libceph: reschedule tick in mon_fault()
authorIlya Dryomov <idryomov@gmail.com>
Fri, 22 Jan 2016 17:42:17 +0000 (18:42 +0100)
committerIlya Dryomov <idryomov@gmail.com>
Fri, 25 Mar 2016 17:51:40 +0000 (18:51 +0100)
Doing __schedule_delayed() in the hunting branch is pointless, as the
tick will have already been scheduled by then.

What we need to do instead is *reschedule* it in the !hunting branch,
after reopen_session() changes hunt_mult, which affects the delay.
This helps with spacing out connection attempts and avoiding things
like two back-to-back attempts followed by a longer period of waiting
around.

Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
net/ceph/mon_client.c

index 816fb813a336e1db9ab5af44e9d59477788f88e9..a2b45cf79dca2420e46625237c4690b6c1765e5e 100644 (file)
@@ -222,8 +222,8 @@ static void __schedule_delayed(struct ceph_mon_client *monc)
                delay = CEPH_MONC_PING_INTERVAL;
 
        dout("__schedule_delayed after %lu\n", delay);
-       schedule_delayed_work(&monc->delayed_work,
-                             round_jiffies_relative(delay));
+       mod_delayed_work(system_wq, &monc->delayed_work,
+                        round_jiffies_relative(delay));
 }
 
 const char *ceph_sub_str[] = {
@@ -1166,9 +1166,9 @@ static void mon_fault(struct ceph_connection *con)
        if (!monc->hunting) {
                dout("%s hunting for new mon\n", __func__);
                reopen_session(monc);
-       } else {
-               /* already hunting, let's wait a bit */
                __schedule_delayed(monc);
+       } else {
+               dout("%s already hunting\n", __func__);
        }
 out:
        mutex_unlock(&monc->mutex);