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57692c94 EA |
1 | // SPDX-License-Identifier: GPL-2.0+ |
2 | /* Copyright (C) 2017-2018 Broadcom */ | |
3 | ||
4 | #ifndef V3D_REGS_H | |
5 | #define V3D_REGS_H | |
6 | ||
7 | #include <linux/bitops.h> | |
8 | ||
9 | #define V3D_MASK(high, low) ((u32)GENMASK(high, low)) | |
10 | /* Using the GNU statement expression extension */ | |
11 | #define V3D_SET_FIELD(value, field) \ | |
12 | ({ \ | |
13 | u32 fieldval = (value) << field##_SHIFT; \ | |
14 | WARN_ON((fieldval & ~field##_MASK) != 0); \ | |
15 | fieldval & field##_MASK; \ | |
16 | }) | |
17 | ||
e987e22e MC |
18 | #define V3D_SET_FIELD_VER(value, field, ver) \ |
19 | ({ \ | |
20 | typeof(ver) _ver = (ver); \ | |
21 | u32 fieldval = (value) << field##_SHIFT(_ver); \ | |
22 | WARN_ON((fieldval & ~field##_MASK(_ver)) != 0); \ | |
23 | fieldval & field##_MASK(_ver); \ | |
24 | }) | |
25 | ||
57692c94 EA |
26 | #define V3D_GET_FIELD(word, field) (((word) & field##_MASK) >> \ |
27 | field##_SHIFT) | |
28 | ||
29 | /* Hub registers for shared hardware between V3D cores. */ | |
30 | ||
31 | #define V3D_HUB_AXICFG 0x00000 | |
32 | # define V3D_HUB_AXICFG_MAX_LEN_MASK V3D_MASK(3, 0) | |
33 | # define V3D_HUB_AXICFG_MAX_LEN_SHIFT 0 | |
34 | #define V3D_HUB_UIFCFG 0x00004 | |
35 | #define V3D_HUB_IDENT0 0x00008 | |
36 | ||
37 | #define V3D_HUB_IDENT1 0x0000c | |
38 | # define V3D_HUB_IDENT1_WITH_MSO BIT(19) | |
39 | # define V3D_HUB_IDENT1_WITH_TSY BIT(18) | |
40 | # define V3D_HUB_IDENT1_WITH_TFU BIT(17) | |
41 | # define V3D_HUB_IDENT1_WITH_L3C BIT(16) | |
42 | # define V3D_HUB_IDENT1_NHOSTS_MASK V3D_MASK(15, 12) | |
43 | # define V3D_HUB_IDENT1_NHOSTS_SHIFT 12 | |
44 | # define V3D_HUB_IDENT1_NCORES_MASK V3D_MASK(11, 8) | |
45 | # define V3D_HUB_IDENT1_NCORES_SHIFT 8 | |
46 | # define V3D_HUB_IDENT1_REV_MASK V3D_MASK(7, 4) | |
47 | # define V3D_HUB_IDENT1_REV_SHIFT 4 | |
48 | # define V3D_HUB_IDENT1_TVER_MASK V3D_MASK(3, 0) | |
49 | # define V3D_HUB_IDENT1_TVER_SHIFT 0 | |
50 | ||
51 | #define V3D_HUB_IDENT2 0x00010 | |
52 | # define V3D_HUB_IDENT2_WITH_MMU BIT(8) | |
53 | # define V3D_HUB_IDENT2_L3C_NKB_MASK V3D_MASK(7, 0) | |
54 | # define V3D_HUB_IDENT2_L3C_NKB_SHIFT 0 | |
55 | ||
56 | #define V3D_HUB_IDENT3 0x00014 | |
57 | # define V3D_HUB_IDENT3_IPREV_MASK V3D_MASK(15, 8) | |
58 | # define V3D_HUB_IDENT3_IPREV_SHIFT 8 | |
59 | # define V3D_HUB_IDENT3_IPIDX_MASK V3D_MASK(7, 0) | |
60 | # define V3D_HUB_IDENT3_IPIDX_SHIFT 0 | |
61 | ||
62 | #define V3D_HUB_INT_STS 0x00050 | |
63 | #define V3D_HUB_INT_SET 0x00054 | |
64 | #define V3D_HUB_INT_CLR 0x00058 | |
65 | #define V3D_HUB_INT_MSK_STS 0x0005c | |
66 | #define V3D_HUB_INT_MSK_SET 0x00060 | |
67 | #define V3D_HUB_INT_MSK_CLR 0x00064 | |
0ad5bc1c | 68 | # define V3D_V7_HUB_INT_GMPV BIT(6) |
57692c94 EA |
69 | # define V3D_HUB_INT_MMU_WRV BIT(5) |
70 | # define V3D_HUB_INT_MMU_PTI BIT(4) | |
71 | # define V3D_HUB_INT_MMU_CAP BIT(3) | |
72 | # define V3D_HUB_INT_MSO BIT(2) | |
73 | # define V3D_HUB_INT_TFUC BIT(1) | |
74 | # define V3D_HUB_INT_TFUF BIT(0) | |
75 | ||
0ad5bc1c | 76 | /* GCA registers only exist in V3D < 41 */ |
57692c94 EA |
77 | #define V3D_GCA_CACHE_CTRL 0x0000c |
78 | # define V3D_GCA_CACHE_CTRL_FLUSH BIT(0) | |
