drm/vmwgfx: Fix framebuffer creation on older hardware
authorThomas Hellstrom <thellstrom@vmware.com>
Wed, 12 Aug 2015 16:30:09 +0000 (09:30 -0700)
committerThomas Hellstrom <thellstrom@vmware.com>
Wed, 12 Aug 2015 17:05:44 +0000 (10:05 -0700)
On older hardware, texture max width and height is not available, so set
it to something reasonable, like 8192.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
drivers/gpu/drm/vmwgfx/vmwgfx_drv.c

index ab67d2a7351623ad53b0b4aad0ecb33b6b8232ed..bc4235f75f61562573962c13185f16bf4993f47c 100644 (file)
@@ -707,9 +707,12 @@ static int vmw_driver_load(struct drm_device *dev, unsigned long chipset)
                          SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT);
                dev_priv->texture_max_height = vmw_read(dev_priv,
                                                        SVGA_REG_DEV_CAP);
-       } else
+       } else {
+               dev_priv->texture_max_width = 8192;
+               dev_priv->texture_max_height = 8192;
                dev_priv->prim_bb_mem = dev_priv->vram_size;
+       }
+
        vmw_print_capabilities(dev_priv->capabilities);
 
        ret = vmw_dma_masks(dev_priv);