Merge tag 'drm-vc4-fixes-2016-09-14' of https://github.com/anholt/linux into drm...
[linux-2.6-block.git] / drivers / gpu / drm / vc4 / vc4_validate_shaders.c
index 46527e989ce37839b0bd76d27dd0d5a4821bf58c..2543cf5b8b51869d51b72a5db5017dded38761be 100644 (file)
@@ -309,8 +309,14 @@ validate_uniform_address_write(struct vc4_validated_shader_info *validated_shade
         * of uniforms on each side.  However, this scheme is easy to
         * validate so it's all we allow for now.
         */
-
-       if (QPU_GET_FIELD(inst, QPU_SIG) != QPU_SIG_NONE) {
+       switch (QPU_GET_FIELD(inst, QPU_SIG)) {
+       case QPU_SIG_NONE:
+       case QPU_SIG_SCOREBOARD_UNLOCK:
+       case QPU_SIG_COLOR_LOAD:
+       case QPU_SIG_LOAD_TMU0:
+       case QPU_SIG_LOAD_TMU1:
+               break;
+       default:
                DRM_ERROR("uniforms address change must be "
                          "normal math\n");
                return false;