drm/i915: Pass 90/270 vs. 0/180 rotation info for intel_gen4_compute_page_offset()
authorVille Syrjälä <ville.syrjala@linux.intel.com>
Mon, 15 Feb 2016 20:54:41 +0000 (22:54 +0200)
committerVille Syrjälä <ville.syrjala@linux.intel.com>
Tue, 1 Mar 2016 10:48:08 +0000 (12:48 +0200)
The page aligned surface address calculation needs to know which way
things are rotated. The contract now says that the caller must pass the
rotate x/y coordinates, as well as the tile_height aligned stride in
the tile_height direction. This will make it fairly simple to deal with
90/270 degree rotation on SKL+ where we have to deal with the rotated
view into the GTT.

v2: Pass rotation instead of bool even thoughwe only care about 0/180 vs. 90/270
v3: Introduce intel_tile_dims(), and don't mix up different units so much
v4: Unconfuse bytes vs. pixels even more

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1455569699-27905-4-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/i915/intel_display.c
drivers/gpu/drm/i915/intel_drv.h
drivers/gpu/drm/i915/intel_sprite.c

index dd681645acbc39c878e066d167d9a31519fe8e16..9cec8e2c0a0bc0603255149dcdce884c777adddf 100644 (file)
@@ -2272,6 +2272,20 @@ unsigned int intel_tile_height(const struct drm_i915_private *dev_priv,
                        intel_tile_width_bytes(dev_priv, fb_modifier, cpp);
 }
 
+/* Return the tile dimensions in pixel units */
+static void intel_tile_dims(const struct drm_i915_private *dev_priv,
+                           unsigned int *tile_width,
+                           unsigned int *tile_height,
+                           uint64_t fb_modifier,
+                           unsigned int cpp)
+{
+       unsigned int tile_width_bytes =
+               intel_tile_width_bytes(dev_priv, fb_modifier, cpp);
+
+       *tile_width = tile_width_bytes / cpp;
+       *tile_height = intel_tile_size(dev_priv) / tile_width_bytes;
+}
+
 unsigned int
 intel_fb_align_height(struct drm_device *dev, unsigned int height,
                      uint32_t pixel_format, uint64_t fb_modifier)
@@ -2288,7 +2302,7 @@ intel_fill_fb_ggtt_view(struct i915_ggtt_view *view, struct drm_framebuffer *fb,
 {
        struct drm_i915_private *dev_priv = to_i915(fb->dev);
        struct intel_rotation_info *info = &view->params.rotated;
-       unsigned int tile_size, tile_width_bytes, tile_height, cpp;
+       unsigned int tile_size, tile_width, tile_height, cpp;
 
        *view = i915_ggtt_view_normal;
 
@@ -2309,19 +2323,19 @@ intel_fill_fb_ggtt_view(struct i915_ggtt_view *view, struct drm_framebuffer *fb,
        tile_size = intel_tile_size(dev_priv);
 
        cpp = drm_format_plane_cpp(fb->pixel_format, 0);
-       tile_width_bytes = intel_tile_width_bytes(dev_priv, fb->modifier[0], cpp);
-       tile_height = tile_size / tile_width_bytes;
+       intel_tile_dims(dev_priv, &tile_width, &tile_height,
+                       fb->modifier[0], cpp);
 
-       info->width_pages = DIV_ROUND_UP(fb->pitches[0], tile_width_bytes);
+       info->width_pages = DIV_ROUND_UP(fb->pitches[0], tile_width * cpp);
        info->height_pages = DIV_ROUND_UP(fb->height, tile_height);
        info->size = info->width_pages * info->height_pages * tile_size;
 
        if (info->pixel_format == DRM_FORMAT_NV12) {
                cpp = drm_format_plane_cpp(fb->pixel_format, 1);
-               tile_width_bytes = intel_tile_width_bytes(dev_priv, fb->modifier[1], cpp);
-               tile_height = tile_size / tile_width_bytes;
+               intel_tile_dims(dev_priv, &tile_width, &tile_height,
+                               fb->modifier[1], cpp);
 
-               info->width_pages_uv = DIV_ROUND_UP(fb->pitches[1], tile_width_bytes);
+               info->width_pages_uv = DIV_ROUND_UP(fb->pitches[1], tile_width * cpp);
                info->height_pages_uv = DIV_ROUND_UP(fb->height / 2, tile_height);
                info->size_uv = info->width_pages_uv * info->height_pages_uv * tile_size;
        }
@@ -2449,29 +2463,43 @@ static void intel_unpin_fb_obj(struct drm_framebuffer *fb,
        i915_gem_object_unpin_from_display_plane(obj, &view);
 }
 