79 | ||
80 | #define V3D_GCA_SAFE_SHUTDOWN 0x000b0 | |
81 | # define V3D_GCA_SAFE_SHUTDOWN_EN BIT(0) | |
82 | ||
83 | #define V3D_GCA_SAFE_SHUTDOWN_ACK 0x000b4 | |
84 | # define V3D_GCA_SAFE_SHUTDOWN_ACK_ACKED 3 | |
85 | ||
86 | # define V3D_TOP_GR_BRIDGE_REVISION 0x00000 | |
87 | # define V3D_TOP_GR_BRIDGE_MAJOR_MASK V3D_MASK(15, 8) | |
88 | # define V3D_TOP_GR_BRIDGE_MAJOR_SHIFT 8 | |
89 | # define V3D_TOP_GR_BRIDGE_MINOR_MASK V3D_MASK(7, 0) | |
90 | # define V3D_TOP_GR_BRIDGE_MINOR_SHIFT 0 | |
91 | ||
92 | /* 7268 reset reg */ | |
93 | # define V3D_TOP_GR_BRIDGE_SW_INIT_0 0x00008 | |
94 | # define V3D_TOP_GR_BRIDGE_SW_INIT_0_V3D_CLK_108_SW_INIT BIT(0) | |
95 | /* 7278 reset reg */ | |
96 | # define V3D_TOP_GR_BRIDGE_SW_INIT_1 0x0000c | |
97 | # define V3D_TOP_GR_BRIDGE_SW_INIT_1_V3D_CLK_108_SW_INIT BIT(0) | |
98 | ||
0ad5bc1c ITQ |
99 | #define V3D_TFU_CS(ver) ((ver >= 71) ? 0x00700 : 0x00400) |
100 | ||
1584f16c EA |
101 | /* Stops current job, empties input fifo. */ |
102 | # define V3D_TFU_CS_TFURST BIT(31) | |
103 | # define V3D_TFU_CS_CVTCT_MASK V3D_MASK(23, 16) | |
104 | # define V3D_TFU_CS_CVTCT_SHIFT 16 | |
105 | # define V3D_TFU_CS_NFREE_MASK V3D_MASK(13, 8) | |
106 | # define V3D_TFU_CS_NFREE_SHIFT 8 | |
107 | # define V3D_TFU_CS_BUSY BIT(0) | |
108 | ||
0ad5bc1c | 109 | #define V3D_TFU_SU(ver) ((ver >= 71) ? 0x00704 : 0x00404) |
1584f16c EA |
110 | /* Interrupt when FINTTHR input slots are free (0 = disabled) */ |
111 | # define V3D_TFU_SU_FINTTHR_MASK V3D_MASK(13, 8) | |
112 | # define V3D_TFU_SU_FINTTHR_SHIFT 8 | |
113 | /* Skips resetting the CRC at the start of CRC generation. */ | |
114 | # define V3D_TFU_SU_CRCCHAIN BIT(4) | |
115 | /* skips writes, computes CRC of the image. miplevels must be 0. */ | |
116 | # define V3D_TFU_SU_CRC BIT(3) | |
117 | # define V3D_TFU_SU_THROTTLE_MASK V3D_MASK(1, 0) | |
118 | # define V3D_TFU_SU_THROTTLE_SHIFT 0 | |
119 | ||
0ad5bc1c | 120 | #define V3D_TFU_ICFG(ver) ((ver >= 71) ? 0x00708 : 0x00408) |
1584f16c EA |
121 | /* Interrupt when the conversion is complete. */ |
122 | # define V3D_TFU_ICFG_IOC BIT(0) | |
123 | ||
124 | /* Input Image Address */ | |
0ad5bc1c | 125 | #define V3D_TFU_IIA(ver) ((ver >= 71) ? 0x0070c : 0x0040c) |
1584f16c | 126 | /* Input Chroma Address */ |
0ad5bc1c | 127 | #define V3D_TFU_ICA(ver) ((ver >= 71) ? 0x00710 : 0x00410) |
1584f16c | 128 | /* Input Image Stride */ |
0ad5bc1c | 129 | #define V3D_TFU_IIS(ver) ((ver >= 71) ? 0x00714 : 0x00414) |
1584f16c | 130 | /* Input Image U-Plane Address */ |
0ad5bc1c ITQ |
131 | #define V3D_TFU_IUA(ver) ((ver >= 71) ? 0x00718 : 0x00418) |
132 | /* Image output config (VD 7.x only) */ | |
133 | #define V3D_V7_TFU_IOC 0x0071c | |
1584f16c | 134 | /* Output Image Address */ |
0ad5bc1c | 135 | #define V3D_TFU_IOA(ver) ((ver >= 71) ? 0x00720 : 0x0041c) |
1584f16c | 136 | /* Image Output Size */ |
0ad5bc1c | 137 | #define V3D_TFU_IOS(ver) ((ver >= 71) ? 0x00724 : 0x00420) |
1584f16c | 138 | /* TFU YUV Coefficient 0 */ |
0ad5bc1c ITQ |
139 | #define V3D_TFU_COEF0(ver) ((ver >= 71) ? 0x00728 : 0x00424) |
140 | /* Use these regs instead of the defaults (V3D 4.x only) */ | |
1584f16c EA |
141 | # define V3D_TFU_COEF0_USECOEF BIT(31) |
