video: fbdev: use swap() in ami_set_sprite()
authorFabian Frederick <fabf@skynet.be>
Mon, 18 May 2015 17:32:09 +0000 (19:32 +0200)
committerTomi Valkeinen <tomi.valkeinen@ti.com>
Wed, 27 May 2015 09:54:48 +0000 (12:54 +0300)
Use kernel.h macro definition.

Signed-off-by: Fabian Frederick <fabf@skynet.be>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
drivers/video/fbdev/amifb.c

index 35f7900a057347566bf566392315e2d26fa82ebb..a171bd93eb6a83e5ca1a65add1c01edde4809dc9 100644 (file)
@@ -2052,7 +2052,7 @@ static void ami_set_sprite(const struct amifb_par *par)
 {
        copins *copl, *cops;
        u_short hs, vs, ve;
-       u_long pl, ps, pt;
+       u_long pl, ps;
        short mx, my;
 
        cops = copdisplay.list[currentcop][0];
@@ -2078,7 +2078,7 @@ static void ami_set_sprite(const struct amifb_par *par)
                        if (mod2(vs)) {
                                lofsprite[1 << par->crsr.fmode] = spr2hw_ctl(vs, hs, ve);
                                shfsprite[1 << par->crsr.fmode] = spr2hw_ctl(vs + 1, hs, ve + 1);
-                               pt = pl; pl = ps; ps = pt;
+                               swap(pl, ps);
                        } else {
                                lofsprite[1 << par->crsr.fmode] = spr2hw_ctl(vs, hs, ve + 1);
                                shfsprite[1 << par->crsr.fmode] = spr2hw_ctl(vs + 1, hs, ve);