drm/vc4: debugfs: Simplify debugfs registration
[linux-2.6-block.git] / drivers / gpu / drm / vc4 / vc4_drv.h
CommitLineData
d2912cb1 1/* SPDX-License-Identifier: GPL-2.0-only */
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2/*
3 * Copyright (C) 2015 Broadcom
c8b75bca 4 */
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5#ifndef _VC4_DRV_H_
6#define _VC4_DRV_H_
c8b75bca 7
fd6d6d80 8#include <linux/delay.h>
73289afe 9#include <linux/of.h>
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10#include <linux/refcount.h>
11#include <linux/uaccess.h>
12
13#include <drm/drm_atomic.h>
14#include <drm/drm_debugfs.h>
15#include <drm/drm_device.h>
9338203c 16#include <drm/drm_encoder.h>
b7e8e25b 17#include <drm/drm_gem_cma_helper.h>
1c80be48 18#include <drm/drm_managed.h>
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19#include <drm/drm_mm.h>
20#include <drm/drm_modeset_lock.h>
9338203c 21
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22#include "uapi/drm/vc4_drm.h"
23
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24struct drm_device;
25struct drm_gem_object;
26
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27/* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
28 * this.
29 */
30enum vc4_kernel_bo_type {
31 /* Any kernel allocation (gem_create_object hook) before it
32 * gets another type set.
33 */
34 VC4_BO_TYPE_KERNEL,
35 VC4_BO_TYPE_V3D,
36 VC4_BO_TYPE_V3D_SHADER,
37 VC4_BO_TYPE_DUMB,
38 VC4_BO_TYPE_BIN,
39 VC4_BO_TYPE_RCL,
40 VC4_BO_TYPE_BCL,
41 VC4_BO_TYPE_KERNEL_CACHE,
42 VC4_BO_TYPE_COUNT
43};
44
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45/* Performance monitor object. The perform lifetime is controlled by userspace
46 * using perfmon related ioctls. A perfmon can be attached to a submit_cl
47 * request, and when this is the case, HW perf counters will be activated just
48 * before the submit_cl is submitted to the GPU and disabled when the job is
49 * done. This way, only events related to a specific job will be counted.
50 */
51struct vc4_perfmon {
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52 struct vc4_dev *dev;
53
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54 /* Tracks the number of users of the perfmon, when this counter reaches
55 * zero the perfmon is destroyed.
56 */
57 refcount_t refcnt;
58
59 /* Number of counters activated in this perfmon instance
60 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
61 */
62 u8 ncounters;
63
64 /* Events counted by the HW perf counters. */
65 u8 events[DRM_VC4_MAX_PERF_COUNTERS];
66
67 /* Storage for counter values. Counters are incremented by the HW
68 * perf counter values every time the perfmon is attached to a GPU job.
69 * This way, perfmon users don't have to retrieve the results after
70 * each job if they want to track events covering several submissions.
71 * Note that counter values can't be reset, but you can fake a reset by
72 * destroying the perfmon and creating a new one.
73 */
5b2adbdd 74 u64 counters[];
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75};
76
c8b75bca 77struct vc4_dev {
84d7d472 78 struct drm_device base;
6cf61bf4 79 struct device *dev;
c8b75bca 80
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81 bool is_vc5;
82
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83 unsigned int irq;
84
c8b75bca 85 struct vc4_hvs *hvs;
d3f5168a 86 struct vc4_v3d *v3d;
48666d56 87
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88 struct vc4_hang_state *hang_state;
89
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90 /* The kernel-space BO cache. Tracks buffers that have been
91 * unreferenced by all other users (refcounts of 0!) but not
92 * yet freed, so we can do cheap allocations.
93 */
94 struct vc4_bo_cache {
95 /* Array of list heads for entries in the BO cache,
96 * based on number of pages, so we can do O(1) lookups
97 * in the cache when allocating.
98 */
99 struct list_head *size_list;
100 uint32_t size_list_size;
101
102 /* List of all BOs in the cache, ordered by age, so we
103 * can do O(1) lookups when trying to free old
104 * buffers.
105 */
106 struct list_head time_list;
107 struct work_struct time_work;
108 struct timer_list time_timer;
109 } bo_cache;
110
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111 u32 num_labels;
112 struct vc4_label {
113 const char *name;
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114 u32 num_allocated;
115 u32 size_allocated;
f3099462 116 } *bo_labels;
c826a6e1 117
f3099462 118 /* Protects bo_cache and bo_labels. */
c826a6e1 119 struct mutex bo_lock;
d5b1a78a 120
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121 /* Purgeable BO pool. All BOs in this pool can have their memory
122 * reclaimed if the driver is unable to allocate new BOs. We also
123 * keep stats related to the purge mechanism here.