142 | /* TFU YUV Coefficient 1 */ | |
0ad5bc1c | 143 | #define V3D_TFU_COEF1(ver) ((ver >= 71) ? 0x0072c : 0x00428) |
1584f16c | 144 | /* TFU YUV Coefficient 2 */ |
0ad5bc1c | 145 | #define V3D_TFU_COEF2(ver) ((ver >= 71) ? 0x00730 : 0x0042c) |
1584f16c | 146 | /* TFU YUV Coefficient 3 */ |
0ad5bc1c | 147 | #define V3D_TFU_COEF3(ver) ((ver >= 71) ? 0x00734 : 0x00430) |
1584f16c | 148 | |
0ad5bc1c | 149 | /* V3D 4.x only */ |
1584f16c EA |
150 | #define V3D_TFU_CRC 0x00434 |
151 | ||
57692c94 EA |
152 | /* Per-MMU registers. */ |
153 | ||
154 | #define V3D_MMUC_CONTROL 0x01000 | |
0ad5bc1c | 155 | #define V3D_MMUC_CONTROL_CLEAR(ver) ((ver >= 71) ? BIT(11) : BIT(3)) |
57692c94 EA |
156 | # define V3D_MMUC_CONTROL_FLUSHING BIT(2) |
157 | # define V3D_MMUC_CONTROL_FLUSH BIT(1) | |
158 | # define V3D_MMUC_CONTROL_ENABLE BIT(0) | |
159 | ||
160 | #define V3D_MMU_CTL 0x01200 | |
161 | # define V3D_MMU_CTL_CAP_EXCEEDED BIT(27) | |
162 | # define V3D_MMU_CTL_CAP_EXCEEDED_ABORT BIT(26) | |
163 | # define V3D_MMU_CTL_CAP_EXCEEDED_INT BIT(25) | |
164 | # define V3D_MMU_CTL_CAP_EXCEEDED_EXCEPTION BIT(24) | |
165 | # define V3D_MMU_CTL_PT_INVALID BIT(20) | |
166 | # define V3D_MMU_CTL_PT_INVALID_ABORT BIT(19) | |
167 | # define V3D_MMU_CTL_PT_INVALID_INT BIT(18) | |
168 | # define V3D_MMU_CTL_PT_INVALID_EXCEPTION BIT(17) | |
38c2c791 EA |
169 | # define V3D_MMU_CTL_PT_INVALID_ENABLE BIT(16) |
170 | # define V3D_MMU_CTL_WRITE_VIOLATION BIT(12) | |
57692c94 EA |
171 | # define V3D_MMU_CTL_WRITE_VIOLATION_ABORT BIT(11) |
172 | # define V3D_MMU_CTL_WRITE_VIOLATION_INT BIT(10) | |
173 | # define V3D_MMU_CTL_WRITE_VIOLATION_EXCEPTION BIT(9) | |
174 | # define V3D_MMU_CTL_TLB_CLEARING BIT(7) | |
175 | # define V3D_MMU_CTL_TLB_STATS_CLEAR BIT(3) | |
176 | # define V3D_MMU_CTL_TLB_CLEAR BIT(2) | |
177 | # define V3D_MMU_CTL_TLB_STATS_ENABLE BIT(1) | |
178 | # define V3D_MMU_CTL_ENABLE BIT(0) | |
179 | ||
180 | #define V3D_MMU_PT_PA_BASE 0x01204 | |
181 | #define V3D_MMU_HIT 0x01208 | |
182 | #define V3D_MMU_MISSES 0x0120c | |
183 | #define V3D_MMU_STALLS 0x01210 | |
184 | ||
185 | #define V3D_MMU_ADDR_CAP 0x01214 | |
186 | # define V3D_MMU_ADDR_CAP_ENABLE BIT(31) | |
187 | # define V3D_MMU_ADDR_CAP_MPAGE_MASK V3D_MASK(11, 0) | |
188 | # define V3D_MMU_ADDR_CAP_MPAGE_SHIFT 0 | |
189 | ||
190 | #define V3D_MMU_SHOOT_DOWN 0x01218 | |
191 | # define V3D_MMU_SHOOT_DOWN_SHOOTING BIT(29) | |
192 | # define V3D_MMU_SHOOT_DOWN_SHOOT BIT(28) | |
193 | # define V3D_MMU_SHOOT_DOWN_PAGE_MASK V3D_MASK(27, 0) | |
194 | # define V3D_MMU_SHOOT_DOWN_PAGE_SHIFT 0 | |
195 | ||
196 | #define V3D_MMU_BYPASS_START 0x0121c | |
197 | #define V3D_MMU_BYPASS_END 0x01220 | |
198 | ||
199 | /* AXI ID of the access that faulted */ | |
200 | #define V3D_MMU_VIO_ID 0x0122c | |
201 | ||
202 | /* Address for illegal PTEs to return */ | |
203 | #define V3D_MMU_ILLEGAL_ADDR 0x01230 | |
204 | # define V3D_MMU_ILLEGAL_ADDR_ENABLE BIT(31) | |
205 | ||
206 | /* Address that faulted */ | |
207 | #define V3D_MMU_VIO_ADDR 0x01234 | |
208 | ||
091d6283 EA |
209 | #define V3D_MMU_DEBUG_INFO 0x01238 |
210 | # define V3D_MMU_PA_WIDTH_MASK V3D_MASK(11, 8) | |
211 | # define V3D_MMU_PA_WIDTH_SHIFT 8 | |
212 | # define V3D_MMU_VA_WIDTH_MASK V3D_MASK(7, 4) | |
