drm/i915: Make IS_CHERRYVIEW only take dev_priv
[linux-2.6-block.git] / drivers / gpu / drm / i915 / i915_gem_fence.c
CommitLineData
41a36b73
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1/*
2 * Copyright © 2008-2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24#include <drm/drmP.h>
25#include <drm/i915_drm.h>
26#include "i915_drv.h"
27
a794f62a
DV
28/**
29 * DOC: fence register handling
30 *
31 * Important to avoid confusions: "fences" in the i915 driver are not execution
32 * fences used to track command completion but hardware detiler objects which
33 * wrap a given range of the global GTT. Each platform has only a fairly limited
34 * set of these objects.
35 *
36 * Fences are used to detile GTT memory mappings. They're also connected to the
34fd3e14
MI
37 * hardware frontbuffer render tracking and hence interact with frontbuffer
38 * compression. Furthermore on older platforms fences are required for tiled
a794f62a
DV
39 * objects used by the display engine. They can also be used by the render
40 * engine - they're required for blitter commands and are optional for render
41 * commands. But on gen4+ both display (with the exception of fbc) and rendering
42 * have their own tiling state bits and don't need fences.
43 *
44 * Also note that fences only support X and Y tiling and hence can't be used for
45 * the fancier new tiling formats like W, Ys and Yf.
46 *
47 * Finally note that because fences are such a restricted resource they're
48 * dynamically associated with objects. Furthermore fence state is committed to
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49 * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
50 * explicitly call i915_gem_object_get_fence() to synchronize fencing status
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51 * for cpu access. Also note that some code wants an unfenced view, for those
52 * cases the fence can be removed forcefully with i915_gem_object_put_fence().
53 *
54 * Internally these functions will synchronize with userspace access by removing
55 * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
56 */
57
49ef5294
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58#define pipelined 0
59
60static void i965_write_fence_reg(struct drm_i915_fence_reg *fence,
61 struct i915_vma *vma)
41a36b73 62{
f0f59a00 63 i915_reg_t fence_reg_lo, fence_reg_hi;
41a36b73 64 int fence_pitch_shift;
49ef5294 65 u64 val;
41a36b73 66
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67 if (INTEL_INFO(fence->i915)->gen >= 6) {
68 fence_reg_lo = FENCE_REG_GEN6_LO(fence->id);
69 fence_reg_hi = FENCE_REG_GEN6_HI(fence->id);
eecf613a 70 fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
49ef5294 71
41a36b73 72 } else {
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73 fence_reg_lo = FENCE_REG_965_LO(fence->id);
74 fence_reg_hi = FENCE_REG_965_HI(fence->id);
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75 fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
76 }
77
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78 val = 0;
79 if (vma) {
80 unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
81 bool is_y_tiled = tiling == I915_TILING_Y;
82 unsigned int stride = i915_gem_object_get_stride(vma->obj);
83 u32 row_size = stride * (is_y_tiled ? 32 : 8);
84 u32 size = rounddown((u32)vma->node.size, row_size);
a83718b6
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85
86 val = ((vma->node.start + size - 4096) & 0xfffff000) << 32;
87 val |= vma->node.start & 0xfffff000;
88 val |= (u64)((stride / 128) - 1) << fence_pitch_shift;
49ef5294
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89 if (is_y_tiled)
90 val |= BIT(I965_FENCE_TILING_Y_SHIFT);
41a36b73 91 val |= I965_FENCE_REG_VALID;
49ef5294 92 }
41a36b73 93
49ef5294
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94 if (!pipelined) {
95 struct drm_i915_private *dev_priv = fence->i915;
96
97 /* To w/a incoherency with non-atomic 64-bit register updates,
98 * we split the 64-bit update into two 32-bit writes. In order
99 * for a partial fence not to be evaluated between writes, we
100 * precede the update with write to turn off the fence register,
101 * and only enable the fence as the last step.
102 *
103 * For extra levels of paranoia, we make sure each step lands
104 * before applying the next step.