124 */
125 struct {
126 struct list_head list;
127 unsigned int num;
128 size_t size;
129 unsigned int purged_num;
130 size_t purged_size;
131 struct mutex lock;
132 } purgeable;
133
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134 uint64_t dma_fence_context;
135
ca26d28b 136 /* Sequence number for the last job queued in bin_job_list.
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137 * Starts at 0 (no jobs emitted).
138 */
139 uint64_t emit_seqno;
140
141 /* Sequence number for the last completed job on the GPU.
142 * Starts at 0 (no jobs completed).
143 */
144 uint64_t finished_seqno;
145
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146 /* List of all struct vc4_exec_info for jobs to be executed in
147 * the binner. The first job in the list is the one currently
148 * programmed into ct0ca for execution.
d5b1a78a 149 */
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150 struct list_head bin_job_list;
151
152 /* List of all struct vc4_exec_info for jobs that have
153 * completed binning and are ready for rendering. The first
154 * job in the list is the one currently programmed into ct1ca
155 * for execution.
156 */
157 struct list_head render_job_list;
158
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159 /* List of the finished vc4_exec_infos waiting to be freed by
160 * job_done_work.
161 */
162 struct list_head job_done_list;
163 /* Spinlock used to synchronize the job_list and seqno
164 * accesses between the IRQ handler and GEM ioctls.
165 */
166 spinlock_t job_lock;
167 wait_queue_head_t job_wait_queue;
168 struct work_struct job_done_work;
169
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170 /* Used to track the active perfmon if any. Access to this field is
171 * protected by job_lock.
172 */
173 struct vc4_perfmon *active_perfmon;
174
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175 /* List of struct vc4_seqno_cb for callbacks to be made from a
176 * workqueue when the given seqno is passed.
177 */
178 struct list_head seqno_cb_list;
179
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180 /* The memory used for storing binner tile alloc, tile state,
181 * and overflow memory allocations. This is freed when V3D
182 * powers down.
d5b1a78a 183 */
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184 struct vc4_bo *bin_bo;
185
186 /* Size of blocks allocated within bin_bo. */
187 uint32_t bin_alloc_size;
188
189 /* Bitmask of the bin_alloc_size chunks in bin_bo that are
190 * used.
191 */
192 uint32_t bin_alloc_used;
193
194 /* Bitmask of the current bin_alloc used for overflow memory. */
195 uint32_t bin_alloc_overflow;
196
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197 /* Incremented when an underrun error happened after an atomic commit.
198 * This is particularly useful to detect when a specific modeset is too
199 * demanding in term of memory or HVS bandwidth which is hard to guess
200 * at atomic check time.
201 */
202 atomic_t underrun;
203
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204 struct work_struct overflow_mem_work;
205
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206 int power_refcount;
207
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208 /* Set to true when the load tracker is active. */
209 bool load_tracker_enabled;
210
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211 /* Mutex controlling the power refcount. */
212 struct mutex power_lock;
213
d5b1a78a 214 struct {
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215 struct timer_list timer;
216 struct work_struct reset_work;
217 } hangcheck;
218
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219 struct drm_modeset_lock ctm_state_lock;
220 struct drm_private_obj ctm_manager;
f2df84e0 221 struct drm_private_obj hvs_channels;
4686da83 222 struct drm_private_obj load_tracker;
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223
224 /* List of vc4_debugfs_info_entry for adding to debugfs once
225 * the minor is available (after drm_dev_register()).
226 */
227 struct list_head debugfs_list;
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228
229 /* Mutex for binner bo allocation. */
230 struct mutex bin_bo_lock;
231 /* Reference count for our binner bo. */
232 struct kref bin_bo_kref;
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233};
234
235static inline struct vc4_dev *
236to_vc4_dev(struct drm_device *dev)
237{
84d7d472 238 return container_of(dev, struct vc4_dev, base);
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239}
240
241struct vc4_bo {
242 struct drm_gem_cma_object base;
c826a6e1 243
7edabee0 244 /* seqno of the last job to render using this BO. */
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245 uint64_t seqno;
246
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247 /* seqno of the last job to use the RCL to write to this BO.