213 | # define V3D_MMU_VA_WIDTH_SHIFT 4 | |
214 | # define V3D_MMU_VERSION_MASK V3D_MASK(3, 0) | |
215 | # define V3D_MMU_VERSION_SHIFT 0 | |
216 | ||
57692c94 EA |
217 | /* Per-V3D-core registers */ |
218 | ||
219 | #define V3D_CTL_IDENT0 0x00000 | |
220 | # define V3D_IDENT0_VER_MASK V3D_MASK(31, 24) | |
221 | # define V3D_IDENT0_VER_SHIFT 24 | |
222 | ||
223 | #define V3D_CTL_IDENT1 0x00004 | |
224 | /* Multiples of 1kb */ | |
225 | # define V3D_IDENT1_VPM_SIZE_MASK V3D_MASK(31, 28) | |
226 | # define V3D_IDENT1_VPM_SIZE_SHIFT 28 | |
227 | # define V3D_IDENT1_NSEM_MASK V3D_MASK(23, 16) | |
228 | # define V3D_IDENT1_NSEM_SHIFT 16 | |
229 | # define V3D_IDENT1_NTMU_MASK V3D_MASK(15, 12) | |
230 | # define V3D_IDENT1_NTMU_SHIFT 12 | |
231 | # define V3D_IDENT1_QUPS_MASK V3D_MASK(11, 8) | |
232 | # define V3D_IDENT1_QUPS_SHIFT 8 | |
233 | # define V3D_IDENT1_NSLC_MASK V3D_MASK(7, 4) | |
234 | # define V3D_IDENT1_NSLC_SHIFT 4 | |
235 | # define V3D_IDENT1_REV_MASK V3D_MASK(3, 0) | |
236 | # define V3D_IDENT1_REV_SHIFT 0 | |
237 | ||
238 | #define V3D_CTL_IDENT2 0x00008 | |
239 | # define V3D_IDENT2_BCG_INT BIT(28) | |
240 | ||
241 | #define V3D_CTL_MISCCFG 0x00018 | |
a7dde1b7 EA |
242 | # define V3D_CTL_MISCCFG_QRMAXCNT_MASK V3D_MASK(3, 1) |
243 | # define V3D_CTL_MISCCFG_QRMAXCNT_SHIFT 1 | |
57692c94 EA |
244 | # define V3D_MISCCFG_OVRTMUOUT BIT(0) |
245 | ||
246 | #define V3D_CTL_L2CACTL 0x00020 | |
247 | # define V3D_L2CACTL_L2CCLR BIT(2) | |
248 | # define V3D_L2CACTL_L2CDIS BIT(1) | |
249 | # define V3D_L2CACTL_L2CENA BIT(0) | |
250 | ||
251 | #define V3D_CTL_SLCACTL 0x00024 | |
252 | # define V3D_SLCACTL_TVCCS_MASK V3D_MASK(27, 24) | |
253 | # define V3D_SLCACTL_TVCCS_SHIFT 24 | |
254 | # define V3D_SLCACTL_TDCCS_MASK V3D_MASK(19, 16) | |
255 | # define V3D_SLCACTL_TDCCS_SHIFT 16 | |
256 | # define V3D_SLCACTL_UCC_MASK V3D_MASK(11, 8) | |
257 | # define V3D_SLCACTL_UCC_SHIFT 8 | |
258 | # define V3D_SLCACTL_ICC_MASK V3D_MASK(3, 0) | |
259 | # define V3D_SLCACTL_ICC_SHIFT 0 | |
260 | ||
261 | #define V3D_CTL_L2TCACTL 0x00030 | |
262 | # define V3D_L2TCACTL_TMUWCF BIT(8) | |
d223f98f | 263 | /* Invalidates cache lines. */ |
57692c94 | 264 | # define V3D_L2TCACTL_FLM_FLUSH 0 |
d223f98f | 265 | /* Removes cachelines without writing dirty lines back. */ |
57692c94 | 266 | # define V3D_L2TCACTL_FLM_CLEAR 1 |
d223f98f | 267 | /* Writes out dirty cachelines and marks them clean, but doesn't invalidate. */ |
57692c94 EA |
268 | # define V3D_L2TCACTL_FLM_CLEAN 2 |
269 | # define V3D_L2TCACTL_FLM_MASK V3D_MASK(2, 1) | |
270 | # define V3D_L2TCACTL_FLM_SHIFT 1 | |
271 | # define V3D_L2TCACTL_L2TFLS BIT(0) | |
272 | #define V3D_CTL_L2TFLSTA 0x00034 | |
273 | #define V3D_CTL_L2TFLEND 0x00038 | |
274 | ||
275 | #define V3D_CTL_INT_STS 0x00050 | |
276 | #define V3D_CTL_INT_SET 0x00054 | |
277 | #define V3D_CTL_INT_CLR 0x00058 | |
278 | #define V3D_CTL_INT_MSK_STS 0x0005c | |
279 | #define V3D_CTL_INT_MSK_SET 0x00060 | |
280 | #define V3D_CTL_INT_MSK_CLR 0x00064 | |
281 | # define V3D_INT_QPU_MASK V3D_MASK(27, 16) | |
282 | # define V3D_INT_QPU_SHIFT 16 | |
0ad5bc1c ITQ |
283 | #define V3D_INT_CSDDONE(ver) ((ver >= 71) ? BIT(6) : BIT(7)) |
