Merge tag 'linux-watchdog-5.1-rc1' of git://www.linux-watchdog.org/linux-watchdog
[linux-2.6-block.git] / Documentation / gpu / msm-crash-dump.rst
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1=====================
2MSM Crash Dump Format
3=====================
4
5Following a GPU hang the MSM driver outputs debugging information via
6/sys/kernel/dri/X/show or via devcoredump (/sys/class/devcoredump/dcdX/data).
7This document describes how the output is formatted.
8
9Each entry is in the form key: value. Sections headers will not have a value
10and all the contents of a section will be indented two spaces from the header.
11Each section might have multiple array entries the start of which is designated
12by a (-).
13
14Mappings
15--------
16
17kernel
18 The kernel version that generated the dump (UTS_RELEASE).
19
20module
21 The module that generated the crashdump.
22
23time
24 The kernel time at crash formated as seconds.microseconds.
25
26comm
27 Comm string for the binary that generated the fault.
28
29cmdline
30 Command line for the binary that generated the fault.
31
32revision
33 ID of the GPU that generated the crash formatted as
34 core.major.minor.patchlevel separated by dots.
35
36rbbm-status
37 The current value of RBBM_STATUS which shows what top level GPU
38 components are in use at the time of crash.
39
40ringbuffer
41 Section containing the contents of each ringbuffer. Each ringbuffer is
42 identified with an id number.
43
44 id
45 Ringbuffer ID (0 based index). Each ringbuffer in the section
46 will have its own unique id.
47 iova
48 GPU address of the ringbuffer.
49
50 last-fence
51 The last fence that was issued on the ringbuffer
52
53 retired-fence
54 The last fence retired on the ringbuffer.
55
56 rptr
57 The current read pointer (rptr) for the ringbuffer.
58
59 wptr
60 The current write pointer (wptr) for the ringbuffer.
61
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62 size
63 Maximum size of the ringbuffer programmed in the hardware.
64
65 data
66 The contents of the ring encoded as ascii85. Only the used
67 portions of the ring will be printed.
68
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69bo
70 List of buffers from the hanging submission if available.
71 Each buffer object will have a uinque iova.
72
73 iova
74 GPU address of the buffer object.
75
76 size
77 Allocated size of the buffer object.
78
79 data
80 The contents of the buffer object encoded with ascii85. Only
81 Trailing zeros at the end of the buffer will be skipped.
82
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83registers
84 Set of registers values. Each entry is on its own line enclosed
85 by brackets { }.
86
87 offset
88 Byte offset of the register from the start of the
89 GPU memory region.
90
91 value
92 Hexadecimal value of the register.
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93
94registers-hlsq
95 (5xx only) Register values from the HLSQ aperture.
96 Same format as the register section.