248 *
249 * Note that this doesn't include binner overflow memory
250 * writes.
251 */
252 uint64_t write_seqno;
253
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254 bool t_format;
255
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256 /* List entry for the BO's position in either
257 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
258 */
259 struct list_head unref_head;
260
261 /* Time in jiffies when the BO was put in vc4->bo_cache. */
262 unsigned long free_time;
263
264 /* List entry for the BO's position in vc4_dev->bo_cache.size_list */
265 struct list_head size_head;
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266
267 /* Struct for shader validation state, if created by
268 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
269 */
270 struct vc4_validated_shader_info *validated_shader;
cdec4d36 271
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272 /* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
273 * for user-allocated labels.
274 */
275 int label;
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276
277 /* Count the number of active users. This is needed to determine
278 * whether we can move the BO to the purgeable list or not (when the BO
279 * is used by the GPU or the display engine we can't purge it).
280 */
281 refcount_t usecnt;
282
283 /* Store purgeable/purged state here */
284 u32 madv;
285 struct mutex madv_lock;
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286};
287
288static inline struct vc4_bo *
289to_vc4_bo(struct drm_gem_object *bo)
290{
5066f42c 291 return container_of(to_drm_gem_cma_obj(bo), struct vc4_bo, base);
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292}
293
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294struct vc4_fence {
295 struct dma_fence base;
296 struct drm_device *dev;
297 /* vc4 seqno for signaled() test */
298 uint64_t seqno;
299};
300
301static inline struct vc4_fence *
302to_vc4_fence(struct dma_fence *fence)
303{
5066f42c 304 return container_of(fence, struct vc4_fence, base);
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305}
306
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307struct vc4_seqno_cb {
308 struct work_struct work;
309 uint64_t seqno;
310 void (*func)(struct vc4_seqno_cb *cb);
311};
312
d3f5168a 313struct vc4_v3d {
001bdb55 314 struct vc4_dev *vc4;
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315 struct platform_device *pdev;
316 void __iomem *regs;
b72a2816 317 struct clk *clk;
3051719a 318 struct debugfs_regset32 regset;
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319};
320
c8b75bca 321struct vc4_hvs {
1cbc91eb 322 struct vc4_dev *vc4;
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323 struct platform_device *pdev;
324 void __iomem *regs;
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325 u32 __iomem *dlist;
326
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327 struct clk *core_clk;
328
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329 /* Memory manager for CRTCs to allocate space in the display
330 * list. Units are dwords.
331 */
332 struct drm_mm dlist_mm;
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333 /* Memory manager for the LBM memory used by HVS scaling. */
334 struct drm_mm lbm_mm;
d8dbf44f 335 spinlock_t mm_lock;
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336
337 struct drm_mm_node mitchell_netravali_filter;
c54619b0 338
3051719a 339 struct debugfs_regset32 regset;
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340};
341
342struct vc4_plane {
343 struct drm_plane base;
344};
345
346static inline struct vc4_plane *
347to_vc4_plane(struct drm_plane *plane)
348{
5066f42c 349 return container_of(plane, struct vc4_plane, base);
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350}
351
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352enum vc4_scaling_mode {
353 VC4_SCALING_NONE,
354 VC4_SCALING_TPZ,
355 VC4_SCALING_PPF,
356};
357
358struct vc4_plane_state {
359 struct drm_plane_state base;
360 /* System memory copy of the display list for this element, computed
361 * at atomic_check time.
362 */
363 u32 *dlist;
364 u32 dlist_size; /* Number of dwords allocated for the display list */
365 u32 dlist_count; /* Number of used dwords in the display list. */
366
367 /* Offset in the dlist to various words, for pageflip or
368 * cursor updates.
369 */
370 u32 pos0_offset;
371 u32 pos2_offset;
372 u32 ptr0_offset;
0a038c1c 373 u32 lbm_offset;
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374
375 /* Offset where the plane's dlist was last stored in the
376 * hardware at vc4_crtc_atomic_flush() time.
377 */
378 u32 __iomem *hw_dlist;
379
380 /* Clipped coordinates of the plane on the display. */
381 int crtc_x, crtc_y, crtc_w, crtc_h;
382 /* Clipped area being scanned from in the FB. */
383 u32 src_x, src_y;
384
385 u32 src_w[2], src_h[2];
386
387 /* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
388 enum vc4_scaling_mode x_scaling[2], y_scaling[2];
389 bool is_unity;
390 bool is_yuv;
391
392 /* Offset to start scanning out from the start of the plane's
393 * BO.
