f3 | 323 | for (i = 0; i < ARRAY_SIZE(init_seq); i++) { /* Send magic sequence */ |
1da177e4 LT |
324 | if (init_seq[i]) |
325 | gameport_trigger(gameport); | |
326 | udelay(GRIP_INIT_DELAY); | |
327 | } | |
328 | ||
329 | for (i = 0; i < 16; i++) /* Wait for multiport to settle */ | |
330 | udelay(GRIP_INIT_DELAY); | |
331 | ||
332 | while (tries < 64 && bads < 8) { /* Reset multiport and try getting a packet */ | |
333 | ||
334 | flags = multiport_io(gameport, IO_RESET, 0x27, packet); | |
335 | ||
336 | if (flags & IO_MODE_FAST) | |
337 | return 1; | |
338 | ||
339 | if (flags & IO_RETRY) | |
340 | tries++; | |
341 | else | |
342 | bads++; | |
343 | } | |
344 | return 0; | |
345 | } | |
346 | ||
347 | /* | |
348 | * Packet structure: B0-B15 => gamepad state | |
349 | * B16-B20 => gamepad device type | |
350 | * B21-B24 => multiport slot index (1-4) | |
351 | * | |
352 | * Known device types: 0x1f (grip pad), 0x0 (no device). Others may exist. | |
353 | * | |
354 | * Returns the packet status. | |
355 | */ | |
356 | ||
357 | static int get_and_decode_packet(struct grip_mp *grip, int flags) | |
358 | { | |
17dd3f0f | 359 | struct grip_port *port; |
1da177e4 LT |
360 | u32 packet; |
361 | int joytype = 0; | |
17dd3f0f | 362 | int slot; |
1da177e4 LT |
363 | |
364 | /* Get a packet and check for validity */ | |
365 | ||
366 | flags &= IO_RESET | IO_RETRY; | |
367 | flags = multiport_io(grip->gameport, flags, 0, &packet); | |
368 | grip->reads++; | |
369 | ||
370 | if (packet & PACKET_MP_DONE) | |
371 | flags |= IO_DONE; | |
372 | ||
373 | if (flags && !(flags & IO_GOT_PACKET)) { | |
374 | grip->bads++; | |
375 | return flags; | |
376 | } | |
377 | ||
378 | /* Ignore non-gamepad packets, e.g. multiport hardware version */ | |
379 | ||
380 | slot = ((packet >> 21) & 0xf) - 1; | |
381 | if ((slot < 0) || (slot > 3)) | |
382 | return flags; | |
383 | ||
17dd3f0f DT |
384 | port = grip->port[slot]; |
385 | ||
1da177e4 LT |
386 | /* |
387 | * Handle "reset" packets, which occur at startup, and when gamepads | |
388 | * are removed or plugged in. May contain configuration of a new gamepad. | |
389 | */ | |
390 | ||
391 | joytype = (packet >> 16) & 0x1f; | |
392 | if (!joytype) { | |
393 | ||
17dd3f0f | 394 | if (port->registered) { |
1da177e4 | 395 | printk(KERN_INFO "grip_mp: removing %s, slot %d\n", |
17dd3f0f DT |
396 | grip_name[port->mode], slot); |
397 | input_unregister_device(port->dev); | |
398 | port->registered = 0; | |
1da177e4 LT |
399 | } |
400 | dbg("Reset: grip multiport slot %d\n", slot); | |
17dd3f0f | 401 | port->mode = GRIP_MODE_RESET; |
1da177e4 LT |
402 | flags |= IO_SLOT_CHANGE; |
403 | return flags; | |
404 | } | |
405 | ||
406 | /* Interpret a grip pad packet */ | |
407 | ||
408 | if (joytype == 0x1f) { | |
409 | ||
410 | int dir = (packet >> 8) & 0xf; /* eight way directional value */ | |
17dd3f0f DT |
411 | port->buttons = (~packet) & 0xff; |
412 | port->yaxes = ((axis_map[dir] >> 2) & 3) - 1; | |
413 | port->xaxes = (axis_map[dir] & 3) - 1; | |
