treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 284
[linux-block.git] / drivers / gpu / drm / msm / disp / dpu1 / dpu_hw_mdss.h
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97fb5e8d 1/* SPDX-License-Identifier: GPL-2.0-only */
25fdd593 2/* Copyright (c) 2015-2018, The Linux Foundation. All rights reserved.
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3 */
4
5#ifndef _DPU_HW_MDSS_H
6#define _DPU_HW_MDSS_H
7
8#include <linux/kernel.h>
9#include <linux/err.h>
10
11#include "msm_drv.h"
12
13#define DPU_DBG_NAME "dpu"
14
15#define DPU_NONE 0
16
17#ifndef DPU_CSC_MATRIX_COEFF_SIZE
18#define DPU_CSC_MATRIX_COEFF_SIZE 9
19#endif
20
21#ifndef DPU_CSC_CLAMP_SIZE
22#define DPU_CSC_CLAMP_SIZE 6
23#endif
24
25#ifndef DPU_CSC_BIAS_SIZE
26#define DPU_CSC_BIAS_SIZE 3
27#endif
28
29#ifndef DPU_MAX_PLANES
30#define DPU_MAX_PLANES 4
31#endif
32
33#define PIPES_PER_STAGE 2
34#ifndef DPU_MAX_DE_CURVES
35#define DPU_MAX_DE_CURVES 3
36#endif
37
38enum dpu_format_flags {
39 DPU_FORMAT_FLAG_YUV_BIT,
40 DPU_FORMAT_FLAG_DX_BIT,
41 DPU_FORMAT_FLAG_COMPRESSED_BIT,
42 DPU_FORMAT_FLAG_BIT_MAX,
43};
44
45#define DPU_FORMAT_FLAG_YUV BIT(DPU_FORMAT_FLAG_YUV_BIT)
46#define DPU_FORMAT_FLAG_DX BIT(DPU_FORMAT_FLAG_DX_BIT)
47#define DPU_FORMAT_FLAG_COMPRESSED BIT(DPU_FORMAT_FLAG_COMPRESSED_BIT)
48#define DPU_FORMAT_IS_YUV(X) \
49 (test_bit(DPU_FORMAT_FLAG_YUV_BIT, (X)->flag))
50#define DPU_FORMAT_IS_DX(X) \
51 (test_bit(DPU_FORMAT_FLAG_DX_BIT, (X)->flag))
52#define DPU_FORMAT_IS_LINEAR(X) ((X)->fetch_mode == DPU_FETCH_LINEAR)
53#define DPU_FORMAT_IS_TILE(X) \
54 (((X)->fetch_mode == DPU_FETCH_UBWC) && \
55 !test_bit(DPU_FORMAT_FLAG_COMPRESSED_BIT, (X)->flag))
56#define DPU_FORMAT_IS_UBWC(X) \
57 (((X)->fetch_mode == DPU_FETCH_UBWC) && \
58 test_bit(DPU_FORMAT_FLAG_COMPRESSED_BIT, (X)->flag))
59
60#define DPU_BLEND_FG_ALPHA_FG_CONST (0 << 0)
61#define DPU_BLEND_FG_ALPHA_BG_CONST (1 << 0)
62#define DPU_BLEND_FG_ALPHA_FG_PIXEL (2 << 0)
63#define DPU_BLEND_FG_ALPHA_BG_PIXEL (3 << 0)
64#define DPU_BLEND_FG_INV_ALPHA (1 << 2)
65#define DPU_BLEND_FG_MOD_ALPHA (1 << 3)
66#define DPU_BLEND_FG_INV_MOD_ALPHA (1 << 4)
67#define DPU_BLEND_FG_TRANSP_EN (1 << 5)
68#define DPU_BLEND_BG_ALPHA_FG_CONST (0 << 8)
69#define DPU_BLEND_BG_ALPHA_BG_CONST (1 << 8)
70#define DPU_BLEND_BG_ALPHA_FG_PIXEL (2 << 8)