394 */
395 u32 offsets[3];
396
397 /* Our allocation in LBM for temporary storage during scaling. */
398 struct drm_mm_node lbm;
399
400 /* Set when the plane has per-pixel alpha content or does not cover
401 * the entire screen. This is a hint to the CRTC that it might need
402 * to enable background color fill.
403 */
404 bool needs_bg_fill;
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405
406 /* Mark the dlist as initialized. Useful to avoid initializing it twice
407 * when async update is not possible.
408 */
409 bool dlist_initialized;
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410
411 /* Load of this plane on the HVS block. The load is expressed in HVS
412 * cycles/sec.
413 */
414 u64 hvs_load;
415
416 /* Memory bandwidth needed for this plane. This is expressed in
417 * bytes/sec.
418 */
419 u64 membus_load;
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420};
421
422static inline struct vc4_plane_state *
423to_vc4_plane_state(struct drm_plane_state *state)
424{
5066f42c 425 return container_of(state, struct vc4_plane_state, base);
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426}
427
c8b75bca 428enum vc4_encoder_type {
ab8df60e 429 VC4_ENCODER_TYPE_NONE,
ed024b22 430 VC4_ENCODER_TYPE_HDMI0,
aa2fd1ca 431 VC4_ENCODER_TYPE_HDMI1,
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432 VC4_ENCODER_TYPE_VEC,
433 VC4_ENCODER_TYPE_DSI0,
434 VC4_ENCODER_TYPE_DSI1,
435 VC4_ENCODER_TYPE_SMI,
436 VC4_ENCODER_TYPE_DPI,
437};
438
439struct vc4_encoder {
440 struct drm_encoder base;
441 enum vc4_encoder_type type;
442 u32 clock_select;
792c3132 443
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444 void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);
445 void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
446 void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
792c3132 447
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448 void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
449 void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);
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450};
451
452static inline struct vc4_encoder *
453to_vc4_encoder(struct drm_encoder *encoder)
454{
455 return container_of(encoder, struct vc4_encoder, base);
456}
457
79271807 458struct vc4_crtc_data {
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459 const char *debugfs_name;
460
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461 /* Bitmask of channels (FIFOs) of the HVS that the output can source from */
462 unsigned int hvs_available_channels;
463
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464 /* Which output of the HVS this pixelvalve sources from. */
465 int hvs_output;
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466};
467
468struct vc4_pv_data {
469 struct vc4_crtc_data base;
79271807 470
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471 /* Depth of the PixelValve FIFO in bytes */
472 unsigned int fifo_depth;
473
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474 /* Number of pixels output per clock period */
475 u8 pixels_per_clock;
476
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477 enum vc4_encoder_type encoder_types[4];
478};
479
480struct vc4_crtc {
481 struct drm_crtc base;
3051719a 482 struct platform_device *pdev;
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483 const struct vc4_crtc_data *data;
484 void __iomem *regs;
485
486 /* Timestamp at start of vblank irq - unaffected by lock delays. */
487 ktime_t t_vblank;
488
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489 u8 lut_r[256];
490 u8 lut_g[256];
491 u8 lut_b[256];
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492
493 struct drm_pending_vblank_event *event;
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494
495 struct debugfs_regset32 regset;
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496
497 /**
498 * @feeds_txp: True if the CRTC feeds our writeback controller.
499 */
500 bool feeds_txp;
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501
502 /**
503 * @irq_lock: Spinlock protecting the resources shared between
504 * the atomic code and our vblank handler.
505 */
506 spinlock_t irq_lock;
507
508 /**
509 * @current_dlist: Start offset of the display list currently
510 * set in the HVS for that CRTC. Protected by @irq_lock, and
511 * copied in vc4_hvs_update_dlist() for the CRTC interrupt
512 * handler to have access to that value.
513 */
514 unsigned int current_dlist;
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515
516 /**
517 * @current_hvs_channel: HVS channel currently assigned to the
518 * CRTC. Protected by @irq_lock, and copied in
519 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have
520 * access to that value.