105 */
106 I915_WRITE(fence_reg_lo, 0);
107 POSTING_READ(fence_reg_lo);
41a36b73 108
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109 I915_WRITE(fence_reg_hi, upper_32_bits(val));
110 I915_WRITE(fence_reg_lo, lower_32_bits(val));
eecf613a 111 POSTING_READ(fence_reg_lo);
41a36b73
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112 }
113}
114
49ef5294
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115static void i915_write_fence_reg(struct drm_i915_fence_reg *fence,
116 struct i915_vma *vma)
41a36b73 117{
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118 u32 val;
119
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120 val = 0;
121 if (vma) {
122 unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
123 bool is_y_tiled = tiling == I915_TILING_Y;
124 unsigned int stride = i915_gem_object_get_stride(vma->obj);
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125 int pitch_val;
126 int tile_width;
127
a83718b6
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128 WARN((vma->node.start & ~I915_FENCE_START_MASK) ||
129 !is_power_of_2(vma->node.size) ||
130 (vma->node.start & (vma->node.size - 1)),
131 "object 0x%08llx [fenceable? %d] not 1M or pot-size (0x%08llx) aligned\n",
05a20d09
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132 vma->node.start,
133 i915_vma_is_map_and_fenceable(vma),
134 vma->node.size);
41a36b73 135
49ef5294 136 if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence->i915))
41a36b73
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137 tile_width = 128;
138 else
139 tile_width = 512;
140
141 /* Note: pitch better be a power of two tile widths */
3e510a8e 142 pitch_val = stride / tile_width;
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143 pitch_val = ffs(pitch_val) - 1;
144
a83718b6 145 val = vma->node.start;
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146 if (is_y_tiled)
147 val |= BIT(I830_FENCE_TILING_Y_SHIFT);
a83718b6 148 val |= I915_FENCE_SIZE_BITS(vma->node.size);
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149 val |= pitch_val << I830_FENCE_PITCH_SHIFT;
150 val |= I830_FENCE_REG_VALID;
49ef5294 151 }
41a36b73 152
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153 if (!pipelined) {
154 struct drm_i915_private *dev_priv = fence->i915;
155 i915_reg_t reg = FENCE_REG(fence->id);
156
157 I915_WRITE(reg, val);
158 POSTING_READ(reg);
159 }
41a36b73
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160}
161
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162static void i830_write_fence_reg(struct drm_i915_fence_reg *fence,
163 struct i915_vma *vma)
41a36b73 164{
a83718b6 165 u32 val;
41a36b73 166
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167 val = 0;
168 if (vma) {
169 unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
170 bool is_y_tiled = tiling == I915_TILING_Y;
171 unsigned int stride = i915_gem_object_get_stride(vma->obj);
a83718b6 172 u32 pitch_val;
41a36b73 173
a83718b6
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174 WARN((vma->node.start & ~I830_FENCE_START_MASK) ||
175 !is_power_of_2(vma->node.size) ||
176 (vma->node.start & (vma->node.size - 1)),
177 "object 0x%08llx not 512K or pot-size 0x%08llx aligned\n",
178 vma->node.start, vma->node.size);
41a36b73 179
3e510a8e 180 pitch_val = stride / 128;
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181 pitch_val = ffs(pitch_val) - 1;
182
a83718b6 183 val = vma->node.start;
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184 if (is_y_tiled)
185 val |= BIT(I830_FENCE_TILING_Y_SHIFT);
a83718b6 186 val |= I830_FENCE_SIZE_BITS(vma->node.size);
41a36b73
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187 val |= pitch_val << I830_FENCE_PITCH_SHIFT;
188 val |= I830_FENCE_REG_VALID;
49ef5294 189 }
41a36b73 190
49ef5294
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191 if (!pipelined) {
192 struct drm_i915_private *dev_priv = fence->i915;
193 i915_reg_t reg = FENCE_REG(fence->id);
41a36b73 194
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195 I915_WRITE(reg, val);
196 POSTING_READ(reg);
197 }
41a36b73
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198}
199
49ef5294
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200static void fence_write(struct drm_i915_fence_reg *fence,
201 struct i915_vma *vma)
41a36b73 202{
49ef5294
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203 /* Previous access through the fence register is marshalled by
204 * the mb() inside the fault handlers (i915_gem_release_mmaps)
205 * and explicitly managed for internal users.
41a36b73 206 */
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207
208 if (IS_GEN2(fence->i915))
209 i830_write_fence_reg(fence, vma);
210 else if (IS_GEN3(fence->i915))
211 i915_write_fence_reg(fence, vma);
212 else
213 i965_write_fence_reg(fence, vma);
214
215 /* Access through the fenced region afterwards is
216 * ordered by the posting reads whilst writing the registers.
