steadystate: implement transmission of steadystate data over the wire in client/serve...
authorVincent Fu <Vincent.Fu@sandisk.com>
Fri, 2 Dec 2016 17:51:36 +0000 (12:51 -0500)
committerVincent Fu <Vincent.Fu@sandisk.com>
Wed, 7 Dec 2016 21:02:44 +0000 (16:02 -0500)
commitbb49c8bd53e2b3fd7abe31fde742b5f2b1563ef5
tree4969df40c6836e85fa7e245ffe19d73cfa6893b9
parentd685adfb27d3f2f94a6623c774a246bcaac2f853
steadystate: implement transmission of steadystate data over the wire in client/server mode

1) Pare down thread_stat steadystate members to only those that need to go over the wire
2) Plumb up sending/receiving of steadystate data including ring buffers
TODO
client.c
server.c
stat.c
stat.h
steadystate.c
steadystate.h