521 */
522 unsigned int current_hvs_channel;
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523};
524
525static inline struct vc4_crtc *
526to_vc4_crtc(struct drm_crtc *crtc)
527{
5066f42c 528 return container_of(crtc, struct vc4_crtc, base);
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529}
530
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531static inline const struct vc4_crtc_data *
532vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
533{
534 return crtc->data;
535}
536
537static inline const struct vc4_pv_data *
538vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
539{
540 const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
541
542 return container_of(data, struct vc4_pv_data, base);
543}
544
d0229c36 545struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
94c1adc4 546 struct drm_crtc_state *state);
d0229c36 547
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548struct vc4_crtc_state {
549 struct drm_crtc_state base;
550 /* Dlist area for this CRTC configuration. */
551 struct drm_mm_node mm;
ae44a527 552 bool txp_armed;
87ebcd42 553 unsigned int assigned_channel;
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554
555 struct {
556 unsigned int left;
557 unsigned int right;
558 unsigned int top;
559 unsigned int bottom;
560 } margins;
2820526d 561
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562 unsigned long hvs_load;
563
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564 /* Transitional state below, only valid during atomic commits */
565 bool update_muxing;
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566};
567
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568#define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
569
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570static inline struct vc4_crtc_state *
571to_vc4_crtc_state(struct drm_crtc_state *crtc_state)
572{
5066f42c 573 return container_of(crtc_state, struct vc4_crtc_state, base);
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574}
575
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576#define V3D_READ(offset) readl(vc4->v3d->regs + offset)
577#define V3D_WRITE(offset, val) writel(val, vc4->v3d->regs + offset)
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578#define HVS_READ(offset) readl(hvs->regs + offset)
579#define HVS_WRITE(offset, val) writel(val, hvs->regs + offset)
c8b75bca 580
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581#define VC4_REG32(reg) { .name = #reg, .offset = reg }
582
d5b1a78a 583struct vc4_exec_info {
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584 struct vc4_dev *dev;
585
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586 /* Sequence number for this bin/render job. */
587 uint64_t seqno;
588
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589 /* Latest write_seqno of any BO that binning depends on. */
590 uint64_t bin_dep_seqno;
591
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592 struct dma_fence *fence;
593
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594 /* Last current addresses the hardware was processing when the
595 * hangcheck timer checked on us.
596 */
597 uint32_t last_ct0ca, last_ct1ca;
598
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599 /* Kernel-space copy of the ioctl arguments */
600 struct drm_vc4_submit_cl *args;
601
602 /* This is the array of BOs that were looked up at the start of exec.
603 * Command validation will use indices into this array.
604 */
605 struct drm_gem_cma_object **bo;
606 uint32_t bo_count;
607
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608 /* List of BOs that are being written by the RCL. Other than
609 * the binner temporary storage, this is all the BOs written
610 * by the job.
611 */
612 struct drm_gem_cma_object *rcl_write_bo[4];
613 uint32_t rcl_write_bo_count;
614
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615 /* Pointers for our position in vc4->job_list */
616 struct list_head head;
617
618 /* List of other BOs used in the job that need to be released
619 * once the job is complete.
620 */
621 struct list_head unref_list;
622
623 /* Current unvalidated indices into @bo loaded by the non-hardware
624 * VC4_PACKET_GEM_HANDLES.
625 */
626 uint32_t bo_index[2];
627
628 /* This is the BO where we store the validated command lists, shader
629 * records, and uniforms.
630 */
631 struct drm_gem_cma_object *exec_bo;
632
633 /**
634 * This tracks the per-shader-record state (packet 64) that
635 * determines the length of the shader record and the offset
636 * it's expected to be found at. It gets read in from the
637 * command lists.
638 */
639 struct vc4_shader_state {
640 uint32_t addr;
641 /* Maximum vertex index referenced by any primitive using this
642 * shader state.
643 */
644 uint32_t max_index;
645 } *shader_state;
646
647 /** How many shader states the user declared they were using. */
648 uint32_t shader_state_size;
649 /** How many shader state records the validator has seen. */
650 uint32_t shader_state_count;
651
652 bool found_tile_binning_mode_config_packet;
653 bool found_start_tile_binning_packet;
654 bool found_increment_semaphore_packet;
655 bool found_flush;
656 uint8_t bin_tiles_x, bin_tiles_y;
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657 /* Physical address of the start of the tile alloc array
658 * (where each tile's binned CL will start)
659 */
d5b1a78a 660 uint32_t tile_alloc_offset;
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661 /* Bitmask of which binner slots are freed when this job completes. */
662 uint32_t bin_slots;
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663
664 /**
665 * Computed addresses pointing into exec_bo where we start the
666 * bin thread (ct0) and render thread (ct1).