284 | #define V3D_INT_PCTR(ver) ((ver >= 71) ? BIT(5) : BIT(6)) | |
57692c94 EA |
285 | # define V3D_INT_GMPV BIT(5) |
286 | # define V3D_INT_TRFB BIT(4) | |
287 | # define V3D_INT_SPILLUSE BIT(3) | |
288 | # define V3D_INT_OUTOMEM BIT(2) | |
289 | # define V3D_INT_FLDONE BIT(1) | |
290 | # define V3D_INT_FRDONE BIT(0) | |
291 | ||
292 | #define V3D_CLE_CT0CS 0x00100 | |
293 | #define V3D_CLE_CT1CS 0x00104 | |
294 | #define V3D_CLE_CTNCS(n) (V3D_CLE_CT0CS + 4 * n) | |
295 | #define V3D_CLE_CT0EA 0x00108 | |
296 | #define V3D_CLE_CT1EA 0x0010c | |
297 | #define V3D_CLE_CTNEA(n) (V3D_CLE_CT0EA + 4 * n) | |
298 | #define V3D_CLE_CT0CA 0x00110 | |
299 | #define V3D_CLE_CT1CA 0x00114 | |
300 | #define V3D_CLE_CTNCA(n) (V3D_CLE_CT0CA + 4 * n) | |
301 | #define V3D_CLE_CT0RA 0x00118 | |
302 | #define V3D_CLE_CT1RA 0x0011c | |
624bb0c0 | 303 | #define V3D_CLE_CTNRA(n) (V3D_CLE_CT0RA + 4 * n) |
57692c94 EA |
304 | #define V3D_CLE_CT0LC 0x00120 |
305 | #define V3D_CLE_CT1LC 0x00124 | |
306 | #define V3D_CLE_CT0PC 0x00128 | |
307 | #define V3D_CLE_CT1PC 0x0012c | |
308 | #define V3D_CLE_PCS 0x00130 | |
309 | #define V3D_CLE_BFC 0x00134 | |
310 | #define V3D_CLE_RFC 0x00138 | |
311 | #define V3D_CLE_TFBC 0x0013c | |
312 | #define V3D_CLE_TFIT 0x00140 | |
313 | #define V3D_CLE_CT1CFG 0x00144 | |
314 | #define V3D_CLE_CT1TILECT 0x00148 | |
315 | #define V3D_CLE_CT1TSKIP 0x0014c | |
316 | #define V3D_CLE_CT1PTCT 0x00150 | |
317 | #define V3D_CLE_CT0SYNC 0x00154 | |
318 | #define V3D_CLE_CT1SYNC 0x00158 | |
319 | #define V3D_CLE_CT0QTS 0x0015c | |
320 | # define V3D_CLE_CT0QTS_ENABLE BIT(1) | |
321 | #define V3D_CLE_CT0QBA 0x00160 | |
322 | #define V3D_CLE_CT1QBA 0x00164 | |
323 | #define V3D_CLE_CTNQBA(n) (V3D_CLE_CT0QBA + 4 * n) | |
324 | #define V3D_CLE_CT0QEA 0x00168 | |
325 | #define V3D_CLE_CT1QEA 0x0016c | |
326 | #define V3D_CLE_CTNQEA(n) (V3D_CLE_CT0QEA + 4 * n) | |
327 | #define V3D_CLE_CT0QMA 0x00170 | |
328 | #define V3D_CLE_CT0QMS 0x00174 | |
329 | #define V3D_CLE_CT1QCFG 0x00178 | |
330 | /* If set without ETPROC, entirely skip tiles with no primitives. */ | |
331 | # define V3D_CLE_QCFG_ETFILT BIT(7) | |
332 | /* If set with ETFILT, just write the clear color to tiles with no | |
333 | * primitives. | |
334 | */ | |
335 | # define V3D_CLE_QCFG_ETPROC BIT(6) | |
336 | # define V3D_CLE_QCFG_ETSFLUSH BIT(1) | |
337 | # define V3D_CLE_QCFG_MCDIS BIT(0) | |
338 | ||
339 | #define V3D_PTB_BPCA 0x00300 | |
340 | #define V3D_PTB_BPCS 0x00304 | |
341 | #define V3D_PTB_BPOA 0x00308 | |
342 | #define V3D_PTB_BPOS 0x0030c | |
343 | ||
344 | #define V3D_PTB_BXCF 0x00310 | |
345 | # define V3D_PTB_BXCF_RWORDERDISA BIT(1) | |
346 | # define V3D_PTB_BXCF_CLIPDISA BIT(0) | |
347 | ||
6915c9a5 EA |
348 | #define V3D_V3_PCTR_0_EN 0x00674 |
349 | #define V3D_V3_PCTR_0_EN_ENABLE BIT(31) | |
350 | #define V3D_V4_PCTR_0_EN 0x00650 | |
351 | /* When a bit is set, resets the counter to 0. */ | |
352 | #define V3D_V3_PCTR_0_CLR 0x00670 | |
353 | #define V3D_V4_PCTR_0_CLR 0x00654 | |
354 | #define V3D_PCTR_0_OVERFLOW 0x00658 | |
355 | ||
356 | #define V3D_V3_PCTR_0_PCTRS0 0x00684 | |
357 | #define V3D_V3_PCTR_0_PCTRS15 0x00660 | |
358 | #define V3D_V3_PCTR_0_PCTRSX(x) (V3D_V3_PCTR_0_PCTRS0 + \ | |
359 | 4 * (x)) | |