-/* Computes the linear offset to the base tile and adjusts x, y. bytes per pixel
- * is assumed to be a power-of-two. */
+/*
+ * Computes the linear offset to the base tile and adjusts
+ * x, y. bytes per pixel is assumed to be a power-of-two.
+ *
+ * In the 90/270 rotated case, x and y are assumed
+ * to be already rotated to match the rotated GTT view, and
+ * pitch is the tile_height aligned framebuffer height.
+ */
 u32 intel_compute_tile_offset(struct drm_i915_private *dev_priv,
                              int *x, int *y,
                              uint64_t fb_modifier,
                              unsigned int cpp,
-                             unsigned int pitch)
+                             unsigned int pitch,
+                             unsigned int rotation)
 {
        if (fb_modifier != DRM_FORMAT_MOD_NONE) {
-               unsigned int tile_size, tile_width_bytes, tile_height;
-               unsigned int tile_rows, tiles;
+               unsigned int tile_size, tile_width, tile_height;
+               unsigned int tile_rows, tiles, pitch_tiles;
 
                tile_size = intel_tile_size(dev_priv);
-               tile_width_bytes = intel_tile_width_bytes(dev_priv, fb_modifier, cpp);
-               tile_height = tile_size / tile_width_bytes;
+               intel_tile_dims(dev_priv, &tile_width, &tile_height,
+                               fb_modifier, cpp);
+
+               if (intel_rotation_90_or_270(rotation)) {
+                       pitch_tiles = pitch / tile_height;
+                       swap(tile_width, tile_height);
+               } else {
+                       pitch_tiles = pitch / (tile_width * cpp);
+               }
 
                tile_rows = *y / tile_height;
                *y %= tile_height;
 
-               tiles = *x / (tile_width_bytes/cpp);
-               *x %= tile_width_bytes/cpp;
+               tiles = *x / tile_width;
+               *x %= tile_width;
 
-               return tile_rows * pitch * tile_height + tiles * tile_size;
+               return (tile_rows * pitch_tiles + tiles) * tile_size;
        } else {
                unsigned int alignment = intel_linear_alignment(dev_priv) - 1;
                unsigned int offset;
@@ -2716,6 +2744,7 @@ static void i9xx_update_primary_plane(struct drm_plane *primary,
        u32 linear_offset;
        u32 dspcntr;
        i915_reg_t reg = DSPCNTR(plane);
+       unsigned int rotation = plane_state->base.rotation;
        int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
        int x = plane_state->src.x1 >> 16;
        int y = plane_state->src.y1 >> 16;
@@ -2782,13 +2811,13 @@ static void i9xx_update_primary_plane(struct drm_plane *primary,
                intel_crtc->dspaddr_offset =
                        intel_compute_tile_offset(dev_priv, &x, &y,
                                                  fb->modifier[0], cpp,
-                                                 fb->pitches[0]);
+                                                 fb->pitches[0], rotation);
                linear_offset -= intel_crtc->dspaddr_offset;
        } else {
                intel_crtc->dspaddr_offset = linear_offset;
        }
 
-       if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
+       if (rotation == BIT(DRM_ROTATE_180)) {
                dspcntr |= DISPPLANE_ROTATE_180;
 
                x += (crtc_state->pipe_src_w - 1);
@@ -2846,6 +2875,7 @@ static void ironlake_update_primary_plane(struct drm_plane *primary,
        u32 linear_offset;
        u32 dspcntr;
        i915_reg_t reg = DSPCNTR(plane);
+       unsigned int rotation = plane_state->base.rotation;
        int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
        int x = plane_state->src.x1 >> 16;
        int y = plane_state->src.y1 >> 16;
@@ -2889,9 +2919,9 @@ static void ironlake_update_primary_plane(struct drm_plane *primary,
        intel_crtc->dspaddr_offset =
                intel_compute_tile_offset(dev_priv, &x, &y,
                                          fb->modifier[0], cpp,
-                                         fb->pitches[0]);
+                                         fb->pitches[0], rotation);
        linear_offset -= intel_crtc->dspaddr_offset;
-       if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
+       if (rotation == BIT(DRM_ROTATE_180)) {
                dspcntr |= DISPPLANE_ROTATE_180;
 