41a36b73 217 */
41a36b73 218
49ef5294 219 fence->dirty = false;
41a36b73
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220}
221
49ef5294
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222static int fence_update(struct drm_i915_fence_reg *fence,
223 struct i915_vma *vma)
41a36b73 224{
49ef5294 225 int ret;
41a36b73 226
49ef5294
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227 if (vma) {
228 if (!i915_vma_is_map_and_fenceable(vma))
229 return -EINVAL;
41a36b73 230
49ef5294
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231 if (WARN(!i915_gem_object_get_stride(vma->obj) ||
232 !i915_gem_object_get_tiling(vma->obj),
233 "bogus fence setup with stride: 0x%x, tiling mode: %i\n",
234 i915_gem_object_get_stride(vma->obj),
235 i915_gem_object_get_tiling(vma->obj)))
236 return -EINVAL;
237
238 ret = i915_gem_active_retire(&vma->last_fence,
239 &vma->obj->base.dev->struct_mutex);
240 if (ret)
241 return ret;
41a36b73 242 }
41a36b73 243
49ef5294
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244 if (fence->vma) {
245 ret = i915_gem_active_retire(&fence->vma->last_fence,
246 &fence->vma->obj->base.dev->struct_mutex);
247 if (ret)
248 return ret;
249 }
41a36b73 250
49ef5294
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251 if (fence->vma && fence->vma != vma) {
252 /* Ensure that all userspace CPU access is completed before
253 * stealing the fence.
254 */
255 i915_gem_release_mmap(fence->vma->obj);
41a36b73 256
49ef5294
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257 fence->vma->fence = NULL;
258 fence->vma = NULL;
259
260 list_move(&fence->link, &fence->i915->mm.fence_list);
261 }
262
263 fence_write(fence, vma);
264
265 if (vma) {
266 if (fence->vma != vma) {
267 vma->fence = fence;
268 fence->vma = vma;
269 }
270
271 list_move_tail(&fence->link, &fence->i915->mm.fence_list);
272 }
273
274 return 0;
41a36b73
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275}
276
a794f62a 277/**
49ef5294
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278 * i915_vma_put_fence - force-remove fence for a VMA
279 * @vma: vma to map linearly (not through a fence reg)
a794f62a
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280 *
281 * This function force-removes any fence from the given object, which is useful
282 * if the kernel wants to do untiled GTT access.
283 *
284 * Returns:
285 *
286 * 0 on success, negative error code on failure.
287 */
41a36b73 288int
49ef5294 289i915_vma_put_fence(struct i915_vma *vma)
41a36b73 290{
49ef5294 291 struct drm_i915_fence_reg *fence = vma->fence;
41a36b73 292
4676dc83
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293 assert_rpm_wakelock_held(to_i915(vma->vm->dev));
294
49ef5294 295 if (!fence)
41a36b73
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296 return 0;
297
18034584 298 if (fence->pin_count)
41a36b73
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299 return -EBUSY;
300
49ef5294 301 return fence_update(fence, NULL);
41a36b73
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302}
303
49ef5294 304static struct drm_i915_fence_reg *fence_find(struct drm_i915_private *dev_priv)
41a36b73 305{
49ef5294 306 struct drm_i915_fence_reg *fence;
41a36b73 307
49ef5294
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308 list_for_each_entry(fence, &dev_priv->mm.fence_list, link) {
309 if (fence->pin_count)
41a36b73
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310 continue;
311
49ef5294 312 return fence;
41a36b73
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313 }
314
41a36b73 315 /* Wait for completion of pending flips which consume fences */
49ef5294 316 if (intel_has_pending_fb_unpin(&dev_priv->drm))
41a36b73
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317 return ERR_PTR(-EAGAIN);
318
319 return ERR_PTR(-EDEADLK);
320}
321
322/**
49ef5294
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323 * i915_vma_get_fence - set up fencing for a vma
324 * @vma: vma to map through a fence reg
41a36b73
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325 *
326 * When mapping objects through the GTT, userspace wants to be able to write
327 * to them without having to worry about swizzling if the object is tiled.
328 * This function walks the fence regs looking for a free one for @obj,
329 * stealing one if it can't find any.
330 *
331 * It then sets up the reg based on the object's properties: address, pitch
332 * and tiling format.
333 *
334 * For an untiled surface, this removes any existing fence.
a794f62a
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335 *
336 * Returns:
337 *
338 * 0 on success, negative error code on failure.
