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d7f39454 BH |
1 | /* |
2 | * This file describes the structure passed from the BootX application | |
3 | * (for MacOS) when it is used to boot Linux. | |
4 | * | |
5 | * Written by Benjamin Herrenschmidt. | |
6 | */ | |
7 | ||
d7f39454 BH |
8 | #ifndef __ASM_BOOTX_H__ |
9 | #define __ASM_BOOTX_H__ | |
10 | ||
c3617f72 | 11 | #include <uapi/asm/bootx.h> |
d7f39454 | 12 | |
d7f39454 BH |
13 | /* (*) The format of the colormap is 256 * 3 * 2 bytes. Each color index |
14 | * is represented by 3 short words containing a 16 bits (unsigned) color | |
15 | * component. Later versions may contain the gamma table for direct-color | |
16 | * devices here. | |
17 | */ | |
18 | #define BOOTX_COLORTABLE_SIZE (256UL*3UL*2UL) | |
19 | ||
20 | /* BootX passes the device-tree using a format that comes from earlier | |
21 | * ppc32 kernels. This used to match what is in prom.h, but not anymore | |
22 | * so we now define it here | |
23 | */ | |
24 | struct bootx_dt_prop { | |
25 | u32 name; | |
26 | int length; | |
27 | u32 value; | |
28 | u32 next; | |
29 | }; | |
30 | ||
31 | struct bootx_dt_node { | |
32 | u32 unused0; | |
33 | u32 unused1; | |
34 | u32 phandle; /* not really available */ | |
35 | u32 unused2; | |
36 | u32 unused3; | |
37 | u32 unused4; | |
38 | u32 unused5; | |
39 | u32 full_name; | |
40 | u32 properties; | |
41 | u32 parent; | |
42 | u32 child; | |
43 | u32 sibling; | |
44 | u32 next; | |
45 | u32 allnext; | |
46 | }; | |
47 | ||
48 | extern void bootx_init(unsigned long r4, unsigned long phys); | |
49 | ||
d7f39454 | 50 | #endif |