drm/etnaviv: call correct function when trying to vmap a DMABUF
[linux-2.6-block.git] / drivers / gpu / drm / etnaviv / cmdstream.xml.h
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a8c21a54
T
1#ifndef CMDSTREAM_XML
2#define CMDSTREAM_XML
3
4/* Autogenerated file, DO NOT EDIT manually!
5
6This file was generated by the rules-ng-ng headergen tool in this git repository:
7http://0x04.net/cgit/index.cgi/rules-ng-ng
8git clone git://0x04.net/rules-ng-ng
9
10The rules-ng-ng source files this header was generated from are:
11- cmdstream.xml ( 12589 bytes, from 2014-02-17 14:57:56)
12- common.xml ( 18437 bytes, from 2015-03-25 11:27:41)
13
14Copyright (C) 2014
15*/
16
17
18#define FE_OPCODE_LOAD_STATE 0x00000001
19#define FE_OPCODE_END 0x00000002
20#define FE_OPCODE_NOP 0x00000003
21#define FE_OPCODE_DRAW_2D 0x00000004
22#define FE_OPCODE_DRAW_PRIMITIVES 0x00000005
23#define FE_OPCODE_DRAW_INDEXED_PRIMITIVES 0x00000006
24#define FE_OPCODE_WAIT 0x00000007
25#define FE_OPCODE_LINK 0x00000008
26#define FE_OPCODE_STALL 0x00000009
27#define FE_OPCODE_CALL 0x0000000a
28#define FE_OPCODE_RETURN 0x0000000b
29#define FE_OPCODE_CHIP_SELECT 0x0000000d
30#define PRIMITIVE_TYPE_POINTS 0x00000001
31#define PRIMITIVE_TYPE_LINES 0x00000002
32#define PRIMITIVE_TYPE_LINE_STRIP 0x00000003
33#define PRIMITIVE_TYPE_TRIANGLES 0x00000004
34#define PRIMITIVE_TYPE_TRIANGLE_STRIP 0x00000005
35#define PRIMITIVE_TYPE_TRIANGLE_FAN 0x00000006
36#define PRIMITIVE_TYPE_LINE_LOOP 0x00000007
37#define PRIMITIVE_TYPE_QUADS 0x00000008
38#define VIV_FE_LOAD_STATE 0x00000000
39
40#define VIV_FE_LOAD_STATE_HEADER 0x00000000
41#define VIV_FE_LOAD_STATE_HEADER_OP__MASK 0xf8000000
42#define VIV_FE_LOAD_STATE_HEADER_OP__SHIFT 27
43#define VIV_FE_LOAD_STATE_HEADER_OP_LOAD_STATE 0x08000000
44#define VIV_FE_LOAD_STATE_HEADER_FIXP 0x04000000
45#define VIV_FE_LOAD_STATE_HEADER_COUNT__MASK 0x03ff0000
46#define VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT 16
47#define VIV_FE_LOAD_STATE_HEADER_COUNT(x) (((x) << VIV_FE_LOAD_STATE_HEADER_COUNT__SHIFT) & VIV_FE_LOAD_STATE_HEADER_COUNT__MASK)
48#define VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK 0x0000ffff
49#define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT 0
50#define VIV_FE_LOAD_STATE_HEADER_OFFSET(x) (((x) << VIV_FE_LOAD_STATE_HEADER_OFFSET__SHIFT) & VIV_FE_LOAD_STATE_HEADER_OFFSET__MASK)
51#define VIV_FE_LOAD_STATE_HEADER_OFFSET__SHR 2
52
53#define VIV_FE_END 0x00000000
54
55#define VIV_FE_END_HEADER 0x00000000
56#define VIV_FE_END_HEADER_EVENT_ID__MASK 0x0000001f
57#define VIV_FE_END_HEADER_EVENT_ID__SHIFT 0
58#define VIV_FE_END_HEADER_EVENT_ID(x) (((x) << VIV_FE_END_HEADER_EVENT_ID__SHIFT) & VIV_FE_END_HEADER_EVENT_ID__MASK)
59#define VIV_FE_END_HEADER_EVENT_ENABLE 0x00000100
60#define VIV_FE_END_HEADER_OP__MASK 0xf8000000
61#define VIV_FE_END_HEADER_OP__SHIFT 27
62#define VIV_FE_END_HEADER_OP_END 0x10000000
63
64#define VIV_FE_NOP 0x00000000
65
66#define VIV_FE_NOP_HEADER 0x00000000
67#define VIV_FE_NOP_HEADER_OP__MASK 0xf8000000
68#define VIV_FE_NOP_HEADER_OP__SHIFT 27
69#define VIV_FE_NOP_HEADER_OP_NOP 0x18000000
70
71#define VIV_FE_DRAW_2D 0x00000000
72
73#define VIV_FE_DRAW_2D_HEADER 0x00000000
74#define VIV_FE_DRAW_2D_HEADER_COUNT__MASK 0x0000ff00
75#define VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT 8
76#define VIV_FE_DRAW_2D_HEADER_COUNT(x) (((x) << VIV_FE_DRAW_2D_HEADER_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_COUNT__MASK)
77#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK 0x07ff0000
78#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT 16