41a36b73
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339 */
340int
49ef5294 341i915_vma_get_fence(struct i915_vma *vma)
41a36b73 342{
49ef5294
CW
343 struct drm_i915_fence_reg *fence;
344 struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
41a36b73 345
4676dc83
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346 assert_rpm_wakelock_held(to_i915(vma->vm->dev));
347
41a36b73 348 /* Just update our place in the LRU if our fence is getting reused. */
49ef5294
CW
349 if (vma->fence) {
350 fence = vma->fence;
351 if (!fence->dirty) {
352 list_move_tail(&fence->link,
353 &fence->i915->mm.fence_list);
41a36b73
DV
354 return 0;
355 }
49ef5294
CW
356 } else if (set) {
357 fence = fence_find(to_i915(vma->vm->dev));
358 if (IS_ERR(fence))
359 return PTR_ERR(fence);
41a36b73
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360 } else
361 return 0;
362
49ef5294 363 return fence_update(fence, set);
41a36b73
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364}
365
a794f62a
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366/**
367 * i915_gem_restore_fences - restore fence state
368 * @dev: DRM device
369 *
370 * Restore the hw fence state to match the software tracking again, to be called
371 * after a gpu reset and on resume.
372 */
41a36b73
DV
373void i915_gem_restore_fences(struct drm_device *dev)
374{
fac5e23e 375 struct drm_i915_private *dev_priv = to_i915(dev);
41a36b73
DV
376 int i;
377
4676dc83
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378 /* Note that this may be called outside of struct_mutex, by
379 * runtime suspend/resume. The barrier we require is enforced by
380 * rpm itself - all access to fences/GTT are only within an rpm
381 * wakeref, and to acquire that wakeref you must pass through here.
382 */
383
41a36b73
DV
384 for (i = 0; i < dev_priv->num_fence_regs; i++) {
385 struct drm_i915_fence_reg *reg = &dev_priv->fence_regs[i];
4fc788f5 386 struct i915_vma *vma = reg->vma;
41a36b73
DV
387
388 /*
389 * Commit delayed tiling changes if we have an object still
390 * attached to the fence, otherwise just clear the fence.
391 */
4676dc83
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392 if (vma && !i915_gem_object_is_tiled(vma->obj)) {
393 GEM_BUG_ON(!reg->dirty);
394 GEM_BUG_ON(vma->obj->fault_mappable);
395
396 list_move(&reg->link, &dev_priv->mm.fence_list);
397 vma->fence = NULL;
4fc788f5 398 vma = NULL;
4676dc83 399 }
4fc788f5 400
4676dc83
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401 fence_write(reg, vma);
402 reg->vma = vma;
41a36b73
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403 }
404}
7f96ecaf
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405
406/**
3271dca4 407 * DOC: tiling swizzling details
7f96ecaf
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408 *
409 * The idea behind tiling is to increase cache hit rates by rearranging
410 * pixel data so that a group of pixel accesses are in the same cacheline.
411 * Performance improvement from doing this on the back/depth buffer are on
412 * the order of 30%.
413 *
414 * Intel architectures make this somewhat more complicated, though, by
415 * adjustments made to addressing of data when the memory is in interleaved
416 * mode (matched pairs of DIMMS) to improve memory bandwidth.
417 * For interleaved memory, the CPU sends every sequential 64 bytes
418 * to an alternate memory channel so it can get the bandwidth from both.
419 *
420 * The GPU also rearranges its accesses for increased bandwidth to interleaved
421 * memory, and it matches what the CPU does for non-tiled. However, when tiled
422 * it does it a little differently, since one walks addresses not just in the
423 * X direction but also Y. So, along with alternating channels when bit
424 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
425 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
426 * are common to both the 915 and 965-class hardware.
427 *
428 * The CPU also sometimes XORs in higher bits as well, to improve
429 * bandwidth doing strided access like we do so frequently in graphics. This
430 * is called "Channel XOR Randomization" in the MCH documentation. The result
431 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
432 * decode.
433 *
434 * All of this bit 6 XORing has an effect on our memory management,
435 * as we need to make sure that the 3d driver can correctly address object
436 * contents.
437 *
438 * If we don't have interleaved memory, all tiling is safe and no swizzling is
439 * required.