360 | /* Each src reg muxes four counters each. */ | |
361 | #define V3D_V4_PCTR_0_SRC_0_3 0x00660 | |
362 | #define V3D_V4_PCTR_0_SRC_28_31 0x0067c | |
26a4dc29 JSR |
363 | #define V3D_V4_PCTR_0_SRC_X(x) (V3D_V4_PCTR_0_SRC_0_3 + \ |
364 | 4 * (x)) | |
e987e22e MC |
365 | # define V3D_PCTR_S0_MASK(ver) (((ver) >= 71) ? V3D_MASK(7, 0) : V3D_MASK(6, 0)) |
366 | # define V3D_PCTR_S0_SHIFT(ver) 0 | |
367 | # define V3D_PCTR_S1_MASK(ver) (((ver) >= 71) ? V3D_MASK(15, 8) : V3D_MASK(14, 8)) | |
368 | # define V3D_PCTR_S1_SHIFT(ver) 8 | |
369 | # define V3D_PCTR_S2_MASK(ver) (((ver) >= 71) ? V3D_MASK(23, 16) : V3D_MASK(22, 16)) | |
370 | # define V3D_PCTR_S2_SHIFT(ver) 16 | |
371 | # define V3D_PCTR_S3_MASK(ver) (((ver) >= 71) ? V3D_MASK(31, 24) : V3D_MASK(30, 24)) | |
372 | # define V3D_PCTR_S3_SHIFT(ver) 24 | |
373 | ||
0ad5bc1c | 374 | #define V3D_PCTR_CYCLE_COUNT(ver) ((ver >= 71) ? 0 : 32) |
6915c9a5 EA |
375 | |
376 | /* Output values of the counters. */ | |
377 | #define V3D_PCTR_0_PCTR0 0x00680 | |
378 | #define V3D_PCTR_0_PCTR31 0x006fc | |
379 | #define V3D_PCTR_0_PCTRX(x) (V3D_PCTR_0_PCTR0 + \ | |
380 | 4 * (x)) | |
0ad5bc1c | 381 | #define V3D_GMP_STATUS(ver) ((ver >= 71) ? 0x00600 : 0x00800) |
57692c94 EA |
382 | # define V3D_GMP_STATUS_GMPRST BIT(31) |
383 | # define V3D_GMP_STATUS_WR_COUNT_MASK V3D_MASK(30, 24) | |
384 | # define V3D_GMP_STATUS_WR_COUNT_SHIFT 24 | |
385 | # define V3D_GMP_STATUS_RD_COUNT_MASK V3D_MASK(22, 16) | |
386 | # define V3D_GMP_STATUS_RD_COUNT_SHIFT 16 | |
387 | # define V3D_GMP_STATUS_WR_ACTIVE BIT(5) | |
388 | # define V3D_GMP_STATUS_RD_ACTIVE BIT(4) | |
389 | # define V3D_GMP_STATUS_CFG_BUSY BIT(3) | |
390 | # define V3D_GMP_STATUS_CNTOVF BIT(2) | |
391 | # define V3D_GMP_STATUS_INVPROT BIT(1) | |
392 | # define V3D_GMP_STATUS_VIO BIT(0) | |
393 | ||
0ad5bc1c | 394 | #define V3D_GMP_CFG(ver) ((ver >= 71) ? 0x00604 : 0x00804) |
57692c94 EA |
395 | # define V3D_GMP_CFG_LBURSTEN BIT(3) |
396 | # define V3D_GMP_CFG_PGCRSEN BIT() | |
397 | # define V3D_GMP_CFG_STOP_REQ BIT(1) | |
398 | # define V3D_GMP_CFG_PROT_ENABLE BIT(0) | |
399 | ||
0ad5bc1c | 400 | #define V3D_GMP_VIO_ADDR(ver) ((ver >= 71) ? 0x00608 : 0x00808) |
57692c94 EA |
401 | #define V3D_GMP_VIO_TYPE 0x0080c |
402 | #define V3D_GMP_TABLE_ADDR 0x00810 | |
403 | #define V3D_GMP_CLEAR_LOAD 0x00814 | |
404 | #define V3D_GMP_PRESERVE_LOAD 0x00818 | |
405 | #define V3D_GMP_VALID_LINES 0x00820 | |
406 | ||
d223f98f EA |
407 | #define V3D_CSD_STATUS 0x00900 |
408 | # define V3D_CSD_STATUS_NUM_COMPLETED_MASK V3D_MASK(11, 4) | |
409 | # define V3D_CSD_STATUS_NUM_COMPLETED_SHIFT 4 | |
410 | # define V3D_CSD_STATUS_NUM_ACTIVE_MASK V3D_MASK(3, 2) | |
411 | # define V3D_CSD_STATUS_NUM_ACTIVE_SHIFT 2 | |
412 | # define V3D_CSD_STATUS_HAVE_CURRENT_DISPATCH BIT(1) | |
413 | # define V3D_CSD_STATUS_HAVE_QUEUED_DISPATCH BIT(0) | |
414 | ||
0ad5bc1c | 415 | #define V3D_CSD_QUEUED_CFG0(ver) ((ver >= 71) ? 0x00930 : 0x00904) |
d223f98f EA |
416 | # define V3D_CSD_QUEUED_CFG0_NUM_WGS_X_MASK V3D_MASK(31, 16) |
417 | # define V3D_CSD_QUEUED_CFG0_NUM_WGS_X_SHIFT 16 | |
418 | # define V3D_CSD_QUEUED_CFG0_WG_X_OFFSET_MASK V3D_MASK(15, 0) | |
419 | # define V3D_CSD_QUEUED_CFG0_WG_X_OFFSET_SHIFT 0 | |
420 | ||