79#define VIV_FE_DRAW_2D_HEADER_DATA_COUNT(x) (((x) << VIV_FE_DRAW_2D_HEADER_DATA_COUNT__SHIFT) & VIV_FE_DRAW_2D_HEADER_DATA_COUNT__MASK)
80#define VIV_FE_DRAW_2D_HEADER_OP__MASK 0xf8000000
81#define VIV_FE_DRAW_2D_HEADER_OP__SHIFT 27
82#define VIV_FE_DRAW_2D_HEADER_OP_DRAW_2D 0x20000000
83
84#define VIV_FE_DRAW_2D_TOP_LEFT 0x00000008
85#define VIV_FE_DRAW_2D_TOP_LEFT_X__MASK 0x0000ffff
86#define VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT 0
87#define VIV_FE_DRAW_2D_TOP_LEFT_X(x) (((x) << VIV_FE_DRAW_2D_TOP_LEFT_X__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_X__MASK)
88#define VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK 0xffff0000
89#define VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT 16
90#define VIV_FE_DRAW_2D_TOP_LEFT_Y(x) (((x) << VIV_FE_DRAW_2D_TOP_LEFT_Y__SHIFT) & VIV_FE_DRAW_2D_TOP_LEFT_Y__MASK)
91
92#define VIV_FE_DRAW_2D_BOTTOM_RIGHT 0x0000000c
93#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK 0x0000ffff
94#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT 0
95#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_X(x) (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_X__MASK)
96#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK 0xffff0000
97#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT 16
98#define VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y(x) (((x) << VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__SHIFT) & VIV_FE_DRAW_2D_BOTTOM_RIGHT_Y__MASK)
99
100#define VIV_FE_DRAW_PRIMITIVES 0x00000000
101
102#define VIV_FE_DRAW_PRIMITIVES_HEADER 0x00000000
103#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__MASK 0xf8000000
104#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP__SHIFT 27
105#define VIV_FE_DRAW_PRIMITIVES_HEADER_OP_DRAW_PRIMITIVES 0x28000000
106
107#define VIV_FE_DRAW_PRIMITIVES_COMMAND 0x00000004
108#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK 0x000000ff
109#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT 0
110#define VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE(x) (((x) << VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_PRIMITIVES_COMMAND_TYPE__MASK)
111
112#define VIV_FE_DRAW_PRIMITIVES_START 0x00000008
113
114#define VIV_FE_DRAW_PRIMITIVES_COUNT 0x0000000c
115
116#define VIV_FE_DRAW_INDEXED_PRIMITIVES 0x00000000
117
118#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER 0x00000000
119#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__MASK 0xf8000000
120#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP__SHIFT 27
121#define VIV_FE_DRAW_INDEXED_PRIMITIVES_HEADER_OP_DRAW_INDEXED_PRIMITIVES 0x30000000
122
123#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND 0x00000004
124#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK 0x000000ff
125#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT 0
126#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE(x) (((x) << VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__SHIFT) & VIV_FE_DRAW_INDEXED_PRIMITIVES_COMMAND_TYPE__MASK)
127
128#define VIV_FE_DRAW_INDEXED_PRIMITIVES_START 0x00000008
129
130#define VIV_FE_DRAW_INDEXED_PRIMITIVES_COUNT 0x0000000c
131
132#define VIV_FE_DRAW_INDEXED_PRIMITIVES_OFFSET 0x00000010
133
134#define VIV_FE_WAIT 0x00000000
135
136#define VIV_FE_WAIT_HEADER 0x00000000
137#define VIV_FE_WAIT_HEADER_DELAY__MASK 0x0000ffff
138#define VIV_FE_WAIT_HEADER_DELAY__SHIFT 0
139#define VIV_FE_WAIT_HEADER_DELAY(x) (((x) << VIV_FE_WAIT_HEADER_DELAY__SHIFT) & VIV_FE_WAIT_HEADER_DELAY__MASK)
140#define VIV_FE_WAIT_HEADER_OP__MASK 0xf8000000