440 *
441 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
34fd3e14 442 * 17 is not just a page offset, so as we page an object out and back in,
7f96ecaf
DV
443 * individual pages in it will have different bit 17 addresses, resulting in
444 * each 64 bytes being swapped with its neighbor!
445 *
446 * Otherwise, if interleaved, we have to tell the 3d driver what the address
447 * swizzling it needs to do is, since it's writing with the CPU to the pages
448 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
449 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
450 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
451 * to match what the GPU expects.
452 */
453
454/**
3271dca4
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455 * i915_gem_detect_bit_6_swizzle - detect bit 6 swizzling pattern
456 * @dev: DRM device
457 *
7f96ecaf
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458 * Detects bit 6 swizzling of address lookup between IGD access and CPU
459 * access through main memory.
460 */
461void
462i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
463{
fac5e23e 464 struct drm_i915_private *dev_priv = to_i915(dev);
7f96ecaf
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465 uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
466 uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
467
468 if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
469 /*
470 * On BDW+, swizzling is not used. We leave the CPU memory
471 * controller in charge of optimizing memory accesses without
472 * the extra address manipulation GPU side.
473 *
474 * VLV and CHV don't have GPU swizzling.
475 */
476 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
477 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
478 } else if (INTEL_INFO(dev)->gen >= 6) {
479 if (dev_priv->preserve_bios_swizzle) {
480 if (I915_READ(DISP_ARB_CTL) &
481 DISP_TILE_SURFACE_SWIZZLING) {
482 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
483 swizzle_y = I915_BIT_6_SWIZZLE_9;
484 } else {
485 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
486 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
487 }
488 } else {
489 uint32_t dimm_c0, dimm_c1;
490 dimm_c0 = I915_READ(MAD_DIMM_C0);
491 dimm_c1 = I915_READ(MAD_DIMM_C1);
492 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
493 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
494 /* Enable swizzling when the channels are populated
495 * with identically sized dimms. We don't need to check
496 * the 3rd channel because no cpu with gpu attached
497 * ships in that configuration. Also, swizzling only
498 * makes sense for 2 channels anyway. */
499 if (dimm_c0 == dimm_c1) {
500 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
501 swizzle_y = I915_BIT_6_SWIZZLE_9;
502 } else {
503 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
504 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
505 }
506 }
507 } else if (IS_GEN5(dev)) {
508 /* On Ironlake whatever DRAM config, GPU always do
509 * same swizzling setup.
510 */
511 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
512 swizzle_y = I915_BIT_6_SWIZZLE_9;
513 } else if (IS_GEN2(dev)) {
514 /* As far as we know, the 865 doesn't have these bit 6
515 * swizzling issues.
516 */
517 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
518 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
519 } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
520 uint32_t dcc;
521
522 /* On 9xx chipsets, channel interleave by the CPU is
523 * determined by DCC. For single-channel, neither the CPU
524 * nor the GPU do swizzling. For dual channel interleaved,
525 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
526 * 9 for Y tiled. The CPU's interleave is independent, and
527 * can be based on either bit 11 (haven't seen this yet) or
528 * bit 17 (common).
529 */
530 dcc = I915_READ(DCC);
531 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
532 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
533 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
534 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
535 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
536 break;
537 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
538 if (dcc & DCC_CHANNEL_XOR_DISABLE) {
539 /* This is the base swizzling by the GPU for
540 * tiled buffers.
541 */
542 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
543 swizzle_y = I915_BIT_6_SWIZZLE_9;
544 } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
545 /* Bit 11 swizzling by the CPU in addition. */
546 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
547 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
548 } else {
549 /* Bit 17 swizzling by the CPU in addition. */
550 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
551 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
552 }
553 break;
554 }
555
556 /* check for L-shaped memory aka modified enhanced addressing */
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557 if (IS_GEN4(dev) &&
558 !(I915_READ(DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
559 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
560 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
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561 }
562
563 if (dcc == 0xffffffff) {
564 DRM_ERROR("Couldn't read from MCHBAR. "
565 "Disabling tiling.\n");
566 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
567 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
568 }
569 } else {
570 /* The 965, G33, and newer, have a very flexible memory
571 * configuration. It will enable dual-channel mode
572 * (interleaving) on as much memory as it can, and the GPU
573 * will additionally sometimes enable different bit 6
574 * swizzling for tiled objects from the CPU.