0ad5bc1c | 421 | #define V3D_CSD_QUEUED_CFG1(ver) ((ver >= 71) ? 0x00934 : 0x00908) |
d223f98f EA |
422 | # define V3D_CSD_QUEUED_CFG1_NUM_WGS_Y_MASK V3D_MASK(31, 16) |
423 | # define V3D_CSD_QUEUED_CFG1_NUM_WGS_Y_SHIFT 16 | |
424 | # define V3D_CSD_QUEUED_CFG1_WG_Y_OFFSET_MASK V3D_MASK(15, 0) | |
425 | # define V3D_CSD_QUEUED_CFG1_WG_Y_OFFSET_SHIFT 0 | |
426 | ||
0ad5bc1c | 427 | #define V3D_CSD_QUEUED_CFG2(ver) ((ver >= 71) ? 0x00938 : 0x0090c) |
d223f98f EA |
428 | # define V3D_CSD_QUEUED_CFG2_NUM_WGS_Z_MASK V3D_MASK(31, 16) |
429 | # define V3D_CSD_QUEUED_CFG2_NUM_WGS_Z_SHIFT 16 | |
430 | # define V3D_CSD_QUEUED_CFG2_WG_Z_OFFSET_MASK V3D_MASK(15, 0) | |
431 | # define V3D_CSD_QUEUED_CFG2_WG_Z_OFFSET_SHIFT 0 | |
432 | ||
0ad5bc1c | 433 | #define V3D_CSD_QUEUED_CFG3(ver) ((ver >= 71) ? 0x0093c : 0x00910) |
d223f98f EA |
434 | # define V3D_CSD_QUEUED_CFG3_OVERLAP_WITH_PREV BIT(26) |
435 | # define V3D_CSD_QUEUED_CFG3_MAX_SG_ID_MASK V3D_MASK(25, 20) | |
436 | # define V3D_CSD_QUEUED_CFG3_MAX_SG_ID_SHIFT 20 | |
437 | # define V3D_CSD_QUEUED_CFG3_BATCHES_PER_SG_M1_MASK V3D_MASK(19, 12) | |
438 | # define V3D_CSD_QUEUED_CFG3_BATCHES_PER_SG_M1_SHIFT 12 | |
439 | # define V3D_CSD_QUEUED_CFG3_WGS_PER_SG_MASK V3D_MASK(11, 8) | |
440 | # define V3D_CSD_QUEUED_CFG3_WGS_PER_SG_SHIFT 8 | |
441 | # define V3D_CSD_QUEUED_CFG3_WG_SIZE_MASK V3D_MASK(7, 0) | |
442 | # define V3D_CSD_QUEUED_CFG3_WG_SIZE_SHIFT 0 | |
443 | ||
444 | /* Number of batches, minus 1 */ | |
0ad5bc1c | 445 | #define V3D_CSD_QUEUED_CFG4(ver) ((ver >= 71) ? 0x00940 : 0x00914) |
d223f98f EA |
446 | |
447 | /* Shader address, pnan, singleseg, threading, like a shader record. */ | |
0ad5bc1c | 448 | #define V3D_CSD_QUEUED_CFG5(ver) ((ver >= 71) ? 0x00944 : 0x00918) |
d223f98f EA |
449 | |
450 | /* Uniforms address (4 byte aligned) */ | |
0ad5bc1c ITQ |
451 | #define V3D_CSD_QUEUED_CFG6(ver) ((ver >= 71) ? 0x00948 : 0x0091c) |
452 | ||
453 | /* V3D 7.x+ only */ | |
454 | #define V3D_V7_CSD_QUEUED_CFG7 0x0094c | |
455 | ||
456 | #define V3D_CSD_CURRENT_CFG0(ver) ((ver >= 71) ? 0x00958 : 0x00920) | |
457 | #define V3D_CSD_CURRENT_CFG1(ver) ((ver >= 71) ? 0x0095c : 0x00924) | |
458 | #define V3D_CSD_CURRENT_CFG2(ver) ((ver >= 71) ? 0x00960 : 0x00928) | |
459 | #define V3D_CSD_CURRENT_CFG3(ver) ((ver >= 71) ? 0x00964 : 0x0092c) | |
460 | #define V3D_CSD_CURRENT_CFG4(ver) ((ver >= 71) ? 0x00968 : 0x00930) | |
461 | #define V3D_CSD_CURRENT_CFG5(ver) ((ver >= 71) ? 0x0096c : 0x00934) | |
462 | #define V3D_CSD_CURRENT_CFG6(ver) ((ver >= 71) ? 0x00970 : 0x00938) | |
463 | /* V3D 7.x+ only */ | |
464 | #define V3D_V7_CSD_CURRENT_CFG7 0x00974 | |
465 | ||
466 | #define V3D_CSD_CURRENT_ID0(ver) ((ver >= 71) ? 0x00978 : 0x0093c) | |
d223f98f EA |
467 | # define V3D_CSD_CURRENT_ID0_WG_X_MASK V3D_MASK(31, 16) |
468 | # define V3D_CSD_CURRENT_ID0_WG_X_SHIFT 16 | |
469 | # define V3D_CSD_CURRENT_ID0_WG_IN_SG_MASK V3D_MASK(11, 8) | |
470 | # define V3D_CSD_CURRENT_ID0_WG_IN_SG_SHIFT 8 | |
471 | # define V3D_CSD_CURRENT_ID0_L_IDX_MASK V3D_MASK(7, 0) | |
472 | # define V3D_CSD_CURRENT_ID0_L_IDX_SHIFT 0 | |
473 | ||
0ad5bc1c | 474 | #define V3D_CSD_CURRENT_ID1(ver) ((ver >= 71) ? 0x0097c : 0x00940) |
d223f98f EA |