667 */
668 uint32_t ct0ca, ct0ea;
669 uint32_t ct1ca, ct1ea;
670
671 /* Pointer to the unvalidated bin CL (if present). */
672 void *bin_u;
673
674 /* Pointers to the shader recs. These paddr gets incremented as CL
675 * packets are relocated in validate_gl_shader_state, and the vaddrs
676 * (u and v) get incremented and size decremented as the shader recs
677 * themselves are validated.
678 */
679 void *shader_rec_u;
680 void *shader_rec_v;
681 uint32_t shader_rec_p;
682 uint32_t shader_rec_size;
683
684 /* Pointers to the uniform data. These pointers are incremented, and
685 * size decremented, as each batch of uniforms is uploaded.
686 */
687 void *uniforms_u;
688 void *uniforms_v;
689 uint32_t uniforms_p;
690 uint32_t uniforms_size;
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691
692 /* Pointer to a performance monitor object if the user requested it,
693 * NULL otherwise.
694 */
695 struct vc4_perfmon *perfmon;
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696
697 /* Whether the exec has taken a reference to the binner BO, which should
698 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
699 */
700 bool bin_bo_used;
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701};
702
703/* Per-open file private data. Any driver-specific resource that has to be
704 * released when the DRM file is closed should be placed here.
705 */
706struct vc4_file {
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707 struct vc4_dev *dev;
708
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709 struct {
710 struct idr idr;
711 struct mutex lock;
712 } perfmon;
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713
714 bool bin_bo_used;
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715};
716
717static inline struct vc4_exec_info *
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718vc4_first_bin_job(struct vc4_dev *vc4)
719{
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720 return list_first_entry_or_null(&vc4->bin_job_list,
721 struct vc4_exec_info, head);
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722}
723
724static inline struct vc4_exec_info *
725vc4_first_render_job(struct vc4_dev *vc4)
d5b1a78a 726{
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727 return list_first_entry_or_null(&vc4->render_job_list,
728 struct vc4_exec_info, head);
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729}
730
731static inline struct vc4_exec_info *
732vc4_last_render_job(struct vc4_dev *vc4)
733{
734 if (list_empty(&vc4->render_job_list))
735 return NULL;
736 return list_last_entry(&vc4->render_job_list,
737 struct vc4_exec_info, head);
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738}
739
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740/**
741 * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
742 * setup parameters.
743 *
744 * This will be used at draw time to relocate the reference to the texture
745 * contents in p0, and validate that the offset combined with
746 * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
747 * Note that the hardware treats unprovided config parameters as 0, so not all
748 * of them need to be set up for every texure sample, and we'll store ~0 as
749 * the offset to mark the unused ones.
750 *
751 * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
752 * Setup") for definitions of the texture parameters.
753 */
754struct vc4_texture_sample_info {
755 bool is_direct;
756 uint32_t p_offset[4];
757};
758
759/**
760 * struct vc4_validated_shader_info - information about validated shaders that
761 * needs to be used from command list validation.
762 *
763 * For a given shader, each time a shader state record references it, we need
764 * to verify that the shader doesn't read more uniforms than the shader state
765 * record's uniform BO pointer can provide, and we need to apply relocations
766 * and validate the shader state record's uniforms that define the texture
767 * samples.
768 */
769struct vc4_validated_shader_info {
770 uint32_t uniforms_size;
771 uint32_t uniforms_src_size;
772 uint32_t num_texture_samples;
773 struct vc4_texture_sample_info *texture_samples;
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774
775 uint32_t num_uniform_addr_offsets;
776 uint32_t *uniform_addr_offsets;
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777
778 bool is_threaded;
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779};
780
c8b75bca 781/**
7f2a09ec 782 * __wait_for - magic wait macro
c8b75bca 783 *
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784 * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
785 * important that we check the condition again after having timed out, since the
786 * timeout could be due to preemption or similar and we've never had a chance to
787 * check the condition before the timeout.