575 *
576 * Here's what I found on the G965:
577 * slot fill memory size swizzling
578 * 0A 0B 1A 1B 1-ch 2-ch
579 * 512 0 0 0 512 0 O
580 * 512 0 512 0 16 1008 X
581 * 512 0 0 512 16 1008 X
582 * 0 512 0 512 16 1008 X
583 * 1024 1024 1024 0 2048 1024 O
584 *
585 * We could probably detect this based on either the DRB
586 * matching, which was the case for the swizzling required in
587 * the table above, or from the 1-ch value being less than
588 * the minimum size of a rank.
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589 *
590 * Reports indicate that the swizzling actually
591 * varies depending upon page placement inside the
592 * channels, i.e. we see swizzled pages where the
593 * banks of memory are paired and unswizzled on the
594 * uneven portion, so leave that as unknown.
7f96ecaf 595 */
0b466dc2 596 if (I915_READ16(C0DRB3) == I915_READ16(C1DRB3)) {
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597 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
598 swizzle_y = I915_BIT_6_SWIZZLE_9;
599 }
600 }
601
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602 if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
603 swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
604 /* Userspace likes to explode if it sees unknown swizzling,
605 * so lie. We will finish the lie when reporting through
606 * the get-tiling-ioctl by reporting the physical swizzle
607 * mode as unknown instead.
608 *
609 * As we don't strictly know what the swizzling is, it may be
610 * bit17 dependent, and so we need to also prevent the pages
611 * from being moved.
612 */
613 dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
614 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
615 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
616 }
617
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618 dev_priv->mm.bit_6_swizzle_x = swizzle_x;
619 dev_priv->mm.bit_6_swizzle_y = swizzle_y;
620}
621
3271dca4 622/*
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DV
623 * Swap every 64 bytes of this page around, to account for it having a new
624 * bit 17 of its physical address and therefore being interpreted differently
625 * by the GPU.
626 */
627static void
628i915_gem_swizzle_page(struct page *page)
629{
630 char temp[64];
631 char *vaddr;
632 int i;
633
634 vaddr = kmap(page);
635
636 for (i = 0; i < PAGE_SIZE; i += 128) {
637 memcpy(temp, &vaddr[i], 64);
638 memcpy(&vaddr[i], &vaddr[i + 64], 64);
639 memcpy(&vaddr[i + 64], temp, 64);
640 }
641
642 kunmap(page);
643}
644
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DV
645/**
646 * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
647 * @obj: i915 GEM buffer object
648 *
649 * This function fixes up the swizzling in case any page frame number for this
650 * object has changed in bit 17 since that state has been saved with
651 * i915_gem_object_save_bit_17_swizzle().
652 *
653 * This is called when pinning backing storage again, since the kernel is free
654 * to move unpinned backing storage around (either by directly moving pages or
655 * by swapping them out and back in again).
656 */
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657void
658i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
659{
85d1225e
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660 struct sgt_iter sgt_iter;
661 struct page *page;
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662 int i;
663
664 if (obj->bit_17 == NULL)
665 return;
666
667 i = 0;
85d1225e 668 for_each_sgt_page(page, sgt_iter, obj->pages) {
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669 char new_bit_17 = page_to_phys(page) >> 17;
670 if ((new_bit_17 & 0x1) !=
671 (test_bit(i, obj->bit_17) != 0)) {
672 i915_gem_swizzle_page(page);
673 set_page_dirty(page);
674 }
675 i++;
676 }
677}
678
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DV
679/**
680 * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
681 * @obj: i915 GEM buffer object
682 *
683 * This function saves the bit 17 of each page frame number so that swizzling
684 * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
685 * be called before the backing storage can be unpinned.
686 */
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687void
688i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
689{
85d1225e
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690 struct sgt_iter sgt_iter;
691 struct page *page;
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692 int page_count = obj->base.size >> PAGE_SHIFT;
693 int i;
694
695 if (obj->bit_17 == NULL) {
696 obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
697 sizeof(long), GFP_KERNEL);
698 if (obj->bit_17 == NULL) {
699 DRM_ERROR("Failed to allocate memory for bit 17 "
700 "record\n");
701 return;
702 }
703 }
704
705 i = 0;
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706
707 for_each_sgt_page(page, sgt_iter, obj->pages) {
708 if (page_to_phys(page) & (1 << 17))
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709 __set_bit(i, obj->bit_17);
710 else
711 __clear_bit(i, obj->bit_17);
712 i++;
713 }
714}