475 | # define V3D_CSD_CURRENT_ID0_WG_Z_MASK V3D_MASK(31, 16) |
476 | # define V3D_CSD_CURRENT_ID0_WG_Z_SHIFT 16 | |
477 | # define V3D_CSD_CURRENT_ID0_WG_Y_MASK V3D_MASK(15, 0) | |
478 | # define V3D_CSD_CURRENT_ID0_WG_Y_SHIFT 0 | |
479 | ||
1ba9d7cb EA |
480 | #define V3D_ERR_FDBGO 0x00f04 |
481 | #define V3D_ERR_FDBGB 0x00f08 | |
482 | #define V3D_ERR_FDBGR 0x00f0c | |
483 | ||
484 | #define V3D_ERR_FDBGS 0x00f10 | |
485 | # define V3D_ERR_FDBGS_INTERPZ_IP_STALL BIT(17) | |
486 | # define V3D_ERR_FDBGS_DEPTHO_FIFO_IP_STALL BIT(16) | |
487 | # define V3D_ERR_FDBGS_XYNRM_IP_STALL BIT(14) | |
488 | # define V3D_ERR_FDBGS_EZREQ_FIFO_OP_VALID BIT(13) | |
489 | # define V3D_ERR_FDBGS_QXYF_FIFO_OP_VALID BIT(12) | |
490 | # define V3D_ERR_FDBGS_QXYF_FIFO_OP_LAST BIT(11) | |
491 | # define V3D_ERR_FDBGS_EZTEST_ANYQVALID BIT(7) | |
492 | # define V3D_ERR_FDBGS_EZTEST_PASS BIT(6) | |
493 | # define V3D_ERR_FDBGS_EZTEST_QREADY BIT(5) | |
494 | # define V3D_ERR_FDBGS_EZTEST_VLF_OKNOVALID BIT(4) | |
495 | # define V3D_ERR_FDBGS_EZTEST_QSTALL BIT(3) | |
496 | # define V3D_ERR_FDBGS_EZTEST_IP_VLFSTALL BIT(2) | |
497 | # define V3D_ERR_FDBGS_EZTEST_IP_PRSTALL BIT(1) | |
498 | # define V3D_ERR_FDBGS_EZTEST_IP_QSTALL BIT(0) | |
499 | ||
500 | #define V3D_ERR_STAT 0x00f20 | |
501 | # define V3D_ERR_L2CARE BIT(15) | |
502 | # define V3D_ERR_VCMBE BIT(14) | |
503 | # define V3D_ERR_VCMRE BIT(13) | |
504 | # define V3D_ERR_VCDI BIT(12) | |
505 | # define V3D_ERR_VCDE BIT(11) | |
506 | # define V3D_ERR_VDWE BIT(10) | |
507 | # define V3D_ERR_VPMEAS BIT(9) | |
508 | # define V3D_ERR_VPMEFNA BIT(8) | |
509 | # define V3D_ERR_VPMEWNA BIT(7) | |
510 | # define V3D_ERR_VPMERNA BIT(6) | |
511 | # define V3D_ERR_VPMERR BIT(5) | |
512 | # define V3D_ERR_VPMEWR BIT(4) | |
513 | # define V3D_ERR_VPAERRGL BIT(3) | |
514 | # define V3D_ERR_VPAEBRGL BIT(2) | |
515 | # define V3D_ERR_VPAERGS BIT(1) | |
516 | # define V3D_ERR_VPAEABB BIT(0) | |
517 | ||
1bdf2ccc MC |
518 | #define V3D_SMS_REE_CS 0x00000 |
519 | #define V3D_SMS_TEE_CS 0x00400 | |
520 | # define V3D_SMS_INTERRUPT BIT(31) | |
521 | # define V3D_SMS_POWER_OFF BIT(30) | |
522 | # define V3D_SMS_CLEAR_POWER_OFF BIT(29) | |
523 | # define V3D_SMS_LOCK BIT(28) | |
524 | # define V3D_SMS_CLEAR_LOCK BIT(27) | |
525 | # define V3D_SMS_SVP_MODE_EXIT BIT(26) | |
526 | # define V3D_SMS_CLEAR_SVP_MODE_EXIT BIT(25) | |
527 | # define V3D_SMS_SVP_MODE_ENTER BIT(24) | |
528 | # define V3D_SMS_CLEAR_SVP_MODE_ENTER BIT(23) | |
529 | # define V3D_SMS_THEIR_MODE_EXIT BIT(22) | |
530 | # define V3D_SMS_THEIR_MODE_ENTER BIT(21) | |
531 | # define V3D_SMS_OUR_MODE_EXIT BIT(20) | |
532 | # define V3D_SMS_CLEAR_OUR_MODE_EXIT BIT(19) | |
533 | # define V3D_SMS_SEQ_PC_MASK V3D_MASK(16, 10) | |
534 | # define V3D_SMS_SEQ_PC_SHIFT 10 | |
535 | # define V3D_SMS_HUBCORE_STATUS_MASK V3D_MASK(9, 8) | |
536 | # define V3D_SMS_HUBCORE_STATUS_SHIFT 8 | |
537 | # define V3D_SMS_NEW_MODE_MASK V3D_MASK(7, 6) | |
538 | # define V3D_SMS_NEW_MODE_SHIFT 6 | |
539 | # define V3D_SMS_OLD_MODE_MASK V3D_MASK(5, 4) | |
540 | # define V3D_SMS_OLD_MODE_SHIFT 4 | |
541 | # define V3D_SMS_STATE_MASK V3D_MASK(3, 0) | |
542 | # define V3D_SMS_STATE_SHIFT 0 | |
543 | ||
57692c94 | 544 | #endif /* V3D_REGS_H */ |