71#define DPU_BLEND_BG_ALPHA_BG_PIXEL (3 << 8)
72#define DPU_BLEND_BG_INV_ALPHA (1 << 10)
73#define DPU_BLEND_BG_MOD_ALPHA (1 << 11)
74#define DPU_BLEND_BG_INV_MOD_ALPHA (1 << 12)
75#define DPU_BLEND_BG_TRANSP_EN (1 << 13)
76
77#define DPU_VSYNC0_SOURCE_GPIO 0
78#define DPU_VSYNC1_SOURCE_GPIO 1
79#define DPU_VSYNC2_SOURCE_GPIO 2
80#define DPU_VSYNC_SOURCE_INTF_0 3
81#define DPU_VSYNC_SOURCE_INTF_1 4
82#define DPU_VSYNC_SOURCE_INTF_2 5
83#define DPU_VSYNC_SOURCE_INTF_3 6
84#define DPU_VSYNC_SOURCE_WD_TIMER_4 11
85#define DPU_VSYNC_SOURCE_WD_TIMER_3 12
86#define DPU_VSYNC_SOURCE_WD_TIMER_2 13
87#define DPU_VSYNC_SOURCE_WD_TIMER_1 14
88#define DPU_VSYNC_SOURCE_WD_TIMER_0 15
89
90enum dpu_hw_blk_type {
91 DPU_HW_BLK_TOP = 0,
92 DPU_HW_BLK_SSPP,
93 DPU_HW_BLK_LM,
94 DPU_HW_BLK_CTL,
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95 DPU_HW_BLK_PINGPONG,
96 DPU_HW_BLK_INTF,
97 DPU_HW_BLK_WB,
98 DPU_HW_BLK_MAX,
99};
100
101enum dpu_mdp {
102 MDP_TOP = 0x1,
103 MDP_MAX,
104};
105
106enum dpu_sspp {
107 SSPP_NONE,
108 SSPP_VIG0,
109 SSPP_VIG1,
110 SSPP_VIG2,
111 SSPP_VIG3,
112 SSPP_RGB0,
113 SSPP_RGB1,
114 SSPP_RGB2,
115 SSPP_RGB3,
116 SSPP_DMA0,
117 SSPP_DMA1,
118 SSPP_DMA2,
119 SSPP_DMA3,
120 SSPP_CURSOR0,
121 SSPP_CURSOR1,
122 SSPP_MAX
123};
124
125enum dpu_sspp_type {
126 SSPP_TYPE_VIG,
127 SSPP_TYPE_RGB,
128 SSPP_TYPE_DMA,
129 SSPP_TYPE_CURSOR,
130 SSPP_TYPE_MAX
131};
132
133enum dpu_lm {
134 LM_0 = 1,
135 LM_1,
136 LM_2,
137 LM_3,
138 LM_4,
139 LM_5,
140 LM_6,
141 LM_MAX
142};
143
144enum dpu_stage {
145 DPU_STAGE_BASE = 0,
146 DPU_STAGE_0,
147 DPU_STAGE_1,
148 DPU_STAGE_2,
149 DPU_STAGE_3,
150 DPU_STAGE_4,
151 DPU_STAGE_5,
152 DPU_STAGE_6,
153 DPU_STAGE_7,
154 DPU_STAGE_8,
155 DPU_STAGE_9,
156 DPU_STAGE_10,
157 DPU_STAGE_MAX
158};
159enum dpu_dspp {
160 DSPP_0 = 1,
161 DSPP_1,
162 DSPP_2,
163 DSPP_3,
164 DSPP_MAX
165};
166
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167enum dpu_ctl {
168 CTL_0 = 1,
169 CTL_1,
170 CTL_2,
171 CTL_3,
172 CTL_4,
173 CTL_MAX
174};
175
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176enum dpu_pingpong {
177 PINGPONG_0 = 1,
178 PINGPONG_1,
179 PINGPONG_2,
180 PINGPONG_3,
181 PINGPONG_4,
182 PINGPONG_S0,
183 PINGPONG_MAX
184};
185
186enum dpu_intf {
187 INTF_0 = 1,
188 INTF_1,
189 INTF_2,
190 INTF_3,
191 INTF_4,
192 INTF_5,
193 INTF_6,
194 INTF_MAX
