License cleanup: add SPDX GPL-2.0 license identifier to files with no license
[linux-block.git] / arch / mips / include / asm / vga.h
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b2441318 1/* SPDX-License-Identifier: GPL-2.0 */
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2/*
3 * Access to VGA videoram
4 *
5 * (c) 1998 Martin Mares <mj@ucw.cz>
6 */
7#ifndef _ASM_VGA_H
8#define _ASM_VGA_H
9
ac036f95 10#include <linux/string.h>
258e1e73 11#include <asm/addrspace.h>
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12#include <asm/byteorder.h>
13
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14/*
15 * On the PC, we can just recalculate addresses and then
16 * access the videoram directly without any black magic.
17 */
18
258e1e73 19#define VGA_MAP_MEM(x, s) CKSEG1ADDR(0x10000000L + (unsigned long)(x))
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20
21#define vga_readb(x) (*(x))
21a151d8 22#define vga_writeb(x, y) (*(y) = (x))
1da177e4 23
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24#define VT_BUF_HAVE_RW
25/*
26 * These are only needed for supporting VGA or MDA text mode, which use little
27 * endian byte ordering.
28 * In other cases, we can optimize by using native byte ordering and
29 * <linux/vt_buffer.h> has already done the right job for us.
30 */
31
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32#undef scr_writew
33#undef scr_readw
34
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35static inline void scr_writew(u16 val, volatile u16 *addr)
36{
37 *addr = cpu_to_le16(val);
38}
39
40static inline u16 scr_readw(volatile const u16 *addr)
41{
42 return le16_to_cpu(*addr);
43}
44
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45static inline void scr_memsetw(u16 *s, u16 v, unsigned int count)
46{
47 memset16(s, cpu_to_le16(v), count / 2);
48}
49
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50#define scr_memcpyw(d, s, c) memcpy(d, s, c)
51#define scr_memmovew(d, s, c) memmove(d, s, c)
52#define VT_BUF_HAVE_MEMCPYW
53#define VT_BUF_HAVE_MEMMOVEW
ac036f95 54#define VT_BUF_HAVE_MEMSETW
c0ec406c 55
1da177e4 56#endif /* _ASM_VGA_H */