414 | port->dirty = 1; | |
1da177e4 | 415 | |
17dd3f0f | 416 | if (port->mode == GRIP_MODE_RESET) |
1da177e4 LT |
417 | flags |= IO_SLOT_CHANGE; |
418 | ||
17dd3f0f | 419 | port->mode = GRIP_MODE_GP; |
1da177e4 | 420 | |
17dd3f0f | 421 | if (!port->registered) { |
1da177e4 | 422 | dbg("New Grip pad in multiport slot %d.\n", slot); |
127278ce DT |
423 | if (register_slot(slot, grip)) { |
424 | port->mode = GRIP_MODE_RESET; | |
425 | port->dirty = 0; | |
426 | } | |
1da177e4 LT |
427 | } |
428 | return flags; | |
429 | } | |
430 | ||
431 | /* Handle non-grip device codes. For now, just print diagnostics. */ | |
432 | ||
433 | { | |
434 | static int strange_code = 0; | |
435 | if (strange_code != joytype) { | |
436 | printk(KERN_INFO "Possible non-grip pad/joystick detected.\n"); | |
437 | printk(KERN_INFO "Got joy type 0x%x and packet 0x%x.\n", joytype, packet); | |
438 | strange_code = joytype; | |
439 | } | |
440 | } | |
441 | return flags; | |
442 | } | |
443 | ||
444 | /* | |
445 | * Returns true if all multiport slot states appear valid. | |
446 | */ | |
447 | ||
448 | static int slots_valid(struct grip_mp *grip) | |
449 | { | |
450 | int flags, slot, invalid = 0, active = 0; | |
451 | ||
452 | flags = get_and_decode_packet(grip, 0); | |
453 | if (!(flags & IO_GOT_PACKET)) | |
454 | return 0; | |
455 | ||
456 | for (slot = 0; slot < 4; slot++) { | |
17dd3f0f | 457 | if (grip->port[slot]->mode == GRIP_MODE_RESET) |
1da177e4 | 458 | invalid = 1; |
17dd3f0f | 459 | if (grip->port[slot]->mode != GRIP_MODE_NONE) |
1da177e4 LT |
460 | active = 1; |
461 | } | |
462 | ||
463 | /* Return true if no active slot but multiport sent all its data */ | |
464 | if (!active) | |
465 | return (flags & IO_DONE) ? 1 : 0; | |
466 | ||
467 | /* Return false if invalid device code received */ | |
468 | return invalid ? 0 : 1; | |
469 | } | |
470 | ||
471 | /* | |
472 | * Returns whether the multiport was placed into digital mode and | |
473 | * able to communicate its state successfully. | |
474 | */ | |
475 | ||
476 | static int multiport_init(struct grip_mp *grip) | |
477 | { | |
478 | int dig_mode, initialized = 0, tries = 0; | |
479 | u32 packet; | |
480 | ||
481 | dig_mode = dig_mode_start(grip->gameport, &packet); | |
482 | while (!dig_mode && tries < 4) { | |
483 | dig_mode = dig_mode_start(grip->gameport, &packet); | |
484 | tries++; | |
485 | } | |
486 | ||
487 | if (dig_mode) | |
488 | dbg("multiport_init(): digital mode activated.\n"); | |
489 | else { | |
490 | dbg("multiport_init(): unable to activate digital mode.\n"); | |
491 | return 0; | |
492 | } | |
493 | ||
494 | /* Get packets, store multiport state, and check state's validity */ | |
495 | for (tries = 0; tries < 4096; tries++) { | |
17dd3f0f | 496 | if (slots_valid(grip)) { |
1da177e4 LT |
497 | initialized = 1; |
498 | break; | |
499 | } | |
500 | } | |
501 | dbg("multiport_init(): initialized == %d\n", initialized); | |
502 | return initialized; | |
503 | } | |
504 | ||
505 | /* | |