c8b75bca 788 */
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789#define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
790 const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
791 long wait__ = (Wmin); /* recommended min for usleep is 10 us */ \
792 int ret__; \
793 might_sleep(); \
794 for (;;) { \
795 const bool expired__ = ktime_after(ktime_get_raw(), end__); \
796 OP; \
797 /* Guarantee COND check prior to timeout */ \
798 barrier(); \
799 if (COND) { \
800 ret__ = 0; \
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801 break; \
802 } \
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803 if (expired__) { \
804 ret__ = -ETIMEDOUT; \
805 break; \
c8b75bca 806 } \
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807 usleep_range(wait__, wait__ * 2); \
808 if (wait__ < (Wmax)) \
809 wait__ <<= 1; \
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810 } \
811 ret__; \
812})
813
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814#define _wait_for(COND, US, Wmin, Wmax) __wait_for(, (COND), (US), (Wmin), \
815 (Wmax))
816#define wait_for(COND, MS) _wait_for((COND), (MS) * 1000, 10, 1000)
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817
818/* vc4_bo.c */
c826a6e1 819struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
c826a6e1 820struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
f3099462 821 bool from_cache, enum vc4_kernel_bo_type type);
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822int vc4_bo_dumb_create(struct drm_file *file_priv,
823 struct drm_device *dev,
824 struct drm_mode_create_dumb *args);
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825int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
826 struct drm_file *file_priv);
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827int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
828 struct drm_file *file_priv);
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829int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
830 struct drm_file *file_priv);
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831int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
832 struct drm_file *file_priv);
833int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
834 struct drm_file *file_priv);
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835int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
836 struct drm_file *file_priv);
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837int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
838 struct drm_file *file_priv);
f3099462 839int vc4_bo_cache_init(struct drm_device *dev);
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840int vc4_bo_inc_usecnt(struct vc4_bo *bo);
841void vc4_bo_dec_usecnt(struct vc4_bo *bo);
842void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
843void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
445b287e 844int vc4_bo_debugfs_init(struct drm_minor *minor);
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845
846/* vc4_crtc.c */
847extern struct platform_driver vc4_crtc_driver;
875a4d53 848int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
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849int vc4_crtc_init(struct drm_device *drm, struct vc4_crtc *vc4_crtc,
850 const struct drm_crtc_funcs *crtc_funcs,
851 const struct drm_crtc_helper_funcs *crtc_helper_funcs);
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852int vc4_page_flip(struct drm_crtc *crtc,
853 struct drm_framebuffer *fb,
854 struct drm_pending_vblank_event *event,
855 uint32_t flags,
856 struct drm_modeset_acquire_ctx *ctx);
857struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
858void vc4_crtc_destroy_state(struct drm_crtc *crtc,
859 struct drm_crtc_state *state);
860void vc4_crtc_reset(struct drm_crtc *crtc);
008095e0 861void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
68e4a69a 862void vc4_crtc_send_vblank(struct drm_crtc *crtc);
445b287e 863int vc4_crtc_late_register(struct drm_crtc *crtc);
666e7358 864void vc4_crtc_get_margins(struct drm_crtc_state *state,
e590c2b0 865 unsigned int *left, unsigned int *right,
666e7358 866 unsigned int *top, unsigned int *bottom);
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867
868/* vc4_debugfs.c */
7ce84471 869void vc4_debugfs_init(struct drm_minor *minor);
c9be804c 870#ifdef CONFIG_DEBUG_FS
445b287e 871int vc4_debugfs_add_file(struct drm_minor *minor,
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872 const char *filename,
873 int (*show)(struct seq_file*, void*),
874 void *data);
445b287e 875int vc4_debugfs_add_regset32(struct drm_minor *minor,
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876 const char *filename,
877 struct debugfs_regset32 *regset);
c9be804c 878#else
445b287e 879static inline int vc4_debugfs_add_file(struct drm_minor *minor,
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880 const char *filename,
881 int (*show)(struct seq_file*, void*),
882 void *data)
c9be804c 883{
fe3b0f78 884 return 0;
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885}
886
445b287e 887static inline int vc4_debugfs_add_regset32(struct drm_minor *minor,
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888 const char *filename,
889 struct debugfs_regset32 *regset)
c9be804c 890{
fe3b0f78 891 return 0;
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892}
893#endif
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894
895/* vc4_drv.c */
896void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
3d763742 897int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);
c8b75bca 898
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899/* vc4_dpi.c */
900extern struct platform_driver vc4_dpi_driver;
08302c35 901
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902/* vc4_dsi.c */
903extern struct platform_driver vc4_dsi_driver;
4078f575 904
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905/* vc4_fence.c */
906extern const struct dma_fence_ops vc4_fence_ops;
907
d5b1a78a 908/* vc4_gem.c */