195};
196
197enum dpu_intf_type {
198 INTF_NONE = 0x0,
199 INTF_DSI = 0x1,
200 INTF_HDMI = 0x3,
201 INTF_LCDC = 0x5,
202 INTF_EDP = 0x9,
203 INTF_DP = 0xa,
204 INTF_TYPE_MAX,
205
206 /* virtual interfaces */
207 INTF_WB = 0x100,
208};
209
210enum dpu_intf_mode {
211 INTF_MODE_NONE = 0,
212 INTF_MODE_CMD,
213 INTF_MODE_VIDEO,
214 INTF_MODE_WB_BLOCK,
215 INTF_MODE_WB_LINE,
216 INTF_MODE_MAX
217};
218
219enum dpu_wb {
220 WB_0 = 1,
221 WB_1,
222 WB_2,
223 WB_3,
224 WB_MAX
225};
226
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227enum dpu_cwb {
228 CWB_0 = 0x1,
229 CWB_1,
230 CWB_2,
231 CWB_3,
232 CWB_MAX
233};
234
235enum dpu_wd_timer {
236 WD_TIMER_0 = 0x1,
237 WD_TIMER_1,
238 WD_TIMER_2,
239 WD_TIMER_3,
240 WD_TIMER_4,
241 WD_TIMER_5,
242 WD_TIMER_MAX
243};
244
245enum dpu_vbif {
246 VBIF_0,
247 VBIF_1,
248 VBIF_MAX,
249 VBIF_RT = VBIF_0,
250 VBIF_NRT = VBIF_1
251};
252
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253/**
254 * DPU HW,Component order color map
255 */
256enum {
257 C0_G_Y = 0,
258 C1_B_Cb = 1,
259 C2_R_Cr = 2,
260 C3_ALPHA = 3
261};
262
263/**
264 * enum dpu_plane_type - defines how the color component pixel packing
265 * @DPU_PLANE_INTERLEAVED : Color components in single plane
266 * @DPU_PLANE_PLANAR : Color component in separate planes
267 * @DPU_PLANE_PSEUDO_PLANAR : Chroma components interleaved in separate plane
268 */
269enum dpu_plane_type {
270 DPU_PLANE_INTERLEAVED,
271 DPU_PLANE_PLANAR,
272 DPU_PLANE_PSEUDO_PLANAR,
273};
274
275/**
276 * enum dpu_chroma_samp_type - chroma sub-samplng type
277 * @DPU_CHROMA_RGB : No chroma subsampling
278 * @DPU_CHROMA_H2V1 : Chroma pixels are horizontally subsampled
279 * @DPU_CHROMA_H1V2 : Chroma pixels are vertically subsampled
280 * @DPU_CHROMA_420 : 420 subsampling
281 */
282enum dpu_chroma_samp_type {
283 DPU_CHROMA_RGB,
284 DPU_CHROMA_H2V1,
285 DPU_CHROMA_H1V2,
286 DPU_CHROMA_420
287};
288
289/**
290 * dpu_fetch_type - Defines How DPU HW fetches data
291 * @DPU_FETCH_LINEAR : fetch is line by line
292 * @DPU_FETCH_TILE : fetches data in Z order from a tile
293 * @DPU_FETCH_UBWC : fetch and decompress data
294 */
295enum dpu_fetch_type {
296 DPU_FETCH_LINEAR,
297 DPU_FETCH_TILE,
298 DPU_FETCH_UBWC
299};
300
301/**
302 * Value of enum chosen to fit the number of bits
303 * expected by the HW programming.