506 | * Reports joystick state to the linux input layer. | |
507 | */ | |
508 | ||
509 | static void report_slot(struct grip_mp *grip, int slot) | |
510 | { | |
17dd3f0f DT |
511 | struct grip_port *port = grip->port[slot]; |
512 | int i; | |
1da177e4 LT |
513 | |
514 | /* Store button states with linux input driver */ | |
515 | ||
516 | for (i = 0; i < 8; i++) | |
17dd3f0f | 517 | input_report_key(port->dev, grip_btn_gp[i], (port->buttons >> i) & 1); |
1da177e4 LT |
518 | |
519 | /* Store axis states with linux driver */ | |
520 | ||
17dd3f0f DT |
521 | input_report_abs(port->dev, ABS_X, port->xaxes); |
522 | input_report_abs(port->dev, ABS_Y, port->yaxes); | |
1da177e4 LT |
523 | |
524 | /* Tell the receiver of the events to process them */ | |
525 | ||
17dd3f0f | 526 | input_sync(port->dev); |
1da177e4 | 527 | |
17dd3f0f | 528 | port->dirty = 0; |
1da177e4 LT |
529 | } |
530 | ||
531 | /* | |
532 | * Get the multiport state. | |
533 | */ | |
534 | ||
535 | static void grip_poll(struct gameport *gameport) | |
536 | { | |
537 | struct grip_mp *grip = gameport_get_drvdata(gameport); | |
538 | int i, npkts, flags; | |
539 | ||
540 | for (npkts = 0; npkts < 4; npkts++) { | |
541 | flags = IO_RETRY; | |
542 | for (i = 0; i < 32; i++) { | |
543 | flags = get_and_decode_packet(grip, flags); | |
544 | if ((flags & IO_GOT_PACKET) || !(flags & IO_RETRY)) | |
545 | break; | |
546 | } | |
547 | if (flags & IO_DONE) | |
548 | break; | |
549 | } | |
550 | ||
551 | for (i = 0; i < 4; i++) | |
17dd3f0f | 552 | if (grip->port[i]->dirty) |
1da177e4 LT |
553 | report_slot(grip, i); |
554 | } | |
555 | ||
556 | /* | |
557 | * Called when a joystick device file is opened | |
558 | */ | |
559 | ||
560 | static int grip_open(struct input_dev *dev) | |
561 | { | |
8715c1cf | 562 | struct grip_mp *grip = input_get_drvdata(dev); |
1da177e4 LT |
563 | |
564 | gameport_start_polling(grip->gameport); | |
565 | return 0; | |
566 | } | |
567 | ||
568 | /* | |
569 | * Called when a joystick device file is closed | |
570 | */ | |
571 | ||
572 | static void grip_close(struct input_dev *dev) | |
573 | { | |
8715c1cf | 574 | struct grip_mp *grip = input_get_drvdata(dev); |
1da177e4 | 575 | |
8715c1cf | 576 | gameport_stop_polling(grip->gameport); |
1da177e4 LT |
577 | } |
578 | ||
579 | /* | |
580 | * Tell the linux input layer about a newly plugged-in gamepad. | |
581 | */ | |
582 | ||
17dd3f0f | 583 | static int register_slot(int slot, struct grip_mp *grip) |
1da177e4 | 584 | { |
17dd3f0f DT |
585 | struct grip_port *port = grip->port[slot]; |
586 | struct input_dev *input_dev; | |
1da177e4 | 587 | int j, t; |
127278ce | 588 | int err; |
1da177e4 | 589 | |
17dd3f0f DT |
590 | port->dev = input_dev = input_allocate_device(); |
591 | if (!input_dev) | |
592 | return -ENOMEM; | |
593 | ||
594 | input_dev->name = grip_name[port->mode]; | |
595 | input_dev->id.bustype = BUS_GAMEPORT; | |
596 | input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS; | |
597 | input_dev->id.product = 0x0100 + port->mode; | |