141#define VIV_FE_WAIT_HEADER_OP__SHIFT 27
142#define VIV_FE_WAIT_HEADER_OP_WAIT 0x38000000
143
144#define VIV_FE_LINK 0x00000000
145
146#define VIV_FE_LINK_HEADER 0x00000000
147#define VIV_FE_LINK_HEADER_PREFETCH__MASK 0x0000ffff
148#define VIV_FE_LINK_HEADER_PREFETCH__SHIFT 0
149#define VIV_FE_LINK_HEADER_PREFETCH(x) (((x) << VIV_FE_LINK_HEADER_PREFETCH__SHIFT) & VIV_FE_LINK_HEADER_PREFETCH__MASK)
150#define VIV_FE_LINK_HEADER_OP__MASK 0xf8000000
151#define VIV_FE_LINK_HEADER_OP__SHIFT 27
152#define VIV_FE_LINK_HEADER_OP_LINK 0x40000000
153
154#define VIV_FE_LINK_ADDRESS 0x00000004
155
156#define VIV_FE_STALL 0x00000000
157
158#define VIV_FE_STALL_HEADER 0x00000000
159#define VIV_FE_STALL_HEADER_OP__MASK 0xf8000000
160#define VIV_FE_STALL_HEADER_OP__SHIFT 27
161#define VIV_FE_STALL_HEADER_OP_STALL 0x48000000
162
163#define VIV_FE_STALL_TOKEN 0x00000004
164#define VIV_FE_STALL_TOKEN_FROM__MASK 0x0000001f
165#define VIV_FE_STALL_TOKEN_FROM__SHIFT 0
166#define VIV_FE_STALL_TOKEN_FROM(x) (((x) << VIV_FE_STALL_TOKEN_FROM__SHIFT) & VIV_FE_STALL_TOKEN_FROM__MASK)
167#define VIV_FE_STALL_TOKEN_TO__MASK 0x00001f00
168#define VIV_FE_STALL_TOKEN_TO__SHIFT 8
169#define VIV_FE_STALL_TOKEN_TO(x) (((x) << VIV_FE_STALL_TOKEN_TO__SHIFT) & VIV_FE_STALL_TOKEN_TO__MASK)
170
171#define VIV_FE_CALL 0x00000000
172
173#define VIV_FE_CALL_HEADER 0x00000000
174#define VIV_FE_CALL_HEADER_PREFETCH__MASK 0x0000ffff
175#define VIV_FE_CALL_HEADER_PREFETCH__SHIFT 0
176#define VIV_FE_CALL_HEADER_PREFETCH(x) (((x) << VIV_FE_CALL_HEADER_PREFETCH__SHIFT) & VIV_FE_CALL_HEADER_PREFETCH__MASK)
177#define VIV_FE_CALL_HEADER_OP__MASK 0xf8000000
178#define VIV_FE_CALL_HEADER_OP__SHIFT 27
179#define VIV_FE_CALL_HEADER_OP_CALL 0x50000000
180
181#define VIV_FE_CALL_ADDRESS 0x00000004
182
183#define VIV_FE_CALL_RETURN_PREFETCH 0x00000008
184
185#define VIV_FE_CALL_RETURN_ADDRESS 0x0000000c
186
187#define VIV_FE_RETURN 0x00000000
188
189#define VIV_FE_RETURN_HEADER 0x00000000
190#define VIV_FE_RETURN_HEADER_OP__MASK 0xf8000000
191#define VIV_FE_RETURN_HEADER_OP__SHIFT 27
192#define VIV_FE_RETURN_HEADER_OP_RETURN 0x58000000
193
194#define VIV_FE_CHIP_SELECT 0x00000000
195
196#define VIV_FE_CHIP_SELECT_HEADER 0x00000000
197#define VIV_FE_CHIP_SELECT_HEADER_OP__MASK 0xf8000000
198#define VIV_FE_CHIP_SELECT_HEADER_OP__SHIFT 27
199#define VIV_FE_CHIP_SELECT_HEADER_OP_CHIP_SELECT 0x68000000
200#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP15 0x00008000
201#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP14 0x00004000
202#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP13 0x00002000
203#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP12 0x00001000
204#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP11 0x00000800
205#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP10 0x00000400
206#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP9 0x00000200
207#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP8 0x00000100
208#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP7 0x00000080
209#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP6 0x00000040
210#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP5 0x00000020
211#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP4 0x00000010
212#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP3 0x00000008
213#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP2 0x00000004
214#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP1 0x00000002
215#define VIV_FE_CHIP_SELECT_HEADER_ENABLE_CHIP0 0x00000001
216
217
218#endif /* CMDSTREAM_XML */