304 */
305enum {
306 COLOR_ALPHA_1BIT = 0,
307 COLOR_ALPHA_4BIT = 1,
308 COLOR_4BIT = 0,
309 COLOR_5BIT = 1, /* No 5-bit Alpha */
310 COLOR_6BIT = 2, /* 6-Bit Alpha also = 2 */
311 COLOR_8BIT = 3, /* 8-Bit Alpha also = 3 */
312};
313
314/**
315 * enum dpu_3d_blend_mode
316 * Desribes how the 3d data is blended
317 * @BLEND_3D_NONE : 3d blending not enabled
318 * @BLEND_3D_FRAME_INT : Frame interleaving
319 * @BLEND_3D_H_ROW_INT : Horizontal row interleaving
320 * @BLEND_3D_V_ROW_INT : vertical row interleaving
321 * @BLEND_3D_COL_INT : column interleaving
322 * @BLEND_3D_MAX :
323 */
324enum dpu_3d_blend_mode {
325 BLEND_3D_NONE = 0,
326 BLEND_3D_FRAME_INT,
327 BLEND_3D_H_ROW_INT,
328 BLEND_3D_V_ROW_INT,
329 BLEND_3D_COL_INT,
330 BLEND_3D_MAX
331};
332
333/** struct dpu_format - defines the format configuration which
334 * allows DPU HW to correctly fetch and decode the format
335 * @base: base msm_format struture containing fourcc code
336 * @fetch_planes: how the color components are packed in pixel format
337 * @element: element color ordering
338 * @bits: element bit widths
339 * @chroma_sample: chroma sub-samplng type
340 * @unpack_align_msb: unpack aligned, 0 to LSB, 1 to MSB
341 * @unpack_tight: 0 for loose, 1 for tight
342 * @unpack_count: 0 = 1 component, 1 = 2 component
343 * @bpp: bytes per pixel
344 * @alpha_enable: whether the format has an alpha channel
345 * @num_planes: number of planes (including meta data planes)
346 * @fetch_mode: linear, tiled, or ubwc hw fetch behavior
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347 * @flag: usage bit flags
348 * @tile_width: format tile width
349 * @tile_height: format tile height
350 */
351struct dpu_format {
352 struct msm_format base;
353 enum dpu_plane_type fetch_planes;
354 u8 element[DPU_MAX_PLANES];
355 u8 bits[DPU_MAX_PLANES];
356 enum dpu_chroma_samp_type chroma_sample;
357 u8 unpack_align_msb;
358 u8 unpack_tight;
359 u8 unpack_count;
360 u8 bpp;
361 u8 alpha_enable;
362 u8 num_planes;
363 enum dpu_fetch_type fetch_mode;
364 DECLARE_BITMAP(flag, DPU_FORMAT_FLAG_BIT_MAX);
365 u16 tile_width;
366 u16 tile_height;
367};
368#define to_dpu_format(x) container_of(x, struct dpu_format, base)
369
370/**
371 * struct dpu_hw_fmt_layout - format information of the source pixel data
372 * @format: pixel format parameters
373 * @num_planes: number of planes (including meta data planes)
374 * @width: image width
375 * @height: image height
376 * @total_size: total size in bytes
377 * @plane_addr: address of each plane
378 * @plane_size: length of each plane
379 * @plane_pitch: pitch of each plane
380 */
381struct dpu_hw_fmt_layout {
382 const struct dpu_format *format;
383 uint32_t num_planes;
384 uint32_t width;
385 uint32_t height;
386 uint32_t total_size;
387 uint32_t plane_addr[DPU_MAX_PLANES];
388 uint32_t plane_size[DPU_MAX_PLANES];
389 uint32_t plane_pitch[DPU_MAX_PLANES];
390};
391
392struct dpu_csc_cfg {
393 /* matrix coefficients in S15.16 format */
394 uint32_t csc_mv[DPU_CSC_MATRIX_COEFF_SIZE];
395 uint32_t csc_pre_bv[DPU_CSC_BIAS_SIZE];
396 uint32_t csc_post_bv[DPU_CSC_BIAS_SIZE];
397 uint32_t csc_pre_lv[DPU_CSC_CLAMP_SIZE];
398 uint32_t csc_post_lv[DPU_CSC_CLAMP_SIZE];
399};
400
401/**
402 * struct dpu_mdss_color - mdss color description
403 * color 0 : green
404 * color 1 : blue
405 * color 2 : red
406 * color 3 : alpha
407 */
408struct dpu_mdss_color {
409 u32 color_0;
410 u32 color_1;
411 u32 color_2;
412 u32 color_3;
413};
414
415/*
416 * Define bit masks for h/w logging.
417 */
418#define DPU_DBG_MASK_NONE (1 << 0)
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419#define DPU_DBG_MASK_INTF (1 << 1)
420#define DPU_DBG_MASK_LM (1 << 2)
421#define DPU_DBG_MASK_CTL (1 << 3)
422#define DPU_DBG_MASK_PINGPONG (1 << 4)
423#define DPU_DBG_MASK_SSPP (1 << 5)
424#define DPU_DBG_MASK_WB (1 << 6)
425#define DPU_DBG_MASK_TOP (1 << 7)
426#define DPU_DBG_MASK_VBIF (1 << 8)
427#define DPU_DBG_MASK_ROT (1 << 9)
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428
429#endif /* _DPU_HW_MDSS_H */