598 | input_dev->id.version = 0x0100; | |
935e658e | 599 | input_dev->dev.parent = &grip->gameport->dev; |
8715c1cf DT |
600 | |
601 | input_set_drvdata(input_dev, grip); | |
17dd3f0f DT |
602 | |
603 | input_dev->open = grip_open; | |
604 | input_dev->close = grip_close; | |
1da177e4 | 605 | |
7b19ada2 | 606 | input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); |
1da177e4 | 607 | |
17dd3f0f DT |
608 | for (j = 0; (t = grip_abs[port->mode][j]) >= 0; j++) |
609 | input_set_abs_params(input_dev, t, -1, 1, 0, 0); | |
610 | ||
611 | for (j = 0; (t = grip_btn[port->mode][j]) >= 0; j++) | |
1da177e4 | 612 | if (t > 0) |
17dd3f0f | 613 | set_bit(t, input_dev->keybit); |
1da177e4 | 614 | |
127278ce DT |
615 | err = input_register_device(port->dev); |
616 | if (err) { | |
617 | input_free_device(port->dev); | |
618 | return err; | |
619 | } | |
620 | ||
17dd3f0f | 621 | port->registered = 1; |
1da177e4 | 622 | |
17dd3f0f | 623 | if (port->dirty) /* report initial state, if any */ |
1da177e4 LT |
624 | report_slot(grip, slot); |
625 | ||
17dd3f0f | 626 | return 0; |
1da177e4 LT |
627 | } |
628 | ||
629 | static int grip_connect(struct gameport *gameport, struct gameport_driver *drv) | |
630 | { | |
631 | struct grip_mp *grip; | |
632 | int err; | |
633 | ||
a97e148a | 634 | if (!(grip = kzalloc(sizeof(struct grip_mp), GFP_KERNEL))) |
1da177e4 LT |
635 | return -ENOMEM; |
636 | ||
637 | grip->gameport = gameport; | |
638 | ||
639 | gameport_set_drvdata(gameport, grip); | |
640 | ||
641 | err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); | |
642 | if (err) | |
643 | goto fail1; | |
644 | ||
645 | gameport_set_poll_handler(gameport, grip_poll); | |
646 | gameport_set_poll_interval(gameport, 20); | |
647 | ||
648 | if (!multiport_init(grip)) { | |
649 | err = -ENODEV; | |
650 | goto fail2; | |
651 | } | |
652 | ||
17dd3f0f | 653 | if (!grip->port[0]->mode && !grip->port[1]->mode && !grip->port[2]->mode && !grip->port[3]->mode) { |
1da177e4 LT |
654 | /* nothing plugged in */ |
655 | err = -ENODEV; | |
656 | goto fail2; | |
657 | } | |
658 | ||
659 | return 0; | |
660 | ||
661 | fail2: gameport_close(gameport); | |
662 | fail1: gameport_set_drvdata(gameport, NULL); | |
663 | kfree(grip); | |
664 | return err; | |
665 | } | |
666 | ||
667 | static void grip_disconnect(struct gameport *gameport) | |
668 | { | |
669 | struct grip_mp *grip = gameport_get_drvdata(gameport); | |
670 | int i; | |
671 | ||
672 | for (i = 0; i < 4; i++) | |
17dd3f0f DT |
673 | if (grip->port[i]->registered) |
674 | input_unregister_device(grip->port[i]->dev); | |
1da177e4 LT |
675 | gameport_close(gameport); |
676 | gameport_set_drvdata(gameport, NULL); | |
677 | kfree(grip); | |
678 | } | |
679 | ||
680 | static struct gameport_driver grip_drv = { | |
681 | .driver = { | |
682 | .name = "grip_mp", | |
683 | }, | |
684 | .description = DRIVER_DESC, | |
685 | .connect = grip_connect, | |
686 | .disconnect = grip_disconnect, | |
687 | }; | |
688 | ||
98a84131 | 689 | module_gameport_driver(grip_drv); |