                if (!IS_HASWELL(dev) && !IS_BROADWELL(dev)) {
index 5daf53c080e14d9355e54844b2d73f0727c3510a..af70f4934f34244c3b5d89127ce5f7257ab5e24b 100644 (file)
@@ -1199,7 +1199,8 @@ u32 intel_compute_tile_offset(struct drm_i915_private *dev_priv,
                              int *x, int *y,
                              uint64_t fb_modifier,
                              unsigned int cpp,
-                             unsigned int pitch);
+                             unsigned int pitch,
+                             unsigned int rotation);
 void intel_prepare_reset(struct drm_device *dev);
 void intel_finish_reset(struct drm_device *dev);
 void hsw_enable_pc8(struct drm_i915_private *dev_priv);
index a2582c455b3623a13e32bc32ac49b5b5c0bf6149..7dc2b8b2a4acf459a7a853ed486d6f8e9d6183c8 100644 (file)
@@ -193,7 +193,7 @@ skl_update_plane(struct drm_plane *drm_plane,
        const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
        u32 surf_addr;
        u32 tile_height, plane_offset, plane_size;
-       unsigned int rotation;
+       unsigned int rotation = plane_state->base.rotation;
        int x_offset, y_offset;
        int crtc_x = plane_state->dst.x1;
        int crtc_y = plane_state->dst.y1;
@@ -213,7 +213,6 @@ skl_update_plane(struct drm_plane *drm_plane,
        plane_ctl |= skl_plane_ctl_format(fb->pixel_format);
        plane_ctl |= skl_plane_ctl_tiling(fb->modifier[0]);
 
-       rotation = plane_state->base.rotation;
        plane_ctl |= skl_plane_ctl_rotation(rotation);
 
        stride_div = intel_fb_stride_alignment(dev_priv, fb->modifier[0],
@@ -351,6 +350,7 @@ vlv_update_plane(struct drm_plane *dplane,
        int plane = intel_plane->plane;
        u32 sprctl;
        u32 sprsurf_offset, linear_offset;
+       unsigned int rotation = dplane->state->rotation;
        int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
        const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
        int crtc_x = plane_state->dst.x1;
@@ -425,10 +425,10 @@ vlv_update_plane(struct drm_plane *dplane,
        linear_offset = y * fb->pitches[0] + x * cpp;
        sprsurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
                                                   fb->modifier[0], cpp,
-                                                  fb->pitches[0]);
+                                                  fb->pitches[0], rotation);
        linear_offset -= sprsurf_offset;
 
-       if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
+       if (rotation == BIT(DRM_ROTATE_180)) {
                sprctl |= SP_ROTATE_180;
 
                x += src_w;
@@ -493,6 +493,7 @@ ivb_update_plane(struct drm_plane *plane,
        enum pipe pipe = intel_plane->pipe;
        u32 sprctl, sprscale = 0;
        u32 sprsurf_offset, linear_offset;
+       unsigned int rotation = plane_state->base.rotation;
        int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
        const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
        int crtc_x = plane_state->dst.x1;
@@ -558,10 +559,10 @@ ivb_update_plane(struct drm_plane *plane,
        linear_offset = y * fb->pitches[0] + x * cpp;
        sprsurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
                                                   fb->modifier[0], cpp,
-                                                  fb->pitches[0]);
+                                                  fb->pitches[0], rotation);
        linear_offset -= sprsurf_offset;
 
-       if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
+       if (rotation == BIT(DRM_ROTATE_180)) {
                sprctl |= SPRITE_ROTATE_180;
 
                /* HSW and BDW does this automagically in hardware */
@@ -634,6 +635,7 @@ ilk_update_plane(struct drm_plane *plane,
        int pipe = intel_plane->pipe;
        u32 dvscntr, dvsscale;
        u32 dvssurf_offset, linear_offset;
+       unsigned int rotation = plane_state->base.rotation;
        int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
        const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
        int crtc_x = plane_state->dst.x1;
@@ -695,10 +697,10 @@ ilk_update_plane(struct drm_plane *plane,
        linear_offset = y * fb->pitches[0] + x * cpp;
        dvssurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
                                                   fb->modifier[0], cpp,
-                                                  fb->pitches[0]);
+                                                  fb->pitches[0], rotation);
        linear_offset -= dvssurf_offset;
 
-       if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
+       if (rotation == BIT(DRM_ROTATE_180)) {
                dvscntr |= DVS_ROTATE_180;
 
                x += src_w;