171a072b 909int vc4_gem_init(struct drm_device *dev);
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910int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
911 struct drm_file *file_priv);
912int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
913 struct drm_file *file_priv);
914int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
915 struct drm_file *file_priv);
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916void vc4_submit_next_bin_job(struct drm_device *dev);
917void vc4_submit_next_render_job(struct drm_device *dev);
918void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
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919int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
920 uint64_t timeout_ns, bool interruptible);
921void vc4_job_handle_completed(struct vc4_dev *vc4);
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922int vc4_queue_seqno_cb(struct drm_device *dev,
923 struct vc4_seqno_cb *cb, uint64_t seqno,
924 void (*func)(struct vc4_seqno_cb *cb));
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925int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
926 struct drm_file *file_priv);
d5b1a78a 927
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928/* vc4_hdmi.c */
929extern struct platform_driver vc4_hdmi_driver;
c8b75bca 930
9a8d5e4a 931/* vc4_vec.c */
e4b81f8c 932extern struct platform_driver vc4_vec_driver;
e4b81f8c 933
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934/* vc4_txp.c */
935extern struct platform_driver vc4_txp_driver;
008095e0 936
d5b1a78a 937/* vc4_irq.c */
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938void vc4_irq_enable(struct drm_device *dev);
939void vc4_irq_disable(struct drm_device *dev);
940int vc4_irq_install(struct drm_device *dev, int irq);
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941void vc4_irq_uninstall(struct drm_device *dev);
942void vc4_irq_reset(struct drm_device *dev);
943
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944/* vc4_hvs.c */
945extern struct platform_driver vc4_hvs_driver;
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946void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);
947int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);
948u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);
ee6965c8 949int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);
eeb6ab46 950void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);
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951void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);
952void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);
953void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);
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954void vc4_hvs_dump_state(struct vc4_hvs *hvs);
955void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);
956void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);
445b287e 957int vc4_hvs_debugfs_init(struct drm_minor *minor);
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958
959/* vc4_kms.c */
960int vc4_kms_load(struct drm_device *dev);
961
962/* vc4_plane.c */
963struct drm_plane *vc4_plane_init(struct drm_device *dev,
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964 enum drm_plane_type type,
965 uint32_t possible_crtcs);
0c2a50f1 966int vc4_plane_create_additional_planes(struct drm_device *dev);
c8b75bca 967u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
2f196b7c 968u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
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969void vc4_plane_async_set_fb(struct drm_plane *plane,
970 struct drm_framebuffer *fb);
463873d5 971
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972/* vc4_v3d.c */
973extern struct platform_driver vc4_v3d_driver;
ffc26740 974extern const struct of_device_id vc4_v3d_dt_match[];
553c942f 975int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
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976int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
977void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
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978int vc4_v3d_pm_get(struct vc4_dev *vc4);
979void vc4_v3d_pm_put(struct vc4_dev *vc4);
445b287e 980int vc4_v3d_debugfs_init(struct drm_minor *minor);
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981
982/* vc4_validate.c */
983int
984vc4_validate_bin_cl(struct drm_device *dev,
985 void *validated,
986 void *unvalidated,
987 struct vc4_exec_info *exec);
988
989int
990vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
991
992struct drm_gem_cma_object *vc4_use_bo(struct vc4_exec_info *exec,
993 uint32_t hindex);
994
995int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
996
997bool vc4_check_tex_size(struct vc4_exec_info *exec,
998 struct drm_gem_cma_object *fbo,
999 uint32_t offset, uint8_t tiling_format,
1000 uint32_t width, uint32_t height, uint8_t cpp);
d3f5168a 1001
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1002/* vc4_validate_shader.c */
1003struct vc4_validated_shader_info *
1004vc4_validate_shader(struct drm_gem_cma_object *shader_obj);
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1005
1006/* vc4_perfmon.c */
1007void vc4_perfmon_get(struct vc4_perfmon *perfmon);
1008void vc4_perfmon_put(struct vc4_perfmon *perfmon);
1009void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
1010void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
1011 bool capture);
1012struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
1013void vc4_perfmon_open_file(struct vc4_file *vc4file);
1014void vc4_perfmon_close_file(struct vc4_file *vc4file);
1015int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
1016 struct drm_file *file_priv);
1017int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
1018 struct drm_file *file_priv);
1019int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
1020 struct drm_file *file_priv);
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1021
1022#endif /* _VC4_DRV_H_ */